Difference between revisions of "Combat/DragonBloodedCombos"

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== Brawl ==
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#REDIRECT DragonBloodedCombos
;Note that the following charms are not instant, and cannot be Comboed:Riptide Method
 
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== Investigation ==
 
;To find out about all a target's associates:<b>Revelations of Associates Hunch</b> (4 motes + 1 willpower)
 
::Reveals information on a number of target's closest associates - Simple, Instant
 
:<b>Indisputable Physical Analysis Technique</b> (1 mote/2 dice)
 
::Adds 2 dice to Investigation pool per mote - Supplemental, Instant
 
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== Larceny ==
 
;Note that the following charms are not instant, and cannot be Comboed:Artful Sprinting Theft
 
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== Martial Arts ==
 
;A lovely Martial Arts attack:<b>Five Dragon Wrath</b> (1 mote/attack, 1 health level)
 
::Extra MA attacks, but one parry or dodge vs all attacks - Extra Action, Instant
 
:<b>Five Dragon Force Blow</b> (2 motes)
 
::Doubles normal base damage, plus possibly even more and knockdown - Simple, Instant
 
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== Melee ==
 
;A massive attack:<b>Stoking Bonfire Style</b> (1 mote/2 dice)
 
::Adds 2 dice to Melee pool per mote - Supplemental, Instant
 
:<b>Dragon Graced Weapon</b> (1 mote)
 
::Variable Melee effect - Supplemental, Instant
 
:<b>Falling Star Maneuver</b> (1 mote/2 dice)
 
::Adds 2 dice per mote to Damage - Supplemental, Instant (Athletics but can combo with other abilities)
 
 
 
;A massive attack from horseback:<b>Stoking Bonfire Style</b> (1 mote/2 dice)
 
::Adds 2 dice to Melee pool per mote - Supplemental, Instant
 
:<b>Dragon Graced Weapon</b> (1 mote)
 
::Variable Melee effect - Supplemental, Instant
 
:<b>Ebony Spur Technique</b> (1 mote/2 dice)
 
::Adds 2 dice to hand-to-hand damage per mote - Supplemental, Instant (Ride but can combo)
 
 
 
;An infecting attack:<b>Dragon Graced Weapon</b> (1 mote)
 
::Variable Melee effect - Supplemental, Instant
 
:<b>Dread Infection Strike</b> (2 motes)
 
::Difficulty to resist infection raised by 2 - Supplemental, Instant (Medicine but can combo)
 
 
 
;Multiple effective attacks:<b>Raging Anvil Onslaught</b> (8 motes)
 
::Roll melee, take an extra attack for each success - Extra Action, Instant
 
:<b>Stoking Bonfire Style</b> (1 mote/2 dice)
 
::Adds 2 dice to Melee pool per mote - Supplemental, Instant
 
:<b>Falling Star Maneuver</b> (1 mote/2 dice)
 
::Adds 2 dice per mote to Damage - Supplemental, Instant (Athletics but can combo with other abilities)
 
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== Performance ==
 
;To ensure a crowd follows your suggestion ...:<b>Enchanting Performance</b> (8 motes + 1 willpower)
 
::Crowd instilled with simple suggestion of choice - Simple, Instant
 
:<b>Memorable Performance Technique</b> (1 mote/2 dice)
 
::Adds 2 dice per mote to Performance pool - Supplemental, Instant
 
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== Presence ==
 
;To get a long term servant ...:<b>Warlord's Convocation</b> (8 motes + 1 willpower)
 
::Target serves PC for a week per success, or long term - Simple, Instant
 
:<b>Phantom Fire-Warrior Horde</b> (1 mote/2 dice)
 
::Adds 2 dice per mote to Intimidation - Supplemental, Instant
 
 
 
;Note that the following charms are not instant, and cannot be Comboed:Unbearable Taunt Technique
 
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== Thrown ==
 
;Throw a melee weapon really well!:<b>Loyal Weapon</b> (1 mote)
 
::Retrieve weapons, throw melee weapons - Supplemental, Instant
 
:<b>Seeking Throw Technique</b> (1 mote/2 dice)
 
::Adds 2 dice per mote to Thrown pool - Supplemental, Instant
 
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Revision as of 04:00, 18 September 2008

  1. REDIRECT DragonBloodedCombos