Difference between revisions of "SilverMasks/Spirit"
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'''Fellow Hound Insight'''<br> | '''Fellow Hound Insight'''<br> | ||
− | '''Cost: ''' 4 motes<br> | + | '''Cost: ''' 4 motes, 1 willpower<br> |
'''Duration: ''' Reflexive<br> | '''Duration: ''' Reflexive<br> | ||
'''Type: ''' Instant<br> | '''Type: ''' Instant<br> |
Revision as of 22:49, 22 March 2009
Spirit
Spirit-Scenting Technique
Cost: 3 motes
Duration: Instant
Type: Reflexive
Minimum Perception: 2
Minimum Essence: 1
Prerequisite Charms: None
By means of this Charm, the Lunar can perceive spirits in the immediate vicinity, gaining an approximate idea of their forms and actions. Provided he is circumspect, and no Charms aid the spirit, this observation is undetctable. Furthermore, this Charm allows the Lunar to sense the true form of a materialized spirit - a Lunar will know that a spirit masquerading as or possessing a human is not what it seems. With a Perception+Occult roll, the Lunar can differentiate between different sorts of spiritual beings, and even learn Yozi assossiations of demons. This Charm is a Rage and may be activated in tandem with Relentless Lunatic Fury for the cost of 1 mote, giving its benefits for the Duration.
Devil-Restraining Grip
Cost: 8 motes
Duration: Instant
Type: Simple
Minimum Perception: 3
Minimum Essence: 2
Prerequisite Charms: Spirit-Scenting Technique
Using the Devil-Restraining Grip, the Lunar can immobilize a spirit with a snare of Essence, binding it to her as if on a leash. If the spirit is dematerialized, she can drive it into the realm of the material world, and once the spirit is in physical form, it is prevented from materializing. The Lunar rolls Perception+Occult, with a difficulty equal to the spirit's Permanent Essence, The spirit must be within (the Lunar's Essence x10) yards. If the Lunar suceeds, the spirit may not move further than its Essence trait in yards from the Lunar and must materialize, even if it does not possess the Charm.
If it does not have enough essence to materialize, it is drained from the Lunar's reserves. If both lack the essence, this Charm is wasted. The spirit may attack the Lunar freely once material, but every success beyond that needed to ensnare the spirit imposes a -1 penalty for all the spirit's actions. The snare is set in place for the rest of the scene. The Lunar may pay 1 extra willpower when enacting this Charm to affect a number of targets equal to twice her Perception that she can percceive.
Spirit-Maiming Essence Attack
Cost: 5 motes
Duration: Instant
Type: Supplemental
Minimum Perception: 4
Minimum Essence: 3
Prerequisite Charms: Devil-Restraining Grip
The Lunars are able to utterly destroys spirits, destroying their patterns of Essence as ravenous god-eating beasts. The Lunar rolls Intelligence or Perception+Essence - the number of successes adding to the dice of post-soak damage of the attack, and all of the damage of the attack is aggravated. Spirits killed by this attack are gone forever, and they can sense Exalts who know this Charm, and treat them with the wary respect reserved to those who can slay gods. This Charm is a Rage and may be activated in tandem with Relentless Lunatic Fury for the cost of 3 motes, becoming able to deal Aggravated Damage to and permanently destroying Spirits for the duration of the Fury.
Fury of Heaven's Warden
Cost: 6 motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Perception: 5
Minimum Essence: 4
Prerequisite Charms: Spirit-Maiming Essence Attack
Covered in the essence of the physical world, the Lunar's hands and eyes shine red in tooth and claw. Around him, a great image of his totem appears, not as an anima, but overlapping almost as armor. The blood-red natural essence burns around its eyes and limbs as well, and the Lunar's eyes and weapons shift to accomodate this essence, leaking blood-red trails of vapor as his body creates and burns the utterly physical, living essence. With that, the Lunar takes the shape of the Warden of Heaven in all its fury. In this form, the Lunar is inimical to any and all spiritual beings.
He can see all immaterial beings for the remainder of the scene, and damage them as though they were materialized, his strikes with natural or moonsilver weapons dealing aggravated damage. Further, he rolls Intelligence or Perception+Essence - the number of successes adding to the dice of post-soak damage of his attacks against Spirits during the scene. Spirits killed by this attack are gone forever, and while this Charm remains active, all Spirits are aware of his presence, and all social pools with spiritual beings start at 0 before charms - it is a declaration of war.
Fellow Hound Insight
Cost: 4 motes, 1 willpower
Duration: Reflexive
Type: Instant
Minimum Perception: 4
Minimum Essence: 3
Prerequisite Charms: Spirit-Scenting Technique
Lunars can feel the scent of more than only spirits. They can feel anything, feeling power like a lizard feels the scents in the air with its tongue. With a sniff, the Lunar names a type of Supernatural Being that might be within (her Essence x5) yards and makes a Perception+Occult roll against their Essence. If the Lunar suceeds, he finds out if they are there or not, and instantly recognizes them if they can be perceived by his senses.
Breath-Drinking Executioner Attack
Cost: 2 motes
Duration: Instant
Type: Reflexive
Minimum Perception: 3
Minimum Essence: 3
Prerequisite Charms: Spirit-Scenting Technique
The death of a creature releases her body's essence, which becomes her lower soul. This lower soul, or animal soul, also know as po protects the body, but it has no other function. By means of this Charm, the Lunar unleashes her essence upon a dying foe, entraping his animal soul and consuming it for his own needs! Upon killing a foe, the Lunar activates this Charm, the Lunar rolls his Essence + the target's Essence, receiving 2 motes per success. The dead body will not leave a Hungry Ghost. The Lunar may also use this Charm on any creature within his Essence in yards that has died at any time in the last minute. The Exalt may not exceed his maximum temporary Essence with this Charm. This Charm is a Rage and may be activated in tandem with Relentless Lunatic Fury for the cost of 2 motes, giving the Lunar 2 motes every time he kills a foe while in the Fury.