Artifacts/TelgarArtifactTemplates

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Revision as of 02:20, 14 July 2004 by Telgar (talk)
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Artifact Templates

I find that the Artifacts presented in the Corebook and the Player's Guide are boring and underpowered. A three dot Artifact should be *really* cool and a five dot should rock the world. Superheavy Plate doesn't rock the world. But it can if the stats in the corebook are ment to have several additional powers! My house rules give all 'generic' Artifacts special powers, but not everything in the books is as I want it for the basic stats, so I'm setting out to create Templates that can have powers added on later to create properly leveled Artifacts. Right now this section will probably remain focused on combat Artifacts since everything else I make is totally unique and individualized.

Weapons

Armor