Difference between revisions of "ScornMeticulous/RandomTalismanGenerator"
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=== Table 1 TYPE === | === Table 1 TYPE === | ||
− | + | 1-Rings | |
− | + | ||
− | + | 2-Circlets | |
− | + | ||
− | + | 3-Necklaces | |
− | + | ||
− | + | 4-Belts | |
− | + | ||
− | + | 5-Bracer | |
− | + | ||
+ | 6-Boots | ||
+ | |||
+ | 7-Rune Stone | ||
+ | |||
+ | 8-Figurine | ||
+ | |||
+ | 9-Cloaks | ||
+ | |||
+ | 0-ST's Choice | ||
+ | |||
=== Table 2 Effects === | === Table 2 Effects === | ||
− | + | 1-Attributes-> Table 3 | |
− | + | ||
− | + | 2-Attributes-> Table 3 | |
− | + | ||
− | + | 3-Attributes-> Table 3 | |
− | + | ||
− | + | 4-Abilities-> Table 5 | |
− | + | ||
− | + | 5-Abilities-> Table 5 | |
− | + | ||
+ | 6-Abilities-> Table 5 | ||
+ | |||
+ | 7-Abilities-> Table 5 | ||
+ | |||
+ | 8-Abilities-> Table 5 | ||
+ | |||
+ | 9-Essence and Willpower-> | ||
+ | |||
+ | 0-St's Choice | ||
+ | |||
=== Table 3 Attributes === | === Table 3 Attributes === | ||
− | + | 1-Strength | |
− | + | ||
− | + | 2-Dexterity | |
− | + | ||
− | + | 3-Constitution | |
− | + | ||
− | + | 4-Charisma | |
− | + | ||
− | + | 5-Manipulation | |
− | + | ||
+ | 6-Appearence | ||
+ | |||
+ | 7-Perception | ||
+ | |||
+ | 8-Intelligence | ||
+ | |||
+ | 9-Wits | ||
+ | |||
+ | 0-ST's Choice | ||
+ | |||
=== Roll 4 Modifier to Atributes === | === Roll 4 Modifier to Atributes === | ||
− | + | 1- Broke | |
− | + | ||
− | + | 2- Add 1 extra die to roll | |
− | + | ||
− | + | 3- Add 1 extra die to roll | |
− | + | ||
− | + | 4- Add 1 extra die to roll | |
− | + | ||
− | + | 5- Broken | |
− | + | ||
+ | 6- Add 2 extra die to roll | ||
+ | |||
+ | 7- Add 2 extra die to roll | ||
+ | |||
+ | 8- Add 1 extra success to roll | ||
+ | |||
+ | 9- Bonus ( reroll Attribute then roll for Ability-Table 5) | ||
+ | |||
+ | 0- ST's Choice | ||
+ | |||
=== Table 5 Abilities === | === Table 5 Abilities === | ||
− | + | 1- Dusk Caste | |
− | + | ||
− | + | 2- Dusk Caste | |
− | + | ||
− | + | 3- Midnight Caste | |
− | + | ||
− | + | 4- Midnight Caste | |
− | + | ||
− | + | 5- Daybreak Caste | |
− | + | ||
+ | 6- Daybreak Caste | ||
+ | |||
+ | 7- Day Caste | ||
+ | |||
+ | 8- Day Caste | ||
+ | |||
+ | 9- Moon Shadow Caste | ||
+ | |||
+ | 0- Moon Shadow Caste | ||
+ | |||
=== Table 6 Dusk Caste === | === Table 6 Dusk Caste === | ||
− | + | 1- Archery | |
− | + | ||
− | + | 2- Archery | |
− | + | ||
− | + | 3- War | |
− | + | ||
− | + | 4- War | |
− | + | ||
− | + | 5- Martial | |
− | + | ||
+ | 6- Martial | ||
+ | |||
+ | 7- Melee | ||
+ | |||
+ | 8- Melee | ||
+ | |||
+ | 9- Thrown | ||
+ | |||
+ | 0- Thrown | ||
+ | |||
=== Table 7 Midnight Caste === | === Table 7 Midnight Caste === | ||
− | + | 1- Endurance | |
− | + | ||
− | + | 2- Endurance | |
− | + | ||
− | + | 3- Performance | |
− | + | ||
− | + | 4- Performance | |
− | + | ||
− | + | 5- Presence | |
− | + | ||
+ | 6- Presence | ||
+ | |||
+ | 7- Resist | ||
+ | |||
+ | 8- Resist | ||
+ | |||
+ | 9- Survival | ||
+ | |||
+ | 0- Survival | ||
+ | |||
=== Table 8 Daybreak Caste === | === Table 8 Daybreak Caste === | ||
− | + | 1- Craft | |
− | + | ||
− | + | 2- Craft | |
− | + | ||
− | + | 3- Invesigation | |
− | + | ||
− | + | 4- Invesigation | |
− | + | ||
− | + | 5- Lore | |
− | + | ||
+ | 6- Lore | ||
+ | |||
+ | 7- Medicine | ||
+ | |||
+ | 8- Medicine | ||
+ | |||
+ | 9- Occult | ||
+ | |||
+ | 0- Occult | ||
+ | |||
=== Table 9 Day Caste === | === Table 9 Day Caste === | ||
− | + | 1- Athletic | |
− | + | ||
− | + | 2- Athletic | |
− | + | ||
− | + | 3- Aware | |
− | + | ||
− | + | 4- Aware | |
− | + | ||
− | + | 5- Dodge | |
− | + | ||
+ | 6- Dodge | ||
+ | |||
+ | 7- Larceny | ||
+ | |||
+ | 8- Larceny | ||
+ | |||
+ | 9- Stealth | ||
+ | |||
+ | 0- Stealth | ||
+ | |||
=== Table 10 Moon Shadow Caste === | === Table 10 Moon Shadow Caste === | ||
− | + | 1- Bureaucracy | |
− | + | ||
− | + | 2- Bureaucracy | |
− | + | ||
− | + | 3- Linguistics | |
− | + | ||
− | + | 4- Linguistics | |
+ | |||
+ | 5- Ride | ||
+ | |||
+ | 6- Ride | ||
+ | |||
+ | 7- Sail | ||
+ | |||
;8- Sail | ;8- Sail | ||
;9- Social | ;9- Social | ||
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=== Table 11 Modifier to Abilities === | === Table 11 Modifier to Abilities === | ||
− | + | 1- Add 1 extra die to roll | |
− | + | ||
− | + | 2- Add 1 extra die to roll | |
− | + | ||
− | + | 3- Add 1 extra die to roll | |
− | + | ||
− | + | 4- Add 2 extra die to roll | |
− | + | ||
− | + | 5- Add 2 extra die to roll | |
− | + | ||
+ | 6- Add 3 extra die to roll | ||
+ | |||
+ | 7- Add 1 extra Success to roll | ||
+ | |||
+ | 8- Add 2 extra success to roll | ||
+ | |||
+ | 9- Bonus ( add one extra ability-Table 5 ) | ||
+ | |||
+ | 0- ST's Choice | ||
+ | |||
=== Table 12 Essence and Willpower === | === Table 12 Essence and Willpower === | ||
− | + | 1- Regain one extra mote per hour | |
− | + | ||
− | + | 2- Regain one extra mote per hour | |
− | + | ||
− | + | 3- Regain one extra mote per hour | |
− | + | ||
− | + | 4- Regain two extra motes per hour | |
− | + | ||
− | + | 5- Regain two extra motes per hour | |
− | + | ||
+ | 6- Regain three extra motes per hour | ||
+ | |||
+ | 7- Regain one extra willpower per day | ||
+ | |||
+ | 8- Regain one extra willpower per day | ||
+ | |||
+ | 9- Regain two extra willpower per day | ||
+ | |||
+ | 0- ST's Choice | ||
== Feed Back == | == Feed Back == | ||
what do you think? | what do you think? |
Latest revision as of 01:14, 29 December 2006
Contents
- 1 Random Talisman Generator
- 1.1 Table 1 TYPE
- 1.2 Table 2 Effects
- 1.3 Table 3 Attributes
- 1.4 Roll 4 Modifier to Atributes
- 1.5 Table 5 Abilities
- 1.6 Table 6 Dusk Caste
- 1.7 Table 7 Midnight Caste
- 1.8 Table 8 Daybreak Caste
- 1.9 Table 9 Day Caste
- 1.10 Table 10 Moon Shadow Caste
- 1.11 Table 11 Modifier to Abilities
- 1.12 Table 12 Essence and Willpower
- 2 Feed Back
Random Talisman Generator
This is pretty self explanatory. So here is the deal, you Start at Table 1 in order to figure out WHAT it is, Then proceed to table 2 to define whether the tallisman effects Attributes( table 3), Abilities( table 5 ), or Essence and Willpower( Table 12 ) From there you continue rolling to discover the magnitude of power in your Talisman. Note- If you roll a BROKEN, that item no longer functions and is now mundane. Im thinking of making this into a JAVA APPLET, so constructive critisism is appreciated. I really want o flesh it out. Especially he first table.
Table 1 TYPE
1-Rings
2-Circlets
3-Necklaces
4-Belts
5-Bracer
6-Boots
7-Rune Stone
8-Figurine
9-Cloaks
0-ST's Choice
Table 2 Effects
1-Attributes-> Table 3
2-Attributes-> Table 3
3-Attributes-> Table 3
4-Abilities-> Table 5
5-Abilities-> Table 5
6-Abilities-> Table 5
7-Abilities-> Table 5
8-Abilities-> Table 5
9-Essence and Willpower->
0-St's Choice
Table 3 Attributes
1-Strength
2-Dexterity
3-Constitution
4-Charisma
5-Manipulation
6-Appearence
7-Perception
8-Intelligence
9-Wits
0-ST's Choice
Roll 4 Modifier to Atributes
1- Broke
2- Add 1 extra die to roll
3- Add 1 extra die to roll
4- Add 1 extra die to roll
5- Broken
6- Add 2 extra die to roll
7- Add 2 extra die to roll
8- Add 1 extra success to roll
9- Bonus ( reroll Attribute then roll for Ability-Table 5)
0- ST's Choice
Table 5 Abilities
1- Dusk Caste
2- Dusk Caste
3- Midnight Caste
4- Midnight Caste
5- Daybreak Caste
6- Daybreak Caste
7- Day Caste
8- Day Caste
9- Moon Shadow Caste
0- Moon Shadow Caste
Table 6 Dusk Caste
1- Archery
2- Archery
3- War
4- War
5- Martial
6- Martial
7- Melee
8- Melee
9- Thrown
0- Thrown
Table 7 Midnight Caste
1- Endurance
2- Endurance
3- Performance
4- Performance
5- Presence
6- Presence
7- Resist
8- Resist
9- Survival
0- Survival
Table 8 Daybreak Caste
1- Craft
2- Craft
3- Invesigation
4- Invesigation
5- Lore
6- Lore
7- Medicine
8- Medicine
9- Occult
0- Occult
Table 9 Day Caste
1- Athletic
2- Athletic
3- Aware
4- Aware
5- Dodge
6- Dodge
7- Larceny
8- Larceny
9- Stealth
0- Stealth
Table 10 Moon Shadow Caste
1- Bureaucracy
2- Bureaucracy
3- Linguistics
4- Linguistics
5- Ride
6- Ride
7- Sail
- 8- Sail
- 9- Social
- 0- Social
Table 11 Modifier to Abilities
1- Add 1 extra die to roll
2- Add 1 extra die to roll
3- Add 1 extra die to roll
4- Add 2 extra die to roll
5- Add 2 extra die to roll
6- Add 3 extra die to roll
7- Add 1 extra Success to roll
8- Add 2 extra success to roll
9- Bonus ( add one extra ability-Table 5 )
0- ST's Choice
Table 12 Essence and Willpower
1- Regain one extra mote per hour
2- Regain one extra mote per hour
3- Regain one extra mote per hour
4- Regain two extra motes per hour
5- Regain two extra motes per hour
6- Regain three extra motes per hour
7- Regain one extra willpower per day
8- Regain one extra willpower per day
9- Regain two extra willpower per day
0- ST's Choice
Feed Back
what do you think?