FrivYeti/PCECobaltRiver

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Cobalt River of History

Knowledge is power, and understanding the connections between people and places is integral to understanding the nature of the world. The Cobalt River of History seeks to understand these connections, learning about their enemies and their friends at once. Any fool can grab a pointed stick and flail about, but only a true seeker of knowledge may strike at their enemies' most vunerable points, understand their natures and drives, and turn them against one another.

The Cobalt River is thus a rare style to learn, as it requires a student who is both martial and scholarly, at once interested in the defeat of their enemies, and the understanding of the same. It is used primarily by students of the Serenity and Secrets castes, who augment their natural abilities with the powerful Charms listed below.

Limitations

Characters must have an Investigation score of 3 and a Conviction score of 2 to learn Charms of the Cobalt River of History; only those who have considered the world, and are committed to their purpose may walk its mysteries. They must have Conviction 3 to learn Cobalt River of History Form, and Conviction 4 to learn (Pinnacle Charm).

Cobalt River of History may be used only with one-handed, straight-edged weapons such as straight swords or knives.

Charms

Student's Sutra of Understanding: Once there was a maiden...

Truth Spoken Through Blades
Cost: None (1 mote), Mins: Martial Arts 5, Essence 4, Type: Permanent
Keywords: None Duration: Permanent Prerequisites: None ... who went before her enemies to learn their strengths.

Battle is among the most dangerous of activities, and no one enters it without cause. Warriors wield their desires and beliefs with their swords, and such dedication can be understood by an intelligent watcher. This Charm permanently enhances the character, granting her two new abilities:

  • When the character successfully parries or dodges an attack, she may reflexively roll her Perception + Martial Arts, at an external penalty of half the target's Manipulation + Socialize. If successful, the character instantly learns one Intimacy of the attacker. The Intimacy that she learns is always one that she does not already know, and is the Intimacy most connected to the current battle of those she does not already know. The character may only learn one Intimacy per tick.
  • When the character attacks a target who successfully parries or dodges the character's attack, she may make the same roll listed above. If she succeeds, she learns the rating of one of the target's Virtues, following the same rules as per Intimacies, above.

Battlefield of the Mind Cost: 5 motes, Mins: Martial Arts 5, Essence 4, Type: Supplemental
Keywords: Combo-OK, Illusion Duration: Instant Prerequisites: None She spoke with them, and they with her...