Difference between revisions of "TheGatesOfCreation/NonStandardAttacks"
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== Non-Standard Attacks == | == Non-Standard Attacks == | ||
− | Following on from the concepts laid out in [[/StuntTheory|Stunt Theory]], the use of Non-Standard Attacks (NSAs) allows for a potentially more "cinematic" style of play where a character's proficiency in combat is not solely predicated on the number of dots he has in a set of six Abilities. | + | Following on from the concepts laid out in [[/StuntTheory|Stunt Theory]], the use of Non-Standard Attacks (NSAs) allows for a potentially more "cinematic" style of play where a character's proficiency in combat is not solely predicated on the number of dots he has in a set of six Abilities. In return for this, however, they do place a greater creative burden upon the players. |
+ | |||
+ | The first thing to note is that, by definition, a NSA can only be performed as part of a stunt. | ||
+ | |||
+ | === Examples === | ||
+ | ;<b>Athletics</b>:The character pushes something tall and heavy over onto his target such as a stone pillar or pile of broken masonry. | ||
+ | :The character runs between obstacles, forcing the chasing opponent to crash into them. | ||
+ | ;<b>Awareness</b>:The character strikes at a weak spot or unarmoured point on his opponent. | ||
+ | :The character knows where his opponent, who means to strike from concealment, is and readies a blow. | ||
+ | ;<b>Dodge</b>:The character goads or tricks his opponent into attacking and avoids the blow at the last second, the effects of which have deleterious effects on the opponent. | ||
+ | ;<b>Larceny</b>:The character steals a power-crystal or some other vital part from his opponent, reducing his combat ability. | ||
+ | ;<b>Stealth<b>:The character strikes his opponent from concealment, fading away after the attack. | ||
+ | |||
+ | Integrity | ||
+ | Presence | ||
+ | Performance | ||
+ | Resistance | ||
+ | ;<b>Survival</b>:The character tricks his bestial opponent into revealing an unarmoured or weakened spot in its tough hide. | ||
+ | |||
+ | Craft | ||
+ | Investigation | ||
+ | Lore | ||
+ | ;<b>Medicine</b>:The character’s strike hits a vital organ or nerve junction, inflicting severe pain or other effects. | ||
+ | ;<b>Occult</b>:The character attacks a chakra point or similar convergence of Essence, causing severe disruption to his target’s Charms and abilities. | ||
+ | |||
+ | Bureaucracy | ||
+ | Linguistics | ||
+ | Ride | ||
+ | Sail | ||
+ | Socialise |
Revision as of 12:45, 24 November 2009
Non-Standard Attacks
Following on from the concepts laid out in Stunt Theory, the use of Non-Standard Attacks (NSAs) allows for a potentially more "cinematic" style of play where a character's proficiency in combat is not solely predicated on the number of dots he has in a set of six Abilities. In return for this, however, they do place a greater creative burden upon the players.
The first thing to note is that, by definition, a NSA can only be performed as part of a stunt.
Examples
- Athletics
- The character pushes something tall and heavy over onto his target such as a stone pillar or pile of broken masonry.
- The character runs between obstacles, forcing the chasing opponent to crash into them.
- Awareness
- The character strikes at a weak spot or unarmoured point on his opponent.
- The character knows where his opponent, who means to strike from concealment, is and readies a blow.
- Dodge
- The character goads or tricks his opponent into attacking and avoids the blow at the last second, the effects of which have deleterious effects on the opponent.
- Larceny
- The character steals a power-crystal or some other vital part from his opponent, reducing his combat ability.
- Stealth<b>:The character strikes his opponent from concealment, fading away after the attack.
Integrity Presence Performance Resistance
- <b>Survival
- The character tricks his bestial opponent into revealing an unarmoured or weakened spot in its tough hide.
Craft Investigation Lore
- Medicine
- The character’s strike hits a vital organ or nerve junction, inflicting severe pain or other effects.
- Occult
- The character attacks a chakra point or similar convergence of Essence, causing severe disruption to his target’s Charms and abilities.
Bureaucracy Linguistics Ride Sail Socialise