Difference between revisions of "TheHoverpope/BoyRiverTam"
m |
m |
||
Line 19: | Line 19: | ||
Artifact 5 (Alchemical Essence reservoir)<BR> | Artifact 5 (Alchemical Essence reservoir)<BR> | ||
Artifact 4 (Soulsteel black widow razors)<BR> | Artifact 4 (Soulsteel black widow razors)<BR> | ||
− | |||
Artifact 3 (oath- bastion of the self (heart))<BR> | Artifact 3 (oath- bastion of the self (heart))<BR> | ||
+ | Gossamer reinforced breastplate (heavy robes)<BR> | ||
Merits and Flaws: <BR> | Merits and Flaws: <BR> |
Revision as of 01:55, 7 October 2009
Back to TheHoverpope
back to TheHoverpope/Characters
Arazzh Denizhee
Find himself a purpose:
Attributes:
4/5/2, 2/1/4, 3/2/4
Abilities:
Dawn: Archery, Martial Arts 5 (+3 tiger claws), Melee 5, Thrown, War
Zenith: Integrity 5, Performance 1, Presence 1, Resistance, Survival
Twilight: Craft, Investigation 1, Lore , Occult , Medicine
Night: Athletics 5, Awareness 3, Dodge 5 (+3 martial arts form), Larceny, Stealth 3
Eclipse: Bureaucracy, Linguistics 1, Ride, Sail, Socialize
Backgrounds
Artifact: 4 - Orichalcum perfected kata bracers
Manse: 3 (guardian gem)
Artifact 5 (Alchemical Essence reservoir)
Artifact 4 (Soulsteel black widow razors)
Artifact 3 (oath- bastion of the self (heart))
Gossamer reinforced breastplate (heavy robes)
Merits and Flaws:
Derangement -3
Superstition -3
Greater Flaw (-4)
Virtues: (6 xp)
Compassion 2
Conviction 4
Temperance 2
Valor 4
Sword 1
Willpower: 8
Essence: 5
(72 xp)
Charms:
First martial arts
10 martial arts charms - solar hero style
First integrity
Temptation resisting
Integrity Protecting
Elusive Dream
First Dodge
seven shadows
Flow like blood
Infinite martial arts
infinite dodge
New charm - universal heart of excellency
Monkey leap
First melee
Hungry tiger
Fire and stones strike
Bonus points: