Difference between revisions of "SolarDodge/DualMegami"

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m (Duplicate. Redirecting. Based on mod dates, author wants it this way.)
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Flight of the Myriad Shades
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#REDIRECT DualMegami/SolarDodge1e
*Cost: 3 motes, 1 wp
 
*Duration: Instant
 
*Type: Reflexive
 
*Minimum Dodge: 5
 
*Minimum Essence: 3
 
*Prerequisite: Seven Shadows Evasion
 
 
 
By use of this charm, the Exalt may dodge anything that comes at her, without the need to roll. This is perfect, universally applicable. She can dodge the undodgeable such as planets, bolts of acid or the attacks of Demon Princes or other such beings.
 
 
 
 
 
Yes, I have it at 5/3. I personally think HGD should be a 5/3 charm as well.
 
 
 
Passing Shadow Defense
 
*Cost: 3 motes
 
*Duration: Instant
 
*Type: Reflexive
 
*Minimum Dodge: 4
 
*Minimum Essence: 2
 
*Prerequisite: Shadow Over Water
 
 
 
As easily as a shadow passes over objects, thus does the character evade attacks. This charm is universally applicable and may be used to dodge things that one could not normally dodge, without needing to roll; out of clinches, out of the range of area effects, etc, since the character actually teleports. She simply vanishes and reappears in the new location of her desiring. This distance can be no further than her Essence in yards--one cannot dodge in Nexus and appear in Paragon. This is not a perfect dodge.
 

Revision as of 22:20, 5 February 2008

  1. REDIRECT DualMegami/SolarDodge1e