Difference between revisions of "XerExaltedLite/Ghosts"

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== Ghosts ==
 
== Ghosts ==
* See /CharacterCreation
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* See [[XerExaltedLite/Ghosts/CharacterCreation]]
* See /Advancement Rules
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* See [[XerExaltedLite/Ghosts/Advancement]] Rules
  
Ghosts are developed like normal characters in /CharacterCreation, with the following modifications:
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Ghosts are developed like normal characters in [[XerExaltedLite/Ghosts/Mortals]], with the following modifications:
  
* Heroic Ghosts begin with Essence of 2, 60 xp worth of fetters, 6 Arcanoi, and Passions equal to total Virtue dots.
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* Heroic Ghosts begin with Essence of 2, 60 xp worth of fetters, 6 Arcanoi or Talents, and Passions equal to total Virtue dots.
* Common Ghosts begin with Essence of 1, 20 xp worth of fetters, 2 Arcanoi, and Passions equal to total Virtue dots.
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* Common Ghosts begin with Essence of 1, 20 xp worth of fetters, no Arcanoi, and Passions equal to total Virtue dots.  They have 8 Experience points to spend.
  
 
Ghost Essence pools are calculated like those of any Spirit (Essence * 10 + Willpower * 3 + Sum of Virtues * 2).  The normal Fetter limitations on pages 126-127 of Abyssals apply, as do other rules not explicitely overwritten here, and of course the Passion / Virtue rules are extensive.
 
Ghost Essence pools are calculated like those of any Spirit (Essence * 10 + Willpower * 3 + Sum of Virtues * 2).  The normal Fetter limitations on pages 126-127 of Abyssals apply, as do other rules not explicitely overwritten here, and of course the Passion / Virtue rules are extensive.
 
== Comments ==
 
== Comments ==

Revision as of 08:08, 5 April 2010

Ghosts

Ghosts are developed like normal characters in XerExaltedLite/Ghosts/Mortals, with the following modifications:

  • Heroic Ghosts begin with Essence of 2, 60 xp worth of fetters, 6 Arcanoi or Talents, and Passions equal to total Virtue dots.
  • Common Ghosts begin with Essence of 1, 20 xp worth of fetters, no Arcanoi, and Passions equal to total Virtue dots. They have 8 Experience points to spend.

Ghost Essence pools are calculated like those of any Spirit (Essence * 10 + Willpower * 3 + Sum of Virtues * 2). The normal Fetter limitations on pages 126-127 of Abyssals apply, as do other rules not explicitely overwritten here, and of course the Passion / Virtue rules are extensive.

Comments