Difference between revisions of "BogModWeapons/FirstLight"

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Slightly longer and slightly thiner then most daiklaives this Orichalcum weapon was not used by a solar in ancient times.  In fact it was a family heirloom gifted by one solar to a Dragon Blooded family for a well done service.  The blade itself always seems to catch the light of the sun just a little bit more then other blades which is part of what gained it its name.  It has a oval shaped, small crossgaurd and the blade tapers just a tiny bit at the end.
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Slightly longer and slightly thinner than most daiklaives this Orichalcum weapon was not used by a Solar in ancient times.  In fact it was a family heirloom gifted by one Solar to a Dragon-Blooded family for a well done service.  The blade itself always seems to catch the light of the sun just a little bit more than other blades which is part of what gained it its name.  It has an oval-shaped, small crossgaurd and the blade tapers just a tiny bit at the end.
  
This weapo has the normal stats of a daiklaive with a few additional powers.  One its strikes are Piercing.  Two the attuned owner can summon it reflexively to his hand by spending a mote.  This functions as if the character had used the Solar charm Calling the Blade but does not count as charm use.  Its final power lets the character take an action on the 0 tick before his normal action would come around for his Join Battle roll. Ie. The solar is in a duel and his join battle roll is 3 but his foes is 5.  He and his foe both act on the 0 tick and then the solar may act again on the second tick.
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This weapon has the normal stats of a daiklaive with a few additional powers.  One; its strikes are Piercing.  Two; the attuned owner can summon it reflexively to his hand by spending a mote.  This functions as if the character had used the Solar Charm Calling the Blade but does not count as Charm use.  Its final power lets the character take an action on the 0 tick before his normal action would come around from his Join Battle roll,  i.e.: The Solar is in a duel and his Join Battle roll is 3 but his foe's is 5.  He and his foe both act on the 0 tick and then the Solar may act again on the second tick.
  
 
BogMod
 
BogMod

Revision as of 16:00, 21 November 2006

Slightly longer and slightly thinner than most daiklaives this Orichalcum weapon was not used by a Solar in ancient times. In fact it was a family heirloom gifted by one Solar to a Dragon-Blooded family for a well done service. The blade itself always seems to catch the light of the sun just a little bit more than other blades which is part of what gained it its name. It has an oval-shaped, small crossgaurd and the blade tapers just a tiny bit at the end.

This weapon has the normal stats of a daiklaive with a few additional powers. One; its strikes are Piercing. Two; the attuned owner can summon it reflexively to his hand by spending a mote. This functions as if the character had used the Solar Charm Calling the Blade but does not count as Charm use. Its final power lets the character take an action on the 0 tick before his normal action would come around from his Join Battle roll, i.e.: The Solar is in a duel and his Join Battle roll is 3 but his foe's is 5. He and his foe both act on the 0 tick and then the Solar may act again on the second tick.

BogMod