From Exalted - Unofficial Wiki
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| − | == Brawling Moves ==
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| − | Brawling moves are various moves like punch, kick, uppercut, etc. They are not compatible with 'Brawling Aids' which basically replace these maneuvers. Nor is there a 'Clinch' maneuver, which actually falls under Clinch Aid.
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| − | Naturally, there is no resource cost for this, and thus no benefit. You add your Brawl or Combat as appropriate to the points you have to spend, however. You begin with 5 points.
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| − | Accuracy: 1 point per +1, to a maximum of +3. May be traded for points down to -3.
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| − | Attack Higher: 5 points. Reduce the difficulty penalty of attacking advantagious opponents by one.
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| − | Block Lethal: 10 points.
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| − | Damage: 2 points per 1B. No maximum, but the minimum damage is 0.
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| − | Defense: 1 point per +1, to a maximum of +3. May be traded for points down to -3.
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| − | Piercing: 5 points.
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| − | Speed: Accuracy + Defense. Damage does not add to the total.
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| − | === Common (Brawl 0) Examples ===
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| − | <B>Punch:</B> Speed: +1 Accuracy: +1 Damage: +2B Defense: +0
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| − | <B>Kick:</B> Speed: -1 Accuracy: +1 Damage: +3B Defense: -2
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| − | <B>Ram:</B> Speed: -5 Accuracy: -2 Damage: +5B Defense: -3
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| − | === Masterful (Brawl 6) Examples ===
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| − | <B>Deflect:</B> Speed: -1 Accuracy: -3 Damage: +0B Defense: +3 : Blocks Lethal
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| − | == Comments ==
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Latest revision as of 09:56, 27 January 2005
Depreciated