Difference between revisions of "Maylin/Pele Cindertind Character"

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COMBAT STATISTICS
 
COMBAT STATISTICS
 
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Initiative:    8 (2)          Soak (L/B):    (2L/3B)          Mobility:          0
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Initiative:    8 (2)          Soak (LMaylin/[[Pele_Cindertind_Character/B]]):    (2L/3B)          Mobility:          0
ARMOR:  None                    w/Armor:      (5L/9B)          Fatigue:          -0
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ARMOR:  None                    wMaylin/[[Pele_Cindertind_Character/Armor]]:      (5L/9B)          Fatigue:          -0
  
 
HEALTH LEVELS
 
HEALTH LEVELS

Latest revision as of 08:07, 5 April 2010

Pele Cindertind

NAME                                                   HOMELAND
Pele Cindertind                                        The Desert
CASTE                                                  ANIMA POWER
Fire                                                   Immune to Fire, [Essence] damage
NATURE                                                 EXPERIENCE
Jester                                                   38
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                                ATTRIBUTES
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PHYSICAL                        SOCIAL                          MENTAL
Strength    * * * *            Charisma        * * * *         Perception      * * *
Dexterity   * * * *            Manipulation    * *             Intelligence    * * *
Stamina     * * *              Appearance      * * * *         Wits            * * 

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                                ABILITIES 
-----------------------------------------------------------------------------------------
--AIR --                        --EARTH--                        --FIRE--
□Linguistics   **        □Awareness  ***          ■Athletics ***
□Lore          **        □Craft                   ■Dodge ****
■Occult        ****      □Endurance  **           ■Melee *****
□Stealth                 ■Martial Arts  ***       ■Presence ***
□Thrown                  □Resistance              ■Socialize ****

--WATER--                       --WOOD--                         --SPECIALTIES--
■Brawl         ***        □Archery             
□Bureaucracy              □Medicine      
□Investigation            □Performance   
□Larceny                  □Ride          * 
□Sail                     □Survival      

Languages known: Native: Low Realm, Old Realm
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TEMPERS                         ESSENCE         * * * *          VIRTUES
-----------------------------------------------------------------------------------------
Willpower:                      Personal:       25:25           Compassion     * * *
* * * * * * * *                 Committed:      00              Conviction     * * 
                                Peripheral:     55:55           Temperance     *
                                Committed:      00              Valor          * * * *
                                                                
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                                BACKGROUNDS
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BACKGROUND                      DESCRIPTION

Breeding            * * * * *   Niece to the Scarlet Empress
Connections         * * *       Nomads of the Desert  
Allies              * *         Zephyr, Dragoon
Familiar            * * * *     TBA
Artifact            * * *       Jade Daiklaive

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				COMBAT STATISTICS
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Initiative:     8 (2)           Soak (LMaylin/[[Pele_Cindertind_Character/B]]):    (2L/3B)          Mobility:          0
ARMOR:  None                    wMaylin/[[Pele_Cindertind_Character/Armor]]:       (5L/9B)          Fatigue:          -0

HEALTH LEVELS
   -0   -1          -2                -4    Incapacitated    Negative
    O    O O O       O O              O    O                O O 
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				COMBAT ACTIONS
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ATTACKS

MELEE                   SPEED      ACCURACY    DAMAGE   DEFENSE
Fist                    8(+0)      8(+0)       3B(+0B)  8(+0)
Daiklaive               + 6        + 3         6L       +3

RANGED                  RATE       ACCURACY    DAMAGE   RANGE

Dodge                   7

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				CHARM DESCRIPTIONS

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CHARM                        COST      DURATION  TYPE         EFFECT

Effortlessly Rising Flame    1 mote    Instant   Reflexive    Rise from prone position 
(Fire)                                                        reflexively

Dragon-Graced Weapon (Fire)  1 mote    Instant   Supplemental Flames on weapon.  Target
                                                              must soak 4L fire next turn

Five Dragon Claw             1 mote    Instant   Supplemental lethal damage when unarmed

Blade Deflecting Palm        1 mote    Instant   Reflexive    Blocks weapons unarmed

Loquacious Courtier          1/2 motes 1 scene   Simple       + 2 dice to social rolls
Technique

Threshold Warding Stance     1 mote    Instant   Reflexive    Use full dodge pool even 
                                                              when restrained

Terrestrial Circle Sorcery   1 will    Instant   Simple       Use terrestrial Spells

Seizing the Tongue Technique 2 motes   Instant   Reflexive    re-rolls socialize rolls

Spirit Detecting Glance      3 motes   1 scene   simple       Can see dematerialized 
                                                              spirits [Solar]

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                                Combos
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NAME                      COST         CHARMS
Virtous Firecracker         4          Hopping Fire Cracker Evasion, Virtous Negation Defense                                Defense
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                                SPELLS
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NAME                       CIRCLE       COST     EFFECT
Mirror Bending Light        Terr.        10      Invisibilty for 3+ spellcaster

Death of Obsidian           Terr.        15      30 yard cone of obsdian butterflies
Butterflies

Calming Veil                Terr.        15      Target rolls willpower+ conviction, will
                                                 sleep 4 rounds-successes