Difference between revisions of "StarHawk/Michenstats"
m |
m (link fix) |
||
Line 1: | Line 1: | ||
− | <b>Name:</b> <i>Mi'chen</i> aka [[/MiChen | Auspicious Diamond Daughter #1]]<br> | + | <b>Name:</b> <i>Mi'chen</i> aka [[[StarHawk/Michenstats/MiChen]] | Auspicious Diamond Daughter #1]]<br> |
Version: 1<br> | Version: 1<br> | ||
Type: Solar<br> | Type: Solar<br> |
Revision as of 01:17, 6 April 2010
Name: Mi'chen aka [[[StarHawk/Michenstats/MiChen]] | Auspicious Diamond Daughter #1]]
Version: 1
Type: Solar
Caste: Eclipse
Concept: The Good Daughter
Nature: Savant
Anima: White Lotus
Experience: 25 (5yrs exalted)
ATTRIBUTES
Physical
2 Strength
3 Dexterity
2 Stamina
Social
3 Charisma
3 Manipulation
3 Appearance
Mental
4 Perception
4 Intelligence
3 Wits
ABILITIES - Indicate caste/favored with * after the ability name
Dawn
0 Archery
0 Brawl
4 Martial Arts*
0 Melee
0 Thrown
Zenith
1 Endurance
2 Performance*
1 Presence
0 Resistance
0 Survival
Twilight
0 Crafts
0 Investigation
3 Lore*
2 Medicine
4 Occult*
Night
0 Athletics
2 Awareness*
0 Dodge
0 Larceny
0 Stealth
Eclipse*
3 Bureaucracy*
3 Linguistics*
2 Ride*
1 Sail*
3 Socialize*
Specialties
Preformance: Flute +1
Preformance: Harp +1
BACKGROUNDS
1 Ally - Her twin
3 Artifacts - Wee Toys
2 Manse - A gift from Daddy
1 Mentor - An Older Eclipse
3 Resources - Daddy's Money
TRAITS
Virtues
2 Compassion
2 Conviction
3 Temperance
2 Valor
Virtue Flaw:
5 Willpower
03 Essence
00 Personal
00 Peripheral
00 Committed
Health
0 0 -1 -1 -2 -2 -4 X
MERITS -
- Born To Rule 2pts - She has an air of athority from her training to become a leader. +1 to social actions involving 'inferiors'
- Heirloom 1pt - The Black and White Treaties from her sorcery teacher growing up.
FLAWS -
- Supersticous 1pt - She believes that to speak of evil invites it. This leaves her to resort to "You-know-who" and "that one".
- Sheltered Upbringing 1pt - She's very naieve and trusts too easily. -1 social penalties.
- Pacafist 3pts - She believes things can be settled with a calm hand and clever words. -1 to all combat actions (fighting, defense, anything that will cause harm.)
CHARMS - Include reference book and page. Mark starting charms with an * and separate them by ability.
Buracracy
- Deft Offical's Way ((pg. 204 core book))
- Speed The Wheels ((pg. 204 core book))
- Indolent Official Charm ((pg. 205 core book))
Linguistics
- Whirling Brush Method ((pg. 205 core book))
- Flawless Brush Method ((pg. 205 core book))
Socialize
- Wide Eyed Courtier Method ((pg. 211 core book))
- Mastery of Small Maners ((pg. 211 core book))
Occult
- Terrestrial Circle Sorcery ((pg. 191 core book))
Awareness
- Sensory Acuity Prana ((pg. 196 core book))
Endurance
- Ox Body Technique ((pg. 170 core book))
Medicine
- Body Mending Meditation ((pg. 188 core book))
- Gervious Injury Recovery Method ((pg. 190 core book))
COMBOS - include what each charms type is; Sim, Sup, Ref, EA or Spc and the minimum ability.
SORCERY - Include reference book and page. Please starting spells with an *.
- Emerald Counter Magic ((pg. 218 core book)) 10 or 20 motes
ARTIFACTS - Include reference book and page and stats in the case of weapons and armor.
- Collar of Dawn's Cleansing Light 1pt
- Dragon Tear Tiara 2pt ((sentienl's stone set))
- Silk Armor 3pt
HEARTHSTONES - Include reference book and page. Also include the weapons ratings.
- The Sentinel Stone 2pt
GEAR - Include reference book and page.
- Satchel
- Books (reading material, court ledgers, black & white treaties.)
- Hair pins (her hair is really long, she tends to keep it up when being very active.)
- Paper and Ink (high quality paper and back and red ink.)
- War Fans (Large decorative fans, blue on one side, gold-yellow on the other. She practices Mantis Style, despite not having the charms)
BONUS SPENT
19/19
EXPERIENCE SPENT
24/25