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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Teflonshugenja%2FForever</id>
		<title>Teflonshugenja/Forever - Revision history</title>
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		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Teflonshugenja/Forever&amp;action=history"/>
		<updated>2026-04-11T03:11:16Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Teflonshugenja/Forever&amp;diff=40771&amp;oldid=prev</id>
		<title>Teflonshugenja: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Teflonshugenja/Forever&amp;diff=40771&amp;oldid=prev"/>
				<updated>2006-06-16T19:57:15Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;b&amp;gt;Artifact&amp;lt;/b&amp;gt; &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&lt;br /&gt;
&lt;br /&gt;
Spd 5 Acc 4 Dmg 8L Def 3 Rate 4 (these stats include orichalcum material bonus)&lt;br /&gt;
&lt;br /&gt;
The daiklaive named Forever is a kingly blade, originally forged for one of the Rising Suns during the early days of the Primordial War before the arts of artifact creation reached the heights of the High First Age. The sword measures in at nearly four feet in length from the pommel to the tip of the blade. Its hilt is long and designed to easily accomodate either a one- or two-handed grip (a &amp;quot;hand-and-a-half&amp;quot; style construction). The hilt is wrapped in the hide of some unknown beast and dyed a deep, cerulean blue. The pommel is an asymmetrical orichalcum-and-steel crescent worked in a curved, feathered-wing design and intended to accept a hearthstone. The guard is of similar construction and is intricately graven with abstract figures. The blade itself is straight and double-edged, forged from a shining alloy of steel and imperishable materials. Through a quirk of the blade's composition, it appears as shining steel unless held in open sunlight, when it flashes brilliantly golden to the eye. Bright orichalcum script is etched into the face of the blade on both sides, from the guard halfway up it's length.&lt;br /&gt;
&lt;br /&gt;
Forever is partially sentient and recognizes only one wielder - it will simply refuse to attune to anyone not the current incarnation of that Solar, and even refuses to be so much as drawn from its sheath by anyone else. The daiklaive's current owner is Rain, and the bond between them is nearly unbreakable. While Celestial Exalted find that seemingly random occurrances can provoke flashbacks to previous incarnations, they tend to come over all unexpectedly. Forever's ties to its wielder are unusually strong, however. Drawing the daiklaive from its sheath will always initiate flashbacks, though they rarely interfere with the business at hand. Rain was reluctant to draw Forever for some time due to the disorienting nature of the memories it would provoke, though as time has passed and he has come to accept his heritage this effect appears to have faded. How much Forever remembers is unknown - theoretically, Rain could attempt to delve into the memories of his many former lives in search of knowledge otherwise lost to the ages, though what effects such an undertaking might have on his state of mind are impossible to say. It is possible that echoes of some ancient Solar, long dead, might attempt to reassert themselves and live again through him - a frightening proposition. For this reason, Rain has never tried.&lt;br /&gt;
&lt;br /&gt;
In addition to being a deadly weapon, Forever offers its owner two other significant benefits. While being wielded in combat, the current owner of the blade does not suffer from wound penalties - the blade mutes the pain and lends him strength to fight on in spite of injury. This does not negate the sensation of pain entirely, though, and so the wielder remains aware of how badly injured he is, even if it does not hinder him - a safety mechanism intended to prevent the wielder from pushing himself beyond the limits of his body. Forever also remembers the heroes that have wielded it in previous incarnations, and urges its owner to greater heights of virtue. While the blade is drawn, it increases all of the wielder's Virtues by +1; this does not affect secondary calculations like Essence pools but otherwise the increase extends to everything. In Rain's case, that means that while Forever is drawn, he is subject to Virtue compulsion by all four Virtues - a completely unintended side-effect of Forever's attempts to make him a better man.&lt;/div&gt;</summary>
		<author><name>Teflonshugenja</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Teflonshugenja/Forever&amp;diff=40772&amp;oldid=prev</id>
		<title>66-75-253-195.san.rr.com: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Teflonshugenja/Forever&amp;diff=40772&amp;oldid=prev"/>
				<updated>2004-11-18T10:07:37Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 10:07, 18 November 2004&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;b&amp;gt;Artifact&amp;lt;&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;b&amp;gt; &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(a weapon currently in the design stage for yet another potential PC&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;NPC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Spd 5 Acc 4 Dmg 8L Def 3 Rate 4 (these stats include orichalcum material bonus)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;b&amp;gt;Artifact&amp;lt;/b&amp;gt; &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The daiklaive named Forever is a kingly blade, originally forged for one of the Rising Suns during the early days of the Primordial War before the arts of artifact creation reached the heights of the High First Age. The sword measures in at nearly four feet in length from the pommel to the tip of the blade. Its hilt is long and designed to easily accomodate either a one- or two-handed grip &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &amp;quot;hand-and-a-half&amp;quot; style construction&lt;/del&gt;)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. The hilt is wrapped in the hide of some unknown beast and dyed a deep, cerulean blue. The pommel is an asymmetrical orichalcum-and-steel crescent worked in a curved, feathered-wing design and intended to accept a hearthstone. The guard is of similar construction and is intricately graven with abstract figures. The blade itself is straight and double-edged, forged from a shining alloy of steel and imperishable materials. Through a quirk of the blade's composition, it appears as shining steel unless held in open sunlight, when it flashes brilliantly golden to the eye. Bright orichalcum script is etched into the face of the blade on both sides, from the guard halfway up it's length.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Spd +7 Acc +4 Dmg +6L Def +3 Rate 5 &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these stats include orichalcum material bonus&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Forever is partially sentient and recognizes only one wielder - it will simply refuse to attune to anyone not the current incarnation of that Solar, and even refuses to be so much as drawn from its sheath by anyone else. The daiklaive's current &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;owner is Rain, and the bond between them is nearly unbreakable. While Celestial Exalted find that seemingly random occurrances can provoke flashbacks to previous incarnations, they tend to come over all unexpectedly. Forever's ties to its &lt;/del&gt;wielder &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are unusually strong, however. Drawing the daiklaive from its sheath will always initiate flashbacks, though they rarely interfere with the business at hand. Rain was reluctant to draw Forever for some time due to the disorienting nature of the memories it would provoke, though as time has passed and he has come to accept his heritage this effect appears to have faded. How much Forever remembers &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unknown - theoretically, Rain could attempt to delve into the memories of his many former lives in search of knowledge otherwise lost to the ages, though what effects such &lt;/del&gt;an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;undertaking might have on his state of mind are impossible to say. It is possible that echoes of some ancient Solar, long dead, might attempt to reassert themselves and live again through him - a frightening proposition. For this reason, &lt;/del&gt;Rain &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has never tried&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The daiklaive named Forever is a kingly blade, originally forged for one of the Rising Suns during the glorious days when the First Realm was stood ascendent over Creation, and every day saw a new wonder.&amp;#160; The sword measures in at nearly four feet in length from the pommel to the tip of the blade.&amp;#160; Its hilt is long and designed to easily accomodate either a one- or two-handed grip (a &amp;quot;hand-and-a-half&amp;quot; style construction).&amp;#160; The hilt is wrapped in the hide of some unknown beast and dyed a deep, cerulean blue.&amp;#160; The pommel is an asymmetrical orichalcum-and-steel crescent worked in a curved, feathered-wing design and intended to accept a hearthstone.&amp;#160; The guard is of similar construction and is intricately graven with abstract figures.&amp;#160; The blade itself is straight and double-edged, forged from gleaming steel, but for the cutting edge: a barely-visible, hair-thin line of orichalcum.&amp;#160; Golden script is etched into the face of the blade on both sides, from the guard halfway up it's length.&amp;#160; &lt;/ins&gt;Forever is partially sentient and recognizes only one wielder - it will simply refuse to attune to anyone not the current incarnation of that Solar, and even refuses to be so much as drawn from its sheath by anyone else. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;The daiklaive's current wielder is an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;earnest young Dawn Caste named &lt;/ins&gt;Rain.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In addition &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;being a deadly weapon&lt;/del&gt;, Forever &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;offers &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;owner two other significant benefits&lt;/del&gt;. While being wielded in combat, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;current owner of the blade &lt;/del&gt;does not suffer from wound penalties - the blade mutes the pain and lends him &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;strength &lt;/del&gt;to fight &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on in spite of injury&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This &lt;/del&gt;does not negate the sensation of pain entirely, though, and so the wielder remains aware of how badly injured he is, even if it does not hinder him - a safety mechanism intended to prevent the wielder from pushing himself beyond the limits of his body. Forever &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/del&gt;remembers the heroes that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have wielded it &lt;/del&gt;in previous incarnations, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;urges its owner &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;greater heights of virtue&lt;/del&gt;. While the blade is drawn, it increases all of the wielder's Virtues by +1; this does not affect secondary calculations like Essence pools but otherwise the increase extends to everything. In Rain's case, that means that while Forever is drawn, he is subject to Virtue compulsion by all four Virtues - a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;completely unintended &lt;/del&gt;side-effect of Forever's &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;attempts &lt;/del&gt;to make him a better &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;man&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While Celestial Exalted find that seemingly random occurrances can provoke flashbacks &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;previous incarnations&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they tend to come over all unexpectedly.&amp;#160; &lt;/ins&gt;Forever&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s ties to &lt;/ins&gt;its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wielder are unusually strong, however, and that bond has powerful consequences&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; Drawing the daiklaive from its sheath will &amp;lt;i&amp;gt;always&amp;lt;/i&amp;gt; initiate flashbacks, though they rarely interfere with the business at hand.&amp;#160; For this reason (and the next), Rain is reluctant to draw the blade, as it is disconcerting and often leads to awkward and difficult situations.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While being wielded in combat, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wielder &lt;/ins&gt;does not suffer from wound penalties - the blade mutes the pain and lends &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;strength to &lt;/ins&gt;him &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in his efforts &lt;/ins&gt;to fight &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the wicked&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; It &lt;/ins&gt;does not negate the sensation of pain entirely, though, and so the wielder remains aware of how badly injured he is, even if it does not hinder him - a safety mechanism intended to prevent the wielder from pushing himself beyond the limits of his body.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Forever remembers the heroes that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rain has been &lt;/ins&gt;in previous incarnations, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wants &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;make him more like that&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;While the blade is drawn, it increases all of the wielder's Virtues by +1; this does not affect secondary calculations like Essence pools but otherwise the increase extends to everything. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;In Rain's case, that means that while Forever is drawn, he is subject to Virtue compulsion by all four Virtues&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, which often lands him in hot water and makes him very reluctant to draw the blade.&amp;#160; As a result, he tends to accumulate Limit more quickly while the blade is drawn, as he is forced to override these heroic (but often ill-advised) impulses &lt;/ins&gt;- a side-effect of Forever's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;efforts &lt;/ins&gt;to make him a better &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;person that is entirely unintentional&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>66-75-253-195.san.rr.com</name></author>	</entry>

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