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		<title>StarJaunter/NWODLunarExcellency - Revision history</title>
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		<updated>2026-05-01T20:40:53Z</updated>
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		<id>http://exalted.xi.co.nz/w/index.php?title=StarJaunter/NWODLunarExcellency&amp;diff=36525&amp;oldid=prev</id>
		<title>StarJaunter: *</title>
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				<updated>2008-08-10T22:24:25Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Dicepool limit for a Lunar exalted is equal to their appropriate Attribute.&amp;lt;br&amp;gt;&lt;br /&gt;
This is the maximum amount of dice a Lunar can add to a roll using charms.  Any extra dice&amp;lt;br&amp;gt;&lt;br /&gt;
are wasted.  Note: Changes to attributes resulting from Shapeshifting count against your&amp;lt;Br&amp;gt;&lt;br /&gt;
physical excellency, but may exceed limits, IE if you have strength 2 and assume a form &amp;lt;Br&amp;gt;&lt;br /&gt;
with strength 3 you have one die left to add, if you assume a form with strength 5 you &amp;lt;Br&amp;gt;&lt;br /&gt;
may not add any more dice but still get to use full abilities of form.  Attributes of true&amp;lt;Br&amp;gt;&lt;br /&gt;
shapes, normal, spirit shape, and Deadly Beastman Transformation are all true attributes for&amp;lt;br&amp;gt;&lt;br /&gt;
excellency purposes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Attribute Overwhelming&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Always useful is the Lunar's ability to add dice to a wide variety of rolls with one charm.&lt;br /&gt;
&lt;br /&gt;
Actions:  Spending one mote allows adding complete dicepool to action&lt;br /&gt;
Defense:  If a combo of Wits and Dexterity Excellency or a charm that allows highest attribute&amp;lt;br&amp;gt;&lt;br /&gt;
to be used than an excellency basically doubles defense, full dodge thus has normal effect&amp;lt;br&amp;gt;&lt;br /&gt;
Doubling the doubled defense.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Attribute Versatility&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not always the best choice for certain attributes, but your weaker ones can benefit more than from first.&lt;br /&gt;
&lt;br /&gt;
This charm allows you to apply the score of another attribute to a die roll as long as description &amp;lt;br&amp;gt;&lt;br /&gt;
makes some kind of sense.  Using wits to choose weak spots enhances an attack and such.  This allows&amp;lt;br&amp;gt;&lt;br /&gt;
your weaker attributes to benefit from stronger ones if you can use them somehow.  Also in a combo&amp;lt;br&amp;gt;&lt;br /&gt;
both attributes that are used can benefit from their first excellency.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Attribute Resurgent&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Used by those with naturally good dicepools, who only want to spend motes if they are unlucky.&lt;br /&gt;
&lt;br /&gt;
Actions:  Spend a mote after an action has been rolled to re-roll it and choose best result.&lt;br /&gt;
&lt;br /&gt;
Defense:  Same, only mechanically it forces attacker to re-roll and you choose worst result.&lt;br /&gt;
&lt;br /&gt;
note: These charms can all be combined in a combo and used on same action if your really wanted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Instinctive Attribute Unity&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Prerequisites: Attribute 4, Essence 2, Any Attribute Excellency&lt;br /&gt;
&lt;br /&gt;
By spending a number of motes and 1 wp point you can, for the rest of the scene, activate an excellency&amp;lt;br&amp;gt;&lt;br /&gt;
charm for no mote cost, a number of times per turn equal to motes invested.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Flawless Attribute Focus &amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Prerequisites: Ability 4, Essence 2, Any Attribute Excellency&lt;br /&gt;
&lt;br /&gt;
This charm allows you to purchase specialties for attributes.  Buying this charm give you the first&amp;lt;br&amp;gt;&lt;br /&gt;
specialty free.  These specialties cost the same as normal specialties and follow same rules as &amp;lt;br&amp;gt;&lt;br /&gt;
normal specialties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[StarJaunter/NWODLunarCharms|Return to Lunar Charms]]&lt;br /&gt;
&lt;br /&gt;
=== Comments ===&lt;/div&gt;</summary>
		<author><name>StarJaunter</name></author>	</entry>

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