LunarStealth/BogMod

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Flawless Possum Method

Cost:  3m 
Duration:  One scene 
Type:  Reflexive 
Minimum Manipulation:  3 
Minimum Essence:  3 
Prerequisite Charms:  Stealthy Fox Method 

The lunar seems to be dead. The lunar rolls Manipulation + Stealth and adds to this roll any normal wound penalty they would have for the level of damage they have taken to a maximum of +4. There is no wound penalty on this roll from any source. Charms which ignore or add wound penalties do not count for this bonus, just the ones you would take normally for damage. This is the difficulty on a Perception + Medicine roll for people to see through the ruse. Though she can not move all senses work as normal. The character can act the turn she ends the charm almost surely gaining suprise. Any charms in effect still work and even if they are regenerating people deceived by the charm will miss it. This charm can be activated when knocked unconscious and works even with an anima banner flaring. If the lunar does not use it on the turn he received a hit then the difficulty for them to see through the charm is reduced by one to a minimum of 1.

Example: Raging Steel is fighting 4 dragon-blooded and after slaying two he is in serious danger of being killed himself. Rather then risk trying to escape he uses Flawless Possum Method. He is at Crippled from damage so he rolls his Manipulation+Stealth+4. He gets 7 successes. Neither of the two remaining Dragon-blooded beat that and the hit that crippled makes him fall to the ground 'dead'. Since he is in his DBT he just needs a few turns to heal which the blooded provide as they check on their companions. 30 seconds later he is back to full health and returns from the grave to finish the fight.


Sun-before-Moon Method

Cost: 5 motes
Duration: 1 scene
Type: Simple
Minimum Wits: 5
Minimum Essence: 3
Prerequisite Charms: Ally-Concealing Method

The solar is like a light in the darkness, blazing bright and drawing all attention to him. The lunar is like the new moon, hidden and invisable. With this charm a mated lunar draws on the strength of his partner to hide. They must be within the same general area. The solar can not perform stealth while this charm is up.

The lunar makes a dexterity+stealth+the mate's essence as a roll. For anyone to notice him they must gain more successes then the lunar on a perception+awareness roll. The lunar need not actively seek to hide, just standing nearby or walking around slowly is fine as the solar is drawing attention from his mate to himself. The effect immediently ends if the lunar wants to end it, attacks someone or actively seeks to draw attention to himself by yelling or something. Whispering quietly and quietly checking the room out is not enough to dispell the effect.


Claws Under Velvet

Cost: 3 motes
Duration: One Scene
Type: Simple
Minimum Appearance: 4
Minimum Essence: 3
Prerequisite Charms: Object-Concealing Method

The Lunar weaves a powerful, yet subtle deception over people so that they don't notice an item she is carrying. The item doesn't even have to be hidden for this to work and can something that would normally instantly bring attention to the lunar. They just sort of exude an aura that makes people regard the possessions of the Lunar as trivial and beneath notice. The human mind makes thousands of such mental blocks a day for countless things a person sees, and all it takes is the right touch to stimulate that part of them in regards to something the lunar has. The lunar rolls Wits + Larceny to hide the object, and that is the difficulty for anyone to spot the item for what it is under a search. This charm does not work on those with an essence greater that that of the Lunar's.


Wild Ways

Cost: 7 motes, 1 willpower
Duration: Until dropped
Type: Simple
Minimum Charisma: 4
Minimum Essence: 4
Prerequisite Charms: Chameleon Skin Disguise, Traceless Passage Technique

The lunar's body is now a rippling ever changing disguise. Shape and colour and even scent and texture changing to disguise him and let him blend into his surroundings. Seeming to be a tree or a bush or part of a rocky outcropping or even a wall or tapestry. A lunar may move as well with this charm active. While this charm is up the lunar converts all his dexterity dice into automatic successes. Furthermore charms which automatically detect the lunar no longer do and a supernatureal tracker is needed to find the lunar. This charm provides no benift if the lunar is clothed or armored. The Shapeshifting Mesh is compatible with this charm. This charm does not provide any help against other lunars though they still require magical enhancements to be able to spot or track the lunar.

Comments

Sun-before-Moon Method is absolutely awesome. - SMK

Agreed. - Tardach
Thanks. - BogMod