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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Sorcery%2FGoldenCatEmerald</id>
		<title>Sorcery/GoldenCatEmerald - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Sorcery%2FGoldenCatEmerald"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;action=history"/>
		<updated>2026-04-10T13:53:07Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38857&amp;oldid=prev</id>
		<title>GoldenCat: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38857&amp;oldid=prev"/>
				<updated>2010-02-07T06:36:27Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* - Back to [[GoldenCat]]&lt;br /&gt;
* - Back to [[Sorcery/GoldenCat|Sorcery]]&lt;br /&gt;
&lt;br /&gt;
= Emerald Circle =&lt;br /&gt;
&lt;br /&gt;
'''Awaken the Marionette'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost:''' 20 motes&amp;lt;br&amp;gt;&lt;br /&gt;
Recipients of feelings and dreams, the Sorcerer can drawn out the impressions left upon mere dolls and  turn it into truth as they rise, instilled with life by the echoes of craftsmanship and hope left upon them to be everything creators and owners had ever seen in its form! To cast this spell the Sorcerer must have a droplet of blood or strand of hair from its owner or craftsman and cradle the doll, whispering nursery rhymes and dreams unfulfilled until its spirit breaks free from bondage and into the realm of awareness!&lt;br /&gt;
&lt;br /&gt;
Awaken the Marionette may be cast upon anything from mere children's dolls to decorative armor, instilling on them capabilities above and beyond those ever imagined before! &lt;br /&gt;
&lt;br /&gt;
''Warlike Dolls'' have the statistics of ''Elite Troops'' ('''Exalted''', page 278) - those dolls are consummate fighting machines with humanlike attributes despite their diminutive size. Their fighting ability is set at 5 - with 3 specialties on whatever companion piece it holds on its hand (and split between different weapons if it carries more than one.) Those dolls receive one automatic success on all rolls related to fighting and come armed with Exceptional Weapons. &lt;br /&gt;
&lt;br /&gt;
''Comforting Dolls'' have the statistics of a ''Merchant Prince'' ('''Exalted''' page 279) - those dolls have the sweetest voices and movements. Their Socialize OR Performance score is set at 5 and 3 specialties in related comforting activities. Those dolls receive one automatic success on all social rolls. &lt;br /&gt;
&lt;br /&gt;
Other dolls follow this mold: Beautiful ones having more appearance and those made of sturdier materials more strength. &lt;br /&gt;
&lt;br /&gt;
Marionettes have varied and colorful personalities - based on the materials used in their construction and their making and use in the hands of their creators and owners - but will always follow the caster faithful to his words and orders. As Automatons the dolls are immune to disease and poison and can only be healed of wounds via repair. Dolls make Virtue rolls normally, but all have one kind of Virtue they cannot fail on: Warlike dolls cannot fail Valor, Comforting dolls cannot fail Compassion, and so on. &lt;br /&gt;
&lt;br /&gt;
Marionettes are often Extras - but that depends entirely on the importance of individual dolls to the narrative.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Flight of Sunset Birds'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost:''' 15 motes&amp;lt;br&amp;gt;&lt;br /&gt;
Crushing a feather on the palm of her hand the Sorcerer begins the Flight of Sunset Birds incantation, picturing freedom for body, heart and soul and giving it a physical expression the Sorcerer sprouts an immense pair of wings from her back in a moment of liberation, filling the air with a rain of feathers! All opponents of the Sorcerer act as if blind in the turn this Spell is cast and the Sorcerer herself takes one lethal health level of damage from the violent blossom of wings from her back! &lt;br /&gt;
&lt;br /&gt;
Those great feathered wings may be of any coloration possible or impossible, Raven-Black or Dove-White or any other color in between in accordance to the nature of the Sorcerer. They allow the Sorcerer to fly at her normal movement speed, ascend at half and descending at twice that rate. The wings fade at the next sunset, losing feathers to the wind in a similar display to their bloom, leaving enough time for the Sorcerer to land before the last of its feathers falls.  &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Prismatic Shards'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost:''' 15 motes&amp;lt;br&amp;gt;&lt;br /&gt;
Drawing the Essence from the air about him the Exalted causes it to almost crystalize before striking it with an outstretched hand at the end of the incantation, sorcerous lights coursing through it and striking through the broken crystallized air in jagged shards of all colors to strike those that displease the Sorcerer! The caster chooses a target for the shards within 100 yards to be struck immediatly by this spell as they travel fast as light. &lt;br /&gt;
&lt;br /&gt;
The caster rolls Perception+Occult with an Accuracy bonus equal to the caster's Performance as the attack roll against his target which is unparriable and cannot be dodged without magic. It deals base damage of 9L plus successes, but upon striking the target only one color will shine brighter than all others! The caster must roll a die upon striking the target. On a roll of...&lt;br /&gt;
&lt;br /&gt;
* ... 1-2 the target is struck by the yellow light and has his movement speed halved for an hour.&lt;br /&gt;
* ... 3-4 the target is struck by the blue light that turns pain to pleasure, doubling all wound penalties for an hour.&lt;br /&gt;
* ... 5-6 the target is struck by red light that causes even Exalted to bleed one health lethal health level per turn until staunched.&lt;br /&gt;
* ... 7-8 the target is struck by green light that clouds the sight and made blind for an hour.  &lt;br /&gt;
* ... 9-10 the target is struck by Violet light that kills, turning strike's damage from Lethal to Aggravated.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Rule the Illuminated Orchestra'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost:''' 20 motes&amp;lt;br&amp;gt;&lt;br /&gt;
Light and Sound, shock and awe! The nature of Essence in the world is brought to bear to shake with awe and wonder all those who watch the Sorcerer! Calling upon the illuminated orchestra the Sorcerer recites the ten whispers of one of the 111 popular rhymes that describes their existence and starts their concerto, conducting with mastery of Essence that which all the uninitiated imagine when the might of Sorcerers come to mind... ''light!''&lt;br /&gt;
&lt;br /&gt;
For one hour after the Orchestra is summonned brilliant lights and distant rumbles surround the Sorcerer in vague ever-shifting shapes reminiscent of divinities which may be shaped by the Sorcerer into anything and everything! Forming as many different shapes and sounds as she can imagine, shifting shadows and even guiding ephemeral sources of light, sound and heat such as candlelights and smoke. This increases the dice pool of any Presence or Performance roll made by the Sorcerer by his Essence+Craft scores. Light, sound and shadow may be direct to hinder others with but a Manipulation+Performance roll, incurring a visual penalty to any single character equal to the Sorcerer's Permanent Essence for a turn. The Sorcerer may roll Essence+Craft as a dice pool to create masterpieces with light or shadows which will vanish as the spell comes to its end.&lt;br /&gt;
&lt;br /&gt;
Those of ''Gallant'' Nature receive one automatic success to all rolls enhanced by this Spell.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Thousand-Spring Regalia'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost:''' 16 motes&amp;lt;br&amp;gt;&lt;br /&gt;
Whispering the words Nefloridia, Goddess of Flowers uses to provoke the Bloom of each flower in Spring the Sorcerer produces an unnatural bloom about herself. She must stand upon fertile ground as she enacts this Spell and place her hands upon the ground, whispering the words and feeling it bloom with exactly one-hundred and eleven different kinds of flowers. As she steps away and until the sun next crosses the horizon she blooms with perfect grace, each step making petals fall from her, each movement making flowers bloom in the air, each step creating flowers on the ground. &lt;br /&gt;
&lt;br /&gt;
The Essence of Flowers suffusing the Sorcerer makes her as beautiful as she is illuminated, irresistible and perfect as Heaven's floral arrangements, increasing both her Appearance and Charisma by an ammount equal to her Essence score and making it so she can always be noticed by all the people in the room whenever she so wishes. She can create veritable kaleidoscopes of flowers in the air - and a single dice action can be used to do so per turn, giving her +2 to the Difficulty to be hit for 2 turns or holding a character's attention and giving him +2 Difficulty to his actions this turn if he fails a Willpower roll against the Sorcerer's Performance score. And she can make flowers - of any species she has ever seen with her own eyes - grow from any fertile ground she touches at the rate of three per turn: those work like real flowers in all respects.&lt;br /&gt;
&lt;br /&gt;
The floral spetacle about the character makes Stealth all but impossible, however, and makes sure ''no one'' can miss the character's presence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Wrath of Twisted Skies'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost:''' 25 motes&amp;lt;br&amp;gt;&lt;br /&gt;
Gathering a piece of the sky from the air around him the Sorcerer holds it between his hands, compressing it further and further with such pressure that could only come from having the weight of the world upon it until the air between his hands darken with pressure, a sphere of crackling black essence of broken air, radiating pressure crushing! The Sorcerer directs no farther than 200 yards away where it explodes in a surge of pressure that leaves shadowed ripples in air and ground and affects all those within an spherial area 60 yards around as the moment that Primordials decided Man Should Not Fly! &lt;br /&gt;
&lt;br /&gt;
The Sorcerer rolls Manipulation+Occult with a dice bonus equal to his Conviction. For each success over the Strength + Athletics of all creatures within this area they suffer from a -1 mobility penalty and +1 fatigue penalty, in addition to any already incurred from armor or other burdens. Should their Mobility Penalty raise above their Strength + Athletics due to the effects of this Spell they are brought to the ground and must fight prone until the Spell's effects have passed. Any flying beings within this area subject to this are brought down heavily to the ground, suffering falling damage. Should the target's Fatigue Value raise above their Stamina + Endurance due to the effects of this Spell they take a number of levels of unsoakable bashing damage equal to the difference each turn this spell continues. The spell always lasts seven turns, no more, no less.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* - Back to [[GoldenCat]]&lt;br /&gt;
* - Back to [[Sorcery/GoldenCat|Sorcery]]&lt;/div&gt;</summary>
		<author><name>GoldenCat</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38863&amp;oldid=prev</id>
		<title>GoldenCat: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38863&amp;oldid=prev"/>
				<updated>2010-02-07T02:25:16Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:25, 7 February 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''Warlike Dolls'' have the statistics of ''Elite Troops'' ('''Exalted''', page 278) - those dolls are consummate fighting machines with humanlike attributes despite their diminutive size. Their fighting ability is set at 5 - with 3 specialties on whatever companion piece it holds on its hand (and split between different weapons if it carries more than one.) Those dolls receive one automatic success on all rolls related to fighting and come armed with Exceptional Weapons. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''Warlike Dolls'' have the statistics of ''Elite Troops'' ('''Exalted''', page 278) - those dolls are consummate fighting machines with humanlike attributes despite their diminutive size. Their fighting ability is set at 5 - with 3 specialties on whatever companion piece it holds on its hand (and split between different weapons if it carries more than one.) Those dolls receive one automatic success on all rolls related to fighting and come armed with Exceptional Weapons. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''Comforting Dolls'' have the statistics of a ''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rchant &lt;/del&gt;Prince'' ('''Exalted''' page 279) - those dolls have the sweetest voices and movements. Their Socialize OR Performance score is set at 5 and 3 specialties in related comforting activities. Those dolls receive one automatic success on all social rolls. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''Comforting Dolls'' have the statistics of a ''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Merchant &lt;/ins&gt;Prince'' ('''Exalted''' page 279) - those dolls have the sweetest voices and movements. Their Socialize OR Performance score is set at 5 and 3 specialties in related comforting activities. Those dolls receive one automatic success on all social rolls. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other dolls follow this mold: Beautiful ones having more appearance and those made of sturdier materials more strength. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other dolls follow this mold: Beautiful ones having more appearance and those made of sturdier materials more strength. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GoldenCat</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38862&amp;oldid=prev</id>
		<title>GoldenCat: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38862&amp;oldid=prev"/>
				<updated>2010-02-07T00:35:30Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:35, 7 February 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot; &gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gathering a piece of the sky from the air around him the Sorcerer holds it between his hands, compressing it further and further with such pressure that could only come from having the weight of the world upon it until the air between his hands darken with pressure, a sphere of crackling black essence of broken air, radiating pressure crushing! The Sorcerer directs no farther than 200 yards away where it explodes in a surge of pressure that leaves shadowed ripples in air and ground and affects all those within an spherial area 60 yards around as the moment that Primordials decided Man Should Not Fly! &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gathering a piece of the sky from the air around him the Sorcerer holds it between his hands, compressing it further and further with such pressure that could only come from having the weight of the world upon it until the air between his hands darken with pressure, a sphere of crackling black essence of broken air, radiating pressure crushing! The Sorcerer directs no farther than 200 yards away where it explodes in a surge of pressure that leaves shadowed ripples in air and ground and affects all those within an spherial area 60 yards around as the moment that Primordials decided Man Should Not Fly! &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sorcerer rolls Manipulation+Occult with a dice bonus equal to his Conviction. For each success over the Strength + Athletics of all creatures within this area they suffer from a -1 mobility penalty and +1 fatigue penalty, in addition to any already incurred from armor or other burdens. Should their Mobility Penalty raise above their Strength + Athletics due to the effects of this Spell they are brought to the ground and must fight prone until the Spell's effects have passed. Any flying beings within this area subject to this are brought down heavily to the ground, suffering falling damage. Should the target's Fatigue Value raise above their Stamina + Endurance due to the effects of this Spell they take a number of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dice &lt;/del&gt;of unsoakable bashing damage equal to the difference each turn this spell continues. The spell always lasts seven turns, no more, no less.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Sorcerer rolls Manipulation+Occult with a dice bonus equal to his Conviction. For each success over the Strength + Athletics of all creatures within this area they suffer from a -1 mobility penalty and +1 fatigue penalty, in addition to any already incurred from armor or other burdens. Should their Mobility Penalty raise above their Strength + Athletics due to the effects of this Spell they are brought to the ground and must fight prone until the Spell's effects have passed. Any flying beings within this area subject to this are brought down heavily to the ground, suffering falling damage. Should the target's Fatigue Value raise above their Stamina + Endurance due to the effects of this Spell they take a number of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;levels &lt;/ins&gt;of unsoakable bashing damage equal to the difference each turn this spell continues. The spell always lasts seven turns, no more, no less.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GoldenCat</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38861&amp;oldid=prev</id>
		<title>GoldenCat: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38861&amp;oldid=prev"/>
				<updated>2010-02-07T00:33:47Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:33, 7 February 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Recipients of feelings and dreams, the Sorcerer can drawn out the impressions left upon mere dolls and&amp;#160; turn it into truth as they rise, instilled with life by the echoes of craftsmanship and hope left upon them to be everything creators and owners had ever seen in its form! To cast this spell the Sorcerer must have a droplet of blood or strand of hair from its owner or craftsman and cradle the doll, whispering nursery rhymes and dreams unfulfilled until its spirit breaks free from bondage and into the realm of awareness!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Recipients of feelings and dreams, the Sorcerer can drawn out the impressions left upon mere dolls and&amp;#160; turn it into truth as they rise, instilled with life by the echoes of craftsmanship and hope left upon them to be everything creators and owners had ever seen in its form! To cast this spell the Sorcerer must have a droplet of blood or strand of hair from its owner or craftsman and cradle the doll, whispering nursery rhymes and dreams unfulfilled until its spirit breaks free from bondage and into the realm of awareness!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Awaken the Marionette may be cast upon anything from mere children's dolls to decorative armor, instilling on them capabilities above and beyond those ever imagined before! &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Warlike dolls have the statistics of Elite Troops('''Exalted''', page 278) despite their size, but with its fighting ability set at 5, with 3 specialties on whatever companion piece it holds in its hand. They receive one automatic success on all rolls related to fighting. Such pieces come to life as Exceptional items of their type. Comforting dolls have the statistics of a Merchant Prince('''Exalted''' page 279) but with its Socialize set at 5 and 3 specialties in related comforting activities. They receive one automatic success on all rolls related to comforting. Similar dolls follow this mold, with beautiful ones having more appearance and those made of sturdier materials more strength. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Awaken the Marionette may be cast upon anything from mere children's dolls to decorative armor, instilling on them capabilities above and beyond those ever imagined before! &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They &lt;/del&gt;have varied personalities based on their construction and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;personalities &lt;/del&gt;of their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;craftsmen &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;former &lt;/del&gt;owners&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;but will always follow the caster faithful to his words and orders. As Automatons &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they &lt;/del&gt;are immune to disease and poison and can only be healed of wounds via repair. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They &lt;/del&gt;make Virtue rolls normally, but all have one kind of Virtue they cannot fail on: Warlike dolls cannot fail Valor, Comforting dolls cannot fail Compassion, and so on. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They &lt;/del&gt;are often Extras&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;but that depends entirely on the importance of individual dolls to the narrative.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''Warlike Dolls'' have the statistics of ''Elite Troops'' ('''Exalted''', page 278) - those dolls are consummate fighting machines with humanlike attributes despite their diminutive size. Their fighting ability is set at 5 - with 3 specialties on whatever companion piece it holds on its hand (and split between different weapons if it carries more than one.) Those dolls receive one automatic success on all rolls related to fighting and come armed with Exceptional Weapons. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''Comforting Dolls'' have the statistics of a ''rchant Prince'' ('''Exalted''' page 279) - those dolls have the sweetest voices and movements. Their Socialize OR Performance score is set at 5 and 3 specialties in related comforting activities. Those dolls receive one automatic success on all social rolls. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Other dolls follow this mold: Beautiful ones having more appearance and those made of sturdier materials more strength. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Marionettes &lt;/ins&gt;have varied &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and colorful &lt;/ins&gt;personalities &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/ins&gt;based on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the materials used in &lt;/ins&gt;their construction and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their making and use in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hands &lt;/ins&gt;of their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;creators &lt;/ins&gt;and owners &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/ins&gt;but will always follow the caster faithful to his words and orders. As Automatons &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the dolls &lt;/ins&gt;are immune to disease and poison and can only be healed of wounds via repair. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dolls &lt;/ins&gt;make Virtue rolls normally, but all have one kind of Virtue they cannot fail on: Warlike dolls cannot fail Valor, Comforting dolls cannot fail Compassion, and so on. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Marionettes &lt;/ins&gt;are often Extras &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/ins&gt;but that depends entirely on the importance of individual dolls to the narrative.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GoldenCat</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38860&amp;oldid=prev</id>
		<title>GoldenCat: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38860&amp;oldid=prev"/>
				<updated>2009-04-12T03:09:27Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:09, 12 April 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot; &gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ... 1-2 the target is struck by the yellow light and has his movement speed halved for an hour.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ... 1-2 the target is struck by the yellow light and has his movement speed halved for an hour.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ... 3-4 the target is struck by the blue light that turns pain to pleasure, doubling all wound penalties for an hour.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ... 3-4 the target is struck by the blue light that turns pain to pleasure, doubling all wound penalties for an hour.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ... 5-6 the target is struck by red light that causes even Exalted to bleed one health lethal health level &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;every 2 turns &lt;/del&gt;until staunched &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with a Medicine roll&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ... 5-6 the target is struck by red light that causes even Exalted to bleed one health lethal health level &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;per turn &lt;/ins&gt;until staunched.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ... 7-8 the target is struck by green light that clouds the sight and made blind for an hour.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ... 7-8 the target is struck by green light that clouds the sight and made blind for an hour.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ... 9-10 the target is struck by Violet light that kills, turning strike's damage from Lethal to Aggravated.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ... 9-10 the target is struck by Violet light that kills, turning strike's damage from Lethal to Aggravated.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GoldenCat</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38859&amp;oldid=prev</id>
		<title>GoldenCat: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38859&amp;oldid=prev"/>
				<updated>2008-07-18T16:46:19Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:46, 18 July 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Emerald Circle =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Emerald Circle =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Brilliance of Eldritch Words&lt;/del&gt;'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Awaken the Marionette&lt;/ins&gt;'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Cost:''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10 &lt;/del&gt;motes&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Cost:''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20 &lt;/ins&gt;motes&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sorcerors are above common people. Their mastery &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;essence gives &lt;/del&gt;them &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an edge even &lt;/del&gt;on their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fellow Exalted&lt;/del&gt;... &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for they know &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;truth: that everything is Essence&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But sometimes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they need to impress &lt;/del&gt;those &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;who understand less&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and there is no better way &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do so than to use their mastery &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;show what &lt;/del&gt;they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wish &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;see - light&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A very simple trick&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Brilliance &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Eldritch Words allow &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sorceror &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;command essence lights&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;forming shapes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;explosions&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;playing &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shadows&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;guiding ephemeral things like candlelights &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;smoke - slow&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not &lt;/del&gt;enough to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;blind(but a dice action &lt;/del&gt;and a Perception+&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lore roll[&lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a difficulty &lt;/del&gt;equal to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;victim&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Perception] can give &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;single enemy &lt;/del&gt;a -2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;penalty to all &lt;/del&gt;his &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;actions &lt;/del&gt;for the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sorcerer's essence in &lt;/del&gt;turns&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;too translucid to ever be true illusions &lt;/del&gt;- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; those extend no more than 20 yards away from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sorceror, and are never greater than &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;large table&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Exalt may impress texture and feel to them, such as cotton or the feel of gemstones&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;One may even feel a slight taste&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; This lasts &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only one &lt;/del&gt;hour, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and adds the caster&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Essence in dice to most Performance rolls and &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some Presence rolls&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Recipients of feelings and dreams, the Sorcerer can drawn out the impressions left upon mere dolls and&amp;#160; turn it into truth as they rise, instilled with life by the echoes &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;craftsmanship and hope left upon &lt;/ins&gt;them &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to be everything creators and owners had ever seen in its form! To cast this spell the Sorcerer must have a droplet of blood or strand of hair from its owner or craftsman and cradle the doll, whispering nursery rhymes and dreams unfulfilled until its spirit breaks free from bondage and into the realm of awareness!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Awaken the Marionette may be cast upon anything from mere children's dolls to decorative armor, instilling &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them capabilities above and beyond those ever imagined before! Warlike dolls have the statistics of Elite Troops('''Exalted''', page 278) despite &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;size, but with its fighting ability set at 5, with 3 specialties on whatever companion piece it holds in its hand&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They receive one automatic success on all rolls related to fighting&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Such pieces come to life as Exceptional items of their type&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Comforting dolls have &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;statistics of a Merchant Prince('''Exalted''' page 279) but with its Socialize set at 5 and 3 specialties in related comforting activities. They receive one automatic success on all rolls related to comforting&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Similar dolls follow this mold&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with beautiful ones having more appearance and &lt;/ins&gt;those &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;made of sturdier materials more strength. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They have varied personalities based on their construction and the personalities of their craftsmen and former owners&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but will always follow the caster faithful &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his words &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;orders. As Automatons &lt;/ins&gt;they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are immune &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;disease and poison and can only be healed of wounds via repair&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They make Virtue rolls normally&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but all have one kind &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Virtue they cannot fail on: Warlike dolls cannot fail Valor, Comforting dolls cannot fail Compassion, and so on. They are often Extras, but that depends entirely on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;importance of individual dolls &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the narrative.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''Flight of Sunset Birds'''&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''Cost:''' 15 motes&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Crushing a feather on the palm of her hand the Sorcerer begins the Flight of Sunset Birds incantation&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;picturing freedom for body&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;heart and soul and giving it a physical expression the Sorcerer sprouts an immense pair of wings from her back in a moment of liberation&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;filling the air &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a rain of feathers! All opponents of the Sorcerer act as if blind in the turn this Spell is cast and the Sorcerer herself takes one lethal health level of damage from the violent blossom of wings from her back! &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Those great feathered wings may be of any coloration possible or impossible&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Raven-Black or Dove-White or any other color in between in accordance to the nature of the Sorcerer. They allow the Sorcerer to fly at her normal movement speed, ascend at half &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;descending at twice that rate. The wings fade at the next sunset, losing feathers to the wind in a similar display to their bloom&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leaving &lt;/ins&gt;enough &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;time for the Sorcerer to land before the last of its feathers falls.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''Prismatic Shards'''&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''Cost:''' 15 motes&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Drawing the Essence from the air about him the Exalted causes it &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;almost crystalize before striking it with an outstretched hand at the end of the incantation, sorcerous lights coursing through it &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;striking through the broken crystallized air in jagged shards of all colors to strike those that displease the Sorcerer! The caster chooses &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;target for the shards within 100 yards to be struck immediatly by this spell as they travel fast as light. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The caster rolls &lt;/ins&gt;Perception+&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Occult &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an Accuracy bonus &lt;/ins&gt;equal to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;caster&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Performance as the attack roll against his target which is unparriable and cannot be dodged without magic. It deals base damage of 9L plus successes, but upon striking the target only one color will shine brighter than all others! The caster must roll &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;die upon striking the target. On &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;roll of...&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* ... 1&lt;/ins&gt;-2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the target is struck by the yellow light and has &lt;/ins&gt;his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;movement speed halved &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an hour.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* ... 3-4 the target is struck by &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;blue light that &lt;/ins&gt;turns &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pain to pleasure&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;doubling all wound penalties for an hour.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* ... 5&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6 &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;target is struck by red light that causes even Exalted to bleed one health lethal health level every 2 turns until staunched with &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Medicine roll.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;... &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7-8 the target is struck by green light that clouds the sight and made blind &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an &lt;/ins&gt;hour&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* ... 9-10 the target is struck by Violet light that kills&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;turning strike&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;damage from Lethal &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Aggravated&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mela's Resplendent Wings&lt;/del&gt;'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rule the Illuminated Orchestra&lt;/ins&gt;'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Cost:''' 20 motes&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Cost:''' 20 motes&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Truly&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sorcery &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;capable &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;great feats &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;transmutation. It can bring many changes&lt;/del&gt;... and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with this spell&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sorceror can grow wings in himself &lt;/del&gt;or others, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;blossoming from her back in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hurtful proccess that deals &lt;/del&gt;one &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;health level of lethal damage &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the recipient&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Then great white&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feathered wings blossom&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;allowing one thus blessed to fly &lt;/del&gt;with a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;speed &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;her normal movement speed&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ascending at half &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rate, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;descending at twice &lt;/del&gt;that. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This &lt;/del&gt;Spell &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lasts &lt;/del&gt;until the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sun next crosses &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;horizon before fading&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;blessed one can feel it fading, losing feathers &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wind for minutes before it does&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;allowing her ample time to land safely&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Light and Sound&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shock and awe! The nature of Essence in the world &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brought to bear to shake with awe and wonder all those who watch the Sorcerer! Calling upon the illuminated orchestra the Sorcerer recites the ten whispers of one &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the 111 popular rhymes that describes their existence and starts their concerto, conducting with mastery of Essence that which all the uninitiated imagine when the might &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sorcerers come to mind&lt;/ins&gt;... &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''light!''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For one hour after the Orchestra is summonned brilliant lights and distant rumbles surround the Sorcerer in vague ever-shifting shapes reminiscent of divinities which may be shaped by the Sorcerer into anything and everything! Forming as many different shapes and sounds as she can imagine, shifting shadows &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even guiding ephemeral sources of light&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sound and heat such as candlelights and smoke. This increases &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dice pool of any Presence &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Performance roll made by the Sorcerer by his Essence+Craft scores. Light, sound and shadow may be direct to hinder &lt;/ins&gt;others &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with but a Manipulation+Performance roll&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;incurring a visual penalty to any single character equal to the Sorcerer's Permanent Essence for a turn. The Sorcerer may roll Essence+Craft as &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dice pool to create masterpieces with light or shadows which will vanish as the spell comes to its end.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Those of ''Gallant'' Nature receive &lt;/ins&gt;one &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;automatic success &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all rolls enhanced by this Spell&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;---&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''Wrath of Twisted Skies'''&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''Cost:''' 25 motes&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gathering a piece of the sky from the air around him the Sorcerer holds it between his hands&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;compressing it further and further with such pressure that could only come from having the weight of the world upon it until the air between his hands darken &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pressure, &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sphere &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crackling black essence of broken air&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;radiating pressure crushing! The Sorcerer directs no farther than 200 yards away where it explodes in a surge of pressure &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leaves shadowed ripples in air and ground &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;affects all those within an spherial area 60 yards around as the moment &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Primordials decided Man Should Not Fly! &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Sorcerer rolls Manipulation+Occult with a dice bonus equal to his Conviction. For each success over the Strength + Athletics of all creatures within this area they suffer from a -1 mobility penalty and +1 fatigue penalty, in addition to any already incurred from armor or other burdens&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Should their Mobility Penalty raise above their Strength + Athletics due to the effects of this &lt;/ins&gt;Spell &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they are brought to the ground and must fight prone &lt;/ins&gt;until the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Spell's effects have passed. Any flying beings within this area subject to this are brought down heavily to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ground&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;suffering falling damage. Should the target's Fatigue Value raise above their Stamina + Endurance due to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;effects of this Spell they take a number of dice of unsoakable bashing damage equal &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;difference each turn this spell continues. The spell always lasts seven turns, no more&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no less&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GoldenCat</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38858&amp;oldid=prev</id>
		<title>GoldenCat: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Sorcery/GoldenCatEmerald&amp;diff=38858&amp;oldid=prev"/>
				<updated>2007-10-07T03:50:33Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:50, 7 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(5 intermediate revisions by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Emerald Circle =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Emerald Circle =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Awaken the Marionette&lt;/del&gt;'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Brilliance of Eldritch Words&lt;/ins&gt;'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Cost:''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20 &lt;/del&gt;motes&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Cost:''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10 &lt;/ins&gt;motes&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Recipients &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feelings and dreams, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sorcerer can drawn out the impressions left upon mere dolls and&amp;#160; turn it into &lt;/del&gt;truth &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/del&gt;they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rise&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;instilled with life by the echoes of craftsmanship &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hope left upon them &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be everything creators &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;owners had ever seen in its form! To cast this spell the Sorcerer must have a droplet of blood or strand &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hair from its owner or craftsman and cradle &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;doll&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;whispering nursery rhymes &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dreams unfulfilled until its spirit breaks free from bondage &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;into the realm of awareness!&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sorcerors are above common people. Their mastery &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;essence gives them an edge even on their fellow Exalted... for they know &lt;/ins&gt;the truth&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: that everything is Essence. But sometimes, &lt;/ins&gt;they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;need to impress those who understand less&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there is no better way to do so than &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;use their mastery &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;show what they wish to see - light. A very simple trick, Brilliance &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Eldritch Words allow &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sorceror to command essence lights, forming shapes, explosions&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;playing with shadows, guiding ephemeral things like candlelights &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;smoke - slow, not enough to blind(but a dice action &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a Perception+Lore roll[with a difficulty equal to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;victim&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Perception] can give a single enemy a -2 penalty &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all his actions for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sorcerer&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s essence in turns)&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;too translucid to ever be true illusions &lt;/ins&gt;- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;those &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;extend no more than 20 yards away from the sorceror, and &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;never greater than a large table&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Exalt may impress texture &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feel to them, such as cotton or the feel of gemstones. One may even feel a slight taste&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; This lasts for only &lt;/ins&gt;one &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hour, and adds the caster's Essence in dice to most Performance &lt;/ins&gt;rolls &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;some Presence rolls&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Awaken &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Marionette may be cast upon anything from mere children&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dolls &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;decorative armor, instilling on them capabilities above and beyond those ever imagined before! &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''Warlike Dolls'' have &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;statistics of ''Elite Troops'' ('''Exalted''&lt;/del&gt;', &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;page 278) &lt;/del&gt;- those &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dolls &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;consummate fighting machines with humanlike attributes despite their diminutive size&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Their fighting ability is set at 5 - with 3 specialties on whatever companion piece it holds on its hand (&lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;split between different weapons if it carries more than one&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) Those dolls receive &lt;/del&gt;one &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;automatic success on all &lt;/del&gt;rolls &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;related &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fighting and come armed with Exceptional Weapons&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Comforting Dolls&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;' have the statistics of a ''Merchant Prince'' ('''Exalted''' page 279) - those dolls have the sweetest voices and movements. Their Socialize OR Performance score is set at 5 and 3 specialties in related comforting activities. Those dolls receive one automatic success on all social rolls. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mela&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Resplendent Wings&lt;/ins&gt;'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Other dolls follow this mold: Beautiful ones having more appearance and those made of sturdier materials more strength. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Marionettes have varied and colorful personalities - based on the materials used in their construction and their making and use in the hands of their creators and owners - but will always follow the caster faithful to his words and orders. As Automatons the dolls are immune to disease and poison and can only be healed of wounds via repair. Dolls make Virtue rolls normally, but all have one kind of Virtue they cannot fail on: Warlike dolls cannot fail Valor, Comforting dolls cannot fail Compassion, and so on. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Marionettes are often Extras - but that depends entirely on the importance of individual dolls to the narrative.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;----&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Flight of Sunset Birds'''&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Cost:''' 15 motes&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Crushing a feather on the palm of her hand the Sorcerer begins the Flight of Sunset Birds incantation, picturing freedom for body, heart and soul and giving it a physical expression the Sorcerer sprouts an immense pair of wings from her back in a moment of liberation, filling the air with a rain of feathers! All opponents of the Sorcerer act as if blind in the turn this Spell is cast and the Sorcerer herself takes one lethal health level of damage from the violent blossom of wings from her back! &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Those great feathered wings may be of any coloration possible or impossible, Raven-Black or Dove-White or any other color in between in accordance to the nature of the Sorcerer. They allow the Sorcerer to fly at her normal movement speed, ascend at half and descending at twice that rate. The wings fade at the next sunset, losing feathers to the wind in a similar display to their bloom, leaving enough time for the Sorcerer to land before the last of its feathers falls.&amp;#160; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;----&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Prismatic Shards'''&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Cost:''' 15 motes&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Drawing the Essence from the air about him the Exalted causes it to almost crystalize before striking it with an outstretched hand at the end of the incantation, sorcerous lights coursing through it and striking through the broken crystallized air in jagged shards of all colors to strike those that displease the Sorcerer! The caster chooses a target for the shards within 100 yards to be struck immediatly by this spell as they travel fast as light. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The caster rolls Perception+Occult with an Accuracy bonus equal to the caster's Performance as the attack roll against his target which is unparriable and cannot be dodged without magic. It deals base damage of 9L plus successes, but upon striking the target only one color will shine brighter than all others! The caster must roll a die upon striking the target. On a roll of...&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* ... 1-2 the target is struck by the yellow light and has his movement speed halved for an hour.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* ... 3-4 the target is struck by the blue light that turns pain to pleasure, doubling all wound penalties for an hour.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* ... 5-6 the target is struck by red light that causes even Exalted to bleed one health lethal health level per turn until staunched.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* ... 7-8 the target is struck by green light that clouds the sight and made blind for an hour.&amp;#160; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* ... 9-10 the target is struck by Violet light that kills, turning strike&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage from Lethal to Aggravated.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;----&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Rule the Illuminated Orchestra&lt;/del&gt;'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Cost:''' 20 motes&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Cost:''' 20 motes&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Light and Sound&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shock and awe! The nature of Essence in the world &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brought to bear to shake with awe and wonder all those who watch the Sorcerer! Calling upon the illuminated orchestra the Sorcerer recites the ten whispers &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the 111 popular rhymes that describes their existence and starts their concerto, conducting with mastery of Essence that which all the uninitiated imagine when the might of Sorcerers come to mind&lt;/del&gt;... &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''light!''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Truly&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sorcery &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;capable &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;great feats &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;transmutation&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It can bring many changes&lt;/ins&gt;... and with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this &lt;/ins&gt;spell, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sorceror can grow wings &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;himself or others&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;blossoming &lt;/ins&gt;from her &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;back &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a hurtful proccess that deals one health level &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lethal damage &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;recipient&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Then great white&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feathered wings blossom&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;allowing one thus blessed &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fly with &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;speed &lt;/ins&gt;of her &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;normal movement speed, ascending &lt;/ins&gt;at &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;half that &lt;/ins&gt;rate, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;descending at twice that&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This Spell lasts until &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sun next crosses &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;horizon before fading&lt;/ins&gt;, and the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;blessed one can feel &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fading&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;losing feathers &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wind for minutes before it does&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;allowing her ample time &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;land safely&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For one hour after the Orchestra is summonned brilliant lights and distant rumbles surround the Sorcerer in vague ever-shifting shapes reminiscent of divinities which may be shaped by the Sorcerer into anything and everything! Forming as many different shapes and sounds as she can imagine, shifting shadows and even guiding ephemeral sources of light, sound and heat such as candlelights and smoke. This increases the dice pool of any Presence or Performance roll made by the Sorcerer by his Essence+Craft scores&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Light, sound &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shadow may be direct to hinder others &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but a Manipulation+Performance roll, incurring a visual penalty to any single character equal to the Sorcerer's Permanent Essence for a turn. The Sorcerer may roll Essence+Craft as a dice pool to create masterpieces with light or shadows which will vanish as the &lt;/del&gt;spell &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;comes to its end.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Those of ''Gallant'' Nature receive one automatic success to all rolls enhanced by this Spell.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;----&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Thousand-Spring Regalia'''&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Cost:''' 16 motes&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Whispering the words Nefloridia&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Goddess of Flowers uses to provoke &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bloom of each flower &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Spring the Sorcerer produces an unnatural bloom about herself. She must stand upon fertile ground as she enacts this Spell and place her hands upon the ground, whispering the words and feeling it bloom with exactly one-hundred and eleven different kinds of flowers. As she steps away and until the sun next crosses the horizon she blooms with perfect grace&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;each step making petals fall &lt;/del&gt;from her&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, each movement making flowers bloom &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the air, each step creating flowers on the ground. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Essence &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Flowers suffusing the Sorcerer makes her as beautiful as she is illuminated, irresistible and perfect as Heaven's floral arrangements, increasing both her Appearance and Charisma by an ammount equal &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;her Essence score and making it so she can always be noticed by all the people in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;room whenever she so wishes&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;She can create veritable kaleidoscopes of flowers in the air &lt;/del&gt;- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and a single dice action can be used to do so per turn&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;giving her +2 &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Difficulty to be hit for 2 turns or holding &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character's attention and giving him +2 Difficulty to his actions this turn if he fails a Willpower roll against the Sorcerer's Performance score. And she can make flowers - &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any species she has ever seen with &lt;/del&gt;her &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;own eyes - grow from any fertile ground she touches &lt;/del&gt;at &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;rate &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of three per turn: those work like real flowers in all respects.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The floral spetacle about the character makes Stealth all but impossible, however&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;makes sure ''no one'' can miss the character's presence&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;----&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Wrath of Twisted Skies'''&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Cost:''' 25 motes&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gathering a piece of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sky from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;air around him the Sorcerer holds it between his hands&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;compressing it further &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;further with such pressure that could only come from having &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weight of the world upon it until the air between his hands darken with pressure, a sphere of crackling black essence of broken air, radiating pressure crushing! The Sorcerer directs no farther than 200 yards away where &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;explodes in a surge of pressure that leaves shadowed ripples in air and ground and affects all those within an spherial area 60 yards around as the moment that Primordials decided Man Should Not Fly! &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Sorcerer rolls Manipulation+Occult with a dice bonus equal to his Conviction. For each success over the Strength + Athletics of all creatures within this area they suffer from a -1 mobility penalty and +1 fatigue penalty&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in addition to any already incurred from armor or other burdens. Should their Mobility Penalty raise above their Strength + Athletics due &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;effects of this Spell they are brought to the ground and must fight prone until the Spell's effects have passed. Any flying beings within this area subject to this are brought down heavily to the ground&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;suffering falling damage. Should the target's Fatigue Value raise above their Stamina + Endurance due &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the effects of this Spell they take a number of levels of unsoakable bashing damage equal to the difference each turn this spell continues. The spell always lasts seven turns, no more, no less&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GoldenCat</name></author>	</entry>

	</feed>