Difference between revisions of "TheHoverpope/BlackSunEmissary"

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m (character still in progress)
(Black sun emissary - standard Night assassin, stats only)
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=== Merits and Flaws ===
 
=== Merits and Flaws ===
 
+
Past lives (2)<BR>
Greater Flaw (-3)<BR>
+
Rival (-3) (Udelph, the doctor)<BR>
 
Known Anathema (-3)<BR>
 
Known Anathema (-3)<BR>
 
Secrets (-3)<BR>
 
Secrets (-3)<BR>
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Mental: 4/3/4<BR>
 
Mental: 4/3/4<BR>
 
=== Abilities ===
 
=== Abilities ===
 +
Bonus points spent total: 3
 
<B>Caste:</B><BR>
 
<B>Caste:</B><BR>
Athletics:<BR>
+
Athletics:2<BR>
Awareness:<BR>
+
Awareness:1<BR>
Dodge:<BR>
+
Dodge:3<BR>
Larceny:<BR>
+
Larceny:2<BR>
Stealth:<BR>
+
Stealth:3<BR>
 
<B>Favoured:</B><BR>
 
<B>Favoured:</B><BR>
Archery:<BR>
+
Thrown:3<BR>
Integrity:<BR>
+
Integrity:1<BR>
Linguistics:<BR>
+
Linguistics:3 (Riverspeak, high realm, old realm)<BR>
Occult:<BR>
+
Occult:1<BR>
Socialize:<BR>
+
Socialize:1<BR>
 
<B>Other:</B><BR>
 
<B>Other:</B><BR>
 +
Presence: 1<BR>
 +
Lore: 1<BR>
 +
Bureaucracy: 1<BR>
 +
Investigation: 3<BR>
 +
Craft (wood): 1<BR>
 
=== Charms ===
 
=== Charms ===
First Bureaucracy excellency
+
First presence excellency
 
+
Third integrity excellency
 +
Temptation resisting stance
 +
Second Bureaucracy excellency
 +
Courtier's Eye technique
 +
First investigation excellency
 +
Judge's ear technique
 +
Wise eyed courtier method
 +
Shadow over Water
 +
Triple Distance Attack Technique
 
=== Virtues, essence, and willpower ===
 
=== Virtues, essence, and willpower ===
 
Compassion: 1<BR>
 
Compassion: 1<BR>
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Artifact: 2
 
Artifact: 2
 
Backing: 4 (Council of entities) (2 bonus points)
 
Backing: 4 (Council of entities) (2 bonus points)
Resources: 2
+
Resources: 4 (3 bonus points)
 
Manse: 2 (2 bonus points)
 
Manse: 2 (2 bonus points)
 +
Mentor: 3 (3 bonus points) (Ephiselle, Midnight Queen)

Revision as of 19:05, 23 August 2006

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Black Sun Emissary

Introduction

Names: Black Sun Emissary, Legate to the Dark, Oro Bellan
Concept: Agent of the council of entities
Caste: Night
Motivation: Accrue personal power.

Merits and Flaws

Past lives (2)
Rival (-3) (Udelph, the doctor)
Known Anathema (-3)
Secrets (-3)


Attributes

Physical: 2/4/4
Social: 2/3/2
Mental: 4/3/4

Abilities

Bonus points spent total: 3 Caste:
Athletics:2
Awareness:1
Dodge:3
Larceny:2
Stealth:3
Favoured:
Thrown:3
Integrity:1
Linguistics:3 (Riverspeak, high realm, old realm)
Occult:1
Socialize:1
Other:
Presence: 1
Lore: 1
Bureaucracy: 1
Investigation: 3
Craft (wood): 1

Charms

First presence excellency Third integrity excellency Temptation resisting stance Second Bureaucracy excellency Courtier's Eye technique First investigation excellency Judge's ear technique Wise eyed courtier method Shadow over Water Triple Distance Attack Technique

Virtues, essence, and willpower

Compassion: 1
Conviction: 4
Temperance: 5(6 bonus points)
Valor: 2

Willpower: 9

Essence: 2
Essence pools: 15 personal, 35 peripheral, 0 committed

Limit flaw: Heart of Flint

Backgrounds

Artifact: 2 Backing: 4 (Council of entities) (2 bonus points) Resources: 4 (3 bonus points) Manse: 2 (2 bonus points) Mentor: 3 (3 bonus points) (Ephiselle, Midnight Queen)