Difference between revisions of "StarJaunter/NWODSolarInvestigation"

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Immediately after interacting with the Target roll Wits + Investigation - target's Composure + Essence. On a success the <br>
 
Immediately after interacting with the Target roll Wits + Investigation - target's Composure + Essence. On a success the <br>
 
target's player, or the ST, must declare their ultimate price, if the Solar meets that price, than the target becomes a <br>
 
target's player, or the ST, must declare their ultimate price, if the Solar meets that price, than the target becomes a <br>
loyal servant until the Solar breaks the bargain.
+
loyal servant until the Solar breaks the bargain.<br>
 
 
  
 +
<b> Crafty Observation Method </b><br>
 +
Cost: 2m <br> Mins: Investigation 3, Essence 2<br> Type: Simple<br>
 +
Keywords:  Combo-OK<br>
 +
Duration: instant <br> Prerequisites: any Investigation Excellency
  
 +
The world has no mysteries from the Chosen of the Sun.  This charm is an investigation based action in which the Solar<br>
 +
may examine observable evidence.  This charm functions as a dramatic Investigation action that takes up to 15 minutes<br>
 +
but happens within only one turn and does not require disturbing the scene.
  
  

Revision as of 20:03, 1 April 2009

Solar Investigation

Judge's Ear Technique
Cost: 1m
Mins: Investigation 2, Essence 1
Type: Reflexive
Keywords: Combo-OK
Duration: one scene
Prerequisites: any Investigation Excellency

The Lawgivers are the guardians of truth. This charm allows the character to recognize all deliberate lies
presented to here. The character can also recognize the deliberate use of half-truths, though not which
part is truth. If supernatually backed lies are being told, this charm adds the Solar's essence as extra
successes on the Solar's side of the contested rolls and the Solar may choose to roll Wits + Investigation
even if another pool is normally suggested.

Irresistable Questioning Technique
Cost: 1m
Mins: Investigation 3, Essence 1
Type: Simple
Keywords: Combo-OK, Compulsion, Obvious, Social
Duration: one scene
Prerequisites: Judge's Ear Technique

This charm forces the truth from those who would lie to the Heroes of the Sun. While questioning someone,
the solar may roll (social attribute + Investigation) - (Resolve + Essence). If the solar succeeds the subject is
forced to answer any questions the solar asks with the complete truth. Preventing yourself from answering
costs the subject a Willpower point, when three points have been spent the subject is free. Repeated use
builds resistance in subject, if the Solar has used this charm on them before in this story they have an extra
penalty of three dice on their roll.

Evidence Discerning Method
Cost: 1m, 1wp
Mins: Investigation 4, Essence 1
Type: Simple
Keywords: Combo-OK
Duration: one story
Prerequisites: any Investigation Excellency

The Lawgiver's see into others hearts. This charm allows the Solar to profile someone's personality. They need
not interact with the target but need sufficient material evidence of the target's personality. If the target is attempting
to mislead others than the solar must roll Intelligence + Investigation - target's Manipulation + Socialize. Missing or
corrupted information can require rolls with penalties as well.
Success allows the Solar to have a Profile of the targets behavior, teaching Virtue, Vice, Morality of subject and giving
the Solar the rote quality when dealing with the Target in Social or Dramatic Actions, since they can predict the target's
behavior. Lawgivers cannot attempt a new profile until a new story or a new piece of important information comes up.

Courtier's Eye Technique
Cost: 1m
Mins: Investigation 3, Essence 1
Type: Simple
Keywords: Combo-OK
Duration: instant
Prerequisites: any Investigation Excellency

The Lawgiver can understand the Harmonies of the world. This charm allows the Solar to detect another's wealth
and importance with a glance. This charm targets one individual the Solar can sense. Roll Wits + Investigation +
Essence versus Manipulation + Socialize, in a simple contest. If the Solar succeeds he learns the target's ratings
in Resources and Fame, he can also know if target thinks he has Allies, Retainers, or Status merits that are relevant
in the scene. This charm may only be attempted once per target per scene.

Consumer Evaluating Glance
Cost: 1m
Mins: Investigation 3, Essence 1
Type: Reflexive
Keywords: Combo-OK, Compulsion
Duration: instant
Prerequisites: Courtier's Eye Technique

The intentions of others are transparent to the Chosen of the Sun. The Exalt uses this charm immediately after interacting
with the target. Roll Wits + Investigation - target's Composure + Essence. Success forces the target's player, or the ST, to declare
their intentions and goals for this Social Interaction.

Know the Soul's Price
Cost: 1m, 1wp
Mins: Investigation 5, Essence 1
Type: Reflexive
Keywords: Combo-OK, Servitude
Duration: instant
Prerequisites: Courtier's Eye Technique, Judge's Ear Technique

In the savage world that is Creation, everyone has a price. Even if its not money, there is something that can turn everyone.
Immediately after interacting with the Target roll Wits + Investigation - target's Composure + Essence. On a success the
target's player, or the ST, must declare their ultimate price, if the Solar meets that price, than the target becomes a
loyal servant until the Solar breaks the bargain.

Crafty Observation Method
Cost: 2m
Mins: Investigation 3, Essence 2
Type: Simple
Keywords: Combo-OK
Duration: instant
Prerequisites: any Investigation Excellency

The world has no mysteries from the Chosen of the Sun. This charm is an investigation based action in which the Solar
may examine observable evidence. This charm functions as a dramatic Investigation action that takes up to 15 minutes
but happens within only one turn and does not require disturbing the scene.



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