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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=SolarArchery%2FMadwand</id>
		<title>SolarArchery/Madwand - Revision history</title>
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		<updated>2026-04-10T10:20:46Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=SolarArchery/Madwand&amp;diff=81023&amp;oldid=prev</id>
		<title>Wordman: Script: fix links messed up in conversion</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=SolarArchery/Madwand&amp;diff=81023&amp;oldid=prev"/>
				<updated>2010-06-09T02:10:43Z</updated>
		
		<summary type="html">&lt;p&gt;Script: fix links messed up in conversion&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:10, 9 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Swift Flight of Shattered Arrows&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/I&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Swift Flight of Shattered Arrows&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; 2 motes/extra arrow&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; 2 motes/extra arrow&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; Supplemental&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; Supplemental&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; 2&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; Wise Arrow&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; Wise Arrow&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character fires an arrow which shatters lengthwise mid-flight into several duplicates of the original. Use one attack roll for all the arrows, but apply the damage from each of them separately. The character cannot create more duplicate arrows than his Essence score. All the arrows must attack separate targets. The arrows fade back into splintered, broken shafts after inflicting their damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character fires an arrow which shatters lengthwise mid-flight into several duplicates of the original. Use one attack roll for all the arrows, but apply the damage from each of them separately. The character cannot create more duplicate arrows than his Essence score. All the arrows must attack separate targets. The arrows fade back into splintered, broken shafts after inflicting their damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(Inspired by Trance of Unhesitating Speed and Rain of Feathered Death)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(Inspired by Trance of Unhesitating Speed and Rain of Feathered Death)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Death of One Thousand Splinters&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/I&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Death of One Thousand Splinters&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; 5 motes&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; 5 motes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; Supplemental&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; Supplemental&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; Swift Flight of Shattered Arrows&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; Swift Flight of Shattered Arrows&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character fires an arrow which immediately shatters into multiple essence-duplicates of the original. These arrows in turn continue a cycle of shattering and reforming into new arrows. This process continues multiple times as the arrows speed their way towards the target, until an entire swarm of arrows saturates the area of the target with countless attacks. The Exalt doubles his Archery successes for a single attack. In addition, the swarm of arrows is very difficult to dodge or parry; reduce any successes on a dodge or parry roll by half. The attack can damage only a single individual, or it may be used for utility purposes, such as clearing vegetation from an area or to ruin a ship's rigging. The arrows fade back into mere splinters after inflicting their damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character fires an arrow which immediately shatters into multiple essence-duplicates of the original. These arrows in turn continue a cycle of shattering and reforming into new arrows. This process continues multiple times as the arrows speed their way towards the target, until an entire swarm of arrows saturates the area of the target with countless attacks. The Exalt doubles his Archery successes for a single attack. In addition, the swarm of arrows is very difficult to dodge or parry; reduce any successes on a dodge or parry roll by half. The attack can damage only a single individual, or it may be used for utility purposes, such as clearing vegetation from an area or to ruin a ship's rigging. The arrows fade back into mere splinters after inflicting their damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(Inspired by Cascade of Cutting Terror, with a different mechanic but similar result)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(Inspired by Cascade of Cutting Terror, with a different mechanic but similar result)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;A Thousand Bowstrings Sing as One&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/I&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;A Thousand Bowstrings Sing as One&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; 5 motes + 3 motes/doubling, 1 Willpower&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; 5 motes + 3 motes/doubling, 1 Willpower&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; Simple&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; Simple&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; 5&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; Swift Flight of Shattered Arrows&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; Swift Flight of Shattered Arrows&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With this Charm, the power and potential of an army of archers becomes invested within the Exalt. The Solar knocks a single arrow to his bowstring, and invoking this charm, fires the arrow at up to 10 different targets per point of permanent Essence. The number of targets may be doubled for each additional investment of 3 motes. The exalt makes a single attack roll, which is defended against separately by each target. Upon leaving the bow, the arrow fired explodes into scores or even hundreds of splinters, each of which becomes an essence-duplicate of the whole arrow. These duplicates fade back into splinters after inflicting their damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With this Charm, the power and potential of an army of archers becomes invested within the Exalt. The Solar knocks a single arrow to his bowstring, and invoking this charm, fires the arrow at up to 10 different targets per point of permanent Essence. The number of targets may be doubled for each additional investment of 3 motes. The exalt makes a single attack roll, which is defended against separately by each target. Upon leaving the bow, the arrow fired explodes into scores or even hundreds of splinters, each of which becomes an essence-duplicate of the whole arrow. These duplicates fade back into splinters after inflicting their damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(It's an alternative to Arrow-Storm Technique, with higher prerequisites and potentially much higher essence costs. It is more flexible and reliable, however.)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(It's an alternative to Arrow-Storm Technique, with higher prerequisites and potentially much higher essence costs. It is more flexible and reliable, however.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;As the Tempest, So My Arrows&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/I&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;As the Tempest, So My Arrows&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; 12 motes, 1 Willpower&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; 12 motes, 1 Willpower&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; Simple&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; Simple&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; 5&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; 4&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; 4&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; A Thousand Bowstrings Sing as One&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;&amp;#160; A Thousand Bowstrings Sing as One&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;No knowledge can make a general more terrified than knowing his army is soon to face a powerful Solar archer in battle. The power of a thousand battalions of archers becomes one with the Exalt using this charm. The archer fires a single arrow into the air, where it explodes into splinters in a bright display of multicolored essense. Each splinter reforms into a new arrow, and explodes into splinters once again. This process may be repeated several times, until the sky grows black under a storm of arrows. Still, though the Sun may be blotted out, the battlefield is well-lit under the incredible display of exploding Solar essence.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;No knowledge can make a general more terrified than knowing his army is soon to face a powerful Solar archer in battle. The power of a thousand battalions of archers becomes one with the Exalt using this charm. The archer fires a single arrow into the air, where it explodes into splinters in a bright display of multicolored essense. Each splinter reforms into a new arrow, and explodes into splinters once again. This process may be repeated several times, until the sky grows black under a storm of arrows. Still, though the Sun may be blotted out, the battlefield is well-lit under the incredible display of exploding Solar essence.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot; &gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the second charm (1000 Bowstrings singing as one) seems Archery-esque (and again, Ess 4, but lately I've been on an Essence 4 kick, so that's probably just me), I'm really concerned about the first charm (Death of 1000 Splinters). To me, it's far too much of a yoink from Thrown. Thrown needs a nice ultra second-tier charm like that, that's cheap and awesome, because, well, it's thrown, and most of the other charms in the tree aren't that great. It's thematically interesting, and highly disparate from archery, which is all about making either one awesome shot, or hitting tons of people, but [[CoCT]] sits right in the middle, launching copies upon copies at a single enemy in a flurry-attack. While I've got no problems with more archery charms (even ones that do fun things), I'd root for a total re-write and|or re-conceptualization of Death of 1000 splinters. That, or you can make up about 5 new thrown charms that are all cool, and help keep thrown thematically separate from Archery. I'd lean towards the second, because thrown always needs more love, and because your charms are usually pretty solid. &amp;lt;br&amp;gt; -- [[GregLink]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the second charm (1000 Bowstrings singing as one) seems Archery-esque (and again, Ess 4, but lately I've been on an Essence 4 kick, so that's probably just me), I'm really concerned about the first charm (Death of 1000 Splinters). To me, it's far too much of a yoink from Thrown. Thrown needs a nice ultra second-tier charm like that, that's cheap and awesome, because, well, it's thrown, and most of the other charms in the tree aren't that great. It's thematically interesting, and highly disparate from archery, which is all about making either one awesome shot, or hitting tons of people, but [[CoCT]] sits right in the middle, launching copies upon copies at a single enemy in a flurry-attack. While I've got no problems with more archery charms (even ones that do fun things), I'd root for a total re-write and|or re-conceptualization of Death of 1000 splinters. That, or you can make up about 5 new thrown charms that are all cool, and help keep thrown thematically separate from Archery. I'd lean towards the second, because thrown always needs more love, and because your charms are usually pretty solid. &amp;lt;br&amp;gt; -- [[GregLink]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'm glad you like A Thousand Bowstrings Sing as One. As for Death of One Thousand Splinters, I don't have much of a problem giving Archery -- or even Melee or Brawl for that matter -- this kind of Charm, as long as it is appropriately costed and the prerequisites are sufficient. [[IsawaBrian]] has done something similar with his charm [[SolarArchery/IsawaBrian | Sky-Burning Strikes]] -- here, I felt the Charm was appropriate to the theme I was creating of arrows that explode into multiple duplicates. In response to your critisism though, I am making the Charm have an additional prerequisite, the new Charm Swift Flight of Shattered Arrows. I have also removed the ability of Death of One Thousand Splinters to create an arrow from nothing, as it wasn't quite in-theme. Because of this, [[CoCT]] is now a strictly superior Charm. Thoughts? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'm glad you like A Thousand Bowstrings Sing as One. As for Death of One Thousand Splinters, I don't have much of a problem giving Archery -- or even Melee or Brawl for that matter -- this kind of Charm, as long as it is appropriately costed and the prerequisites are sufficient. [[IsawaBrian]] has done something similar with his charm [[SolarArchery/IsawaBrian|Sky-Burning Strikes]] -- here, I felt the Charm was appropriate to the theme I was creating of arrows that explode into multiple duplicates. In response to your critisism though, I am making the Charm have an additional prerequisite, the new Charm Swift Flight of Shattered Arrows. I have also removed the ability of Death of One Thousand Splinters to create an arrow from nothing, as it wasn't quite in-theme. Because of this, [[CoCT]] is now a strictly superior Charm. Thoughts? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I've moved the great discussion on the anti-parryable mechanic to [[Madwand/Anti-parryable]]. The charm ideas within are facinating, although not what I am looking for right now -- perhaps later on. I have changed the mechanic of Death of One Thousand Splinters, it works differently to [[CoCT]] but has similar consequences for it's unfortunate target. [[CoCT]] is still a superior charm, I believe, because it has a flatter bell curve for damage successes and because it is immune to Seven Shadow Evasion, [[ItF]], and other similar dodge charms, whereas this Charm is not. Comments? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I've moved the great discussion on the anti-parryable mechanic to [[Madwand/Anti-parryable]]. The charm ideas within are facinating, although not what I am looking for right now -- perhaps later on. I have changed the mechanic of Death of One Thousand Splinters, it works differently to [[CoCT]] but has similar consequences for it's unfortunate target. [[CoCT]] is still a superior charm, I believe, because it has a flatter bell curve for damage successes and because it is immune to Seven Shadow Evasion, [[ItF]], and other similar dodge charms, whereas this Charm is not. Comments? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wordman</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=SolarArchery/Madwand&amp;diff=73163&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=SolarArchery/Madwand&amp;diff=73163&amp;oldid=prev"/>
				<updated>2010-04-06T01:17:57Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:17, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Swift Flight of Shattered Arrows&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Swift Flight of Shattered Arrows&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/I&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; 2 motes/extra arrow&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; 2 motes/extra arrow&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; Supplemental&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; Supplemental&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; 2&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; Wise Arrow&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; Wise Arrow&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character fires an arrow which shatters lengthwise mid-flight into several duplicates of the original. Use one attack roll for all the arrows, but apply the damage from each of them separately. The character cannot create more duplicate arrows than his Essence score. All the arrows must attack separate targets. The arrows fade back into splintered, broken shafts after inflicting their damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character fires an arrow which shatters lengthwise mid-flight into several duplicates of the original. Use one attack roll for all the arrows, but apply the damage from each of them separately. The character cannot create more duplicate arrows than his Essence score. All the arrows must attack separate targets. The arrows fade back into splintered, broken shafts after inflicting their damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(Inspired by Trance of Unhesitating Speed and Rain of Feathered Death)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(Inspired by Trance of Unhesitating Speed and Rain of Feathered Death)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Death of One Thousand Splinters&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Death of One Thousand Splinters&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/I&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; 5 motes&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; 5 motes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; Supplemental&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; Supplemental&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; Swift Flight of Shattered Arrows&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; Swift Flight of Shattered Arrows&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character fires an arrow which immediately shatters into multiple essence-duplicates of the original. These arrows in turn continue a cycle of shattering and reforming into new arrows. This process continues multiple times as the arrows speed their way towards the target, until an entire swarm of arrows saturates the area of the target with countless attacks. The Exalt doubles his Archery successes for a single attack. In addition, the swarm of arrows is very difficult to dodge or parry; reduce any successes on a dodge or parry roll by half. The attack can damage only a single individual, or it may be used for utility purposes, such as clearing vegetation from an area or to ruin a ship's rigging. The arrows fade back into mere splinters after inflicting their damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The character fires an arrow which immediately shatters into multiple essence-duplicates of the original. These arrows in turn continue a cycle of shattering and reforming into new arrows. This process continues multiple times as the arrows speed their way towards the target, until an entire swarm of arrows saturates the area of the target with countless attacks. The Exalt doubles his Archery successes for a single attack. In addition, the swarm of arrows is very difficult to dodge or parry; reduce any successes on a dodge or parry roll by half. The attack can damage only a single individual, or it may be used for utility purposes, such as clearing vegetation from an area or to ruin a ship's rigging. The arrows fade back into mere splinters after inflicting their damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(Inspired by Cascade of Cutting Terror, with a different mechanic but similar result)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(Inspired by Cascade of Cutting Terror, with a different mechanic but similar result)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;A Thousand Bowstrings Sing as One&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;A Thousand Bowstrings Sing as One&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/I&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; 5 motes + 3 motes/doubling, 1 Willpower&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; 5 motes + 3 motes/doubling, 1 Willpower&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; Simple&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; Simple&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; 5&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; Swift Flight of Shattered Arrows&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; Swift Flight of Shattered Arrows&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With this Charm, the power and potential of an army of archers becomes invested within the Exalt. The Solar knocks a single arrow to his bowstring, and invoking this charm, fires the arrow at up to 10 different targets per point of permanent Essence. The number of targets may be doubled for each additional investment of 3 motes. The exalt makes a single attack roll, which is defended against separately by each target. Upon leaving the bow, the arrow fired explodes into scores or even hundreds of splinters, each of which becomes an essence-duplicate of the whole arrow. These duplicates fade back into splinters after inflicting their damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With this Charm, the power and potential of an army of archers becomes invested within the Exalt. The Solar knocks a single arrow to his bowstring, and invoking this charm, fires the arrow at up to 10 different targets per point of permanent Essence. The number of targets may be doubled for each additional investment of 3 motes. The exalt makes a single attack roll, which is defended against separately by each target. Upon leaving the bow, the arrow fired explodes into scores or even hundreds of splinters, each of which becomes an essence-duplicate of the whole arrow. These duplicates fade back into splinters after inflicting their damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(It's an alternative to Arrow-Storm Technique, with higher prerequisites and potentially much higher essence costs. It is more flexible and reliable, however.)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(It's an alternative to Arrow-Storm Technique, with higher prerequisites and potentially much higher essence costs. It is more flexible and reliable, however.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;As the Tempest, So My Arrows&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;As the Tempest, So My Arrows&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/I&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; 12 motes, 1 Willpower&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Cost:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; 12 motes, 1 Willpower&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Duration:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; Simple&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Type:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; Simple&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; 5&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Archery:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; 4&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Minimum Essence:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; 4&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/B&amp;gt;&amp;#160; A Thousand Bowstrings Sing as One&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;B&amp;gt;Prerequisite Charms:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarArchery/Madwand&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; A Thousand Bowstrings Sing as One&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;No knowledge can make a general more terrified than knowing his army is soon to face a powerful Solar archer in battle. The power of a thousand battalions of archers becomes one with the Exalt using this charm. The archer fires a single arrow into the air, where it explodes into splinters in a bright display of multicolored essense. Each splinter reforms into a new arrow, and explodes into splinters once again. This process may be repeated several times, until the sky grows black under a storm of arrows. Still, though the Sun may be blotted out, the battlefield is well-lit under the incredible display of exploding Solar essence.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;No knowledge can make a general more terrified than knowing his army is soon to face a powerful Solar archer in battle. The power of a thousand battalions of archers becomes one with the Exalt using this charm. The archer fires a single arrow into the air, where it explodes into splinters in a bright display of multicolored essense. Each splinter reforms into a new arrow, and explodes into splinters once again. This process may be repeated several times, until the sky grows black under a storm of arrows. Still, though the Sun may be blotted out, the battlefield is well-lit under the incredible display of exploding Solar essence.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=SolarArchery/Madwand&amp;diff=55923&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=SolarArchery/Madwand&amp;diff=55923&amp;oldid=prev"/>
				<updated>2010-04-05T08:08:16Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:08, 5 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(2 intermediate revisions by 2 users not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot; &gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I'd like an alternative to the Arrow Storm Technique path, these are some ideas. Comments?-[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I'd like an alternative to the Arrow Storm Technique path, these are some ideas. Comments?-[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the second charm (1000 Bowstrings singing as one) seems Archery-esque (and again, Ess 4, but lately I've been on an Essence 4 kick, so that's probably just me), I'm really concerned about the first charm (Death of 1000 Splinters). To me, it's far too much of a yoink from Thrown. Thrown needs a nice ultra second-tier charm like that, that's cheap and awesome, because, well, it's thrown, and most of the other charms in the tree aren't that great. It's thematically interesting, and highly disparate from archery, which is all about making either one awesome shot, or hitting tons of people, but CoCT sits right in the middle, launching copies upon copies at a single enemy in a flurry-attack. While I've got no problems with more archery charms (even ones that do fun things), I'd root for a total re-write and|or re-conceptualization of Death of 1000 splinters. That, or you can make up about 5 new thrown charms that are all cool, and help keep thrown thematically separate from Archery. I'd lean towards the second, because thrown always needs more love, and because your charms are usually pretty solid. &amp;lt;br&amp;gt; -- GregLink&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the second charm (1000 Bowstrings singing as one) seems Archery-esque (and again, Ess 4, but lately I've been on an Essence 4 kick, so that's probably just me), I'm really concerned about the first charm (Death of 1000 Splinters). To me, it's far too much of a yoink from Thrown. Thrown needs a nice ultra second-tier charm like that, that's cheap and awesome, because, well, it's thrown, and most of the other charms in the tree aren't that great. It's thematically interesting, and highly disparate from archery, which is all about making either one awesome shot, or hitting tons of people, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;CoCT&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;sits right in the middle, launching copies upon copies at a single enemy in a flurry-attack. While I've got no problems with more archery charms (even ones that do fun things), I'd root for a total re-write and|or re-conceptualization of Death of 1000 splinters. That, or you can make up about 5 new thrown charms that are all cool, and help keep thrown thematically separate from Archery. I'd lean towards the second, because thrown always needs more love, and because your charms are usually pretty solid. &amp;lt;br&amp;gt; -- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;GregLink&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'm glad you like A Thousand Bowstrings Sing as One. As for Death of One Thousand Splinters, I don't have much of a problem giving Archery -- or even Melee or Brawl for that matter -- this kind of Charm, as long as it is appropriately costed and the prerequisites are sufficient. IsawaBrian has done something similar with his charm [[SolarArchery/IsawaBrian | Sky-Burning Strikes]] -- here, I felt the Charm was appropriate to the theme I was creating of arrows that explode into multiple duplicates. In response to your critisism though, I am making the Charm have an additional prerequisite, the new Charm Swift Flight of Shattered Arrows. I have also removed the ability of Death of One Thousand Splinters to create an arrow from nothing, as it wasn't quite in-theme. Because of this, CoCT is now a strictly superior Charm. Thoughts? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'm glad you like A Thousand Bowstrings Sing as One. As for Death of One Thousand Splinters, I don't have much of a problem giving Archery -- or even Melee or Brawl for that matter -- this kind of Charm, as long as it is appropriately costed and the prerequisites are sufficient. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;IsawaBrian&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;has done something similar with his charm [[SolarArchery/IsawaBrian | Sky-Burning Strikes]] -- here, I felt the Charm was appropriate to the theme I was creating of arrows that explode into multiple duplicates. In response to your critisism though, I am making the Charm have an additional prerequisite, the new Charm Swift Flight of Shattered Arrows. I have also removed the ability of Death of One Thousand Splinters to create an arrow from nothing, as it wasn't quite in-theme. Because of this, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;CoCT&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;is now a strictly superior Charm. Thoughts? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I've moved the great discussion on the anti-parryable mechanic to [[Madwand/Anti-parryable]]. The charm ideas within are facinating, although not what I am looking for right now -- perhaps later on. I have changed the mechanic of Death of One Thousand Splinters, it works differently to CoCT but has similar consequences for it's unfortunate target. CoCT is still a superior charm, I believe, because it has a flatter bell curve for damage successes and because it is immune to Seven Shadow Evasion, ItF, and other similar dodge charms, whereas this Charm is not. Comments? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I've moved the great discussion on the anti-parryable mechanic to [[Madwand/Anti-parryable]]. The charm ideas within are facinating, although not what I am looking for right now -- perhaps later on. I have changed the mechanic of Death of One Thousand Splinters, it works differently to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;CoCT&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;but has similar consequences for it's unfortunate target. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;CoCT&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;is still a superior charm, I believe, because it has a flatter bell curve for damage successes and because it is immune to Seven Shadow Evasion, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;ItF&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, and other similar dodge charms, whereas this Charm is not. Comments? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Better now. Cool! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Better now. Cool! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Agreed! (Though, do arrows really cleanse vegetation? They pierce, yes, ruining rigging, and even *gasp* armies, but not vegetation...) -- GregLink&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Agreed! (Though, do arrows really cleanse vegetation? They pierce, yes, ruining rigging, and even *gasp* armies, but not vegetation...) -- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;GregLink&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Actually, if you used frog-crotch arrows, I think enough of them would surely cut back any vegetation right down to the tough gnarly bits. Not with target arrows, sure, but the right tool for the right job! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Actually, if you used frog-crotch arrows, I think enough of them would surely cut back any vegetation right down to the tough gnarly bits. Not with target arrows, sure, but the right tool for the right job! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l77&quot; &gt;Line 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 163,840&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 16,384&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 47&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 163,840&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 16,384&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 47&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 327,680&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 32,768&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 50&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 327,680&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 32,768&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 50&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hence, for the low-low cost of 50 motes + 1WP, and perhaps a combo with a range-enhancer (this is only one shot, mind), at Essence 3, you're hitting 983,040 targets, as long as they're all in range. And again, you could theoretically find a single supplemental charm that gives you mad bonuses. And thus the only real hole that I missed in this charm. With a supplemental range+success enhancer, with maybe some damage, you can kill everyone. Then again, that's what archery is best at, so I won't complain much. Still, in a competition of &amp;quot;who can kill the biggest army&amp;quot;, this charm is &amp;lt;i&amp;gt;right&amp;lt;/i&amp;gt; up there, easily breaking 25 &amp;lt;b&amp;gt;million&amp;lt;/b&amp;gt; targets per shot for 62 motes by Essence 5. Wowza. Can you say &amp;quot;No more fair-folk army kids? I know I can.&amp;quot;&amp;#160; -- GregLink, &amp;lt;i&amp;gt;and THAT folks is why the Solars win. Because honestly, this is totally within power level for them.&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hence, for the low-low cost of 50 motes + 1WP, and perhaps a combo with a range-enhancer (this is only one shot, mind), at Essence 3, you're hitting 983,040 targets, as long as they're all in range. And again, you could theoretically find a single supplemental charm that gives you mad bonuses. And thus the only real hole that I missed in this charm. With a supplemental range+success enhancer, with maybe some damage, you can kill everyone. Then again, that's what archery is best at, so I won't complain much. Still, in a competition of &amp;quot;who can kill the biggest army&amp;quot;, this charm is &amp;lt;i&amp;gt;right&amp;lt;/i&amp;gt; up there, easily breaking 25 &amp;lt;b&amp;gt;million&amp;lt;/b&amp;gt; targets per shot for 62 motes by Essence 5. Wowza. Can you say &amp;quot;No more fair-folk army kids? I know I can.&amp;quot;&amp;#160; -- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;GregLink&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, &amp;lt;i&amp;gt;and THAT folks is why the Solars win. Because honestly, this is totally within power level for them.&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: It would be just like that scene in &amp;lt;i&amp;gt;Hero&amp;lt;/i&amp;gt; only, instead of an Imperial Army, it would be ONE FRIGGING GUY. -- OhJames&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: It would be just like that scene in &amp;lt;i&amp;gt;Hero&amp;lt;/i&amp;gt; only, instead of an Imperial Army, it would be ONE FRIGGING GUY. -- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;OhJames&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ah, yes, the beauty of an exponential curve. How can I possibly top that? Well, I did. What's better than an exponent? A big fat infinity symbol. &amp;quot;As the Tempest, So My Arrows&amp;quot; is the new Charm. I hope it's reasonable, enjoy the fireworks show. I'm currently trying to think of an good mechanic for a scene-long version of &amp;quot;A Thousand Bowstrings Sing as One&amp;quot;. I'll put it up if I ever think of something I like. Comments? - [[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ah, yes, the beauty of an exponential curve. How can I possibly top that? Well, I did. What's better than an exponent? A big fat infinity symbol. &amp;quot;As the Tempest, So My Arrows&amp;quot; is the new Charm. I hope it's reasonable, enjoy the fireworks show. I'm currently trying to think of an good mechanic for a scene-long version of &amp;quot;A Thousand Bowstrings Sing as One&amp;quot;. I'll put it up if I ever think of something I like. Comments? - [[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Oh, that'd be easy. Each arrow you shoot attacks (Essence) targets at once. Add motes, WP, prereqs and requirements until your ST allows it. -- GregLink&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Oh, that'd be easy. Each arrow you shoot attacks (Essence) targets at once. Add motes, WP, prereqs and requirements until your ST allows it. -- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;GregLink&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;::If you want a slightly weaker mechanic for it if your ST puts more prereqs on it than you like, try something like Striking Serpent Speed. Roll your Archery abiilty when activating the charm, and the successes become the number of extra arrows that each arrow fired during the scene will split into. - [[IanPrice]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=SolarArchery/Madwand&amp;diff=39609&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=SolarArchery/Madwand&amp;diff=39609&amp;oldid=prev"/>
				<updated>2010-04-03T09:05:35Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:05, 3 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot; &gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I'd like an alternative to the Arrow Storm Technique path, these are some ideas. Comments?-[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I'd like an alternative to the Arrow Storm Technique path, these are some ideas. Comments?-[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the second charm (1000 Bowstrings singing as one) seems Archery-esque (and again, Ess 4, but lately I've been on an Essence 4 kick, so that's probably just me), I'm really concerned about the first charm (Death of 1000 Splinters). To me, it's far too much of a yoink from Thrown. Thrown needs a nice ultra second-tier charm like that, that's cheap and awesome, because, well, it's thrown, and most of the other charms in the tree aren't that great. It's thematically interesting, and highly disparate from archery, which is all about making either one awesome shot, or hitting tons of people, but CoCT sits right in the middle, launching copies upon copies at a single enemy in a flurry-attack. While I've got no problems with more archery charms (even ones that do fun things), I'd root for a total re-write and|or re-conceptualization of Death of 1000 splinters. That, or you can make up about 5 new thrown charms that are all cool, and help keep thrown thematically separate from Archery. I'd lean towards the second, because thrown always needs more love, and because your charms are usually pretty solid. &amp;lt;br&amp;gt; -- GregLink&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the second charm (1000 Bowstrings singing as one) seems Archery-esque (and again, Ess 4, but lately I've been on an Essence 4 kick, so that's probably just me), I'm really concerned about the first charm (Death of 1000 Splinters). To me, it's far too much of a yoink from Thrown. Thrown needs a nice ultra second-tier charm like that, that's cheap and awesome, because, well, it's thrown, and most of the other charms in the tree aren't that great. It's thematically interesting, and highly disparate from archery, which is all about making either one awesome shot, or hitting tons of people, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;CoCT&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;sits right in the middle, launching copies upon copies at a single enemy in a flurry-attack. While I've got no problems with more archery charms (even ones that do fun things), I'd root for a total re-write and|or re-conceptualization of Death of 1000 splinters. That, or you can make up about 5 new thrown charms that are all cool, and help keep thrown thematically separate from Archery. I'd lean towards the second, because thrown always needs more love, and because your charms are usually pretty solid. &amp;lt;br&amp;gt; -- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;GregLink&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'm glad you like A Thousand Bowstrings Sing as One. As for Death of One Thousand Splinters, I don't have much of a problem giving Archery -- or even Melee or Brawl for that matter -- this kind of Charm, as long as it is appropriately costed and the prerequisites are sufficient. IsawaBrian has done something similar with his charm [[SolarArchery/IsawaBrian | Sky-Burning Strikes]] -- here, I felt the Charm was appropriate to the theme I was creating of arrows that explode into multiple duplicates. In response to your critisism though, I am making the Charm have an additional prerequisite, the new Charm Swift Flight of Shattered Arrows. I have also removed the ability of Death of One Thousand Splinters to create an arrow from nothing, as it wasn't quite in-theme. Because of this, CoCT is now a strictly superior Charm. Thoughts? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'm glad you like A Thousand Bowstrings Sing as One. As for Death of One Thousand Splinters, I don't have much of a problem giving Archery -- or even Melee or Brawl for that matter -- this kind of Charm, as long as it is appropriately costed and the prerequisites are sufficient. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;IsawaBrian&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;has done something similar with his charm [[SolarArchery/IsawaBrian | Sky-Burning Strikes]] -- here, I felt the Charm was appropriate to the theme I was creating of arrows that explode into multiple duplicates. In response to your critisism though, I am making the Charm have an additional prerequisite, the new Charm Swift Flight of Shattered Arrows. I have also removed the ability of Death of One Thousand Splinters to create an arrow from nothing, as it wasn't quite in-theme. Because of this, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;CoCT&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;is now a strictly superior Charm. Thoughts? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I've moved the great discussion on the anti-parryable mechanic to [[Madwand/Anti-parryable]]. The charm ideas within are facinating, although not what I am looking for right now -- perhaps later on. I have changed the mechanic of Death of One Thousand Splinters, it works differently to CoCT but has similar consequences for it's unfortunate target. CoCT is still a superior charm, I believe, because it has a flatter bell curve for damage successes and because it is immune to Seven Shadow Evasion, ItF, and other similar dodge charms, whereas this Charm is not. Comments? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I've moved the great discussion on the anti-parryable mechanic to [[Madwand/Anti-parryable]]. The charm ideas within are facinating, although not what I am looking for right now -- perhaps later on. I have changed the mechanic of Death of One Thousand Splinters, it works differently to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;CoCT&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;but has similar consequences for it's unfortunate target. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;CoCT&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;is still a superior charm, I believe, because it has a flatter bell curve for damage successes and because it is immune to Seven Shadow Evasion, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;ItF&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, and other similar dodge charms, whereas this Charm is not. Comments? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Better now. Cool! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Better now. Cool! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Agreed! (Though, do arrows really cleanse vegetation? They pierce, yes, ruining rigging, and even *gasp* armies, but not vegetation...) -- GregLink&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Agreed! (Though, do arrows really cleanse vegetation? They pierce, yes, ruining rigging, and even *gasp* armies, but not vegetation...) -- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;GregLink&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Actually, if you used frog-crotch arrows, I think enough of them would surely cut back any vegetation right down to the tough gnarly bits. Not with target arrows, sure, but the right tool for the right job! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Actually, if you used frog-crotch arrows, I think enough of them would surely cut back any vegetation right down to the tough gnarly bits. Not with target arrows, sure, but the right tool for the right job! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l77&quot; &gt;Line 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 163,840&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 16,384&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 47&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 163,840&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 16,384&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 47&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 327,680&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 32,768&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 50&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 327,680&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 32,768&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 50&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hence, for the low-low cost of 50 motes + 1WP, and perhaps a combo with a range-enhancer (this is only one shot, mind), at Essence 3, you're hitting 983,040 targets, as long as they're all in range. And again, you could theoretically find a single supplemental charm that gives you mad bonuses. And thus the only real hole that I missed in this charm. With a supplemental range+success enhancer, with maybe some damage, you can kill everyone. Then again, that's what archery is best at, so I won't complain much. Still, in a competition of &amp;quot;who can kill the biggest army&amp;quot;, this charm is &amp;lt;i&amp;gt;right&amp;lt;/i&amp;gt; up there, easily breaking 25 &amp;lt;b&amp;gt;million&amp;lt;/b&amp;gt; targets per shot for 62 motes by Essence 5. Wowza. Can you say &amp;quot;No more fair-folk army kids? I know I can.&amp;quot;&amp;#160; -- GregLink, &amp;lt;i&amp;gt;and THAT folks is why the Solars win. Because honestly, this is totally within power level for them.&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hence, for the low-low cost of 50 motes + 1WP, and perhaps a combo with a range-enhancer (this is only one shot, mind), at Essence 3, you're hitting 983,040 targets, as long as they're all in range. And again, you could theoretically find a single supplemental charm that gives you mad bonuses. And thus the only real hole that I missed in this charm. With a supplemental range+success enhancer, with maybe some damage, you can kill everyone. Then again, that's what archery is best at, so I won't complain much. Still, in a competition of &amp;quot;who can kill the biggest army&amp;quot;, this charm is &amp;lt;i&amp;gt;right&amp;lt;/i&amp;gt; up there, easily breaking 25 &amp;lt;b&amp;gt;million&amp;lt;/b&amp;gt; targets per shot for 62 motes by Essence 5. Wowza. Can you say &amp;quot;No more fair-folk army kids? I know I can.&amp;quot;&amp;#160; -- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;GregLink&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, &amp;lt;i&amp;gt;and THAT folks is why the Solars win. Because honestly, this is totally within power level for them.&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: It would be just like that scene in &amp;lt;i&amp;gt;Hero&amp;lt;/i&amp;gt; only, instead of an Imperial Army, it would be ONE FRIGGING GUY. -- OhJames&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: It would be just like that scene in &amp;lt;i&amp;gt;Hero&amp;lt;/i&amp;gt; only, instead of an Imperial Army, it would be ONE FRIGGING GUY. -- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;OhJames&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ah, yes, the beauty of an exponential curve. How can I possibly top that? Well, I did. What's better than an exponent? A big fat infinity symbol. &amp;quot;As the Tempest, So My Arrows&amp;quot; is the new Charm. I hope it's reasonable, enjoy the fireworks show. I'm currently trying to think of an good mechanic for a scene-long version of &amp;quot;A Thousand Bowstrings Sing as One&amp;quot;. I'll put it up if I ever think of something I like. Comments? - [[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ah, yes, the beauty of an exponential curve. How can I possibly top that? Well, I did. What's better than an exponent? A big fat infinity symbol. &amp;quot;As the Tempest, So My Arrows&amp;quot; is the new Charm. I hope it's reasonable, enjoy the fireworks show. I'm currently trying to think of an good mechanic for a scene-long version of &amp;quot;A Thousand Bowstrings Sing as One&amp;quot;. I'll put it up if I ever think of something I like. Comments? - [[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Oh, that'd be easy. Each arrow you shoot attacks (Essence) targets at once. Add motes, WP, prereqs and requirements until your ST allows it. -- GregLink&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Oh, that'd be easy. Each arrow you shoot attacks (Essence) targets at once. Add motes, WP, prereqs and requirements until your ST allows it. -- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;GregLink&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::If you want a slightly weaker mechanic for it if your ST puts more prereqs on it than you like, try something like Striking Serpent Speed. Roll your Archery abiilty when activating the charm, and the successes become the number of extra arrows that each arrow fired during the scene will split into. - IanPrice&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::If you want a slightly weaker mechanic for it if your ST puts more prereqs on it than you like, try something like Striking Serpent Speed. Roll your Archery abiilty when activating the charm, and the successes become the number of extra arrows that each arrow fired during the scene will split into. - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;IanPrice&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=SolarArchery/Madwand&amp;diff=39608&amp;oldid=prev</id>
		<title>IanPrice: If you need an intermediate step.</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=SolarArchery/Madwand&amp;diff=39608&amp;oldid=prev"/>
				<updated>2005-11-03T22:43:22Z</updated>
		
		<summary type="html">&lt;p&gt;If you need an intermediate step.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Swift Flight of Shattered Arrows&amp;lt;/B&amp;gt;&amp;lt;/I&amp;gt;&lt;br /&gt;
  &amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt;  2 motes/extra arrow&lt;br /&gt;
  &amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt;  Instant&lt;br /&gt;
  &amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt;  Supplemental&lt;br /&gt;
  &amp;lt;B&amp;gt;Minimum Archery:&amp;lt;/B&amp;gt;  3&lt;br /&gt;
  &amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt;  2&lt;br /&gt;
  &amp;lt;B&amp;gt;Prerequisite Charms:&amp;lt;/B&amp;gt;  Wise Arrow&lt;br /&gt;
The character fires an arrow which shatters lengthwise mid-flight into several duplicates of the original. Use one attack roll for all the arrows, but apply the damage from each of them separately. The character cannot create more duplicate arrows than his Essence score. All the arrows must attack separate targets. The arrows fade back into splintered, broken shafts after inflicting their damage.&lt;br /&gt;
&lt;br /&gt;
(Inspired by Trance of Unhesitating Speed and Rain of Feathered Death)&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Death of One Thousand Splinters&amp;lt;/B&amp;gt;&amp;lt;/I&amp;gt;&lt;br /&gt;
  &amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt;  5 motes&lt;br /&gt;
  &amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt;  Instant&lt;br /&gt;
  &amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt;  Supplemental&lt;br /&gt;
  &amp;lt;B&amp;gt;Minimum Archery:&amp;lt;/B&amp;gt;  3&lt;br /&gt;
  &amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt;  3&lt;br /&gt;
  &amp;lt;B&amp;gt;Prerequisite Charms:&amp;lt;/B&amp;gt;  Swift Flight of Shattered Arrows&lt;br /&gt;
The character fires an arrow which immediately shatters into multiple essence-duplicates of the original. These arrows in turn continue a cycle of shattering and reforming into new arrows. This process continues multiple times as the arrows speed their way towards the target, until an entire swarm of arrows saturates the area of the target with countless attacks. The Exalt doubles his Archery successes for a single attack. In addition, the swarm of arrows is very difficult to dodge or parry; reduce any successes on a dodge or parry roll by half. The attack can damage only a single individual, or it may be used for utility purposes, such as clearing vegetation from an area or to ruin a ship's rigging. The arrows fade back into mere splinters after inflicting their damage.&lt;br /&gt;
&lt;br /&gt;
(Inspired by Cascade of Cutting Terror, with a different mechanic but similar result)&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;A Thousand Bowstrings Sing as One&amp;lt;/B&amp;gt;&amp;lt;/I&amp;gt;&lt;br /&gt;
  &amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt;  5 motes + 3 motes/doubling, 1 Willpower&lt;br /&gt;
  &amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt;  Instant&lt;br /&gt;
  &amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt;  Simple&lt;br /&gt;
  &amp;lt;B&amp;gt;Minimum Archery:&amp;lt;/B&amp;gt;  5&lt;br /&gt;
  &amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt;  3&lt;br /&gt;
  &amp;lt;B&amp;gt;Prerequisite Charms:&amp;lt;/B&amp;gt;  Swift Flight of Shattered Arrows&lt;br /&gt;
With this Charm, the power and potential of an army of archers becomes invested within the Exalt. The Solar knocks a single arrow to his bowstring, and invoking this charm, fires the arrow at up to 10 different targets per point of permanent Essence. The number of targets may be doubled for each additional investment of 3 motes. The exalt makes a single attack roll, which is defended against separately by each target. Upon leaving the bow, the arrow fired explodes into scores or even hundreds of splinters, each of which becomes an essence-duplicate of the whole arrow. These duplicates fade back into splinters after inflicting their damage.&lt;br /&gt;
&lt;br /&gt;
(It's an alternative to Arrow-Storm Technique, with higher prerequisites and potentially much higher essence costs. It is more flexible and reliable, however.)&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;As the Tempest, So My Arrows&amp;lt;/B&amp;gt;&amp;lt;/I&amp;gt;&lt;br /&gt;
  &amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt;  12 motes, 1 Willpower&lt;br /&gt;
  &amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt;  Instant&lt;br /&gt;
  &amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt;  Simple&lt;br /&gt;
  &amp;lt;B&amp;gt;Minimum Archery:&amp;lt;/B&amp;gt;  5&lt;br /&gt;
  &amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt;  4&lt;br /&gt;
  &amp;lt;B&amp;gt;Prerequisite Charms:&amp;lt;/B&amp;gt;  A Thousand Bowstrings Sing as One&lt;br /&gt;
No knowledge can make a general more terrified than knowing his army is soon to face a powerful Solar archer in battle. The power of a thousand battalions of archers becomes one with the Exalt using this charm. The archer fires a single arrow into the air, where it explodes into splinters in a bright display of multicolored essense. Each splinter reforms into a new arrow, and explodes into splinters once again. This process may be repeated several times, until the sky grows black under a storm of arrows. Still, though the Sun may be blotted out, the battlefield is well-lit under the incredible display of exploding Solar essence.&lt;br /&gt;
&lt;br /&gt;
The Solar may fire at all known enemies within range. He makes a single attack roll, which is defended against separately by each target. The arrows fade back into splinters after inflicting their damage. This Charm may also be used for creating spectacular but harmless displays at parties.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
I'd like an alternative to the Arrow Storm Technique path, these are some ideas. Comments?-[[Madwand]]&lt;br /&gt;
&lt;br /&gt;
While the second charm (1000 Bowstrings singing as one) seems Archery-esque (and again, Ess 4, but lately I've been on an Essence 4 kick, so that's probably just me), I'm really concerned about the first charm (Death of 1000 Splinters). To me, it's far too much of a yoink from Thrown. Thrown needs a nice ultra second-tier charm like that, that's cheap and awesome, because, well, it's thrown, and most of the other charms in the tree aren't that great. It's thematically interesting, and highly disparate from archery, which is all about making either one awesome shot, or hitting tons of people, but CoCT sits right in the middle, launching copies upon copies at a single enemy in a flurry-attack. While I've got no problems with more archery charms (even ones that do fun things), I'd root for a total re-write and|or re-conceptualization of Death of 1000 splinters. That, or you can make up about 5 new thrown charms that are all cool, and help keep thrown thematically separate from Archery. I'd lean towards the second, because thrown always needs more love, and because your charms are usually pretty solid. &amp;lt;br&amp;gt; -- GregLink&lt;br /&gt;
&lt;br /&gt;
:I'm glad you like A Thousand Bowstrings Sing as One. As for Death of One Thousand Splinters, I don't have much of a problem giving Archery -- or even Melee or Brawl for that matter -- this kind of Charm, as long as it is appropriately costed and the prerequisites are sufficient. IsawaBrian has done something similar with his charm [[SolarArchery/IsawaBrian | Sky-Burning Strikes]] -- here, I felt the Charm was appropriate to the theme I was creating of arrows that explode into multiple duplicates. In response to your critisism though, I am making the Charm have an additional prerequisite, the new Charm Swift Flight of Shattered Arrows. I have also removed the ability of Death of One Thousand Splinters to create an arrow from nothing, as it wasn't quite in-theme. Because of this, CoCT is now a strictly superior Charm. Thoughts? -[[Madwand]]&lt;br /&gt;
&lt;br /&gt;
I've moved the great discussion on the anti-parryable mechanic to [[Madwand/Anti-parryable]]. The charm ideas within are facinating, although not what I am looking for right now -- perhaps later on. I have changed the mechanic of Death of One Thousand Splinters, it works differently to CoCT but has similar consequences for it's unfortunate target. CoCT is still a superior charm, I believe, because it has a flatter bell curve for damage successes and because it is immune to Seven Shadow Evasion, ItF, and other similar dodge charms, whereas this Charm is not. Comments? -[[Madwand]]&lt;br /&gt;
&lt;br /&gt;
Better now. Cool! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;br /&gt;
&lt;br /&gt;
Agreed! (Though, do arrows really cleanse vegetation? They pierce, yes, ruining rigging, and even *gasp* armies, but not vegetation...) -- GregLink&lt;br /&gt;
&lt;br /&gt;
:Actually, if you used frog-crotch arrows, I think enough of them would surely cut back any vegetation right down to the tough gnarly bits. Not with target arrows, sure, but the right tool for the right job! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;br /&gt;
&lt;br /&gt;
Oh, and one more, unnecessary thing. There's no limit to how much you can double this, so take a gander.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Targets Per Essence   Doubling Factor   Motes&amp;lt;/b&amp;gt;&lt;br /&gt;
            10		                      5&lt;br /&gt;
            20	                 2            8&lt;br /&gt;
            40	                 4           11&lt;br /&gt;
            80	                 8           14&lt;br /&gt;
            160                 16           17&lt;br /&gt;
            320                 32           20&lt;br /&gt;
            640                 64           23&lt;br /&gt;
            1,280              128           26&lt;br /&gt;
            2,560              256           29&lt;br /&gt;
            5,120              512           32&lt;br /&gt;
            10,240            1,024          35&lt;br /&gt;
            20,480            2,048          38&lt;br /&gt;
            40,960            4,096          41&lt;br /&gt;
            81,920            8,192          44&lt;br /&gt;
            163,840          16,384          47&lt;br /&gt;
            327,680          32,768          50&lt;br /&gt;
Hence, for the low-low cost of 50 motes + 1WP, and perhaps a combo with a range-enhancer (this is only one shot, mind), at Essence 3, you're hitting 983,040 targets, as long as they're all in range. And again, you could theoretically find a single supplemental charm that gives you mad bonuses. And thus the only real hole that I missed in this charm. With a supplemental range+success enhancer, with maybe some damage, you can kill everyone. Then again, that's what archery is best at, so I won't complain much. Still, in a competition of &amp;quot;who can kill the biggest army&amp;quot;, this charm is &amp;lt;i&amp;gt;right&amp;lt;/i&amp;gt; up there, easily breaking 25 &amp;lt;b&amp;gt;million&amp;lt;/b&amp;gt; targets per shot for 62 motes by Essence 5. Wowza. Can you say &amp;quot;No more fair-folk army kids? I know I can.&amp;quot;  -- GregLink, &amp;lt;i&amp;gt;and THAT folks is why the Solars win. Because honestly, this is totally within power level for them.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: It would be just like that scene in &amp;lt;i&amp;gt;Hero&amp;lt;/i&amp;gt; only, instead of an Imperial Army, it would be ONE FRIGGING GUY. -- OhJames&lt;br /&gt;
&lt;br /&gt;
Ah, yes, the beauty of an exponential curve. How can I possibly top that? Well, I did. What's better than an exponent? A big fat infinity symbol. &amp;quot;As the Tempest, So My Arrows&amp;quot; is the new Charm. I hope it's reasonable, enjoy the fireworks show. I'm currently trying to think of an good mechanic for a scene-long version of &amp;quot;A Thousand Bowstrings Sing as One&amp;quot;. I'll put it up if I ever think of something I like. Comments? - [[Madwand]]&lt;br /&gt;
&lt;br /&gt;
:Oh, that'd be easy. Each arrow you shoot attacks (Essence) targets at once. Add motes, WP, prereqs and requirements until your ST allows it. -- GregLink&lt;br /&gt;
&lt;br /&gt;
::If you want a slightly weaker mechanic for it if your ST puts more prereqs on it than you like, try something like Striking Serpent Speed. Roll your Archery abiilty when activating the charm, and the successes become the number of extra arrows that each arrow fired during the scene will split into. - IanPrice&lt;/div&gt;</summary>
		<author><name>IanPrice</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=SolarArchery/Madwand&amp;diff=39610&amp;oldid=prev</id>
		<title>GregLink: Just make all shots attack (Essence) targets</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=SolarArchery/Madwand&amp;diff=39610&amp;oldid=prev"/>
				<updated>2005-11-03T03:12:59Z</updated>
		
		<summary type="html">&lt;p&gt;Just make all shots attack (Essence) targets&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:12, 3 November 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(One intermediate revision by one other user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot; &gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I'd like an alternative to the Arrow Storm Technique path, these are some ideas. Comments?-[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I'd like an alternative to the Arrow Storm Technique path, these are some ideas. Comments?-[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the second charm (1000 Bowstrings singing as one) seems Archery-esque (and again, Ess 4, but lately I've been on an Essence 4 kick, so that's probably just me), I'm really concerned about the first charm (Death of 1000 Splinters). To me, it's far too much of a yoink from Thrown. Thrown needs a nice ultra second-tier charm like that, that's cheap and awesome, because, well, it's thrown, and most of the other charms in the tree aren't that great. It's thematically interesting, and highly disparate from archery, which is all about making either one awesome shot, or hitting tons of people, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;CoCT&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;sits right in the middle, launching copies upon copies at a single enemy in a flurry-attack. While I've got no problems with more archery charms (even ones that do fun things), I'd root for a total re-write and|or re-conceptualization of Death of 1000 splinters. That, or you can make up about 5 new thrown charms that are all cool, and help keep thrown thematically separate from Archery. I'd lean towards the second, because thrown always needs more love, and because your charms are usually pretty solid. &amp;lt;br&amp;gt; -- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;GregLink&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the second charm (1000 Bowstrings singing as one) seems Archery-esque (and again, Ess 4, but lately I've been on an Essence 4 kick, so that's probably just me), I'm really concerned about the first charm (Death of 1000 Splinters). To me, it's far too much of a yoink from Thrown. Thrown needs a nice ultra second-tier charm like that, that's cheap and awesome, because, well, it's thrown, and most of the other charms in the tree aren't that great. It's thematically interesting, and highly disparate from archery, which is all about making either one awesome shot, or hitting tons of people, but CoCT sits right in the middle, launching copies upon copies at a single enemy in a flurry-attack. While I've got no problems with more archery charms (even ones that do fun things), I'd root for a total re-write and|or re-conceptualization of Death of 1000 splinters. That, or you can make up about 5 new thrown charms that are all cool, and help keep thrown thematically separate from Archery. I'd lean towards the second, because thrown always needs more love, and because your charms are usually pretty solid. &amp;lt;br&amp;gt; -- GregLink&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'm glad you like A Thousand Bowstrings Sing as One. As for Death of One Thousand Splinters, I don't have much of a problem giving Archery -- or even Melee or Brawl for that matter -- this kind of Charm, as long as it is appropriately costed and the prerequisites are sufficient. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;IsawaBrian&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;has done something similar with his charm [[SolarArchery/IsawaBrian | Sky-Burning Strikes]] -- here, I felt the Charm was appropriate to the theme I was creating of arrows that explode into multiple duplicates. In response to your critisism though, I am making the Charm have an additional prerequisite, the new Charm Swift Flight of Shattered Arrows. I have also removed the ability of Death of One Thousand Splinters to create an arrow from nothing, as it wasn't quite in-theme. Because of this, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;CoCT&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;is now a strictly superior Charm. Thoughts? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'm glad you like A Thousand Bowstrings Sing as One. As for Death of One Thousand Splinters, I don't have much of a problem giving Archery -- or even Melee or Brawl for that matter -- this kind of Charm, as long as it is appropriately costed and the prerequisites are sufficient. IsawaBrian has done something similar with his charm [[SolarArchery/IsawaBrian | Sky-Burning Strikes]] -- here, I felt the Charm was appropriate to the theme I was creating of arrows that explode into multiple duplicates. In response to your critisism though, I am making the Charm have an additional prerequisite, the new Charm Swift Flight of Shattered Arrows. I have also removed the ability of Death of One Thousand Splinters to create an arrow from nothing, as it wasn't quite in-theme. Because of this, CoCT is now a strictly superior Charm. Thoughts? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I've moved the great discussion on the anti-parryable mechanic to [[Madwand/Anti-parryable]]. The charm ideas within are facinating, although not what I am looking for right now -- perhaps later on. I have changed the mechanic of Death of One Thousand Splinters, it works differently to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;CoCT&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;but has similar consequences for it's unfortunate target. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;CoCT&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;is still a superior charm, I believe, because it has a flatter bell curve for damage successes and because it is immune to Seven Shadow Evasion, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;ItF&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;, and other similar dodge charms, whereas this Charm is not. Comments? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I've moved the great discussion on the anti-parryable mechanic to [[Madwand/Anti-parryable]]. The charm ideas within are facinating, although not what I am looking for right now -- perhaps later on. I have changed the mechanic of Death of One Thousand Splinters, it works differently to CoCT but has similar consequences for it's unfortunate target. CoCT is still a superior charm, I believe, because it has a flatter bell curve for damage successes and because it is immune to Seven Shadow Evasion, ItF, and other similar dodge charms, whereas this Charm is not. Comments? -[[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Better now. Cool! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Better now. Cool! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Agreed! (Though, do arrows really cleanse vegetation? They pierce, yes, ruining rigging, and even *gasp* armies, but not vegetation...) -- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;GregLink&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Agreed! (Though, do arrows really cleanse vegetation? They pierce, yes, ruining rigging, and even *gasp* armies, but not vegetation...) -- GregLink&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Actually, if you used frog-crotch arrows, I think enough of them would surely cut back any vegetation right down to the tough gnarly bits. Not with target arrows, sure, but the right tool for the right job! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Actually, if you used frog-crotch arrows, I think enough of them would surely cut back any vegetation right down to the tough gnarly bits. Not with target arrows, sure, but the right tool for the right job! &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l77&quot; &gt;Line 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 163,840&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 16,384&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 47&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 163,840&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 16,384&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 47&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 327,680&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 32,768&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 50&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 327,680&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 32,768&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 50&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hence, for the low-low cost of 50 motes + 1WP, and perhaps a combo with a range-enhancer (this is only one shot, mind), at Essence 3, you're hitting 983,040 targets, as long as they're all in range. And again, you could theoretically find a single supplemental charm that gives you mad bonuses. And thus the only real hole that I missed in this charm. With a supplemental range+success enhancer, with maybe some damage, you can kill everyone. Then again, that's what archery is best at, so I won't complain much. Still, in a competition of &amp;quot;who can kill the biggest army&amp;quot;, this charm is &amp;lt;i&amp;gt;right&amp;lt;/i&amp;gt; up there, easily breaking 25 &amp;lt;b&amp;gt;million&amp;lt;/b&amp;gt; targets per shot for 62 motes by Essence 5. Wowza. Can you say &amp;quot;No more fair-folk army kids? I know I can.&amp;quot;&amp;#160; -- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;GregLink&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;, &amp;lt;i&amp;gt;and THAT folks is why the Solars win. Because honestly, this is totally within power level for them.&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hence, for the low-low cost of 50 motes + 1WP, and perhaps a combo with a range-enhancer (this is only one shot, mind), at Essence 3, you're hitting 983,040 targets, as long as they're all in range. And again, you could theoretically find a single supplemental charm that gives you mad bonuses. And thus the only real hole that I missed in this charm. With a supplemental range+success enhancer, with maybe some damage, you can kill everyone. Then again, that's what archery is best at, so I won't complain much. Still, in a competition of &amp;quot;who can kill the biggest army&amp;quot;, this charm is &amp;lt;i&amp;gt;right&amp;lt;/i&amp;gt; up there, easily breaking 25 &amp;lt;b&amp;gt;million&amp;lt;/b&amp;gt; targets per shot for 62 motes by Essence 5. Wowza. Can you say &amp;quot;No more fair-folk army kids? I know I can.&amp;quot;&amp;#160; -- GregLink, &amp;lt;i&amp;gt;and THAT folks is why the Solars win. Because honestly, this is totally within power level for them.&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: It would be just like that scene in &amp;lt;i&amp;gt;Hero&amp;lt;/i&amp;gt; only, instead of an Imperial Army, it would be ONE FRIGGING GUY. -- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;OhJames&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: It would be just like that scene in &amp;lt;i&amp;gt;Hero&amp;lt;/i&amp;gt; only, instead of an Imperial Army, it would be ONE FRIGGING GUY. -- OhJames&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ah, yes, the beauty of an exponential curve. How can I possibly top that? Well, I did. What's better than an exponent? A big fat infinity symbol. &amp;quot;As the Tempest, So My Arrows&amp;quot; is the new Charm. I hope it's reasonable, enjoy the fireworks show. I'm currently trying to think of an good mechanic for a scene-long version of &amp;quot;A Thousand Bowstrings Sing as One&amp;quot;. I'll put it up if I ever think of something I like. Comments? - [[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ah, yes, the beauty of an exponential curve. How can I possibly top that? Well, I did. What's better than an exponent? A big fat infinity symbol. &amp;quot;As the Tempest, So My Arrows&amp;quot; is the new Charm. I hope it's reasonable, enjoy the fireworks show. I'm currently trying to think of an good mechanic for a scene-long version of &amp;quot;A Thousand Bowstrings Sing as One&amp;quot;. I'll put it up if I ever think of something I like. Comments? - [[Madwand]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Oh, that'd be easy. Each arrow you shoot attacks (Essence) targets at once. Add motes, WP, prereqs and requirements until your ST allows it. -- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;GregLink&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Oh, that'd be easy. Each arrow you shoot attacks (Essence) targets at once. Add motes, WP, prereqs and requirements until your ST allows it. -- GregLink&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;::If you want a slightly weaker mechanic for it if your ST puts more prereqs on it than you like, try something like Striking Serpent Speed. Roll your Archery abiilty when activating the charm, and the successes become the number of extra arrows that each arrow fired during the scene will split into. - [[IanPrice]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GregLink</name></author>	</entry>

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