Difference between revisions of "Darzoni/AlchemicalCharmsIntelligence"

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Back to[[Darzoni/AlchemicalCharms]]
 
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<i><b>Form Analysis Algorithm[[Darzoni/B]]>[[Darzoni/I]]>
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<i><b>Form Analysis Algorithm</B></I>
 
:<i>Author</i>: Darzoni
 
:<i>Author</i>: Darzoni
 
:<i>Cost</i>: 1 mote per die
 
:<i>Cost</i>: 1 mote per die
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An analysis of any object's appearance reveals clues to its purpose, as any Autochthonian well knows.  This Charm allows the Alchemical to run standard algorithms that assist in determining what an object does and how to operate it, adding 1 die per mote spent to any roll to determine or use such things.
 
An analysis of any object's appearance reveals clues to its purpose, as any Autochthonian well knows.  This Charm allows the Alchemical to run standard algorithms that assist in determining what an object does and how to operate it, adding 1 die per mote spent to any roll to determine or use such things.
 
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<i><b>Intricacy of Design Computation[[Darzoni/B]]>[[Darzoni/I]]>
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<i><b>Intricacy of Design Computation</B></I>
 
:<i>Author</i>: Darzoni
 
:<i>Author</i>: Darzoni
 
:<i>Cost</i>: 1 mote per success
 
:<i>Cost</i>: 1 mote per success

Latest revision as of 14:16, 9 June 2010

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Form Analysis Algorithm

Author: Darzoni
Cost: 1 mote per die
Installation Cost: 1 mote
Duration: Instant
Type: Supplemental
Minimum Intelligence: 2
Minimum Essence: 3
Prerequisite Charms: Intelligence Enhancement Device

An analysis of any object's appearance reveals clues to its purpose, as any Autochthonian well knows. This Charm allows the Alchemical to run standard algorithms that assist in determining what an object does and how to operate it, adding 1 die per mote spent to any roll to determine or use such things.


Intricacy of Design Computation

Author: Darzoni
Cost: 1 mote per success
Installation Cost: 1 mote
Duration: Instant
Type: Simple
Minimum Intelligence: 2
Minimum Essence: 3
Prerequisite Charms: Form Analysis Algorithm

The Alchemical is skilled at making plans for objects, envisioning their form and function prior to the making of them. They may take time to contemplate the object they plan to create, spending 1 mote per automatic success in the future creation of the specific item. The Alchemical must contemplate the design of the item, taking a number of hours equal to the number of successes bought. It is assumed that the Alchemical has the tools and materials for the design of the object. The Alchemical may not spend more motes on this charm than his intelligence rating. (Note: I originally planned this for the Appearance tree, but it didn't make much sense there.)


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Comments

Exaltation Emulation charms removed after some helpful feedback. Thanks guys. :D -Darzoni

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