Difference between revisions of "TheKawaiiEdition/BishonenEndurance"

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(* The correct Tree...)
 
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= Bishonen Performance Tree =
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= Bishonen Endurance Tree =
  
* Graceful Bishonen Performance          1/1
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* Resoundingly Pretty Body Method 1/1
** Superior Bishonen Performance        2/2
 
*** Unfailing Bishonen Performance          3/3
 
**** Invariant Bishonen Excellence of Performance        4/4
 
** Artistic Mastery 2/1
 
*** Inspire Performance 3/2
 
**** Master Thespian Training Technique 4/3
 
**** Tiger-Warrior Training Technique 5/3 (as Solar charm)
 
** Theme Music 3/1
 
*** Illusionary Set Design Prana 4/2
 
*** Karaoke 4/2
 
**** Mob-Motivating Oratory Method 5/3
 
  
Artistic Mastery
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* Graceful Bishonen Endurance            1/1
* <b>Cost: </b>  2 motes
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** Superior Bishonen Endurance        2/2
* <b>Duration: </b>  One Scene
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*** Unfailing Bishonen Endurance          3/3
* <b>Type: </b> Speech
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**** Invariant Bishonen Excellence of Endurance          4/4
* <b>Minimum Performance: </b>  2
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** Armor Mastery 2/1
* <b>Minimum Moe:</b>  1
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*** Armor Summoning Technique 3/3
* <b>Prerequisite Charms: </b> Graceful Bishonen Performance
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** Essence Gathering Temper 2/1 (as the Solar charm)
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*** Willpower-Enhancing Spirit 3/2 (as the Solar charm)
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**** Battle Fury Focus 3/2 (as the Solar charm)
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***** Bloodthirsty Sworddancer Spirit 4/2 (as the Solar charm)
  
Bishonen are entertaining in and of themselves.  This grants you a three die specialty in some subset of performance for the rest of the scene. 
 
  
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Resoundingly Pretty Body Method
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* <b>Cost: </b>  None
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* <b>Duration: </b>  Permanent
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* <b>Type: </b> Permanent
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* <b>Minimum Endurance: </b>  1
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* <b>Minimum Moe:</b>  1
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* <b>Prerequisite Charms: </b> None
  
Inspire Performance
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This charm allows the Bishonen to gain either a -0, 2 -1, or (1 -1 and 2 -2) health levels. He can take it once for each point of Endurance he has.
* <b>Cost: </b>  3 motes +1 mote/person
 
* <b>Duration: </b>  One Scene
 
* <b>Type: </b> Speech
 
* <b>Minimum Performance: </b>  3
 
* <b>Minimum Moe:</b>  2
 
* <b>Prerequisite Charms: </b> Artistic Mastery
 
 
 
The advice and urgings of the Bishonen to a group of performers drives them to excellence.  He can empower up to his Performance + Moe targets with a 3 dice specialty in some sub-set of the Performance skill, for the duration of the scene.
 
 
 
 
 
Master Thespian Training Technique
 
* <b>Cost: </b>  10 motes, 2 WP
 
* <b>Duration: </b> One Week
 
* <b>Type: </b>  Speech
 
* <b>Minimum Performance: </b>  4
 
* <b>Minimum Moe:</b>  3
 
* <b>Prerequisite Charms: </b> Inspire Performance
 
 
 
The Bishonen can train up to Moe * 100 performers to a high level of skill in a week.  Charisma, Manipulation, and Appearance rise to 3, as does their Performance and Presence skills.  They gain one 3 dice Performance specialty.  It has no impact on virtues.
 
 
 
  
  
Theme Music
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Armor Mastery
* <b>Cost: </b>  4 motes
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* <b>Cost: </b>  5 motes / 1 point of Fatigue and Mobility negated
* <b>Duration: </b>  One Scene
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* <b>Duration: </b>  One Day
 
* <b>Type: </b> Speech
 
* <b>Type: </b> Speech
* <b>Minimum Performance: </b>  3
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* <b>Minimum Endurance: </b>  2
 
* <b>Minimum Moe:</b>  1  
 
* <b>Minimum Moe:</b>  1  
* <b>Prerequisite Charms: </b> Graceful Bishonen Performance
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* <b>Prerequisite Charms: </b> Graceful Bishonen Endurance
  
The Bishonen can weave together whatever sort of music he desires to accompany a performance without needing any musicians or instruments.  He may choose a 'theme' for the music (love, war, peace, sandwiches); any actions by his allies which match the theme gain one bonus die.   
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The Bishonen learns to harden himself to the burden of armorFor every 5 motes he spends, he can reduce the fatigue and mobility penalties of a suit of armor by oneThis reduction can be bought up to a maximum of his Moe.  (So at Moe 2, he could spend 10 and lower both by 2, at Moe 3, he could spend 15 and lower both by 3, and so on.)
 
 
Illusionary Set Design
 
* <b>Cost: </b>  5 motes
 
* <b>Duration: </b>  One Scene
 
* <b>Type: </b> Speech
 
* <b>Minimum Performance: </b>  4
 
* <b>Minimum Moe:</b>  2
 
* <b>Prerequisite Charms: </b> Theme Music
 
 
 
As the Bishonen performs, an illusionary set arises around him, depicting the setting of whatever performance he is givingIn addition to saving money on sets and hiding the worst features of whatever eyesore he is performing in, everyone performing with him on the set gains bonus dice to Performance equal to his Moe.
 
 
 
 
 
 
 
 
 
Karaoke
 
* <b>Cost: </b> 8 motes
 
* <b>Duration: </b>  Performance
 
* <b>Type: </b> Speech
 
* <b>Minimum Performance: </b>  4
 
* <b>Minimum Moe:</b>  2  
 
* <b>Prerequisite Charms: </b> Theme Music
 
  
When the Bishonen sings, the whole world sings along.  The Bishonen begins to perform, drawing others into the performance.  Anyone witnessing his performance must roll willpower with a difficulty of his Performance to resist singing and dancing along, so long as no one is otherwise messing with them.  (People who are attacked may fight back.)  The Bishonen may use other social charms and defend himself, but may not do anything else but perform, or this will stop.
 
  
Mob-Motivating Oratory Method
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Armor Summoning Technique
* <b>Cost: </b>  12 motes, 1 WP
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* <b>Cost: </b>  5 motes  
* <b>Duration: </b>  One Scene
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* <b>Duration: </b>  Instant
 
* <b>Type: </b> Speech
 
* <b>Type: </b> Speech
* <b>Minimum Performance: </b>  5
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* <b>Minimum Endurance: </b>  3
 
* <b>Minimum Moe:</b>  3  
 
* <b>Minimum Moe:</b>  3  
* <b>Prerequisite Charms: </b> Karaoke
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* <b>Prerequisite Charms: </b> Armor Mastery
  
The Bishonen can now whip a mob of up to Moe * 100 people into an emotional frenzy.  He must roll Manipulation + Performance with a difficulty of the highest Moe member of the mob; those of Moe superior to himself can ignore this charmThe mob will carry out one simple action chosen by him-- 'Burn this town to the ground', 'Lynch the king's ministers', 'Steal all the food'.  The mob then executes the goal in accordance with the personality of its members.  This charm can also be used to disperse a mob by giving the command 'go home'.
+
With a gesture, the Exalted can summon his armor out of Elsewhere, store it in Elsewhere, or summon it from up to 100 * Moe yards awayIt appears on his body, fully donned.

Latest revision as of 04:25, 12 April 2006

Bishonen Endurance Tree

  • Resoundingly Pretty Body Method 1/1
  • Graceful Bishonen Endurance 1/1
    • Superior Bishonen Endurance 2/2
      • Unfailing Bishonen Endurance 3/3
        • Invariant Bishonen Excellence of Endurance 4/4
    • Armor Mastery 2/1
      • Armor Summoning Technique 3/3
    • Essence Gathering Temper 2/1 (as the Solar charm)
      • Willpower-Enhancing Spirit 3/2 (as the Solar charm)
        • Battle Fury Focus 3/2 (as the Solar charm)
          • Bloodthirsty Sworddancer Spirit 4/2 (as the Solar charm)


Resoundingly Pretty Body Method

  • Cost: None
  • Duration: Permanent
  • Type: Permanent
  • Minimum Endurance: 1
  • Minimum Moe: 1
  • Prerequisite Charms: None

This charm allows the Bishonen to gain either a -0, 2 -1, or (1 -1 and 2 -2) health levels. He can take it once for each point of Endurance he has.


Armor Mastery

  • Cost: 5 motes / 1 point of Fatigue and Mobility negated
  • Duration: One Day
  • Type: Speech
  • Minimum Endurance: 2
  • Minimum Moe: 1
  • Prerequisite Charms: Graceful Bishonen Endurance

The Bishonen learns to harden himself to the burden of armor. For every 5 motes he spends, he can reduce the fatigue and mobility penalties of a suit of armor by one. This reduction can be bought up to a maximum of his Moe. (So at Moe 2, he could spend 10 and lower both by 2, at Moe 3, he could spend 15 and lower both by 3, and so on.)


Armor Summoning Technique

  • Cost: 5 motes
  • Duration: Instant
  • Type: Speech
  • Minimum Endurance: 3
  • Minimum Moe: 3
  • Prerequisite Charms: Armor Mastery

With a gesture, the Exalted can summon his armor out of Elsewhere, store it in Elsewhere, or summon it from up to 100 * Moe yards away. It appears on his body, fully donned.