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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Prax%2FEbonShadow</id>
		<title>Prax/EbonShadow - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Prax%2FEbonShadow"/>
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		<updated>2026-04-10T06:34:44Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Prax/EbonShadow&amp;diff=71602&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Prax/EbonShadow&amp;diff=71602&amp;oldid=prev"/>
				<updated>2010-04-06T01:17:23Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:17, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Prax/EbonShadow&amp;diff=54437&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Prax/EbonShadow&amp;diff=54437&amp;oldid=prev"/>
				<updated>2010-04-05T08:07:47Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:07, 5 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(2 intermediate revisions by 2 users not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l61&quot; &gt;Line 61:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Sevenfold Shadow Assault, Silence of the Final Night&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Sevenfold Shadow Assault, Silence of the Final Night&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :This Charm may only supplement an unexpected martial arts attack. All attempts to detect an unexpected attack enhanced by this Charm automatically fail. If an opponent uses a Charm such as Surprise-Anticipation Method to detect the attack as long as the Shadow Stylist's Essence exceeds his target's Essence use of the Charm automatically fails&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. In addition add a number of automatic successes to the attack roll equal to the Shadow Stylist’s Essence&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :This Charm may only supplement an unexpected martial arts attack. All attempts to detect an unexpected attack enhanced by this Charm automatically fail&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. In addition add a number of automatic successes to the attack roll equal to the Shadow Stylist’s Essence&lt;/ins&gt;. If an opponent uses a Charm such as Surprise-Anticipation Method to detect the attack as long as the Shadow Stylist's Essence exceeds his target's Essence use of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;opposing &lt;/ins&gt;Charm automatically fails. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;&amp;lt;b&amp;gt;Shadow-Body Style:&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;&amp;lt;b&amp;gt;Shadow-Body Style:&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot; &gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One scene&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One scene&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Final Sunset Prana &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Final Sunset Prana &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :This Charm wraps the Shadow Stylist in an anima of darkness that completely obscures his form making it lighter and less substantial&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, making him appear &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be an indistinct patch of darkness except when moving&lt;/del&gt;. When the character's anima does flare only his caste mark shines and the rest of his body appears to be a silhouette of perfect darkness against the brightness of his anima banner. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :This Charm wraps the Shadow Stylist in an anima of darkness that completely obscures his form making it lighter and less substantial &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and most importantly more difficult &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;detect&lt;/ins&gt;. When the character's anima does flare only his caste mark shines and the rest of his body appears to be a silhouette of perfect darkness against the brightness of his anima banner. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :The Shadow Body grants a number of benefits. First add an External Penalty equal to the Shadow Stylist's Essence to all attempts to perceive him in darkness while he is in his shadow form. The Shadow Body also makes the character effectively weightless, nothing he stands upon will bend or break due to his presence and he will always float gently to the ground, ignoring all damage from falls. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Against attacks &lt;/del&gt;the character gains a Bashing and Lethal soak bonus equal to his permanent Essence &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;due to his indistinct form &lt;/del&gt;unless an attack is specifically permitted to harm dematerialized opponents. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also functions perfectly without light, just as able &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;see in perfect darkness as he can on a bright sunlit day&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Finally the Shadow Stylist's indistinct &lt;/del&gt;body makes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;him &lt;/del&gt;difficult to hold&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, the &lt;/del&gt;Shadow Stylist gains a number of automatic successes on all rolls to escape bindings or holds equal to his permanent Essence.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :The Shadow Body grants a number of benefits. First add an External Penalty equal to the Shadow Stylist's Essence to all attempts to perceive him in darkness while he is in his shadow form. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This penalty also affects attempts to detect the Shadow Stylist by the sounds he makes as the footfalls of the Shadow Body are near silent and the shadowy aura obscures the sound that anything he is wearing might make reducing it to a faint rustle, at most sounding like a piece of rice paper being blown gently across the ground by the wind. This also affects the Shadow Stylist's voice making it echo strangely and rise above no more then a soft whisper when he talks. The Shadow Body also affects a character's vision, allowing the Shadow Stylist to see perfectly even in complete darkness. He can still suffer vision penalties from dust, smoke or anything else that obscures his vision, but neither normal nor magical darkness will impose any penalties on his vision while he wears the Shadow Body.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; :&lt;/ins&gt;The Shadow Body also makes the character effectively weightless, nothing he stands upon will bend or break due to his presence and he will always float gently to the ground, ignoring all damage from falls. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This weightlessness adds a +2 dice bonus to all attempts for the character to remain balanced as well as to resist knockdown, though not knockback. It also increases &lt;/ins&gt;the character&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s Strength for the purpose of determining jumping distance by 2 and his Dexterity by 1 for the purpose of determining movement. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; :Finally due to the partially insubstantial nature of the Shadow Body the Shadow Stylist &lt;/ins&gt;gains a Bashing and Lethal soak bonus equal to his permanent Essence unless an attack is specifically permitted to harm dematerialized opponents. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This also grants the &lt;/ins&gt;character &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a Bashing and Lethal Hardness equal &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his Essence&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The insubstantial nature of his &lt;/ins&gt;body &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/ins&gt;makes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the character &lt;/ins&gt;difficult to hold&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The &lt;/ins&gt;Shadow Stylist gains a number of automatic successes on all rolls to escape bindings or holds equal to his permanent Essence.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== Comments =====&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== Comments =====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l76&quot; &gt;Line 76:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;First, this Style is brilliant and better in pretty much every way than the Scroll of the Monk incarnation of Ebon Shadow. I have only two comments:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;First, this Style is brilliant and better in pretty much every way than the Scroll of the Monk incarnation of Ebon Shadow. I have only two comments:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sevenfold Shadow Approach should probably be 2 motes; it's a very powerful effect, even if it's only for unexpected attacks. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sevenfold Shadow Approach should probably be 2 motes; it's a very powerful effect, even if it's only for unexpected attacks. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I would suggest increasing the Essence costs on Final Sunset and Foe-Crippling and removing the &amp;quot;no higher-Essence opponent&amp;quot; restriction from them. It really hurts the Charms in combat against most people you would want to use them against. - FrivYeti&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I would suggest increasing the Essence costs on Final Sunset and Foe-Crippling and removing the &amp;quot;no higher-Essence opponent&amp;quot; restriction from them. It really hurts the Charms in combat against most people you would want to use them against. - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;FrivYeti&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Heh... I actually decided to remove the Foe-Crippling Charm from Ebon Shadow while you were commenting replacing it with a version of Shadow-Body Style. As I was going over the Style again I realized that the Chakra attacks fit the old Ebon Shadow Style, but didn't quite fit in my new vision of it... The Charm will probably appear elsewhere, just not sure where yet. However, I did update Sevenfold Shadow Assault like you suggested increasing the cost to 2 motes. I also rewrote Final Sunset Prana to be a bit clearer in my intent. Basically, I didn't want it to automatically overcome Surprise Anticipation Method or similar Charms unless your Essence is higher then your opponents. Opponents who aren't using any Charms at all to detect Unexpected Attacks are out of luck when it comes to detecting a Final Sunset Prana attack. Thanks for your comments -- [[Prax]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Heh... I actually decided to remove the Foe-Crippling Charm from Ebon Shadow while you were commenting replacing it with a version of Shadow-Body Style. As I was going over the Style again I realized that the Chakra attacks fit the old Ebon Shadow Style, but didn't quite fit in my new vision of it... The Charm will probably appear elsewhere, just not sure where yet. However, I did update Sevenfold Shadow Assault like you suggested increasing the cost to 2 motes. I also rewrote Final Sunset Prana to be a bit clearer in my intent. Basically, I didn't want it to automatically overcome Surprise Anticipation Method or similar Charms unless your Essence is higher then your opponents. Opponents who aren't using any Charms at all to detect Unexpected Attacks are out of luck when it comes to detecting a Final Sunset Prana attack. Thanks for your comments -- [[Prax]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Prax/EbonShadow&amp;diff=32616&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Prax/EbonShadow&amp;diff=32616&amp;oldid=prev"/>
				<updated>2010-04-03T09:04:39Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:04, 3 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l80&quot; &gt;Line 80:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;First, this Style is brilliant and better in pretty much every way than the Scroll of the Monk incarnation of Ebon Shadow. I have only two comments:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;First, this Style is brilliant and better in pretty much every way than the Scroll of the Monk incarnation of Ebon Shadow. I have only two comments:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sevenfold Shadow Approach should probably be 2 motes; it's a very powerful effect, even if it's only for unexpected attacks. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sevenfold Shadow Approach should probably be 2 motes; it's a very powerful effect, even if it's only for unexpected attacks. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I would suggest increasing the Essence costs on Final Sunset and Foe-Crippling and removing the &amp;quot;no higher-Essence opponent&amp;quot; restriction from them. It really hurts the Charms in combat against most people you would want to use them against. - FrivYeti&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I would suggest increasing the Essence costs on Final Sunset and Foe-Crippling and removing the &amp;quot;no higher-Essence opponent&amp;quot; restriction from them. It really hurts the Charms in combat against most people you would want to use them against. - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;FrivYeti&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Heh... I actually decided to remove the Foe-Crippling Charm from Ebon Shadow while you were commenting replacing it with a version of Shadow-Body Style. As I was going over the Style again I realized that the Chakra attacks fit the old Ebon Shadow Style, but didn't quite fit in my new vision of it... The Charm will probably appear elsewhere, just not sure where yet. However, I did update Sevenfold Shadow Assault like you suggested increasing the cost to 2 motes. I also rewrote Final Sunset Prana to be a bit clearer in my intent. Basically, I didn't want it to automatically overcome Surprise Anticipation Method or similar Charms unless your Essence is higher then your opponents. Opponents who aren't using any Charms at all to detect Unexpected Attacks are out of luck when it comes to detecting a Final Sunset Prana attack. Thanks for your comments -- [[Prax]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Heh... I actually decided to remove the Foe-Crippling Charm from Ebon Shadow while you were commenting replacing it with a version of Shadow-Body Style. As I was going over the Style again I realized that the Chakra attacks fit the old Ebon Shadow Style, but didn't quite fit in my new vision of it... The Charm will probably appear elsewhere, just not sure where yet. However, I did update Sevenfold Shadow Assault like you suggested increasing the cost to 2 motes. I also rewrote Final Sunset Prana to be a bit clearer in my intent. Basically, I didn't want it to automatically overcome Surprise Anticipation Method or similar Charms unless your Essence is higher then your opponents. Opponents who aren't using any Charms at all to detect Unexpected Attacks are out of luck when it comes to detecting a Final Sunset Prana attack. Thanks for your comments -- [[Prax]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Prax/EbonShadow&amp;diff=32615&amp;oldid=prev</id>
		<title>Prax: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Prax/EbonShadow&amp;diff=32615&amp;oldid=prev"/>
				<updated>2007-04-19T17:30:49Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Ebon Shadow Style =&lt;br /&gt;
&lt;br /&gt;
Ebon Shadow is an ancient style developed during the First Age and focused upon honing its practitioner’s evasive abilities and exploiting an opponent’s weaknesses. Today the style is practiced almost exclusively by the Chosen of Endings and a few Lunar Exalted who have kept its secrets since the First Age. However, with the re-emergence of the Solar Exalted, members of the Night Caste are recalling the ancient art that they first developed and within the Shadowlands, so are their Day Caste counterparts.&lt;br /&gt;
&lt;br /&gt;
Practitioners of Ebon Shadow style treat knives as form weapons. For the purpose of Ebon Shadow Charms the martial artist is considered to be unarmed when wielding such a weapon. In addition, any charm that does not specify being unarmed as a requirement may be used in conjunction with thrown weapons as long as the Ebon Shadow Stylist uses the lower of his Thrown or Martial Arts abilities when making the attack roll.&lt;br /&gt;
&lt;br /&gt;
Prax's Note - This version of the Style completely replaces the version found in Scroll of the Monk.&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;b&amp;gt;Shadow Step Technique:&amp;lt;/b&amp;gt;&lt;br /&gt;
; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 2m; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 4, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;br /&gt;
; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-Ok&lt;br /&gt;
; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;br /&gt;
; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; None&lt;br /&gt;
; :Ebon Shadow Stylists specialize in catching opponents off guard, thus the first thing a Shadow Stylist learns is to quickly get out of sight. By invoking this Charm, an Exalt may add his Martial Arts ability as a dice bonus to a single Stealth roll either for the purpose of making an unexpected attack or re-establishing surprise.&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;b&amp;gt;Left-Handed Treachery Attitude:&amp;lt;/b&amp;gt;&lt;br /&gt;
; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 2m; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 4, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;br /&gt;
; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-Ok&lt;br /&gt;
; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;br /&gt;
; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Shadow Step Technique&lt;br /&gt;
; :Further refining the techniques of distraction and subterfuge, this Charm enables the Ebon Shadow Stylist to enhance his attacks, drawing his opponent’s attention in one way, only to strike from a completely different angle. This Charm can enhance any attack executed with the off-hand reducing the target’s Defense Values by the Shadow Stylist’s Essence for the purpose of defending against the attack. For the purpose of Ebon Shadow Charms, an attack enhanced with Left-Handed Treachery Attitude counts as an unexpected attack.&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;b&amp;gt;Ebon Shadow Form:&amp;lt;/b&amp;gt;&lt;br /&gt;
; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 6m; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 4, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple (Speed 5, DV -1)&lt;br /&gt;
; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Form-type, Obvious&lt;br /&gt;
; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One scene&lt;br /&gt;
; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Left-Handed Treachery Attitude&lt;br /&gt;
; :Once invoked, this charm causes the Shadow Stylist’s body to flicker and appear partially insubstantial making it difficult for opponent’s to focus upon him for any great length of time. In addition the Shadow Stylist’s movements become quicker and more fluid, the overall effect causing the Shadow Stylist to become much more difficult to strike. While using Ebon Shadow Form the Shadow Stylist may add his Stealth ability as a bonus to his Martial Arts and Dodge abilities for the purpose of determining his Defense Values. In addition he may add his permanent Essence as a dice bonus to his Stealth rolls and the Accuracy of any Unexpected Attacks. This Charm is incompatible with the use of armor.&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;b&amp;gt;Seven Points of Weakness Strike:&amp;lt;/b&amp;gt;&lt;br /&gt;
; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 3m; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;br /&gt;
; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-Ok&lt;br /&gt;
; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;br /&gt;
; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Ebon Shadow Form&lt;br /&gt;
; :Shadow Stylist’s learn to identify and then focus upon the weak points in their opponent’s defenses be that the target’s combat prowess, armor or body. A martial arts attack enhanced with this Charm ignores a number of points of Bashing or Lethal Soak equal to the Shadow Stylist’s Martial Arts ability. Seven-Points-of-Weakness Strike has no effect on a victim’s Hardness, thus a weak attack can still be completely ignored even if this Charm is invoked.&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;b&amp;gt;Sevenfold Shadow Assault:&amp;lt;/b&amp;gt;&lt;br /&gt;
; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 2m; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;br /&gt;
; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-Ok&lt;br /&gt;
; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;br /&gt;
; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Seven Points of Weakness Strike&lt;br /&gt;
; :Practitioners of the Ebon Shadow Style learn to take full advantage of their victim’s inattention. Most opponents that fail to take notice of a Shadow assailant never get the chance to make up for that error. This Charm can only enhance an unexpected martial arts attack. Count each success on the damage roll twice.&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;b&amp;gt;Vengeful Shadow Approach:&amp;lt;/b&amp;gt;&lt;br /&gt;
; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 3m; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Reflexive (Step 9)&lt;br /&gt;
; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-Ok, Counterattack, Obvious&lt;br /&gt;
; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;br /&gt;
; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Ebon Shadow Form&lt;br /&gt;
; :This Charm can only be activated when an opponent within a number of yards of the Shadow Stylist equal to his Dexterity fails an attack roll against the Shadow Stylist either because of his Defense Values or the use of a Charm so long as the Shadow Stylist completely avoids the attack. Once activated Vengeful Shadow Approach causes the Shadow Stylist to vanish from sight upon being attacked and then suddenly appear behind the victim where he may execute an immediate unexpected martial arts counterattack against that opponent. This Charm is incompatible with the use of armor.&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;b&amp;gt;Silence of the Final Night:&amp;lt;/b&amp;gt;&lt;br /&gt;
; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 3m per turn; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;br /&gt;
; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-Ok, Crippling&lt;br /&gt;
; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Varies&lt;br /&gt;
; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Vengeful Shadow Approach&lt;br /&gt;
; :This Charm has the same effects as the Thrown Charm: Mist on Water Attack (pg. 195, Exalted Core) except that it applies to the Shadow Stylist’s Martial Arts attacks rather then to his Thrown Attacks. &lt;br /&gt;
&lt;br /&gt;
;&amp;lt;b&amp;gt;Final Sunset Prana:&amp;lt;/b&amp;gt;&lt;br /&gt;
; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 3m; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;br /&gt;
; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-Ok&lt;br /&gt;
; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;br /&gt;
; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Sevenfold Shadow Assault, Silence of the Final Night&lt;br /&gt;
; :This Charm may only supplement an unexpected martial arts attack. All attempts to detect an unexpected attack enhanced by this Charm automatically fail. In addition add a number of automatic successes to the attack roll equal to the Shadow Stylist’s Essence. If an opponent uses a Charm such as Surprise-Anticipation Method to detect the attack as long as the Shadow Stylist's Essence exceeds his target's Essence use of the opposing Charm automatically fails. &lt;br /&gt;
&lt;br /&gt;
;&amp;lt;b&amp;gt;Shadow-Body Style:&amp;lt;/b&amp;gt;&lt;br /&gt;
; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 3m, 1w; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 4; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple (Speed 5)&lt;br /&gt;
; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Obvious&lt;br /&gt;
; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One scene&lt;br /&gt;
; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Final Sunset Prana &lt;br /&gt;
; :This Charm wraps the Shadow Stylist in an anima of darkness that completely obscures his form making it lighter and less substantial and most importantly more difficult to detect. When the character's anima does flare only his caste mark shines and the rest of his body appears to be a silhouette of perfect darkness against the brightness of his anima banner. &lt;br /&gt;
&lt;br /&gt;
; :The Shadow Body grants a number of benefits. First add an External Penalty equal to the Shadow Stylist's Essence to all attempts to perceive him in darkness while he is in his shadow form. This penalty also affects attempts to detect the Shadow Stylist by the sounds he makes as the footfalls of the Shadow Body are near silent and the shadowy aura obscures the sound that anything he is wearing might make reducing it to a faint rustle, at most sounding like a piece of rice paper being blown gently across the ground by the wind. This also affects the Shadow Stylist's voice making it echo strangely and rise above no more then a soft whisper when he talks. The Shadow Body also affects a character's vision, allowing the Shadow Stylist to see perfectly even in complete darkness. He can still suffer vision penalties from dust, smoke or anything else that obscures his vision, but neither normal nor magical darkness will impose any penalties on his vision while he wears the Shadow Body.&lt;br /&gt;
&lt;br /&gt;
; :The Shadow Body also makes the character effectively weightless, nothing he stands upon will bend or break due to his presence and he will always float gently to the ground, ignoring all damage from falls. This weightlessness adds a +2 dice bonus to all attempts for the character to remain balanced as well as to resist knockdown, though not knockback. It also increases the character's Strength for the purpose of determining jumping distance by 2 and his Dexterity by 1 for the purpose of determining movement. &lt;br /&gt;
&lt;br /&gt;
; :Finally due to the partially insubstantial nature of the Shadow Body the Shadow Stylist gains a Bashing and Lethal soak bonus equal to his permanent Essence unless an attack is specifically permitted to harm dematerialized opponents. This also grants the character a Bashing and Lethal Hardness equal to his Essence. The insubstantial nature of his body also makes the character difficult to hold. The Shadow Stylist gains a number of automatic successes on all rolls to escape bindings or holds equal to his permanent Essence.&lt;br /&gt;
&lt;br /&gt;
===== Comments =====&lt;br /&gt;
&lt;br /&gt;
First, this Style is brilliant and better in pretty much every way than the Scroll of the Monk incarnation of Ebon Shadow. I have only two comments:&amp;lt;br&amp;gt;&lt;br /&gt;
Sevenfold Shadow Approach should probably be 2 motes; it's a very powerful effect, even if it's only for unexpected attacks. &amp;lt;br&amp;gt;&lt;br /&gt;
I would suggest increasing the Essence costs on Final Sunset and Foe-Crippling and removing the &amp;quot;no higher-Essence opponent&amp;quot; restriction from them. It really hurts the Charms in combat against most people you would want to use them against. - FrivYeti&lt;br /&gt;
&lt;br /&gt;
Heh... I actually decided to remove the Foe-Crippling Charm from Ebon Shadow while you were commenting replacing it with a version of Shadow-Body Style. As I was going over the Style again I realized that the Chakra attacks fit the old Ebon Shadow Style, but didn't quite fit in my new vision of it... The Charm will probably appear elsewhere, just not sure where yet. However, I did update Sevenfold Shadow Assault like you suggested increasing the cost to 2 motes. I also rewrote Final Sunset Prana to be a bit clearer in my intent. Basically, I didn't want it to automatically overcome Surprise Anticipation Method or similar Charms unless your Essence is higher then your opponents. Opponents who aren't using any Charms at all to detect Unexpected Attacks are out of luck when it comes to detecting a Final Sunset Prana attack. Thanks for your comments -- [[Prax]]&lt;/div&gt;</summary>
		<author><name>Prax</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Prax/EbonShadow&amp;diff=32618&amp;oldid=prev</id>
		<title>Prax: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Prax/EbonShadow&amp;diff=32618&amp;oldid=prev"/>
				<updated>2007-04-18T19:54:19Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:54, 18 April 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot; &gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;&amp;lt;b&amp;gt;Sevenfold Shadow Assault:&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;&amp;lt;b&amp;gt;Sevenfold Shadow Assault:&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1m&lt;/del&gt;; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2m&lt;/ins&gt;; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-Ok&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-Ok&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l61&quot; &gt;Line 61:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Sevenfold Shadow Assault, Silence of the Final Night&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Sevenfold Shadow Assault, Silence of the Final Night&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :This Charm may only supplement an unexpected martial arts attack. All attempts to detect an unexpected attack enhanced by this Charm automatically fail &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;including the use of Charms &lt;/del&gt;such as Surprise-Anticipation Method as long as the Shadow Stylist's Essence exceeds his target's Essence. In addition a number of automatic successes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are added &lt;/del&gt;to the attack roll equal to the Shadow Stylist’s Essence.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :This Charm may only supplement an unexpected martial arts attack. All attempts to detect an unexpected attack enhanced by this Charm automatically fail&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. If an opponent uses a Charm &lt;/ins&gt;such as Surprise-Anticipation Method &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to detect the attack &lt;/ins&gt;as long as the Shadow Stylist's Essence exceeds his target's Essence &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;use of the Charm automatically fails&lt;/ins&gt;. In addition &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;add &lt;/ins&gt;a number of automatic successes to the attack roll equal to the Shadow Stylist’s Essence.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;&amp;lt;b&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Foe&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Crippling Disability Technique&lt;/del&gt;:&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;&amp;lt;b&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shadow&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Body Style&lt;/ins&gt;:&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 3m, 1w; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 4; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple (Speed 5)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 3m, 1w; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 4; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple (Speed 5)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Combo-Ok, Crippling, &lt;/del&gt;Obvious&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Obvious&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Instant&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;One scene&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Final Sunset Prana &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Final Sunset Prana &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With the merest touch a Shadow Stylist learns to incapacitate a foe, robbing him of control over his own body. When this &lt;/del&gt;Charm &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is invoked &lt;/del&gt;the Shadow Stylist &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;executes &lt;/del&gt;an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unarmed martial arts attack against his opponent at a –1 External Penalty and chooses to target one &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;five chakra points on &lt;/del&gt;his &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;opponent’s body. Upon striking one of these five points the Shadow Stylist attacks with an infusion of tainted essence disrupting the bodies functions. If the attack is successful &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;inflicts no damage&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but the target is forced &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make a Stamina + Resistance roll at a difficulty equal to the Shadow Stylist’s Essence. If the roll succeeds, the target suffers a –1 Internal Penalty to all actions for the rest &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the scene&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If the roll fails, one of five effects occurs depending upon where &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Stylist struck. The effects of this Charm are cumulative with multiple uses, but each Chakra point can &lt;/del&gt;only &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;successfully be attacked once and the total Internal Penalty inflicted by failed applications of this Charm cannot exceed the Shadow Stylist’s Essence.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This &lt;/ins&gt;Charm &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wraps &lt;/ins&gt;the Shadow Stylist &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/ins&gt;an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;anima &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;darkness that completely obscures &lt;/ins&gt;his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;form making &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lighter and less substantial&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;making him appear &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be an indistinct patch &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;darkness except when moving&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character's anima does flare &lt;/ins&gt;only his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;caste mark shines &lt;/ins&gt;and the rest of his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;body appears &lt;/ins&gt;to be a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;silhouette &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;perfect darkness against &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brightness &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his anima banner&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; :The forehead is the center for the mind chakra which is the filter through which the world is seen, striking here robs an opponent of &lt;/del&gt;his &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;senses. Failure to resist subjects the victim to blindness causing a –4 external penalty to all attacks &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other actions involving vision for &lt;/del&gt;the rest &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of the scene. Blindness also reduces the victim’s Dodge and Parry DVs by 2.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; :The throat is the center for the wind chakra, striking here temporarily robs a victim &lt;/del&gt;of his &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;voice and more seriously his breath. Failure to resist causes the target to lose his voice for the rest of the scene and makes it difficult &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;breathe. For the rest of the scene a fatigue roll (difficulty 3 plus the Fatigue value of any armor being worn) must &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;made by the victim every time she takes an action or every 6 ticks if she takes no action. Increase the difficulty of the Fatigue roll by 2 every time the victim performs &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;flurry. If the penalties for Fatigue ever exceed the victim’s Stamina she passes out from lack &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;oxygen for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rest &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the scene.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; :The heart is the center for the heart chakra, which controls the flow of passions and essence throughout the body. Striking here can cause a victim to experience spiritual imbalance and disorientation. Failure to resist increases the activation cost of all Charms by 1 mote due to spiritual discord and makes it impossible to focus properly, preventing the expenditure of Willpower for any reason. The spiritual discord also causes a disconnect from the body imposing a –2 internal penalty on all actions for the rest of the scene&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;abdomen is the center for the earth chakra, which controls the balance of the physical form. Striking here can cause &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;victim to experience loss &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;motor control&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Failure &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resist reduces &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;victim’s Dexterity by 2 for the rest of the scene as it causes the limbs &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feel leaden and clumsy&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Recalculate DVs appropriately and remember that a reduction in Dexterity affects &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;maximum number of dice that can be added through Charms for many Exalted. Characters who are reduced &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;0 Dexterity by this effect are effectively paralyzed &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;become inactive for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rest of the scene&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Body grants &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;number &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;benefits&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;First add an External Penalty equal &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Stylist's Essence to all attempts &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;perceive him in darkness while he is in his shadow form&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Shadow Body also makes &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character effectively weightless, nothing he stands upon will bend or break due &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his presence &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he will always float gently to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ground, ignoring all damage from falls&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Against attacks &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character gains &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bashing &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lethal soak bonus equal to his permanent Essence due &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his indistinct form unless an attack is specifically permitted &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;harm dematerialized opponents&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The character also functions perfectly without light, just &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;able to see in perfect darkness &lt;/ins&gt;as he &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can on &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bright sunlit day&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Finally &lt;/ins&gt;the Shadow &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stylist's indistinct body makes him difficult &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hold, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Stylist gains a number &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;automatic successes on all rolls &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;escape bindings or holds equal &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his permanent Essence&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; :The top of the head is the center for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crown chakra, which controls reason. Striking here robs &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;victim of reason &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;purpose. Failure &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resist causes the victim &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lose a point of temporary willpower and suffer intense disorientation&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mechanically the victim automatically assumes the inactive status &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;soon &lt;/del&gt;as he &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is struck and for the following three ticks. In addition she suffers &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;–2 internal penalty to all actions for the rest of the scene due to confusion and warped perceptions&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;	&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; :Opponents with a permanent essence in excess of &lt;/del&gt;the Shadow &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Stylist’s are immune &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;effects &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this Charm as are automata and zombies. However, spirits, ghosts and those insensible &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pain are still vulnerable &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this Charm’s effects as it essentially attacks a victim’s essence not the physical form&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== Comments =====&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== Comments =====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l87&quot; &gt;Line 87:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sevenfold Shadow Approach should probably be 2 motes; it's a very powerful effect, even if it's only for unexpected attacks. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sevenfold Shadow Approach should probably be 2 motes; it's a very powerful effect, even if it's only for unexpected attacks. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I would suggest increasing the Essence costs on Final Sunset and Foe-Crippling and removing the &amp;quot;no higher-Essence opponent&amp;quot; restriction from them. It really hurts the Charms in combat against most people you would want to use them against. - FrivYeti&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I would suggest increasing the Essence costs on Final Sunset and Foe-Crippling and removing the &amp;quot;no higher-Essence opponent&amp;quot; restriction from them. It really hurts the Charms in combat against most people you would want to use them against. - FrivYeti&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Heh... I actually decided to remove the Foe-Crippling Charm from Ebon Shadow while you were commenting replacing it with a version of Shadow-Body Style. As I was going over the Style again I realized that the Chakra attacks fit the old Ebon Shadow Style, but didn't quite fit in my new vision of it... The Charm will probably appear elsewhere, just not sure where yet. However, I did update Sevenfold Shadow Assault like you suggested increasing the cost to 2 motes. I also rewrote Final Sunset Prana to be a bit clearer in my intent. Basically, I didn't want it to automatically overcome Surprise Anticipation Method or similar Charms unless your Essence is higher then your opponents. Opponents who aren't using any Charms at all to detect Unexpected Attacks are out of luck when it comes to detecting a Final Sunset Prana attack. Thanks for your comments -- [[Prax]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Prax</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Prax/EbonShadow&amp;diff=32617&amp;oldid=prev</id>
		<title>FrivYeti: *Pretty awesome plus comments</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Prax/EbonShadow&amp;diff=32617&amp;oldid=prev"/>
				<updated>2007-04-18T19:41:43Z</updated>
		
		<summary type="html">&lt;p&gt;*Pretty awesome plus comments&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:41, 18 April 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(2 intermediate revisions by one other user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot; &gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;&amp;lt;b&amp;gt;Sevenfold Shadow Assault:&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;&amp;lt;b&amp;gt;Sevenfold Shadow Assault:&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2m&lt;/del&gt;; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1m&lt;/ins&gt;; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-Ok&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-Ok&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l61&quot; &gt;Line 61:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Sevenfold Shadow Assault, Silence of the Final Night&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Sevenfold Shadow Assault, Silence of the Final Night&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :This Charm may only supplement an unexpected martial arts attack. All attempts to detect an unexpected attack enhanced by this Charm automatically fail&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. In addition add a number &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;automatic successes to the attack roll equal to the Shadow Stylist’s Essence. If an opponent uses a Charm &lt;/del&gt;such as Surprise-Anticipation Method &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to detect the attack &lt;/del&gt;as long as the Shadow Stylist's Essence exceeds his target's Essence &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;opposing Charm automatically fails&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :This Charm may only supplement an unexpected martial arts attack. All attempts to detect an unexpected attack enhanced by this Charm automatically fail &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;including the use &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Charms &lt;/ins&gt;such as Surprise-Anticipation Method as long as the Shadow Stylist's Essence exceeds his target's Essence&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. In addition a number &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;automatic successes are added to the attack roll equal to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Stylist’s Essence&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;&amp;lt;b&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Body Style&lt;/del&gt;:&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;&amp;lt;b&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Foe&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Crippling Disability Technique&lt;/ins&gt;:&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 3m, 1w; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 4; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple (Speed 5)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 3m, 1w; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 5, Essence 4; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple (Speed 5)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Obvious&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Combo-Ok, Crippling, &lt;/ins&gt;Obvious&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;One scene&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Instant&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Final Sunset Prana &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&amp;lt;b&amp;gt;Prerequisite Charm:&amp;lt;/b&amp;gt; Final Sunset Prana &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This &lt;/del&gt;Charm &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wraps &lt;/del&gt;the Shadow Stylist &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/del&gt;an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;anima &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;darkness that completely obscures &lt;/del&gt;his &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;form making &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lighter and less substantial and most importantly more difficult &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;detect&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character's anima does flare &lt;/del&gt;only his &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;caste mark shines &lt;/del&gt;and the rest of his &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;body appears &lt;/del&gt;to be a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;silhouette &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;perfect darkness against &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brightness &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his anima banner&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;With the merest touch a Shadow Stylist learns to incapacitate a foe, robbing him of control over his own body. When this &lt;/ins&gt;Charm &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is invoked &lt;/ins&gt;the Shadow Stylist &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;executes &lt;/ins&gt;an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unarmed martial arts attack against his opponent at a –1 External Penalty and chooses to target one &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;five chakra points on &lt;/ins&gt;his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;opponent’s body. Upon striking one of these five points the Shadow Stylist attacks with an infusion of tainted essence disrupting the bodies functions. If the attack is successful &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;inflicts no damage, but the target is forced to make a Stamina + Resistance roll at a difficulty equal to the Shadow Stylist’s Essence. If the roll succeeds, the target suffers a –1 Internal Penalty &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all actions for the rest of the scene&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If the roll fails, one of five effects occurs depending upon where &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Stylist struck. The effects of this Charm are cumulative with multiple uses, but each Chakra point can &lt;/ins&gt;only &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;successfully be attacked once and the total Internal Penalty inflicted by failed applications of this Charm cannot exceed the Shadow Stylist’s Essence.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; :The forehead is the center for the mind chakra which is the filter through which the world is seen, striking here robs an opponent of &lt;/ins&gt;his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;senses. Failure to resist subjects the victim to blindness causing a –4 external penalty to all attacks &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other actions involving vision for &lt;/ins&gt;the rest of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the scene. Blindness also reduces the victim’s Dodge and Parry DVs by 2.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; :The throat is the center for the wind chakra, striking here temporarily robs a victim of his voice and more seriously his breath. Failure to resist causes the target to lose &lt;/ins&gt;his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;voice for the rest of the scene and makes it difficult &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;breathe. For the rest of the scene a fatigue roll (difficulty 3 plus the Fatigue value of any armor being worn) must &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;made by the victim every time she takes an action or every 6 ticks if she takes no action. Increase the difficulty of the Fatigue roll by 2 every time the victim performs &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;flurry. If the penalties for Fatigue ever exceed the victim’s Stamina she passes out from lack &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;oxygen for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rest &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the scene&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Body grants a number &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;benefits&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;First add an External Penalty equal &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Shadow Stylist's Essence to all attempts to perceive him in darkness while he is in his shadow form&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This penalty also affects attempts &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;detect &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Stylist &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the sounds he &lt;/del&gt;makes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as the footfalls of the Shadow Body are near silent and the shadowy aura obscures the sound that anything he is wearing might make reducing &lt;/del&gt;it to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a faint rustle&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at most sounding like a piece &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rice paper being blown gently across the ground by the wind. This also affects the Shadow Stylist's voice making it echo strangely and rise above no more then a soft whisper when he talks&lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Body &lt;/del&gt;also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;affects &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character's vision, allowing &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Stylist to see perfectly even in complete darkness. He can still suffer vision penalties from dust, smoke or anything else that obscures his vision, but neither normal nor magical darkness will impose any penalties &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his vision while he wears &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Body&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;heart is the center for the heart chakra, which controls the flow &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;passions and essence throughout the body&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Striking here can cause a victim &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;experience spiritual imbalance and disorientation&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Failure &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resist increases &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;activation cost of all Charms &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1 mote due to spiritual discord and &lt;/ins&gt;makes it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;impossible &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;focus properly&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;preventing the expenditure &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Willpower for any reason&lt;/ins&gt;. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spiritual discord &lt;/ins&gt;also &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;causes &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;disconnect from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;body imposing a –2 internal penalty &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all actions for the rest of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;scene&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Body also makes &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character effectively weightless&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nothing he stands upon will bend or break due &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his presence and he will always float gently &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ground, ignoring all damage from falls. This weightlessness adds a +&lt;/del&gt;2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dice bonus to all attempts &lt;/del&gt;for the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character to remain balanced as well &lt;/del&gt;as to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resist knockdown, though not knockback&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It also increases &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character's Strength &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the purpose of determining jumping distance &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his Dexterity by 1 &lt;/del&gt;for the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;purpose &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;determining movement&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;abdomen is &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;center for the earth chakra&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which controls the balance of the physical form. Striking here can cause a victim &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;experience loss of motor control. Failure &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resist reduces &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;victim’s Dexterity by &lt;/ins&gt;2 for the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rest of the scene &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it causes the limbs &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feel leaden and clumsy&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Recalculate DVs appropriately and remember that a reduction in Dexterity affects &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;maximum number of dice that can be added through Charms &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;many Exalted. Characters who are reduced to 0 Dexterity &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this effect are effectively paralyzed &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;become inactive &lt;/ins&gt;for the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rest &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the scene&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Finally due to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;partially insubstantial nature of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Body &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow Stylist gains &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bashing &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lethal soak bonus equal &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his permanent Essence unless an attack is specifically permitted &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;harm dematerialized opponents&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This also grants &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bashing and Lethal Hardness equal &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his Essence. The insubstantial nature &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his body also makes &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character difficult &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hold&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;Shadow &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Stylist gains a number &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;automatic successes on all rolls &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;escape bindings or holds equal &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his permanent Essence&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; :&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The top of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;head is &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;center for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crown chakra, which controls reason. Striking here robs &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;victim of reason &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;purpose. Failure &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resist causes the victim &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lose a point of temporary willpower and suffer intense disorientation&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mechanically &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;victim automatically assumes the inactive status as soon as he is struck and for the following three ticks. In addition she suffers &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;–2 internal penalty &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all actions for the rest &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;scene due &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;confusion and warped perceptions&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;	&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; :Opponents with a permanent essence in excess of the &lt;/ins&gt;Shadow &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stylist’s are immune to the effects &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this Charm as are automata and zombies. However, spirits, ghosts and those insensible &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pain are still vulnerable &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this Charm’s effects as it essentially attacks a victim’s essence not the physical form&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== Comments =====&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== Comments =====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l80&quot; &gt;Line 80:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 86:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;First, this Style is brilliant and better in pretty much every way than the Scroll of the Monk incarnation of Ebon Shadow. I have only two comments:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;First, this Style is brilliant and better in pretty much every way than the Scroll of the Monk incarnation of Ebon Shadow. I have only two comments:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sevenfold Shadow Approach should probably be 2 motes; it's a very powerful effect, even if it's only for unexpected attacks. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sevenfold Shadow Approach should probably be 2 motes; it's a very powerful effect, even if it's only for unexpected attacks. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I would suggest increasing the Essence costs on Final Sunset and Foe-Crippling and removing the &amp;quot;no higher-Essence opponent&amp;quot; restriction from them. It really hurts the Charms in combat against most people you would want to use them against. - &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;FrivYeti&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I would suggest increasing the Essence costs on Final Sunset and Foe-Crippling and removing the &amp;quot;no higher-Essence opponent&amp;quot; restriction from them. It really hurts the Charms in combat against most people you would want to use them against. - FrivYeti&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Heh... I actually decided to remove the Foe-Crippling Charm from Ebon Shadow while you were commenting replacing it with a version of Shadow-Body Style. As I was going over the Style again I realized that the Chakra attacks fit the old Ebon Shadow Style, but didn't quite fit in my new vision of it... The Charm will probably appear elsewhere, just not sure where yet. However, I did update Sevenfold Shadow Assault like you suggested increasing the cost to 2 motes. I also rewrote Final Sunset Prana to be a bit clearer in my intent. Basically, I didn't want it to automatically overcome Surprise Anticipation Method or similar Charms unless your Essence is higher then your opponents. Opponents who aren't using any Charms at all to detect Unexpected Attacks are out of luck when it comes to detecting a Final Sunset Prana attack. Thanks for your comments -- [[Prax]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FrivYeti</name></author>	</entry>

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