Difference between revisions of "DualMegami/SolarLore"

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(Lore charms)
 
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The Sun God’s Punishment<br>
 
The Sun God’s Punishment<br>
 
5 motes. Lore 5, Essence 3<br>
 
5 motes. Lore 5, Essence 3<br>
Instant/Simple<br>
+
Instant[[/Simple]]<br>
 
Combo-Ok, Obvious, Holy<Br>
 
Combo-Ok, Obvious, Holy<Br>
 
Any Lore Excellency<Br>
 
Any Lore Excellency<Br>
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Any Lore Excellency<Br>
 
Any Lore Excellency<Br>
  
Anything the character observes during the scene this charm is active, she may perfectly recall later. In the case of magical recollection prevention, default to Unstoppable Force/Immoveable Object.<br>
+
Anything the character observes during the scene this charm is active, she may perfectly recall later. In the case of magical recollection prevention, default to Unstoppable Force[[/Immoveable]] Object.<br>
 
This is also an Awareness charm, requiring Awareness 5, Essence 3 and an Any Awareness Excellency
 
This is also an Awareness charm, requiring Awareness 5, Essence 3 and an Any Awareness Excellency

Revision as of 09:02, 3 April 2010

The Sun God’s Punishment
5 motes. Lore 5, Essence 3
Instant/Simple
Combo-Ok, Obvious, Holy
Any Lore Excellency

Attacks made with Perception + Lore, adding Essence in automatic successes, deals [Essence + Lore] in L damage, A against Creatures of Darkness, B against other Solars and Golden Children, is always Piercing damage.

  • At Essence 4, may target up to [Essence] targets for an additional 2m, one attack roll applies to all targets.
  • If the Solar uses this Charm during the day, and takes a full 3-tick Aim action prior to the use of this charm, double the base damage.

Flawless Sense Recollection
3 motes. Lore 5, Essence 3
One Scene, Reflexive
Combo-Ok
Any Lore Excellency

Anything the character observes during the scene this charm is active, she may perfectly recall later. In the case of magical recollection prevention, default to Unstoppable Force/Immoveable Object.
This is also an Awareness charm, requiring Awareness 5, Essence 3 and an Any Awareness Excellency