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  • ...their name. This requires links like the one you mention above, with two # characters in a row. I've installed the latest version of [[UseModWiki]] to test this.
    5 KB (849 words) - 15:03, 21 April 2010
  • == How do I track my characters on this wiki? == ...cters]] page. For example, if the character is a solar, put your link on [[Characters/Solars]]. You should also look at [[FormatStandards/CharacterFormat]].
    10 KB (1,688 words) - 14:15, 28 October 2011
  • ...that does use the element in question gets a 1 die bonus to it due to this characters familiarity with their element. Though this generally costs nothing suffic
    4 KB (629 words) - 20:36, 28 January 2011
  • Characters can be ''distracted'' while channeling. Each time they are distracted, they
    26 KB (4,416 words) - 22:37, 3 June 2010
  • ** All characters must take a trait in a virtue
    2 KB (252 words) - 22:37, 3 June 2010
  • ...of the ''Cypher'' system lends itself towards ''Exalted'', geared towards characters that are rising godlings. ...focus down a chain of characters, so the players remain the same, but they characters they play always change.)
    20 KB (3,118 words) - 21:16, 6 May 2022
  • ...player makes one attack roll, which is applied to all opponents within the characters permanent Essence x 3 yards. This attack may be dodged, but not blocked. ...Magnitude. They, and typically their commanding officer and other special characters gain absolutely no protection, extra health levels, bonuses to defense, etc
    18 KB (2,974 words) - 06:34, 22 April 2010
  • ...t split their dice pools on the turn they use Flanking Mospid Charge. Two characters using Flanking Mospid Charge or similar effects in competition roll for ini ...initiative each round as long as her first action is a Melee Action. Two characters using Sunray Spear or similar effects in competition roll for initiative no
    8 KB (1,441 words) - 06:36, 22 April 2010
  • ...ach round equal to her permanent Essence. These counterattacks can affect characters up to the Solar’s permanent Essence times ten yards away. The counteratt
    26 KB (4,350 words) - 06:49, 22 April 2010
  • ...It's a quantum uncertainty effect that plays on the players, not just the characters. Effectively it says "I don't need to tell you what Form I'm activating unt
    32 KB (5,560 words) - 00:27, 9 June 2010
  • ...ambient shadows into their hand and wields them as a whip of darkness. All characters of her choosing within a distance of her Essence rating x 5 feet must roll
    12 KB (1,943 words) - 21:43, 23 April 2010
  • ===== Eniko - [[Eniko/PlayerCharacters|Characters]] - [[Eniko/Friends|Wiki-Friends]] - [[Eniko/Favorites|Favourites]] - [[Eni
    1 KB (211 words) - 21:51, 23 April 2010
  • ''Excessively Righteous Blossom'' is a [[Characters/ExaltedCensus|signature]] moonsilver caste [[Alchemical]] first mentioned i
    260 bytes (31 words) - 14:58, 21 June 2010
  • === Full Circle Game Characters === === Solar Characters ===
    2 KB (144 words) - 20:52, 8 June 2010
  • * <b>Starting Intimacies -</b> Characters must select at least one Intimacy for each virtue, but a player may exchang * <b>Character Generation -</b> Characters start with 2 Knacks & 8 Charms. Also the xp cost for Knacks is reduced to 8
    7 KB (1,211 words) - 17:10, 8 April 2012
  • ...nd earth-aligned deities may use this style at the listed costs. All other characters pay the standard 1 mote elemental surcharge to use any of these Charms. ...ore ritual than Charm, the Sword-and-Shield Oath binds the Essence of five characters together into a Heroic Heavenly Soldier Fang. Each character must know this
    13 KB (2,267 words) - 01:01, 4 January 2012
  • ..., or one which mortals might learn. Their power levels vary as much as the characters that might wield them.
    6 KB (805 words) - 18:35, 18 December 2014
  • === Characters And Fiction === [[FrivYeti/Characters]] - A list of characters that I'm creating / have created. <br>
    7 KB (1,103 words) - 22:12, 9 August 2010
  • 1) Make it so that starting characters remain as badass in my revisions as they are in the real game. <br> 2) Make it so that powerful characters (hereby defined generally as Essence 6+ folks) are significantly weaker in
    4 KB (603 words) - 02:41, 16 August 2011
  • ...e to apply a +1 die bonus to any required Valor rolls. Multiple Dawn Caste characters add their Essence together when determining the range of the effect, but do
    10 KB (1,695 words) - 21:57, 15 July 2010

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