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		<title>StarJaunter/NWODLunarDexterity - Revision history</title>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=StarJaunter/NWODLunarDexterity&amp;diff=36587&amp;oldid=prev</id>
		<title>StarJaunter: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=StarJaunter/NWODLunarDexterity&amp;diff=36587&amp;oldid=prev"/>
				<updated>2009-05-23T17:33:54Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Lunar Dexterity =&lt;br /&gt;
&lt;br /&gt;
== Balance and Grace Charms ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Graceful Crane Stance&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 2, Essence 1&amp;lt;br&amp;gt; Type: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: One Scene&amp;lt;br&amp;gt; Prerequisites: none&lt;br /&gt;
&lt;br /&gt;
This charm is identical to the Solar one of the same name.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Light-Footed Mountain Goat Stance&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 3, Essence 1&amp;lt;br&amp;gt; Type: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: One Scene&amp;lt;br&amp;gt; Prerequisites: Graceful Crane Stance&lt;br /&gt;
&lt;br /&gt;
Stewards do not Fall and make slogging through the muck look elegant.  Graceful Crane stance may&amp;lt;br&amp;gt;&lt;br /&gt;
keep an Exalt standing but bad weather and difficult terrain can still slow them down. With this&amp;lt;br&amp;gt;&lt;br /&gt;
charm a Lunar can ignore their Dexterity score in penalties due to such conditions.  As a special&amp;lt;Br&amp;gt;&lt;br /&gt;
feature, this charm may be activated at the same time as Graceful Crane Stance without a combo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Cat-Falling Attitude&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 3, Essence 1&amp;lt;br&amp;gt; Type: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  none&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: One Fall&amp;lt;br&amp;gt; Prerequisites: Graceful Crane Stance&lt;br /&gt;
&lt;br /&gt;
Height presents no Danger to a Steward.  The Chosen of Luna can adapt and twist their bodies to slow&amp;lt;br&amp;gt;&lt;br /&gt;
a fall and take the landing as well as possible.  If this charm is activated at anytime in a fall before&amp;lt;br&amp;gt;&lt;br /&gt;
the Lunar hits they will not take Lethal Damage just from falling at terminal Velocity.  They also times&amp;lt;Br&amp;gt;&lt;br /&gt;
the 3 yards per level of damage by their Dexterity.  So a Lunar with 4 Dexterity would have to fall 12 &amp;lt;br&amp;gt;&lt;br /&gt;
yards per level of Bashing Damage.  The Lunar will also land on their feet and ready for action, not prone.&lt;br /&gt;
&lt;br /&gt;
== Crafting Charms ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Clay-Wetting Practice&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 4, Essence 2&amp;lt;br&amp;gt; Type: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK, Obvious, Touch&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: One Scene&amp;lt;br&amp;gt; Prerequisites: any Dexterity Excellency&lt;br /&gt;
&lt;br /&gt;
The Lunar can infuse an Object with Wyld-Bearing Essence to make it more Malleable.  When Invoking this&amp;lt;br&amp;gt;&lt;br /&gt;
charm the Lunar picks any object of Mundane materials (no magical materials or artifacts) and for the&amp;lt;br&amp;gt;&lt;br /&gt;
rest of the scene the Lunar can reshape the object with the lightest brush.  The object remains just as&amp;lt;br&amp;gt;&lt;br /&gt;
durable for everyone else though.  While this can be used to shape materials that cannot be shaped normally&amp;lt;Br&amp;gt;&lt;br /&gt;
the effect can never be exceptional.  When used to damage an object the Lunar can ignore levels of Durability&amp;lt;br&amp;gt;&lt;br /&gt;
equal to 2 times their Dexterity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Tool Shaping Method&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m, 1wp&amp;lt;br&amp;gt; Mins: Dexterity 4, Essence 2&amp;lt;br&amp;gt; Type: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK, obvious&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: One Scene&amp;lt;br&amp;gt; Prerequisites: Clay Wetting Practice&lt;br /&gt;
&lt;br /&gt;
Although anything can be a weapon in a Lunar's hands this charm makes it true.  While this charm is running&amp;lt;Br&amp;gt;&lt;br /&gt;
a Lunar can change any unowned object of mundane material into anything else, usually a weapon. The objects&amp;lt;br&amp;gt;&lt;br /&gt;
last only seconds after the Lunar lets go, just enough time for a thrown or bullet weapon to reach its target.&amp;lt;br&amp;gt;&lt;br /&gt;
Magical Materials cannot be affected in this way.  Truly complicated objects may require special rolls and&amp;lt;br&amp;gt;&lt;br /&gt;
extra time.  Making a sword is instinctive and takes one turn.  Making a working computer can take Intelligence&amp;lt;br&amp;gt;&lt;br /&gt;
+ Computer rolls once a minute until five successes are achieved.  The Lunar may only shift a mass she is &amp;lt;br&amp;gt;&lt;br /&gt;
capable of lifting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Lunar Blade Reconfiguration&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 4, Essence 3&amp;lt;br&amp;gt; Type: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK, obvious&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: One Scene&amp;lt;br&amp;gt; Prerequisites: Clay Wetting Practice&lt;br /&gt;
&lt;br /&gt;
Moonsilver is a gift from Lunar and this charm enhances that gift.  This charm may be used on any attuned&amp;lt;br&amp;gt;&lt;br /&gt;
moonsilver artifact weapon. Once per turn the Lunar may reflexively change their weapon into any artifact&amp;lt;br&amp;gt;&lt;br /&gt;
weapon of an equal or lesser value, including normal weapons with Moonsilver material bonus.  The artifact&amp;lt;br&amp;gt;&lt;br /&gt;
retains all the same powers it had before unless the power in question was dependent on the weapons form.&amp;lt;br&amp;gt;&lt;br /&gt;
The artifact gains no new powers unless they are solely the result to the weapons form.&lt;br /&gt;
&lt;br /&gt;
== Defensive Charms ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Secure Cat Stepping&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 3, Essence 1&amp;lt;br&amp;gt; Type: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK, Fury-OK, stackable&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: instant&amp;lt;br&amp;gt; Prerequisites: any Dexterity Excellency&lt;br /&gt;
&lt;br /&gt;
Stewards can be cautious when called to.  This charm supplements any action that would strip the Exalt of their&amp;lt;br&amp;gt;&lt;br /&gt;
defense.  Activating this charm replaces the need to sacrifice defense and the action so supplemented can be &amp;lt;br&amp;gt;&lt;br /&gt;
activated even if the Steward's defense has been used already.  This charm can be used multiple times per turn&amp;lt;br&amp;gt;&lt;br /&gt;
allowing a charge attack, that is also all-out, that is also a defense stripping Style Maneuver. As long as &amp;lt;br&amp;gt;&lt;br /&gt;
the Exalt can keep activating the charm they can keep &amp;quot;sacrificing&amp;quot; defense, note the Fury version of this &amp;lt;Br&amp;gt;&lt;br /&gt;
charm only allows one use per turn, using more than once per turn would require using the charm.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Finding the Needle's Eye&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 4, Essence 1&amp;lt;br&amp;gt; Type: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: instant&amp;lt;br&amp;gt; Prerequisites: any Dexterity Excellency  &lt;br /&gt;
&lt;br /&gt;
The Lunar stops an attack before it gets near them.  Invoked against an attack the Lunar sacrifices their &amp;lt;br&amp;gt;&lt;br /&gt;
defense to attack the attack itself. The Lunar rolls an attack against their attack, each of the Steward's &amp;lt;br&amp;gt; successes stripping a success from the attack.  Ranged attacks, like thrown items and arrow shafts, might &amp;lt;br&amp;gt;&lt;br /&gt;
be destroyed short of reaching the successes on attack roll, in which case the attack is completely stopped.&amp;lt;br&amp;gt;  Used against a hand to hand attack this does '''not''' cause damage to attacker.  By spending an extra mote &amp;lt;br&amp;gt;&lt;br /&gt;
this may be used to deflect an attack made on another.  The target's defense is still applied to attacker in&amp;lt;br&amp;gt; this case.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Primal Guard Technique&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 2, Essence 1&amp;lt;br&amp;gt; Type: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK, Gift-OK&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: scene&amp;lt;br&amp;gt; Prerequisites: none&lt;br /&gt;
&lt;br /&gt;
The Lunar can tap into the primal instincts of their spirit form to gain the lack of hesitation found in &amp;lt;br&amp;gt;&lt;br /&gt;
animal defenses.  With this activated the Lunar uses the higher of Wits or Dexterity to determine their&amp;lt;br&amp;gt;&lt;br /&gt;
basic Defense.  This also means only one excellency is needed to raise their defense.  When used as a gift&amp;lt;br&amp;gt;&lt;br /&gt;
it works as normal but only until they change forms.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Golden Tiger Stance&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 3, Essence 1&amp;lt;br&amp;gt; Type: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK, Fury-OK&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: one turn&amp;lt;br&amp;gt; Prerequisites: any Dexterity Excellency  &lt;br /&gt;
&lt;br /&gt;
From the Lunar's flawless position, nothing can hinder his defenses. When this charm is active all penalties&amp;lt;br&amp;gt;&lt;br /&gt;
to the Steward's defense score are reduced by their Dexterity.  When used as a fury charm penalties against&amp;lt;br&amp;gt;&lt;br /&gt;
Defense are reduced by (dexterity/2) until the fury ends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Unmoving Bear Defense&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 4, Essence 1&amp;lt;br&amp;gt; Type: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK, Fury-OK, Obvious&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: one dodge action&amp;lt;br&amp;gt; Prerequisites: Golden Tiger Stance &lt;br /&gt;
&lt;br /&gt;
A stalwart Lunar may defend himself even with his back against the wall.  This charm allows the lunar to make&amp;lt;br&amp;gt;&lt;br /&gt;
a full dodge action even if circumstance might prevent the use of defense, such as being grappled or in tight&amp;lt;Br&amp;gt;&lt;br /&gt;
quarters.  This charm also adds the Lunar's Essence score to the Dodge and no amount of penalties can lower&amp;lt;br&amp;gt;&lt;br /&gt;
their defense below the lunar's essence score.  This essence bonus does count as dice from a charm though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Bowing Reed Technique&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 4, Essence 2&amp;lt;br&amp;gt; Type: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK, Fury-OK, Extra Action&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: instant&amp;lt;br&amp;gt; Prerequisites: Unmoving Bear Defense &lt;br /&gt;
&lt;br /&gt;
A supple Lunar can face attack after attack with a calm stance.  This charm allows the Lunar to buy an Extra&amp;lt;Br&amp;gt;&lt;br /&gt;
action which can only be used to give the Lunar a full dodge.  This may be used as part of a fury but remember&amp;lt;br&amp;gt;&lt;br /&gt;
that only one type of extra action may apply per turn. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Wary Swallow's Method&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 3, Essence 1&amp;lt;br&amp;gt; Type: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: instant&amp;lt;br&amp;gt; Prerequisites: Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wise Lunars are always ready for an attack by sensing the reaction plants, animals, and essence itself reacts.&amp;lt;Br&amp;gt;&lt;br /&gt;
If an attack comes in that would be unexpected this charm activates, letting the Exalt use his defenses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Wind Dancing Method&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 4, Essence 1&amp;lt;br&amp;gt; Type: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK, counter-attack&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: instant&amp;lt;br&amp;gt; Prerequisites: Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Stewards are always where they need to be, nowhere else.  When activating in reaction to an attack that their&amp;lt;br&amp;gt;&lt;br /&gt;
Defense was applied to, whether it hits or not, the Exalt may move 2 x Dexterity Yards in any direction away &amp;lt;br&amp;gt;&lt;br /&gt;
from the attacker. As a counter attack this follows those rules, meaning it can't be used against a counter &amp;lt;br&amp;gt;&lt;br /&gt;
attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Flowing Body Evasion&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 5, Essence 2&amp;lt;br&amp;gt; Type: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK, obvious&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: instant&amp;lt;br&amp;gt; Prerequisites: Wary Swallow Method, Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Lunar Warriors move like the wind, impossible to catch and futile to cut.  This acts as a perfect defense &amp;lt;br&amp;gt;&lt;br /&gt;
against any one attack, even one that ignores defense.  It is subject to one of the flaws of invulnerability.&lt;br /&gt;
&lt;br /&gt;
== Dexterity Enhancement Charms ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Impressions of Dexterity&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 4, Essence 1&amp;lt;br&amp;gt; Type: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
Keywords:  Combo-OK, Fury-OK&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: Instant&amp;lt;br&amp;gt; Prerequisites: any Dexterity Excellency&lt;br /&gt;
&lt;br /&gt;
The lunar possesses unparalleled raw agility.  The lunar learns one of these edges on buying this &amp;lt;br&amp;gt;&lt;br /&gt;
charm and may purchase more, for two experience points each. The lunar may activate Essence - 1&amp;lt;br&amp;gt;&lt;br /&gt;
number of edges, or one edge multiple times, each costing one mote.  When used with a Fury the&amp;lt;br&amp;gt;&lt;br /&gt;
chosen edge works on all appropriate actions until fury ends.  They can of course activate one&amp;lt;br&amp;gt;&lt;br /&gt;
edge with this charm, even at Essence 1. A starting Character may use merit dots to start with&amp;lt;br&amp;gt;&lt;br /&gt;
extra edges. The bonuses of these charms do not count against excellency die pools.&lt;br /&gt;
&lt;br /&gt;
''Puma's Amazing Grace:''  Gain 9-again on a dexterity roll, 8-again if chosen twice, or rote-action thrice.&amp;lt;br&amp;gt; &lt;br /&gt;
''Unmoving Target Stance:''  Reduce a target's defense or durability by two versus your dexterity.&amp;lt;br&amp;gt;&lt;br /&gt;
''Undeniable Grace:''  Gain an extra success on any dexterity roll, as long as one success was achieved&amp;lt;Br&amp;gt;&lt;br /&gt;
''Athletic Touch:''  A Lunar rolls twice and may choose the best roll as their result.&amp;lt;br&amp;gt;&lt;br /&gt;
''Speedy Mouse Practice:'' The Lunar achieves an exceptional result on dexterity roll with only 3 successes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>StarJaunter</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=StarJaunter/NWODLunarDexterity&amp;diff=36588&amp;oldid=prev</id>
		<title>StarJaunter: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=StarJaunter/NWODLunarDexterity&amp;diff=36588&amp;oldid=prev"/>
				<updated>2008-10-29T02:37:59Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:37, 29 October 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l162&quot; &gt;Line 162:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 162:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lunar Warriors move like the wind, impossible to catch and futile to cut.&amp;#160; This acts as a perfect defense &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lunar Warriors move like the wind, impossible to catch and futile to cut.&amp;#160; This acts as a perfect defense &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;against any one attack, even one that ignores defense.&amp;#160; It is subject to one of the flaws of invulnerability.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;against any one attack, even one that ignores defense.&amp;#160; It is subject to one of the flaws of invulnerability.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Dexterity Enhancement Charms ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;b&amp;gt; Impressions of Dexterity&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cost: 1m&amp;lt;br&amp;gt; Mins: Dexterity 4, Essence 1&amp;lt;br&amp;gt; Type: Supplemental&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Keywords:&amp;#160; Combo-OK, Fury-OK&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Duration: Instant&amp;lt;br&amp;gt; Prerequisites: any Dexterity Excellency&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The lunar possesses unparalleled raw agility.&amp;#160; The lunar learns one of these edges on buying this &amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;charm and may purchase more, for two experience points each. The lunar may activate Essence - 1&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number of edges, or one edge multiple times, each costing one mote.&amp;#160; When used with a Fury the&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chosen edge works on all appropriate actions until fury ends.&amp;#160; They can of course activate one&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;edge with this charm, even at Essence 1. A starting Character may use merit dots to start with&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extra edges. The bonuses of these charms do not count against excellency die pools.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''Puma's Amazing Grace:''&amp;#160; Gain 9-again on a dexterity roll, 8-again if chosen twice, or rote-action thrice.&amp;lt;br&amp;gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''Unmoving Target Stance:''&amp;#160; Reduce a target's defense or durability by two versus your dexterity.&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''Undeniable Grace:''&amp;#160; Gain an extra success on any dexterity roll, as long as one success was achieved&amp;lt;Br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''Athletic Touch:''&amp;#160; A Lunar rolls twice and may choose the best roll as their result.&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''Speedy Mouse Practice:'' The Lunar achieves an exceptional result on dexterity roll with only 3 successes.&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>StarJaunter</name></author>	</entry>

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