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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Seiraryu%2FPalmShriekers</id>
		<title>Seiraryu/PalmShriekers - Revision history</title>
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		<updated>2026-04-10T20:25:37Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Seiraryu/PalmShriekers&amp;diff=80790&amp;oldid=prev</id>
		<title>Wordman: Script: fix links messed up in conversion</title>
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				<updated>2010-06-09T01:32:01Z</updated>
		
		<summary type="html">&lt;p&gt;Script: fix links messed up in conversion&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:32, 9 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Character Sheet ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Character Sheet ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;B&amp;gt;Attributes&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: Strength 4, Dexterity 3, Stamina 5, Charisma 0, Manipulation 0, Appearance 0, Perception 6, Intelligence 1, Wits 3&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;B&amp;gt;Attributes&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;: Strength 4, Dexterity 3, Stamina 5, Charisma 0, Manipulation 0, Appearance 0, Perception 6, Intelligence 1, Wits 3&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;B&amp;gt;Abilities&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: Athletics 2, Awareness 5, Brawl 3, Dodge 4, Endurance 4, Resistance 1, Stealth 2 (Underground +3), Survival 3&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;B&amp;gt;Abilities&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;: Athletics 2, Awareness 5, Brawl 3, Dodge 4, Endurance 4, Resistance 1, Stealth 2 (Underground +3), Survival 3&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;B&amp;gt;Virtues&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: Compassion 1, Conviction 2, Temperance 1, Valor 4&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;B&amp;gt;Virtues&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;: Compassion 1, Conviction 2, Temperance 1, Valor 4&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;B&amp;gt;Essence&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: 2&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;B&amp;gt;Essence&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;: 2&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;B&amp;gt;Base Initiative&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: 6&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;B&amp;gt;Base Initiative&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;: 6&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;B&amp;gt;Attacks&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;:&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;B&amp;gt;Attacks&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;:&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Kick&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/I&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: Speed 3 Accuracy 5 Damage 6B Defense 5&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Kick&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/I&amp;gt;: Speed 3 Accuracy 5 Damage 6B Defense 5&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Palm Bite&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/I&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: Speed 7 Accuracy 7 Damage 7L Defense 6 *&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Palm Bite&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/I&amp;gt;: Speed 7 Accuracy 7 Damage 7L Defense 6 *&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Punch&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/I&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: Speed 6 Accuracy 7 Damage 4B Defense 6&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Punch&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/I&amp;gt;: Speed 6 Accuracy 7 Damage 4B Defense 6&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Dodge Pool&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/I&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: 9&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Dodge Pool&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/I&amp;gt;: 9&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Soak&amp;lt;/i&amp;gt;: 5L/8B (Hide, 3L/3B)&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Soak&amp;lt;/i&amp;gt;: 5L/8B (Hide, 3L/3B)&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Willpower&amp;lt;/i&amp;gt;: 6&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Willpower&amp;lt;/i&amp;gt;: 6&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Health Levels&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/I&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: -0, -0, -1, -1, -1, -2, -2, -2, -2, -4, Inc.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Health Levels&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/I&amp;gt;: -0, -0, -1, -1, -1, -2, -2, -2, -2, -4, Inc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;*Note&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/I&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: The Palm Bite acts as a Clinch for the purpose of continuing to do damage, except that the creature may disengage whenever it wants without a need to roll (as long as it isn't gripped by its opponent).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;*Note&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/I&amp;gt;: The Palm Bite acts as a Clinch for the purpose of continuing to do damage, except that the creature may disengage whenever it wants without a need to roll (as long as it isn't gripped by its opponent).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Powers ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Powers ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Palm-Mouth Wail&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: By spreading their fingers, pointing their palms towards their targets and spending 1 Willpower point, the Shrieking Palms emit a fearsome and high-pitched wail from the mouths that gruesomely spread from their hands. This shrieking sound impacts the targets and stuns them. The stunning effects get weaker with every ten yards, but they also expand to encompass a larger area every ten yards. At ten yards or less, the high pitched wail does a raw damage of 5B, and can only be dodged if the storyteller deems that the character is two or more yards near the border of the Wail's range at difficulty 2; (the character may soak as normal). Not only does the Wail do bashing damage, but it also stuns the target(s) for 6 turns minus the number of successes on the target(s) reflexive Stamina + Resistance roll, with a minimum of one turn. For every ten yards extra, the damage is lowered by one and the number of turns of stunning is also reduced by one.&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Palm-Mouth Wail&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;: By spreading their fingers, pointing their palms towards their targets and spending 1 Willpower point, the Shrieking Palms emit a fearsome and high-pitched wail from the mouths that gruesomely spread from their hands. This shrieking sound impacts the targets and stuns them. The stunning effects get weaker with every ten yards, but they also expand to encompass a larger area every ten yards. At ten yards or less, the high pitched wail does a raw damage of 5B, and can only be dodged if the storyteller deems that the character is two or more yards near the border of the Wail's range at difficulty 2; (the character may soak as normal). Not only does the Wail do bashing damage, but it also stuns the target(s) for 6 turns minus the number of successes on the target(s) reflexive Stamina + Resistance roll, with a minimum of one turn. For every ten yards extra, the damage is lowered by one and the number of turns of stunning is also reduced by one.&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Hyper Awareness&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: These monsters have no eyes, ears (making them immune to their own Wail), noses or mouths. However, they are more aware than any other being on the face of creation (except for maybe Gods and Demons and such). Their bodies give out an extremely high pitched vibration and, working like a radar, they are incredibly perceptive. Not only that, but their &amp;quot;radar&amp;quot; extends to half a mile of reach, making them totally aware of their surroundings. As a side effect of this, not only can Palm Shriekers can never be ambushed and can always dodge any attack as long as they haven't spent their actions.&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Hyper Awareness&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;: These monsters have no eyes, ears (making them immune to their own Wail), noses or mouths. However, they are more aware than any other being on the face of creation (except for maybe Gods and Demons and such). Their bodies give out an extremely high pitched vibration and, working like a radar, they are incredibly perceptive. Not only that, but their &amp;quot;radar&amp;quot; extends to half a mile of reach, making them totally aware of their surroundings. As a side effect of this, not only can Palm Shriekers can never be ambushed and can always dodge any attack as long as they haven't spent their actions.&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Animal Repulsion&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: Due to the above mentioned high pitched sounds, canines and other animals/creatures with extremely acute hearing cannot come closer than twenty yards of the Palm Shriekers. Being within half a mile of the creatures is uncomfortable, and within twenty yards they begin to experience horrible pain.&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Animal Repulsion&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;: Due to the above mentioned high pitched sounds, canines and other animals/creatures with extremely acute hearing cannot come closer than twenty yards of the Palm Shriekers. Being within half a mile of the creatures is uncomfortable, and within twenty yards they begin to experience horrible pain.&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Underground Traveling&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;: These creatures actually -live- underground, and thus have a special connection to the earth. They can travel underground at whim, and their speed and stealth under the earth is uncanny. These creatures can effectively move below ground at max speed (10 yards per turn). They can otherwise hide under ground by spending 1 Willpower point and are un-attackable unless the characters know some form of underground attack.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Underground Traveling&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/B&amp;gt;: These creatures actually -live- underground, and thus have a special connection to the earth. They can travel underground at whim, and their speed and stealth under the earth is uncanny. These creatures can effectively move below ground at max speed (10 yards per turn). They can otherwise hide under ground by spending 1 Willpower point and are un-attackable unless the characters know some form of underground attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wordman</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Seiraryu/PalmShriekers&amp;diff=72164&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Seiraryu/PalmShriekers&amp;diff=72164&amp;oldid=prev"/>
				<updated>2010-04-06T01:17:37Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:17, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(One intermediate revision by one other user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/del&gt;= The Palm Shriekers &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= The Palm Shriekers =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;B&lt;/del&gt;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;History &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Description&lt;/del&gt;&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/B&lt;/del&gt;&amp;gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;http://www.geocities.com/seiraryu/tab.gif These gruesome monsters are six feet tall and are almost completely missing their necks and heads. They instead have large lumps where the neck would be. They are muscled, with slightly longer than normal fingers. They are powerful, and quicker than an average man. They are utterly mindless (no Palm Shrieker can have Intelligence greater than one) and they have no eyes, noses or ears. The most shuddering characteristic are the fanged mouths they posses upon their palms. These are fanged maws, and opponents should avoid being gripped by them or suffer the consequences.&lt;/ins&gt;&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;BR&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;http://www.geocities.com/seiraryu/tab.gif Palm Shriekers can be found in extremely arid sections of creation, where the soil is hardened to almost stone like duress and constantly cracked. They can also be found in ruins (although they have been hunted out of Rathess) and usually defend the ruin as if it were their home. Palm Shriekers are always hostile, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they eat the flesh of any animal they've killed (through the mouths they posses on their palms).&lt;/ins&gt;&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;BR&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/ins&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;//www.geocities.com/seiraryu/tab.gif These creatures attack in groups of three to ten, and some savants believe they actually have a culture, though their limited intelligence holds this theory at bay and in doubt. Some believe they have their own language by altering the high-frquency hums their forms emit, but this still can't be proven (or hasn't been). There are speculations about whether or not they have deep underground lairs and cities, however, very little is actually known about the Palm Shriekers.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;These gruesome monsters are six feet tall and are almost completely missing their necks and heads. They instead have large lumps where the neck would be. They are muscled, with slightly longer than normal fingers. They are powerful, and quicker than an average man. They are utterly mindless (no Palm Shrieker can have Intelligence greater than one) and they have no eyes, noses or ears. The most shuddering characteristic are the fanged mouths they posses upon their palms. These are fanged maws, and opponents should avoid being gripped by them or suffer the consequences.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Character Sheet ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Palm Shriekers can be found in extremely arid sections of creation&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where the soil is hardened to almost stone like duress and constantly cracked. They can also be found in ruins &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;although they have been hunted out of Rathess&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and usually defend the ruin as if it were their home. Palm Shriekers are always hostile&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and they eat the flesh of any animal they've killed (through the mouths they posses on their palms).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;B&amp;gt;Attributes[[Seiraryu/PalmShriekers/B]]&amp;gt;: Strength 4&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dexterity 3, Stamina 5, Charisma 0, Manipulation 0, Appearance 0, Perception 6, Intelligence 1, Wits 3&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;B&amp;gt;Abilities[[Seiraryu/PalmShriekers/B]]&amp;gt;: Athletics 2, Awareness 5, Brawl 3, Dodge 4, Endurance 4, Resistance 1, Stealth 2 &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Underground +3&lt;/ins&gt;), &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Survival 3&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;B&amp;gt;Virtues[[Seiraryu/PalmShriekers/B]]&amp;gt;: Compassion 1, Conviction 2, Temperance 1, Valor 4&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;B&amp;gt;Essence[[Seiraryu/PalmShriekers/B]]&amp;gt;: 2&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;B&amp;gt;Base Initiative[[Seiraryu/PalmShriekers/B]]&amp;gt;: 6&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;These creatures attack in groups of three to ten&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and some savants believe they actually have a culture&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though their limited intelligence holds this theory at bay and in doubt. Some believe they have their own language by altering the high&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;frquency hums their forms emit&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but this still can't be proven (or hasn't been). There are speculations about whether or not they have deep underground lairs and cities&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;however&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;very little is actually known about the Palm Shriekers&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;B&amp;gt;Attacks[[Seiraryu/PalmShriekers/B]]&amp;gt;:&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Kick[[Seiraryu/PalmShriekers/I]]&amp;gt;: Speed 3 Accuracy 5 Damage 6B Defense 5&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Palm Bite[[Seiraryu/PalmShriekers/I]]&amp;gt;: Speed 7 Accuracy 7 Damage 7L Defense 6 *&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Punch[[Seiraryu/PalmShriekers/I]]&amp;gt;: Speed 6 Accuracy 7 Damage 4B Defense 6&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Dodge Pool[[Seiraryu/PalmShriekers/I]]&amp;gt;: 9&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Soak&amp;lt;/i&amp;gt;: 5L/8B (Hide, 3L/3B)&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Willpower&amp;lt;/i&amp;gt;: 6&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Health Levels[[Seiraryu/PalmShriekers/I]]&amp;gt;: -0&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-0&lt;/ins&gt;, -&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-1, -1, -2, -2, -2, -2&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-4&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Inc&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;B&lt;/del&gt;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Stats&amp;lt;&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;B&amp;gt;:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I&lt;/ins&gt;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*Note[[Seiraryu&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PalmShriekers&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I]]&lt;/ins&gt;&amp;gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Palm Bite acts as a Clinch for the purpose of continuing to do damage&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;except that the creature may disengage whenever it wants without a need to roll (as long as it isn't gripped by its opponent).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&amp;lt;B&amp;gt;Attributes&amp;lt;&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;B&lt;/del&gt;&amp;gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Strength 4, Dexterity 3, Stamina 5, Charisma 0, Manipulation 0, Appearance 0, Perception 6, Intelligence 1&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wits 3&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Abilities&amp;lt;&lt;/del&gt;/B&amp;gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Athletics &lt;/del&gt;2, Awareness &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Brawl 3&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dodge 4&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Endurance 4&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Resistance 1&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Stealth 2 &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Underground +3&lt;/del&gt;)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, Survival 3&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=== Powers ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/ins&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;//www.geocities.com/seiraryu/tab.gif &lt;/ins&gt;&amp;lt;B&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Palm-Mouth Wail[[Seiraryu/PalmShriekers&lt;/ins&gt;/B&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;By spreading their fingers, pointing their palms towards their targets and spending 1 Willpower point, the Shrieking Palms emit a fearsome and high-pitched wail from the mouths that gruesomely spread from their hands. This shrieking sound impacts the targets and stuns them. The stunning effects get weaker with every ten yards, but they also expand to encompass a larger area every ten yards. At ten yards or less, the high pitched wail does a raw damage of 5B, and can only be dodged if the storyteller deems that the character is two or more yards near the border of the Wail's range at difficulty &lt;/ins&gt;2&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; (the character may soak as normal). Not only does the Wail do bashing damage, but it also stuns the target(s) for 6 turns minus the number of successes on the target(s) reflexive Stamina + Resistance roll, with a minimum of one turn. For every ten yards extra&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the damage is lowered by one and the number of turns of stunning is also reduced by one.&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Hyper &lt;/ins&gt;Awareness&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Seiraryu/PalmShriekers/B]]&amp;gt;: These monsters have no eyes&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ears (making them immune to their own Wail)&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;noses or mouths. However&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they are more aware than any other being on the face of creation (except for maybe Gods and Demons and such). Their bodies give out an extremely high pitched vibration and&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;working like a radar, they are incredibly perceptive. Not only that, but their &amp;quot;radar&amp;quot; extends to half a mile of reach, making them totally aware of their surroundings. As a side effect of this, not only can Palm Shriekers can never be ambushed and can always dodge any attack as long as they haven't spent their actions.&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Animal Repulsion[[Seiraryu/PalmShriekers/B]]&amp;gt;: Due to the above mentioned high pitched sounds, canines and other animals/creatures with extremely acute hearing cannot come closer than twenty yards of the Palm Shriekers. Being within half a mile of the creatures is uncomfortable, and within twenty yards they begin to experience horrible pain.&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Underground Traveling[[Seiraryu/PalmShriekers/B]]&amp;gt;: These creatures actually -live- underground, and thus have a special connection to the earth. They can travel underground at whim&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and their speed and stealth under the earth is uncanny. These creatures can effectively move below ground at max speed &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10 yards per turn&lt;/ins&gt;)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. They can otherwise hide under ground by spending 1 Willpower point and are un-attackable unless the characters know some form of underground attack.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&amp;lt;B&amp;gt;Virtues&amp;lt;/B&amp;gt;: Compassion 1, Conviction 2, Temperance 1, Valor 4&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Comments ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&amp;lt;B&amp;gt;Base Initiative&amp;lt;/B&amp;gt;: 6&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&amp;lt;B&amp;gt;Attacks&amp;lt;/B&amp;gt;:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:Kick: Speed 3 Accuracy 5 Damage 6B Defense 5&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:Palm Bite: Speed 7 Accuracy 7 Damage 7L Defense 6 *&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:Punch: Speed 6 Accuracy 6 Damage 4B Defense 6&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:Dodge Pool: 7&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:Soak: 5L/8B (Hide, 3L/3B)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:Willpower: 6&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:Health Levels: -0, -0, -1, -1, -1, -2, -2, -2, -2, -4, Inc.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Note* -- The Palm Bite acts as a Clinch for the purpose of continuing to do damage, except that the creature may disengage whenever it wants without a need to roll (as long as it isn't gripped by its opponent).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &amp;lt;B&amp;gt;Powers&amp;lt;/B&amp;gt;:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*&amp;lt;B&amp;gt;Palm-Mouth Wail&amp;lt;/B&amp;gt;: By spreading their fingers, pointing their palms towards their targets and spending 1 Willpower point, the Shrieking Palms emit a fearsome and high-pitched wail from the mouths that gruesomely spread from their hands. This shrieking sound impacts the targets and stuns them. The stunning effects get weaker with every ten yards, but they also expand to encompass a larger area every ten yards. At ten yards or less, the high pitched wail does a raw damage of 5B, and can only be dodged if the storyteller deems that the character is two or more yards near the border of the Wail's range at difficulty 2; (the character may soak as normal). Not only does the Wail do bashing damage, but it also stuns the target(s) for 6 turns minus the number of successes on the target(s) reflexive Stamina + Resistance roll, with a minimum of one turn. For every ten yards extra, the damage is lowered by one and the number of turns of stunning is also reduced by one.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*&amp;lt;B&amp;gt;Hyper Awareness&amp;lt;/B&amp;gt;: These monsters have no eyes, ears (making them immune to their own Wail), noses or mouths. However, they are more aware than any other being on the face of creation (except for maybe Gods and Demons and such). Their bodies give out an extremely high pitched vibration and, working like a radar, they are incredibly perceptive. Not only that, but their &amp;quot;radar&amp;quot; extends to half a mile of reach, making them totally aware of their surroundings. As a side effect of this, not only can Palm Shriekers can never be ambushed and can always dodge any attack as long as they haven't spent their actions.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*&amp;lt;B&amp;gt;Animal Repulsion&amp;lt;/B&amp;gt;: Due to the above mentioned high pitched sounds, canines and other animals/creatures with extremely acute hearing cannot come closer than twenty yards of the Palm Shriekers. Being within half a mile of the creatures is uncomfortable, and within twenty yards they begin to experience horrible pain.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*&amp;lt;B&amp;gt;Underground Traveling&amp;lt;/B&amp;gt;: These creatures actually -live- underground, and thus have a special connection to the earth. They can travel underground at whim, and their speed and stealth under the earth is uncanny. These creatures can effectively move below ground at max speed (10 yards per turn). They can otherwise hide under ground by spending 1 Willpower point and are un-attackable unless the characters know some form of underground attack.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Seiraryu/PalmShriekers&amp;diff=35061&amp;oldid=prev</id>
		<title>Seiraryu: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Seiraryu/PalmShriekers&amp;diff=35061&amp;oldid=prev"/>
				<updated>2005-03-02T20:18:13Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= The Palm Shriekers =&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/seiraryu/tab.gif These gruesome monsters are six feet tall and are almost completely missing their necks and heads. They instead have large lumps where the neck would be. They are muscled, with slightly longer than normal fingers. They are powerful, and quicker than an average man. They are utterly mindless (no Palm Shrieker can have Intelligence greater than one) and they have no eyes, noses or ears. The most shuddering characteristic are the fanged mouths they posses upon their palms. These are fanged maws, and opponents should avoid being gripped by them or suffer the consequences.&amp;lt;BR&amp;gt;&lt;br /&gt;
http://www.geocities.com/seiraryu/tab.gif Palm Shriekers can be found in extremely arid sections of creation, where the soil is hardened to almost stone like duress and constantly cracked. They can also be found in ruins (although they have been hunted out of Rathess) and usually defend the ruin as if it were their home. Palm Shriekers are always hostile, and they eat the flesh of any animal they've killed (through the mouths they posses on their palms).&amp;lt;BR&amp;gt;&lt;br /&gt;
http://www.geocities.com/seiraryu/tab.gif These creatures attack in groups of three to ten, and some savants believe they actually have a culture, though their limited intelligence holds this theory at bay and in doubt. Some believe they have their own language by altering the high-frquency hums their forms emit, but this still can't be proven (or hasn't been). There are speculations about whether or not they have deep underground lairs and cities, however, very little is actually known about the Palm Shriekers.&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Attributes&amp;lt;/B&amp;gt;: Strength 4, Dexterity 3, Stamina 5, Charisma 0, Manipulation 0, Appearance 0, Perception 6, Intelligence 1, Wits 3&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;Abilities&amp;lt;/B&amp;gt;: Athletics 2, Awareness 5, Brawl 3, Dodge 4, Endurance 4, Resistance 1, Stealth 2 (Underground +3), Survival 3&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;Virtues&amp;lt;/B&amp;gt;: Compassion 1, Conviction 2, Temperance 1, Valor 4&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;Essence&amp;lt;/B&amp;gt;: 2&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;Base Initiative&amp;lt;/B&amp;gt;: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Attacks&amp;lt;/B&amp;gt;:&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;I&amp;gt;Kick&amp;lt;/I&amp;gt;: Speed 3 Accuracy 5 Damage 6B Defense 5&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;I&amp;gt;Palm Bite&amp;lt;/I&amp;gt;: Speed 7 Accuracy 7 Damage 7L Defense 6 *&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;I&amp;gt;Punch&amp;lt;/I&amp;gt;: Speed 6 Accuracy 7 Damage 4B Defense 6&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;I&amp;gt;Dodge Pool&amp;lt;/I&amp;gt;: 9&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;I&amp;gt;Soak&amp;lt;/i&amp;gt;: 5L/8B (Hide, 3L/3B)&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;I&amp;gt;Willpower&amp;lt;/i&amp;gt;: 6&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;I&amp;gt;Health Levels&amp;lt;/I&amp;gt;: -0, -0, -1, -1, -1, -2, -2, -2, -2, -4, Inc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;*Note&amp;lt;/I&amp;gt;: The Palm Bite acts as a Clinch for the purpose of continuing to do damage, except that the creature may disengage whenever it wants without a need to roll (as long as it isn't gripped by its opponent).&lt;br /&gt;
&lt;br /&gt;
=== Powers ===&lt;br /&gt;
http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Palm-Mouth Wail&amp;lt;/B&amp;gt;: By spreading their fingers, pointing their palms towards their targets and spending 1 Willpower point, the Shrieking Palms emit a fearsome and high-pitched wail from the mouths that gruesomely spread from their hands. This shrieking sound impacts the targets and stuns them. The stunning effects get weaker with every ten yards, but they also expand to encompass a larger area every ten yards. At ten yards or less, the high pitched wail does a raw damage of 5B, and can only be dodged if the storyteller deems that the character is two or more yards near the border of the Wail's range at difficulty 2; (the character may soak as normal). Not only does the Wail do bashing damage, but it also stuns the target(s) for 6 turns minus the number of successes on the target(s) reflexive Stamina + Resistance roll, with a minimum of one turn. For every ten yards extra, the damage is lowered by one and the number of turns of stunning is also reduced by one.&amp;lt;BR&amp;gt;&lt;br /&gt;
http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Hyper Awareness&amp;lt;/B&amp;gt;: These monsters have no eyes, ears (making them immune to their own Wail), noses or mouths. However, they are more aware than any other being on the face of creation (except for maybe Gods and Demons and such). Their bodies give out an extremely high pitched vibration and, working like a radar, they are incredibly perceptive. Not only that, but their &amp;quot;radar&amp;quot; extends to half a mile of reach, making them totally aware of their surroundings. As a side effect of this, not only can Palm Shriekers can never be ambushed and can always dodge any attack as long as they haven't spent their actions.&amp;lt;BR&amp;gt;&lt;br /&gt;
http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Animal Repulsion&amp;lt;/B&amp;gt;: Due to the above mentioned high pitched sounds, canines and other animals/creatures with extremely acute hearing cannot come closer than twenty yards of the Palm Shriekers. Being within half a mile of the creatures is uncomfortable, and within twenty yards they begin to experience horrible pain.&amp;lt;BR&amp;gt;&lt;br /&gt;
http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Underground Traveling&amp;lt;/B&amp;gt;: These creatures actually -live- underground, and thus have a special connection to the earth. They can travel underground at whim, and their speed and stealth under the earth is uncanny. These creatures can effectively move below ground at max speed (10 yards per turn). They can otherwise hide under ground by spending 1 Willpower point and are un-attackable unless the characters know some form of underground attack.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;/div&gt;</summary>
		<author><name>Seiraryu</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Seiraryu/PalmShriekers&amp;diff=35062&amp;oldid=prev</id>
		<title>Seiraryu: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Seiraryu/PalmShriekers&amp;diff=35062&amp;oldid=prev"/>
				<updated>2004-10-14T02:02:30Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:02, 14 October 2004&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= The Palm Shriekers =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/ins&gt;= The Palm Shriekers &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/ins&gt;=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://www.geocities.com/seiraryu/tab.gif These gruesome monsters are six feet tall and are almost completely missing their necks and heads. They instead have large lumps where the neck would be. They are muscled, with slightly longer than normal fingers. They are powerful, and quicker than an average man. They are utterly mindless (no Palm Shrieker can have Intelligence greater than one) and they have no eyes, noses or ears. The most shuddering characteristic are the fanged mouths they posses upon their palms. These are fanged maws, and opponents should avoid being gripped by them or suffer the consequences.&lt;/del&gt;&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;BR&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;B&lt;/ins&gt;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;History &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Description&lt;/ins&gt;&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/B&lt;/ins&gt;&amp;gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://www.geocities.com/seiraryu/tab.gif Palm Shriekers can be found in extremely arid sections of creation, where the soil is hardened to almost stone like duress and constantly cracked. They can also be found in ruins (although they have been hunted out of Rathess) and usually defend the ruin as if it were their home. Palm Shriekers are always hostile, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they eat the flesh of any animal they've killed (through the mouths they posses on their palms).&lt;/del&gt;&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;BR&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/del&gt;:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;//www.geocities.com/seiraryu/tab.gif These creatures attack in groups of three to ten, and some savants believe they actually have a culture, though their limited intelligence holds this theory at bay and in doubt. Some believe they have their own language by altering the high-frquency hums their forms emit, but this still can't be proven (or hasn't been). There are speculations about whether or not they have deep underground lairs and cities, however, very little is actually known about the Palm Shriekers.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Character Sheet ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;These gruesome monsters are six feet tall and are almost completely missing their necks and heads. They instead have large lumps where the neck would be. They are muscled, with slightly longer than normal fingers. They are powerful, and quicker than an average man. They are utterly mindless (no Palm Shrieker can have Intelligence greater than one) and they have no eyes, noses or ears. The most shuddering characteristic are the fanged mouths they posses upon their palms. These are fanged maws, and opponents should avoid being gripped by them or suffer the consequences.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;B&amp;gt;Attributes&amp;lt;/B&amp;gt;: Strength 4&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dexterity 3, Stamina 5, Charisma 0, Manipulation 0, Appearance 0, Perception 6, Intelligence 1, Wits 3&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Palm Shriekers can be found in extremely arid sections of creation&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;where the soil is hardened to almost stone like duress and constantly cracked. They can also be found in ruins (although they have been hunted out of Rathess) and usually defend the ruin as if it were their home. Palm Shriekers are always hostile&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and they eat the flesh of any animal they've killed &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;through the mouths they posses on their palms&lt;/ins&gt;)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;B&amp;gt;Abilities&amp;lt;/B&amp;gt;: Athletics 2, Awareness 5&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Brawl 3, Dodge 4, Endurance 4, Resistance 1, Stealth 2 &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Underground +3&lt;/del&gt;)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, Survival 3&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;B&amp;gt;Virtues&amp;lt;/B&amp;gt;: Compassion 1, Conviction 2, Temperance 1, Valor 4&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;B&amp;gt;Essence&amp;lt;/B&amp;gt;: 2&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;B&amp;gt;Base Initiative&amp;lt;/B&amp;gt;: 6&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;B&amp;gt;Attacks&amp;lt;/B&amp;gt;:&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;These creatures attack in groups of three to ten&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and some savants believe they actually have a culture&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;though their limited intelligence holds this theory at bay and in doubt. Some believe they have their own language by altering the high&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;frquency hums their forms emit&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but this still can't be proven (or hasn't been). There are speculations about whether or not they have deep underground lairs and cities&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;however&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;very little is actually known about the Palm Shriekers&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Kick&amp;lt;/I&amp;gt;: Speed 3 Accuracy 5 Damage 6B Defense 5&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Palm Bite&amp;lt;/I&amp;gt;: Speed 7 Accuracy 7 Damage 7L Defense 6 *&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Punch&amp;lt;/I&amp;gt;: Speed 6 Accuracy 7 Damage 4B Defense 6&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Dodge Pool&amp;lt;/I&amp;gt;: 9&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Soak&amp;lt;/i&amp;gt;: 5L/8B (Hide&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3L/3B)&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Willpower&amp;lt;/i&amp;gt;: 6&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Health Levels&amp;lt;/I&amp;gt;: -0&lt;/del&gt;, -&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;0&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-1&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-1&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-1, -2, -2, -2, -2, -4, Inc&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I&lt;/del&gt;&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*Note&lt;/del&gt;&amp;lt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I&lt;/del&gt;&amp;gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Palm Bite acts as a Clinch for the purpose of continuing to do damage&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;except that the creature may disengage whenever it wants without a need to roll (as long as it isn't gripped by its opponent).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;B&lt;/ins&gt;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stats&lt;/ins&gt;&amp;lt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;B&lt;/ins&gt;&amp;gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&amp;lt;B&amp;gt;Attributes&amp;lt;/B&amp;gt;: Strength 4, Dexterity 3, Stamina 5, Charisma 0, Manipulation 0, Appearance 0, Perception 6, Intelligence 1&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wits 3&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=== Powers ===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Abilities&lt;/ins&gt;&amp;lt;/B&amp;gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Athletics 2&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Awareness 5&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Brawl 3&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dodge 4&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Endurance 4&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Resistance 1, Stealth &lt;/ins&gt;2 (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Underground &lt;/ins&gt;+&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/ins&gt;), &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Survival 3&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/del&gt;:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;//www.geocities.com/seiraryu/tab.gif &lt;/del&gt;&amp;lt;B&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Palm-Mouth Wail&lt;/del&gt;&amp;lt;/B&amp;gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;By spreading their fingers&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pointing their palms towards their targets and spending 1 Willpower point&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Shrieking Palms emit a fearsome and high-pitched wail from the mouths that gruesomely spread from their hands. This shrieking sound impacts the targets and stuns them. The stunning effects get weaker with every ten yards&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but they also expand to encompass a larger area every ten yards. At ten yards or less&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the high pitched wail does a raw damage of 5B&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and can only be dodged if the storyteller deems that the character is two or more yards near the border of the Wail's range at difficulty &lt;/del&gt;2&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the character may soak as normal). Not only does the Wail do bashing damage, but it also stuns the target(s) for 6 turns minus the number of successes on the target(s) reflexive Stamina &lt;/del&gt;+ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Resistance roll, with a minimum of one turn. For every ten yards extra, the damage is lowered by one and the number of turns of stunning is also reduced by one.&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Hyper Awareness&amp;lt;/B&amp;gt;: These monsters have no eyes, ears (making them immune to their own Wail&lt;/del&gt;), &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;noses or mouths. However, they are more aware than any other being on the face of creation (except for maybe Gods and Demons and such). Their bodies give out an extremely high pitched vibration and, working like a radar, they are incredibly perceptive. Not only that, but their &amp;quot;radar&amp;quot; extends to half a mile of reach, making them totally aware of their surroundings. As a side effect of this, not only can Palm Shriekers can never be ambushed and can always dodge any attack as long as they haven't spent their actions.&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Animal Repulsion&amp;lt;/B&amp;gt;: Due to the above mentioned high pitched sounds, canines and other animals/creatures with extremely acute hearing cannot come closer than twenty yards of the Palm Shriekers. Being within half a mile of the creatures is uncomfortable, and within twenty yards they begin to experience horrible pain.&amp;lt;BR&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://www.geocities.com/seiraryu/tab.gif &amp;lt;B&amp;gt;Underground Traveling&amp;lt;/B&amp;gt;: These creatures actually -live- underground, and thus have a special connection to the earth. They can travel underground at whim, and their speed and stealth under the earth is uncanny. These creatures can effectively move below ground at max speed (10 yards per turn). They can otherwise hide under ground by spending 1 Willpower point and are un-attackable unless the characters know some form of underground attack.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Comments ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&amp;lt;B&amp;gt;Virtues&amp;lt;/B&amp;gt;: Compassion 1, Conviction 2, Temperance 1, Valor 4&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&amp;lt;B&amp;gt;Base Initiative&amp;lt;/B&amp;gt;: 6&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&amp;lt;B&amp;gt;Attacks&amp;lt;/B&amp;gt;:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:Kick: Speed 3 Accuracy 5 Damage 6B Defense 5&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:Palm Bite: Speed 7 Accuracy 7 Damage 7L Defense 6 *&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:Punch: Speed 6 Accuracy 6 Damage 4B Defense 6&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:Dodge Pool: 7&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:Soak: 5L/8B (Hide, 3L/3B)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:Willpower: 6&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:Health Levels: -0, -0, -1, -1, -1, -2, -2, -2, -2, -4, Inc.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Note* -- The Palm Bite acts as a Clinch for the purpose of continuing to do damage, except that the creature may disengage whenever it wants without a need to roll (as long as it isn't gripped by its opponent).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &amp;lt;B&amp;gt;Powers&amp;lt;/B&amp;gt;:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&amp;lt;B&amp;gt;Palm-Mouth Wail&amp;lt;/B&amp;gt;: By spreading their fingers, pointing their palms towards their targets and spending 1 Willpower point, the Shrieking Palms emit a fearsome and high-pitched wail from the mouths that gruesomely spread from their hands. This shrieking sound impacts the targets and stuns them. The stunning effects get weaker with every ten yards, but they also expand to encompass a larger area every ten yards. At ten yards or less, the high pitched wail does a raw damage of 5B, and can only be dodged if the storyteller deems that the character is two or more yards near the border of the Wail's range at difficulty 2; (the character may soak as normal). Not only does the Wail do bashing damage, but it also stuns the target(s) for 6 turns minus the number of successes on the target(s) reflexive Stamina + Resistance roll, with a minimum of one turn. For every ten yards extra, the damage is lowered by one and the number of turns of stunning is also reduced by one.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&amp;lt;B&amp;gt;Hyper Awareness&amp;lt;/B&amp;gt;: These monsters have no eyes, ears (making them immune to their own Wail), noses or mouths. However, they are more aware than any other being on the face of creation (except for maybe Gods and Demons and such). Their bodies give out an extremely high pitched vibration and, working like a radar, they are incredibly perceptive. Not only that, but their &amp;quot;radar&amp;quot; extends to half a mile of reach, making them totally aware of their surroundings. As a side effect of this, not only can Palm Shriekers can never be ambushed and can always dodge any attack as long as they haven't spent their actions.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&amp;lt;B&amp;gt;Animal Repulsion&amp;lt;/B&amp;gt;: Due to the above mentioned high pitched sounds, canines and other animals/creatures with extremely acute hearing cannot come closer than twenty yards of the Palm Shriekers. Being within half a mile of the creatures is uncomfortable, and within twenty yards they begin to experience horrible pain.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&amp;lt;B&amp;gt;Underground Traveling&amp;lt;/B&amp;gt;: These creatures actually -live- underground, and thus have a special connection to the earth. They can travel underground at whim, and their speed and stealth under the earth is uncanny. These creatures can effectively move below ground at max speed (10 yards per turn). They can otherwise hide under ground by spending 1 Willpower point and are un-attackable unless the characters know some form of underground attack.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Seiraryu</name></author>	</entry>

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