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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=SolarWar%2FEnchantress</id>
		<title>SolarWar/Enchantress - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=SolarWar%2FEnchantress"/>
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		<updated>2026-04-10T09:14:47Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=SolarWar/Enchantress&amp;diff=83967&amp;oldid=prev</id>
		<title>94.171.115.81 at 01:24, 3 December 2010</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=SolarWar/Enchantress&amp;diff=83967&amp;oldid=prev"/>
				<updated>2010-12-03T01:24:03Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:24, 3 December 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weapons Know Their Master &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weapons Know Their Master &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cost: 3m per attack; Mins: War 5, Essence 3; Type: Simple &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cost: 3m per attack; Mins: War 5, Essence 3; Type: Simple &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keywords: Mirror (Unholy Dance of Destruction) &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keywords: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Combo-OK, &lt;/ins&gt;Mirror (Unholy Dance of Destruction) &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Duration: Instant &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Duration: Instant &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Prerequisite Charms: Dawn King’s Strife &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Prerequisite Charms: Dawn King’s Strife &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character makes an offensive flurry of up to (War) actions; each attack contained within must be made using a different ability or weapon to the others as the Solar demonstrates their phenomenal prowess in all forms of combat.&amp;#160; For an ability to qualify for this, the Solar needs some means of causing physical harm with it.&amp;#160; After the last attack in the flurry has been made all mortals with a direct line of sight must make a Valour roll with a difficulty equal to the number of attacks they just witnessed. Failure prompts immediate tactical withdraw. &amp;lt;br&amp;gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character makes an offensive flurry of up to (War) actions; each attack contained within must be made using a different ability or weapon to the others as the Solar demonstrates their phenomenal prowess in all forms of combat.&amp;#160; For an ability to qualify for this, the Solar needs some means of causing physical harm with it.&amp;#160; After the last attack in the flurry has been made all mortals with a direct line of sight must make a Valour roll with a difficulty equal to the number of attacks they just witnessed. Failure prompts immediate tactical withdraw. &amp;lt;br&amp;gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;New Abyssal Charm: Unholy Dance of Destruction (Prerequisite: Ash Child’s Requiem). This Charm is identical to its Solar counterpart. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;New Abyssal Charm: Unholy Dance of Destruction (Prerequisite: Ash Child’s Requiem). This Charm is identical to its Solar counterpart. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>94.171.115.81</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=SolarWar/Enchantress&amp;diff=83965&amp;oldid=prev</id>
		<title>94.171.115.81: Created page with 'Weapons Know Their Master &lt;br&gt; Cost: 3m per attack; Mins: War 5, Essence 3; Type: Simple &lt;br&gt; Keywords: Mirror (Unholy Dance of Destruction) &lt;br&gt; Duration: Instant &lt;br&gt; Prerequis…'</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=SolarWar/Enchantress&amp;diff=83965&amp;oldid=prev"/>
				<updated>2010-12-03T01:20:19Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#039;Weapons Know Their Master &amp;lt;br&amp;gt; Cost: 3m per attack; Mins: War 5, Essence 3; Type: Simple &amp;lt;br&amp;gt; Keywords: Mirror (Unholy Dance of Destruction) &amp;lt;br&amp;gt; Duration: Instant &amp;lt;br&amp;gt; Prerequis…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Weapons Know Their Master &amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 3m per attack; Mins: War 5, Essence 3; Type: Simple &amp;lt;br&amp;gt;&lt;br /&gt;
Keywords: Mirror (Unholy Dance of Destruction) &amp;lt;br&amp;gt;&lt;br /&gt;
Duration: Instant &amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite Charms: Dawn King’s Strife &lt;br /&gt;
The character makes an offensive flurry of up to (War) actions; each attack contained within must be made using a different ability or weapon to the others as the Solar demonstrates their phenomenal prowess in all forms of combat.  For an ability to qualify for this, the Solar needs some means of causing physical harm with it.  After the last attack in the flurry has been made all mortals with a direct line of sight must make a Valour roll with a difficulty equal to the number of attacks they just witnessed. Failure prompts immediate tactical withdraw. &amp;lt;br&amp;gt;  &lt;br /&gt;
New Abyssal Charm: Unholy Dance of Destruction (Prerequisite: Ash Child’s Requiem). This Charm is identical to its Solar counterpart. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>94.171.115.81</name></author>	</entry>

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