Difference between revisions of "GryMor/AvatarPlans"
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# Solars | # Solars | ||
− | ## Steve, Twilight, Mercer Island, | + | ## Steve, Twilight, Mercer Island, Artifacer/Swordsman/Sorceror |
## Sean, Twilight, Mercer Island, Sorceror | ## Sean, Twilight, Mercer Island, Sorceror | ||
## Nadine, Twilight, Wandering Siberia Healer | ## Nadine, Twilight, Wandering Siberia Healer | ||
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# Need | # Need | ||
− | ## Realm Defense Grid in case someone lets the | + | ## Realm Defense Grid in case someone lets the Wyld/Lunars out and the Raksha in |
## Blessed Isle, nescessary for Imbue Amalgum. (Anarctica, Australia or sunk?) | ## Blessed Isle, nescessary for Imbue Amalgum. (Anarctica, Australia or sunk?) | ||
## Mortal volunteers for augmentation | ## Mortal volunteers for augmentation |
Latest revision as of 01:16, 6 April 2010
World State
- Essence Prisons
- Soulsteel Sphere: Destroyed
- Oriachalcum Sphere: Destroyed
- Starmetal Sphere: Location indeterminent, possibly India or Tibet.
- Moonsilver Sphere: Location unknown
- Locations
- Seattle 50mile radius Shadowland centered roughly on north mercer island
- Siberia, Hidden warrens, Occult library, Oriachalcum Sphere, has been illusioned
- Marshall Islands, Spiral cave, Soulsteel Sphere
- Florida, Rank five Manse
- Abyssals
- Cody Mummy guy in the mansion on north mercer
- Marci Necromancer
- Kyna Off somewhere in the underworld
- Rachel ???
- SeanM Local tech
- Song lady ???
- Confirmed Lathed
- Matt
- Gabe
- Kat
- Survivors
- Max
- Holly
- Solars
- Steve, Twilight, Mercer Island, Artifacer/Swordsman/Sorceror
- Sean, Twilight, Mercer Island, Sorceror
- Nadine, Twilight, Wandering Siberia Healer
- Jeff, Zenith, Wandering Siberia, Ninja
- Problems
- War with the Terrestrials
- A bunch of uninformed Solars
- Global warming, side effect of releasing the Solar essences? 20 degree rise in Anarctic?!?
- Loss of water into oceanic shadowlands during the night
- Rising sea levels during day
- Habitat massacre
- What is the Abyssal agenda?
- Spirits are comatose
- Yushan is sealed
- Need
- Realm Defense Grid in case someone lets the Wyld/Lunars out and the Raksha in
- Blessed Isle, nescessary for Imbue Amalgum. (Anarctica, Australia or sunk?)
- Mortal volunteers for augmentation
- Artisans: for production of 'mundane' goods
- Healers: casualties might be heavy
- Generators: compassionate masochists work best (EGT, WES, ELM)
- Defenders: AKA antimissile batteries, though engagement range looks problematic
- Warriors? Not sure about this
- Engineer: Design and supervise construction of Factory Cathedral
- Manses to allow augmented 'mortal' assistants to attune and craft artifacts
Intent
- Artifacts to build
- Have designs
- Wings of the Raptor
- ? Dragon Armor
- Skin Mount Hearthstone Socket
- Skin Mount Hearthstone Socket, mortal
- Cache Stones
- Mantis Tower
- Need design
- Realm Defense Grid
- Need to design
- Essence to Fuel converter/generator - For unlimited endurance vehicles (possibly a true space plane)
- Artifact enhanced modern jet fighter
- Reality Engine - Alternative to Realm Defense Grid, probably not an option
- Essence Shunt - For
- Have designs
- Tasks
- Map Manse locations - Almost automatable with hearthstone compass and GPS
- Seize and detune Manses, cloak them with defensive illusion spell, distribute hearthstones
- Map Shadowlands - More difficult, may have to rely on mortal reports and weather oddities
- Locate remaining Essence Prisons
- Contact as many Solars as possible, attempt to recruit
- Improve workshop
- Map Manse locations - Almost automatable with hearthstone compass and GPS