Difference between revisions of "Abilities/Medicine"

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== Charms ==
 
== Charms ==
  
* AbyssalMedicine
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* [[AbyssalMedicine]]
* DragonBloodedMedicine
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* [[DragonBloodedMedicine]]
* SiderealMedicine
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* [[SiderealMedicine]]
* SolarMedicine
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* [[SolarMedicine]]
  
 
== Other Pages ==
 
== Other Pages ==

Latest revision as of 01:15, 6 April 2010

Medicine deals with knowledge about the body as well as skill in manipulating it for healing, surgical or other reasons. It is used for:

  • 1E caste/aspect ability for: Twlight, Daybreak, Wood, Endings
  • 2E caste/aspect ability for: Twlight, Daybreak, Wood, Endings
  • Treating illness (ex2e.129)
  • Knowledge of the body in health
  • Sickness and trauma and remedies for disease and injury (ex2e.132)
  • Diagnosis
  • Treating wounds (ex2e.137)
  • Emergency surgery
  • Stopping bleeding
  • Treating infection (ex2e.151)
  • Healing crippling wounds (ex2e.152)

Stunt Examples

Charms

Other Pages