Difference between revisions of "Zack/Rae"
From Exalted - Unofficial Wiki
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Caste: Night | Caste: Night | ||
Nature: Thrillseeker | Nature: Thrillseeker | ||
− | Anima: Hawk with arrows becoming feathers | + | Anima: Hawk with arrows becoming feathers (whilte gold purple) |
Concept: Tya bow for hire | Concept: Tya bow for hire | ||
Virtue Flaw: Deliberate Cruelty (Trigger: Backed against the wall, severe stress, etc.) | Virtue Flaw: Deliberate Cruelty (Trigger: Backed against the wall, severe stress, etc.) | ||
− | XP Left: 13 | + | XP Left: 13 |
− | + | Xp Total: 49 | |
Attributes: | Attributes: | ||
− | + | Strength [XXX..] Charisma [XX...] Perception [XXXX.] | |
− | + | Dexterity [XXXXX] Manipulation [XX...] Intelligence [XX...] | |
− | + | Stamina [XXX..] Appearance [XX...] Wits [XXX..] | |
Abilities: X denote ability, x denote BP | Abilities: X denote ability, x denote BP | ||
− | + | Dawn Zenith Twilight | |
-Archery [XXXxx] -Endurance [XX...] Craft [.....] | -Archery [XXXxx] -Endurance [XX...] Craft [.....] | ||
Brawl [xx...] Perform [.....] Investigation [.....] | Brawl [xx...] Perform [.....] Investigation [.....] | ||
Line 22: | Line 22: | ||
Thrown [.....] -Survival [XX...] Occult [.....] | Thrown [.....] -Survival [XX...] Occult [.....] | ||
− | + | Night Eclipse | |
Athletics [XXXxx] Bureaucracy [.....] | Athletics [XXXxx] Bureaucracy [.....] | ||
Awareness [XXXx.] Linguistics [.....] | Awareness [XXXx.] Linguistics [.....] | ||
Line 35: | Line 35: | ||
Virtues and Essence : | Virtues and Essence : | ||
− | + | Compassion [XX...](2) Temperance [XX...] (2) | |
− | + | Valor [XX...](2) Conviction [XXX..] (3) | |
− | + | Willpower [XXXXX.....] | |
− | + | Limit [XXXXXX....] | |
− | + | Essence [XXX..] Personal: 11/11 Peripheral: 26/28 | |
Backgrounds: | Backgrounds: | ||
Line 54: | Line 54: | ||
Charms: x'ed ones are bought with BP | Charms: x'ed ones are bought with BP | ||
(Archery) | (Archery) | ||
− | Wise Arrow | + | Wise Arrow Supp.Inst.1 mote per die |
− | + | Sight Without Eyes Supp.Inst.1 mote for no penalty for visual conditions | |
− | + | xAccuracy Without Distance Supp.Inst.1 mote 1 WP for perfect shot | |
− | Fiery Arrow Attack | + | Fiery Arrow Attack Supp.Inst.2 motes to ignite arrow and +Ess to damage |
+ | Dazzling Flare Attack Supp.Inst.1 mote per 2 damage and 1 die | ||
(Endurance) | (Endurance) | ||
− | Ox Body Technique | + | Ox Body Technique Perm. -1,-2,-2 |
(Athletics) | (Athletics) | ||
− | Graceful Crane Stance | + | Graceful Crane Stance Refl.Scene.3 motes to become balancemonkey |
− | + | Monkey Leap Technique Refl.Turn.1 mote to leap 10 x strength yards vertically or double horizon) | |
− | + | Lightning Speed Refl.Turn.1 mote to double sprint without exertion | |
− | + | Feather-Foot Style Refl.Scene.5 motes to cross fluid surfaces & double run/sprint | |
− | Sensory Acuity Prana | + | Spider-Foot Style Refl.Scene.3 motes to go up walls and hang along ceilings |
+ | ( Awareness) | ||
+ | Sensory Acuity Prana Simp.Scene.5 motes +Ess to awareness rolls | ||
(Dodge) | (Dodge) | ||
− | Reed in the Wind | + | Reed in the Wind Refl.Inst.1 mote per 2 dice to dodge |
− | Shadow Over Water | + | Shadow Over Water Refl.Inst.2 motes to dodge attack one is aware of |
+ | (Medicine) | ||
+ | Body Mending Meditation Refl.Day.10 motes to multiply healing rate by 10 | ||
Equipment | Equipment | ||
− | Weapon: | + | Weapon: |
− | Quiver 1: | + | Quiver 1: 5 Broadheads, 2+str |
− | Quiver 2: | + | Quiver 2: |
− | Quiver 3: | + | Quiver 3: |
Weapon: Cestus - Def 2, Rate 4, Lethal brawl damage | Weapon: Cestus - Def 2, Rate 4, Lethal brawl damage | ||
Armor: Chain Shirt- Soak 3/1 Mob -0 Fatigue 1 | Armor: Chain Shirt- Soak 3/1 Mob -0 Fatigue 1 | ||
Line 89: | Line 94: | ||
Quick and dirty: | Quick and dirty: | ||
Init: 8 | Init: 8 | ||
− | |||
Brawl Pool: 7 dice | Brawl Pool: 7 dice | ||
− | Dodge Pool: | + | Dodge Pool: 13 dice (3 ess 5 dex 5 dodge) |
− | Parry Pool: 9 dice | + | Parry Pool: 9 dice |
Soak: 4/4 L/B | Soak: 4/4 L/B |
Revision as of 21:22, 24 February 2006
Name: Rae Windrider Age: 23 Caste: Night Nature: Thrillseeker Anima: Hawk with arrows becoming feathers (whilte gold purple) Concept: Tya bow for hire Virtue Flaw: Deliberate Cruelty (Trigger: Backed against the wall, severe stress, etc.) XP Left: 13 Xp Total: 49
Attributes: Strength [XXX..] Charisma [XX...] Perception [XXXX.] Dexterity [XXXXX] Manipulation [XX...] Intelligence [XX...] Stamina [XXX..] Appearance [XX...] Wits [XXX..]
Abilities: X denote ability, x denote BP Dawn Zenith Twilight -Archery [XXXxx] -Endurance [XX...] Craft [.....] Brawl [xx...] Perform [.....] Investigation [.....] M.Arts [.....] Presence [x....] Lore [X....] Melee [.....] Resistance [XX...] -Medicine [X....] Thrown [.....] -Survival [XX...] Occult [.....]
Night Eclipse Athletics [XXXxx] Bureaucracy [.....] Awareness [XXXx.] Linguistics [.....] Dodge [XXXxx] Ride [.....] Larceny [X....] -Sail [XX...] Stealth [XX...] Socialize [.....] -:Favored
Specialities: Archery (Longbow +2)
Virtues and Essence :
Compassion [XX...](2) Temperance [XX...] (2) Valor [XX...](2) Conviction [XXX..] (3) Willpower [XXXXX.....] Limit [XXXXXX....] Essence [XXX..] Personal: 11/11 Peripheral: 26/28
Backgrounds: Contacts [XX...] Other Tya, job offers Resources [XXX..] Saved up job funds Mentor [XX...] Tya mentor
Merits: Heirloom 1 pt Exceptional Longbow given to her by Tya mentor before leaving
Flaws: Sterile 1 pt. (Tya custom)
Charms: x'ed ones are bought with BP (Archery) Wise Arrow Supp.Inst.1 mote per die Sight Without Eyes Supp.Inst.1 mote for no penalty for visual conditions xAccuracy Without Distance Supp.Inst.1 mote 1 WP for perfect shot Fiery Arrow Attack Supp.Inst.2 motes to ignite arrow and +Ess to damage Dazzling Flare Attack Supp.Inst.1 mote per 2 damage and 1 die (Endurance) Ox Body Technique Perm. -1,-2,-2 (Athletics) Graceful Crane Stance Refl.Scene.3 motes to become balancemonkey Monkey Leap Technique Refl.Turn.1 mote to leap 10 x strength yards vertically or double horizon) Lightning Speed Refl.Turn.1 mote to double sprint without exertion Feather-Foot Style Refl.Scene.5 motes to cross fluid surfaces & double run/sprint Spider-Foot Style Refl.Scene.3 motes to go up walls and hang along ceilings
( Awareness)
Sensory Acuity Prana Simp.Scene.5 motes +Ess to awareness rolls (Dodge) Reed in the Wind Refl.Inst.1 mote per 2 dice to dodge Shadow Over Water Refl.Inst.2 motes to dodge attack one is aware of (Medicine) Body Mending Meditation Refl.Day.10 motes to multiply healing rate by 10
Equipment Weapon: Quiver 1: 5 Broadheads, 2+str Quiver 2: Quiver 3: Weapon: Cestus - Def 2, Rate 4, Lethal brawl damage Armor: Chain Shirt- Soak 3/1 Mob -0 Fatigue 1
Health Levels -0 [.] -1 [...] -2 [....] -4 [.] Incap
Quick and dirty: Init: 8 Brawl Pool: 7 dice Dodge Pool: 13 dice (3 ess 5 dex 5 dodge) Parry Pool: 9 dice Soak: 4/4 L/B