Difference between revisions of "SynodicExaltation"

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== Synodic Exaltation ==
 
== Synodic Exaltation ==
Similar in its basic nature to the conversion of a Solar to an Abyssal, the Exaltation of a Synodic differs in several vital ways. The Sidereal to become a Synodic does not have to foreswear his former powers or assosciations. Newly converted Synodic Exalted are still able to use their Sidereal Charms and Sidereal Astrology, they even retain their original Anima Abilities.
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Similar in its basic nature to the conversion of a Solar to an Abyssal, the Exaltation of a Synodic differs in several vital ways. The Sidereal to become a Synodic does not have to foreswear his former powers or assosciations. Newly converted Synodic Exalted are still able to use their Sidereal Charms and Sidereal Astrology; they even retain their original Anima Abilities.
  
The power of the Dark Lords is not enough to completely over-write an Exaltation as the Abyssal conversion does, they are only able to graft their powers onto the Sidereal's existing abilities.
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The power of the Dark Lords is not enough to completely over-write an Exaltation as the Abyssal conversion does, they are only able to graft their powers onto the Sidereal's existing abilities. The process of becoming a Synodic Exalted is more akin to becoming an Akuma rather then becoming an Abyssal.
  
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When a Sidereal accepts the Dark Lords' offer and becomes a Synodic several changes take place both mechanically and socially.
  
**The ability to learn all Dark Charms at out-of-caste costs, even if they are in the same caste as you have been tainted by.  
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=== Mechanical Changes ===
**A simple ritual taking 5 minutes and requiring an Int + Occult roll (difficulty 1 per target) that allows you to summon one of the minor gods in service to your Lord.
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*The ability to learn all [[SynodicCharms]] at out-of-caste costs.
**Normal Essence regeneration within the Underworld and Shadowlands.
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*The character gains the Anima Ability of his Synodic Caste but also retains his Sidereal Anima. The Sidereal Anima may be activated at a cost of 15 motes.
**Can buy Underworld Astrology Colleges at non-Maiden prices.
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*A simple ritual taking 5 minutes and requiring an Int + Occult roll (difficulty 1 per spirit) that allows the character to summon one of the minor gods in service to their Lord.
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*Normal Essence regeneration within the Underworld and Shadowlands.
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*The character is allowed to buy Underworld Astrology Colleges at non-Maiden prices.
  
**All Heavenly backgrounds are reduced to 1 or removed upon discovery of the tainting. This includes Salary, Connections, Celestial Manse and possibly Allies, Contacts and Mentor. The last three can be roleplayed for higher rates of post-taint retainment.
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=== Social Changes ===
**A version of the Whispers background that allows you to contact your Lord or Ouranos instead of the collective Malfean whole. Same rules as for Abyssals.
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*All Heavenly Backgrounds are reduced to 1 or removed upon discovery of the tainting. This includes Salary, Connections, Celestial Manse and possibly Allies, Contacts and Mentor. The Storyteller is encourage to role-play out this loss and allow the character to mitigate the loss of Backgrounds. The listed losses are the absolute minimum for total lack of effort to save face in Heaven.
**Mentor at 4. This indicates the active interest your Lord takes in you.
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*A version of the Whispers background that allows the character to contact their patron Lord or Ouranos instead of the collective Malfean whole. This Background uses the same rules as in Abyssals.
***An additional background, Thrall, exists. Ratings in Thrall represent a negative relationship with your Lord, higher ratings indicate that he is displeased with you and keeps you on a short leash. A rating of 1 indicates a good relationship, where as 5 indicates slavery in an Abyssal manner.
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*The character gains Mentor at 5. This indicates the active interest their Lord takes in their affairs.
**Backing from the Underworld Spirits or Gods that serve your Lord. This background also gives a certain amount of respect from servants of the Malfeans such as Deathlords, Abyssal Exalted and Nephwracks. Unintelligent servants are not affected. This rating is 3.
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**An additional and option Background, Thrall, exists. Ratings in Thrall represent a negative relationship with your Lord, higher ratings indicate that he is displeased with you and keeps you on a short leash. A rating of 1 indicates only minor tension in the relationship, where as 3 indicates slavery in an Abyssal manner and 5 indicates an Infernal type of relationship.
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*The character gains Backing 3 from the Underworld Spirits or Gods that serve the same Lord. This Background gives a certain ammount of respect from Ghosts, but most servants of the Malfeans such as Deathknights and Nephwracks will have nothing to do with the character. They are well aware that the Lords plot against the Neverborn and the Void the enemy for any Synodic.
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===== Comments =====

Latest revision as of 01:17, 6 April 2010

Synodic Exaltation

Similar in its basic nature to the conversion of a Solar to an Abyssal, the Exaltation of a Synodic differs in several vital ways. The Sidereal to become a Synodic does not have to foreswear his former powers or assosciations. Newly converted Synodic Exalted are still able to use their Sidereal Charms and Sidereal Astrology; they even retain their original Anima Abilities.

The power of the Dark Lords is not enough to completely over-write an Exaltation as the Abyssal conversion does, they are only able to graft their powers onto the Sidereal's existing abilities. The process of becoming a Synodic Exalted is more akin to becoming an Akuma rather then becoming an Abyssal.

When a Sidereal accepts the Dark Lords' offer and becomes a Synodic several changes take place both mechanically and socially.

Mechanical Changes

  • The ability to learn all SynodicCharms at out-of-caste costs.
  • The character gains the Anima Ability of his Synodic Caste but also retains his Sidereal Anima. The Sidereal Anima may be activated at a cost of 15 motes.
  • A simple ritual taking 5 minutes and requiring an Int + Occult roll (difficulty 1 per spirit) that allows the character to summon one of the minor gods in service to their Lord.
  • Normal Essence regeneration within the Underworld and Shadowlands.
  • The character is allowed to buy Underworld Astrology Colleges at non-Maiden prices.

Social Changes

  • All Heavenly Backgrounds are reduced to 1 or removed upon discovery of the tainting. This includes Salary, Connections, Celestial Manse and possibly Allies, Contacts and Mentor. The Storyteller is encourage to role-play out this loss and allow the character to mitigate the loss of Backgrounds. The listed losses are the absolute minimum for total lack of effort to save face in Heaven.
  • A version of the Whispers background that allows the character to contact their patron Lord or Ouranos instead of the collective Malfean whole. This Background uses the same rules as in Abyssals.
  • The character gains Mentor at 5. This indicates the active interest their Lord takes in their affairs.
    • An additional and option Background, Thrall, exists. Ratings in Thrall represent a negative relationship with your Lord, higher ratings indicate that he is displeased with you and keeps you on a short leash. A rating of 1 indicates only minor tension in the relationship, where as 3 indicates slavery in an Abyssal manner and 5 indicates an Infernal type of relationship.
  • The character gains Backing 3 from the Underworld Spirits or Gods that serve the same Lord. This Background gives a certain ammount of respect from Ghosts, but most servants of the Malfeans such as Deathknights and Nephwracks will have nothing to do with the character. They are well aware that the Lords plot against the Neverborn and the Void the enemy for any Synodic.
Comments