Difference between revisions of "Nekomimi-Maiden/LunarAppearance"
(→Disguise Charms) |
(→Disguise Charms) |
||
Line 5: | Line 5: | ||
<b>Prerequisites</b>: Perfect Symmetry<br> | <b>Prerequisites</b>: Perfect Symmetry<br> | ||
When a Steward feigns harmlessness and innocence, few in the world may bear to raise weapons against her. Upon activating this charm, any physical attacks declared against her suffer an immediate unnatural mental influence in step 1, with a number of successes equal to the Lunar's Appearance; the attacker takes an external penalty to her MDV against this influence equal to her own Compassion. If the influence succeeds, the target suffers a Compulsion not to attack her, requiring 1wp to ignore for a single attack or (Lunar's Essence) willpower to disregard the effect for the scene.<br> | When a Steward feigns harmlessness and innocence, few in the world may bear to raise weapons against her. Upon activating this charm, any physical attacks declared against her suffer an immediate unnatural mental influence in step 1, with a number of successes equal to the Lunar's Appearance; the attacker takes an external penalty to her MDV against this influence equal to her own Compassion. If the influence succeeds, the target suffers a Compulsion not to attack her, requiring 1wp to ignore for a single attack or (Lunar's Essence) willpower to disregard the effect for the scene.<br> | ||
− | This charm immediately ceases to function if the Lunar has taken a directly and obviously harmful action, including a physical | + | This charm immediately ceases to function if the Lunar has taken a directly and obviously harmful action, including a physical attack or casting a damaging sorcerous spell, during the current scene. However, actions where the Lunar herself causes no direct or obvious harm -- coordinating the attacks of allies, using a spell [whether to protect her allies or hamper (without damaging) foes], silently assassinating a foe without being spotted doing so, and so on -- do not violate this charm's show of harmlessness.<br> |
'''Instinctive Identity Recognition'''<br> | '''Instinctive Identity Recognition'''<br> |
Revision as of 15:32, 27 July 2010
Disguise Charms
Unstrikable Mien Defense
Cost: 5m1wp, Duration: One scene, Keywords: Combo-OK, Compulsion, Type: Simple (DV -0)
Minimums: Appearance 5, Essence 4
Prerequisites: Perfect Symmetry
When a Steward feigns harmlessness and innocence, few in the world may bear to raise weapons against her. Upon activating this charm, any physical attacks declared against her suffer an immediate unnatural mental influence in step 1, with a number of successes equal to the Lunar's Appearance; the attacker takes an external penalty to her MDV against this influence equal to her own Compassion. If the influence succeeds, the target suffers a Compulsion not to attack her, requiring 1wp to ignore for a single attack or (Lunar's Essence) willpower to disregard the effect for the scene.
This charm immediately ceases to function if the Lunar has taken a directly and obviously harmful action, including a physical attack or casting a damaging sorcerous spell, during the current scene. However, actions where the Lunar herself causes no direct or obvious harm -- coordinating the attacks of allies, using a spell [whether to protect her allies or hamper (without damaging) foes], silently assassinating a foe without being spotted doing so, and so on -- do not violate this charm's show of harmlessness.
Instinctive Identity Recognition
Cost: -- (+2m), Mins: Appearance 5, Essence 3, Type: Permanent
Keywords: Social
Duration: Permanent
Prerequisite Charms: New Friend Aroma
The Stewards fulfill whatever role is needed of them; this charm permanently augments the character's capabilities. Any charm she uses which creates an intimacy can have the context of the intimacy redefined for a surcharge of 2m; New Friend Aroma, for example, can define more specifically than "friend", such as "lover", "business partner", "mentor", or the like, while "Enemy" could be clarified to more specifically define why - "Sacker of Chiarascuro", "Seducer of Your Wife", etc.
Interaction Charms
Flawless Mien
Cost: --, Type: Permanent
Minimums: Appearance 5, Essence 4
Keywords: None
Prerequisite: Perfect Symmetry
A Steward's presence and demeanor makes argument impossible. So long as she is present, the Lunar may choose to convert any portion of the MDV penalty she should impose based on her Appearance into bonus successes, respecting the dice cap as normal. As such, this does not apply to such things as Linguistics or Sorcerous social attacks [IE, if an intermediary, be it a messenger or letter, carries the argument]. As an internal change, this works even if some effect intrinsic to her target would prevent her Appearance from affecting her target's MDV cap to whatever extent she is permitted based on her Appearance and charm use.
Heartstealing Beauty
Cost: --, Mins: App 5, Ess 4
Keywords: Social, Emotion
Type: Permanent
Prerequisites: Perfect Symmetry
The Stewards' composure and presence can instantly sway a crowd or even gather an enemy's respect and adoration, despite their opposition. This charm permanently enhances the Lunar's abilities; when she succeeds at a social attack and beats her target's MDV by an amount greater than their Temperance, they suffer a second Emotion-based Unnatural Mental Influence; if not resisted for 1wp, this immediately forges an intimacy of infatuation with the Lunar. Once forged, the intimacy is natural and can be eliminated at the standard rate. The 1wp cost of resisting this charm lasts for the duration of the scene.
Shining Silver Example
Cost: 1m,1wp (+4m), Mins: Appearance 4, Essence 3, Type: Simple (5 long ticks)
Keywords: Combo-OK, Shaping, Compulsion, Social
Duration: Indefinite
Prerequisite Charms: Irresistable Silver Spirit
The majesty of the Stewards lingers in the hearts and minds of those who see them, inspiring some even after the Steward has moved on. When using this charm, the Lunar spends one dramatic action of five minutes interacting with the target in some way, even as harmless as discussing the weather, before spending the mote cost. She may dictate a circumstance or event at which point the charm triggers; by spending 4m as a noncharm action when the charm is triggered, she may communicate a social attack across any distance, dictating the target's action as a Compulsion effect. This is treated as Unnatural Mental Influence, costing 2wp to resist, and may be supplemented by additional charms.
Illimitable Joy-and-Melancholy Methodology
Cost: --, Mins: Appearance 5, Essence 5, Type: Permanent
Keywords: Social
Duration: Permanent
Prerequisite Charms: Any Appearance Excellency
The primal Stewards generate impossibly strong attachments. This charm permanently augments the Steward's capabilities. Any Emotion-based Unnatural Mental Influence imposes an internal penalty equal to her Essence, rather than -1, when an unresisting subject takes actions unrelated to the emotion in question. If the actions are directly opposed to the emotion in question [such as trying to kill a Lunar he has been made to feel a great love for], then the penalty becomes External.
Tajihua Miara has bewitched a Gateway master, and distracts him with his feelings of love for her while he plays his rival. As he hasn't thought to stunt his efforts as being to win her love, his rolls for the Gateway tournament take a -5 internal penalty. He loses, predictably, and declares his outrage at her bewitching, attempting to stab her in the heart without resisting the emotion of Love. He suffers a -5 External penalty on the attack roll, opposed to loving her as killing her would be.
Back to Top