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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Nemo_of_Utopia%2FAutochthonian_Terrestrials</id>
		<title>Nemo of Utopia/Autochthonian Terrestrials - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Nemo_of_Utopia%2FAutochthonian_Terrestrials"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;action=history"/>
		<updated>2026-04-22T10:58:28Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95172&amp;oldid=prev</id>
		<title>Nemo of Utopia: /* Metal */</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95172&amp;oldid=prev"/>
				<updated>2019-12-02T03:59:45Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Metal&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:59, 2 December 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot; &gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Metal ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Metal ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Craft, Melee, Mechanics,&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bureaucracy, &lt;/ins&gt;Craft, Melee, Mechanics, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ride.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Anima of the Metal Aspect ====&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Anima of the Metal Aspect ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nemo of Utopia</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95171&amp;oldid=prev</id>
		<title>Nemo of Utopia: /* Steam */</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95171&amp;oldid=prev"/>
				<updated>2019-12-02T03:58:31Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Steam&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:58, 2 December 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot; &gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Steam ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Steam ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Athletics, Drive, Medicine, Thrown &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Athletics, Drive&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, Larceny&lt;/ins&gt;, Medicine, Thrown&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Anima of the Steam aspect ====&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Anima of the Steam aspect ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nemo of Utopia</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95168&amp;oldid=prev</id>
		<title>Nemo of Utopia: /* The Six Types of Autochthonian Terrestrial */</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95168&amp;oldid=prev"/>
				<updated>2019-11-26T23:18:00Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;The Six Types of Autochthonian Terrestrial&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:18, 26 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Six Types of Autochthonian Terrestrial ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Six Types of Autochthonian Terrestrial ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Six Autochthonian Breeds of terrestrial are each similar to some of the old breeds of terrestrial, with one exception, that of Smoke, which takes on a small amount of the abilities of each other breed but is directly correlated to none. The Ability Packages and Anima Powers of Each breed are listed below, as are (eventually will be, actually, for now), Twenty pre-generated &amp;quot;Signature Characters&amp;quot; for each aspect, including one 'basic' example from each Autochthonian &amp;quot;nation&amp;quot; (Including the city/states of [[Het]], [[Loran]], [[Xexas]], [[Nemo of Utopia:Locations/Autochthonia/Hokuva|Hokuva]] &amp;amp; [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Nemo of Utopia:Locations/Autochthonia/Earlik|Earlik&lt;/del&gt;]] ) &amp;quot;ready to be adopted&amp;quot; that starts with 75-125 XP under their belt, one Tunnel-folk &amp;quot;Lost-Egg&amp;quot; of 50XP that could (theoretically) be adapted to be played as a tunnel-folk group of Dragon-Blooded, and Assorted random &amp;quot;Elders&amp;quot; + &amp;quot;Notable Historical Figures&amp;quot; who are/were important to that Aspect's development in some way. (Whose stat-blocks can be adapted to serve as other Autochthonian Terrestrial NPCs as-needed...)&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Six Autochthonian Breeds of terrestrial are each similar to some of the old breeds of terrestrial, with one exception, that of Smoke, which takes on a small amount of the abilities of each other breed but is directly correlated to none. The Ability Packages and Anima Powers of Each breed are listed below, as are (eventually will be, actually, for now), Twenty pre-generated &amp;quot;Signature Characters&amp;quot; for each aspect, including one 'basic' example from each Autochthonian &amp;quot;nation&amp;quot; (Including the city/states of [[Het]], [[Loran]], [[Xexas]], [[Nemo of Utopia:Locations/Autochthonia/Hokuva|Hokuva]] &amp;amp; [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Erlik&lt;/ins&gt;]] ) &amp;quot;ready to be adopted&amp;quot; that starts with 75-125 XP under their belt, one Tunnel-folk &amp;quot;Lost-Egg&amp;quot; of 50XP that could (theoretically) be adapted to be played as a tunnel-folk group of Dragon-Blooded, and Assorted random &amp;quot;Elders&amp;quot; + &amp;quot;Notable Historical Figures&amp;quot; who are/were important to that Aspect's development in some way. (Whose stat-blocks can be adapted to serve as other Autochthonian Terrestrial NPCs as-needed...)&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Crystal ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Crystal ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nemo of Utopia</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95165&amp;oldid=prev</id>
		<title>Nemo of Utopia: /* Modern Times */</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95165&amp;oldid=prev"/>
				<updated>2019-11-26T22:53:39Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Modern Times&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:53, 26 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l86&quot; &gt;Line 86:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 86:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Modern Times =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Modern Times =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was among the 'Old Blood' of the terrestrials that the idea of [[Project Razor]] first occurred to the people of Autochthonia, some 10 years ago. The originator of the plan was an Earth Aspect of Yugash named [[Nemo of Utopia:Characters/Chanel_of_Esoteric_Wisdom|Chanel of Esoteric Wisdom]], an adjutant to Yugash's National Tripartite. She reasoned that the cache's of magical materials mined by the people of Yugash must be running out for a reason: and after consulting with many of the Alchemicals came to a shocking conclusion: Autochthon had planned to stay in the Void for thousands of years: but ''not'' almost Five Thousand. Parsing records and examining historical accounts she published a modest analytical paper on recurring resource shortages, which drew a simple but shocking conclusion: the great maker had prepared himself for an exile of only 4000 years. The paper made no judgments on the prudence of this choice, nor what was to be done about having remained in exile over 800 years 'too long', but the paper found willing ears among many of the more learned members of Autochthonian Society, including [[Fair Spoken Reshi]], who saw to it that it was distributed among most of Autochthonia's other nations as well. Soon many national tripartite came to the same conclusions as Chanel of Esoteric Wisdom from examining their own records. Slowly but surely a new idea spread among the leadership of the Eight nations and the three great city-states: &amp;quot;Project Razor&amp;quot;, a charm to breach the seal of eight divinities and return to [[Creation]]. Subtly encouraging this from behind the scenes were 'old blood' terrestrials in every nation, who reasoned that if they had endured in Autochthonia then surely others of their bloodlines had endured in the creation and could infuse new life into their flagging families, or provide them refuge in escaping from the World/God of Autochthon.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was among the 'Old Blood' of the terrestrials that the idea of [[Project Razor]] first occurred to the people of Autochthonia, some 10 years ago. The originator of the plan was an Earth Aspect of Yugash named [[Nemo of Utopia:Characters&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/Dragon-Blooded/Earth-aspects&lt;/ins&gt;/Chanel_of_Esoteric_Wisdom|Chanel of Esoteric Wisdom]], an adjutant to Yugash's National Tripartite. She reasoned that the cache's of magical materials mined by the people of Yugash must be running out for a reason: and after consulting with many of the Alchemicals came to a shocking conclusion: Autochthon had planned to stay in the Void for thousands of years: but ''not'' almost Five Thousand. Parsing records and examining historical accounts she published a modest analytical paper on recurring resource shortages, which drew a simple but shocking conclusion: the great maker had prepared himself for an exile of only 4000 years. The paper made no judgments on the prudence of this choice, nor what was to be done about having remained in exile over 800 years 'too long', but the paper found willing ears among many of the more learned members of Autochthonian Society, including [[Fair Spoken Reshi]], who saw to it that it was distributed among most of Autochthonia's other nations as well. Soon many national tripartite came to the same conclusions as Chanel of Esoteric Wisdom from examining their own records. Slowly but surely a new idea spread among the leadership of the Eight nations and the three great city-states: &amp;quot;Project Razor&amp;quot;, a charm to breach the seal of eight divinities and return to [[Creation]]. Subtly encouraging this from behind the scenes were 'old blood' terrestrials in every nation, who reasoned that if they had endured in Autochthonia then surely others of their bloodlines had endured in the creation and could infuse new life into their flagging families, or provide them refuge in escaping from the World/God of Autochthon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nemo of Utopia</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95164&amp;oldid=prev</id>
		<title>Nemo of Utopia: /* The Six Types of Autochthonian Terrestrial */</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95164&amp;oldid=prev"/>
				<updated>2019-11-26T22:49:53Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;The Six Types of Autochthonian Terrestrial&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:49, 26 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Six Types of Autochthonian Terrestrial ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Six Types of Autochthonian Terrestrial ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Six Autochthonian Breeds of terrestrial are each similar to some of the old breeds of terrestrial, with one exception, that of Smoke, which takes on a small amount of the abilities of each other breed but is directly correlated to none. The Ability Packages and Anima Powers of Each breed are listed below.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Six Autochthonian Breeds of terrestrial are each similar to some of the old breeds of terrestrial, with one exception, that of Smoke, which takes on a small amount of the abilities of each other breed but is directly correlated to none. The Ability Packages and Anima Powers of Each breed are listed below&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, as are (eventually will be, actually, for now), Twenty pre-generated &amp;quot;Signature Characters&amp;quot; for each aspect, including one 'basic' example from each Autochthonian &amp;quot;nation&amp;quot; (Including the city/states of [[Het]], [[Loran]], [[Xexas]], [[Nemo of Utopia:Locations/Autochthonia/Hokuva|Hokuva]] &amp;amp; [[Nemo of Utopia:Locations/Autochthonia/Earlik|Earlik]] ) &amp;quot;ready to be adopted&amp;quot; that starts with 75-125 XP under their belt, one Tunnel-folk &amp;quot;Lost-Egg&amp;quot; of 50XP that could (theoretically) be adapted to be played as a tunnel-folk group of Dragon-Blooded, and Assorted random &amp;quot;Elders&amp;quot; + &amp;quot;Notable Historical Figures&amp;quot; who are/were important to that Aspect's development in some way&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(Whose stat-blocks can be adapted to serve as other Autochthonian Terrestrial NPCs as-needed...)&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Crystal ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Crystal ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Anima power of Crystal aspects is to interface with the gods of autochthonia. When their anima flares the crystal aspects may add (essence rating/2) dice to all rolls to interact or negotiate with any autchthonian sub god of less standing than the least god of a 4-dot artifact. (This bonus also explicitly applies to the pattern spiders that tend the Loom of Fate, should this ever become relevant.) Furthermore, when their anima effect is in play Crystal aspects take on some of the durability of adamant and may soak lethal and aggravated damage with their full stamina, as well as adding their essence to their stamina for all other purposes.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Anima power of Crystal aspects is to interface with the gods of autochthonia. When their anima flares the crystal aspects may add (essence rating/2) dice to all rolls to interact or negotiate with any autchthonian sub god of less standing than the least god of a 4-dot artifact. (This bonus also explicitly applies to the pattern spiders that tend the Loom of Fate, should this ever become relevant.) Furthermore, when their anima effect is in play Crystal aspects take on some of the durability of adamant and may soak lethal and aggravated damage with their full stamina, as well as adding their essence to their stamina for all other purposes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==== Crystal aspect Signature Characters ====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Steam ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Steam ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot; &gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Steam aspect's animas are hazy and indistinct things, that don't take on any specific shapes but are accompanied by loud hissing sounds and the squeal of the steam-whistle. The Steam anima power is to produce warm-and-wet-but-fresh air for themselves and their compatriots whenever their animas flare above the 5 mote range. this pure air occupies a bubble Essencex2 yards across and anyone in that zone feels like they are in a sauna but can breathe easy, knowing the air is clear of all airborne toxins and contaminants except purest water.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Steam aspect's animas are hazy and indistinct things, that don't take on any specific shapes but are accompanied by loud hissing sounds and the squeal of the steam-whistle. The Steam anima power is to produce warm-and-wet-but-fresh air for themselves and their compatriots whenever their animas flare above the 5 mote range. this pure air occupies a bubble Essencex2 yards across and anyone in that zone feels like they are in a sauna but can breathe easy, knowing the air is clear of all airborne toxins and contaminants except purest water.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==== Steam aspect Signature Characters ====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Lightning ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Lightning ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot; &gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lightning Aspect's animas are raging coronas of energy: for a cost of five motes, they can inflict (Essencex2) dice of bashing damage on anyone they touch or who touches them and force any person who takes at least one point of damage from the attack to save with [Stamina+Resistance] or be stunned at DC 3. This damage does nothing to the lightning aspect themselves or their possessions but can ignite flammable objects without sufficient conductivity for electricity, such as cloth and paper, and will almost certainly fry any electronics it comes into contact with that are not protected by being in the possession of a lightning aspect.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lightning Aspect's animas are raging coronas of energy: for a cost of five motes, they can inflict (Essencex2) dice of bashing damage on anyone they touch or who touches them and force any person who takes at least one point of damage from the attack to save with [Stamina+Resistance] or be stunned at DC 3. This damage does nothing to the lightning aspect themselves or their possessions but can ignite flammable objects without sufficient conductivity for electricity, such as cloth and paper, and will almost certainly fry any electronics it comes into contact with that are not protected by being in the possession of a lightning aspect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==== Lightning aspect Signature Characters ====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Metal ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Metal ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot; &gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The anima power of the Metal-Aspects &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The anima power of the Metal-Aspects &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==== Metal aspect Signature Characters ====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Oil ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Oil ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l61&quot; &gt;Line 61:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The anima power of Oil is similar to that of the Wood Aspect, becoming immune to poison and their touch conveying poison, except that they become immune to all artificial poisons instead of plant-based poisons. Neither is immune to animal poisons.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The anima power of Oil is similar to that of the Wood Aspect, becoming immune to poison and their touch conveying poison, except that they become immune to all artificial poisons instead of plant-based poisons. Neither is immune to animal poisons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==== Oil aspect Signature Characters ====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Smoke ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Smoke ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot; &gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Anima power of smoke is to purge their body of disease. All diseases natural and artificial are purged from their bodies when their anima flares. However this comes at a price, the diseases so purged infect everyone within 1d yards at the time who is not immune to disease or another Smoke aspect. When their anima's flare they also gain the benefits of the Night-caste anima power when it reaches bonfire level with respect to obscuring personal identity. They can deliberately invoke these effects immediately at any time by spending 5 motes.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Anima power of smoke is to purge their body of disease. All diseases natural and artificial are purged from their bodies when their anima flares. However this comes at a price, the diseases so purged infect everyone within 1d yards at the time who is not immune to disease or another Smoke aspect. When their anima's flare they also gain the benefits of the Night-caste anima power when it reaches bonfire level with respect to obscuring personal identity. They can deliberately invoke these effects immediately at any time by spending 5 motes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==== Smoke aspect Signature Characters ====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Modern Times =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Modern Times =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was among the 'Old Blood' of the terrestrials that the idea of [[Project Razor]] first occurred to the people of Autochthonia, some 10 years ago. The originator of the plan was an Earth Aspect of Yugash named [[Nemo of Utopia:Characters/Chanel_of_Esoteric_Wisdom|Chanel of Esoteric Wisdom]], an adjutant to Yugash's National Tripartite. She reasoned that the cache's of magical materials mined by the people of Yugash must be running out for a reason: and after consulting with many of the Alchemicals came to a shocking conclusion: Autochthon had planned to stay in the Void for thousands of years: but ''not'' almost Five Thousand. Parsing records and examining historical accounts she published a modest analytical paper on recurring resource shortages, which drew a simple but shocking conclusion: the great maker had prepared himself for an exile of only 4000 years. The paper made no judgments on the prudence of this choice, nor what was to be done about having remained in exile over 800 years 'too long', but the paper found willing ears among many of the more learned members of Autochthonian Society, including [[Fair Spoken Reshi]], who saw to it that it was distributed among most of Autochthonia's other nations as well. Soon many national tripartite came to the same conclusions as Chanel of Esoteric Wisdom from examining their own records. Slowly but surely a new idea spread among the leadership of the Eight nations and the three great city-states: &amp;quot;Project Razor&amp;quot;, a charm to breach the seal of eight divinities and return to [[Creation]]. Subtly encouraging this from behind the scenes were 'old blood' terrestrials in every nation, who reasoned that if they had endured in Autochthonia then surely others of their bloodlines had endured in the creation and could infuse new life into their flagging families, or provide them refuge in escaping from the World/God of Autochthon.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was among the 'Old Blood' of the terrestrials that the idea of [[Project Razor]] first occurred to the people of Autochthonia, some 10 years ago. The originator of the plan was an Earth Aspect of Yugash named [[Nemo of Utopia:Characters/Chanel_of_Esoteric_Wisdom|Chanel of Esoteric Wisdom]], an adjutant to Yugash's National Tripartite. She reasoned that the cache's of magical materials mined by the people of Yugash must be running out for a reason: and after consulting with many of the Alchemicals came to a shocking conclusion: Autochthon had planned to stay in the Void for thousands of years: but ''not'' almost Five Thousand. Parsing records and examining historical accounts she published a modest analytical paper on recurring resource shortages, which drew a simple but shocking conclusion: the great maker had prepared himself for an exile of only 4000 years. The paper made no judgments on the prudence of this choice, nor what was to be done about having remained in exile over 800 years 'too long', but the paper found willing ears among many of the more learned members of Autochthonian Society, including [[Fair Spoken Reshi]], who saw to it that it was distributed among most of Autochthonia's other nations as well. Soon many national tripartite came to the same conclusions as Chanel of Esoteric Wisdom from examining their own records. Slowly but surely a new idea spread among the leadership of the Eight nations and the three great city-states: &amp;quot;Project Razor&amp;quot;, a charm to breach the seal of eight divinities and return to [[Creation]]. Subtly encouraging this from behind the scenes were 'old blood' terrestrials in every nation, who reasoned that if they had endured in Autochthonia then surely others of their bloodlines had endured in the creation and could infuse new life into their flagging families, or provide them refuge in escaping from the World/God of Autochthon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nemo of Utopia</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95163&amp;oldid=prev</id>
		<title>Nemo of Utopia: /* Anima of the Smoke Aspect */</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95163&amp;oldid=prev"/>
				<updated>2019-11-26T20:46:03Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Anima of the Smoke Aspect&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:46, 26 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot; &gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Anima of the Smoke Aspect ====&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Anima of the Smoke Aspect ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Anima power of smoke is to purge &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;body of disease. All diseases natural and artificial are purged from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the body &lt;/del&gt;when their anima flares. However this comes at a price, the diseases so purged infect everyone within 1d yards at the time who is not immune to disease or another Smoke aspect.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Anima power of smoke is to purge &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/ins&gt;body of disease. All diseases natural and artificial are purged from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their bodies &lt;/ins&gt;when their anima flares. However this comes at a price, the diseases so purged infect everyone within 1d yards at the time who is not immune to disease or another Smoke aspect&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. When their anima's flare they also gain the benefits of the Night-caste anima power when it reaches bonfire level with respect to obscuring personal identity. They can deliberately invoke these effects immediately at any time by spending 5 motes&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Modern Times =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Modern Times =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was among the 'Old Blood' of the terrestrials that the idea of [[Project Razor]] first occurred to the people of Autochthonia, some 10 years ago. The originator of the plan was an Earth Aspect of Yugash named [[Nemo of Utopia:Characters/Chanel_of_Esoteric_Wisdom|Chanel of Esoteric Wisdom]], an adjutant to Yugash's National Tripartite. She reasoned that the cache's of magical materials mined by the people of Yugash must be running out for a reason: and after consulting with many of the Alchemicals came to a shocking conclusion: Autochthon had planned to stay in the Void for thousands of years: but ''not'' almost Five Thousand. Parsing records and examining historical accounts she published a modest analytical paper on recurring resource shortages, which drew a simple but shocking conclusion: the great maker had prepared himself for an exile of only 4000 years. The paper made no judgments on the prudence of this choice, nor what was to be done about having remained in exile over 800 years 'too long', but the paper found willing ears among many of the more learned members of Autochthonian Society, including [[Fair Spoken Reshi]], who saw to it that it was distributed among most of Autochthonia's other nations as well. Soon many national tripartite came to the same conclusions as Chanel of Esoteric Wisdom from examining their own records. Slowly but surely a new idea spread among the leadership of the Eight nations and the three great city-states: &amp;quot;Project Razor&amp;quot;, a charm to breach the seal of eight divinities and return to [[Creation]]. Subtly encouraging this from behind the scenes were 'old blood' terrestrials in every nation, who reasoned that if they had endured in Autochthonia then surely others of their bloodlines had endured in the creation and could infuse new life into their flagging families, or provide them refuge in escaping from the World/God of Autochthon.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was among the 'Old Blood' of the terrestrials that the idea of [[Project Razor]] first occurred to the people of Autochthonia, some 10 years ago. The originator of the plan was an Earth Aspect of Yugash named [[Nemo of Utopia:Characters/Chanel_of_Esoteric_Wisdom|Chanel of Esoteric Wisdom]], an adjutant to Yugash's National Tripartite. She reasoned that the cache's of magical materials mined by the people of Yugash must be running out for a reason: and after consulting with many of the Alchemicals came to a shocking conclusion: Autochthon had planned to stay in the Void for thousands of years: but ''not'' almost Five Thousand. Parsing records and examining historical accounts she published a modest analytical paper on recurring resource shortages, which drew a simple but shocking conclusion: the great maker had prepared himself for an exile of only 4000 years. The paper made no judgments on the prudence of this choice, nor what was to be done about having remained in exile over 800 years 'too long', but the paper found willing ears among many of the more learned members of Autochthonian Society, including [[Fair Spoken Reshi]], who saw to it that it was distributed among most of Autochthonia's other nations as well. Soon many national tripartite came to the same conclusions as Chanel of Esoteric Wisdom from examining their own records. Slowly but surely a new idea spread among the leadership of the Eight nations and the three great city-states: &amp;quot;Project Razor&amp;quot;, a charm to breach the seal of eight divinities and return to [[Creation]]. Subtly encouraging this from behind the scenes were 'old blood' terrestrials in every nation, who reasoned that if they had endured in Autochthonia then surely others of their bloodlines had endured in the creation and could infuse new life into their flagging families, or provide them refuge in escaping from the World/God of Autochthon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nemo of Utopia</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95162&amp;oldid=prev</id>
		<title>Nemo of Utopia: /* Steam */ Overhaul...</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95162&amp;oldid=prev"/>
				<updated>2019-11-26T20:43:15Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Steam: &lt;/span&gt; Overhaul...&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:43, 26 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Steam ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Steam ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Athletics, Drive, Thrown &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Athletics, Drive&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, Medicine&lt;/ins&gt;, Thrown &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Anima of the Steam aspect ====&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Anima of the Steam aspect ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Steam aspect's animas are hazy and indistinct things, that don't take on any specific shapes but are accompanied by loud hissing sounds and the squeal of the steam-whistle. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When &lt;/del&gt;their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;anima's &lt;/del&gt;flare &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they gain &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;benefits of the Night-caste anima power when it reaches bonfire level with respect to obscuring personal identity&lt;/del&gt;. they can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;deliberately invoke this effect immediately by spending 5 motes&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160;  &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Steam aspect's animas are hazy and indistinct things, that don't take on any specific shapes but are accompanied by loud hissing sounds and the squeal of the steam-whistle. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Steam anima power is to produce warm-and-wet-but-fresh air for themselves and &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;compatriots whenever their animas &lt;/ins&gt;flare &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;above &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5 mote range&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this pure air occupies a bubble Essencex2 yards across and anyone in that zone feels like &lt;/ins&gt;they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are in a sauna but &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;breathe easy, knowing the air is clear of all airborne toxins and contaminants except purest water&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Lightning ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Lightning ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nemo of Utopia</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95161&amp;oldid=prev</id>
		<title>Nemo of Utopia: /* Lightning */ Fixing the characters again...</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95161&amp;oldid=prev"/>
				<updated>2019-11-26T20:36:18Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Lightning: &lt;/span&gt; Fixing the characters again...&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:36, 26 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot; &gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lighting's powers are heat, celerity, energy, and power: they form the energy that powers the great maker and conducts his thoughts to all parts of Autochthonia. Lighting finds the shortest path and locates the missing link while empowering the tools on which the Octet depends. As such the abilities of the Lightning Aspect are&amp;#160; Archery, Investigation, Lore, Presence, and - &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lighting's powers are heat, celerity, energy, and power: they form the energy that powers the great maker and conducts his thoughts to all parts of Autochthonia. Lighting finds the shortest path and locates the missing link while empowering the tools on which the Octet depends. As such the abilities of the Lightning Aspect are&amp;#160; Archery, Investigation, Lore, Presence, and - &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;\=&lt;/del&gt;][&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;\= &lt;/del&gt;INFORMATION REDACTED: TOP SECRET! (By order of the International Orthodoxy Tripartite Conclave of year 4869 DA: Clearance Level: Luminus.) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;\=&lt;/del&gt;][&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;\=&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt;&lt;/ins&gt;][&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt; &lt;/ins&gt;INFORMATION REDACTED: TOP SECRET! (By order of the International Orthodoxy Tripartite Conclave of year 4869 DA: Clearance Level: Luminus.) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt;&lt;/ins&gt;][&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== The Anima of the Lighting Aspect ====&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== The Anima of the Lighting Aspect ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nemo of Utopia</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95160&amp;oldid=prev</id>
		<title>Nemo of Utopia: /* ][= INFORMATION REDACTED: TOP SECRET! (By order of the International Orthodoxy Tripartite Conclave of year 4869 DA: Clearance Level: Luminus.) =][ */</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95160&amp;oldid=prev"/>
				<updated>2019-11-26T20:34:45Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;][= INFORMATION REDACTED: TOP SECRET! (By order of the International Orthodoxy Tripartite Conclave of year 4869 DA: Clearance Level: Luminus.) =][&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:34, 26 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot; &gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lighting's powers are heat, celerity, energy, and power: they form the energy that powers the great maker and conducts his thoughts to all parts of Autochthonia. Lighting finds the shortest path and locates the missing link while empowering the tools on which the Octet depends. As such the abilities of the Lightning Aspect are&amp;#160; Archery, Investigation, Lore, Presence, and - &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lighting's powers are heat, celerity, energy, and power: they form the energy that powers the great maker and conducts his thoughts to all parts of Autochthonia. Lighting finds the shortest path and locates the missing link while empowering the tools on which the Octet depends. As such the abilities of the Lightning Aspect are&amp;#160; Archery, Investigation, Lore, Presence, and - &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=][= INFORMATION REDACTED: TOP SECRET! (By order of the International Orthodoxy Tripartite Conclave of year 4869 DA: Clearance Level: Luminus.) =][=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;\&lt;/ins&gt;=][&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;\&lt;/ins&gt;= INFORMATION REDACTED: TOP SECRET! (By order of the International Orthodoxy Tripartite Conclave of year 4869 DA: Clearance Level: Luminus.) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;\&lt;/ins&gt;=][&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;\&lt;/ins&gt;=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== The Anima of the Lighting Aspect ====&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== The Anima of the Lighting Aspect ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nemo of Utopia</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95159&amp;oldid=prev</id>
		<title>Nemo of Utopia: Porting old content plus some further work...</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nemo_of_Utopia/Autochthonian_Terrestrials&amp;diff=95159&amp;oldid=prev"/>
				<updated>2019-11-26T20:33:57Z</updated>
		
		<summary type="html">&lt;p&gt;Porting old content plus some further work...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Warning! =&lt;br /&gt;
&lt;br /&gt;
The Content of this page is purely an exercise in theoretical mechanics and hypothetical social constructs: It should be included in actual games with utmost caution and complete awareness that it will be disruptive to established content. &lt;br /&gt;
&lt;br /&gt;
You have been warned.&lt;br /&gt;
&lt;br /&gt;
= The Dragon-Blooded of Autochthonia =&lt;br /&gt;
&lt;br /&gt;
When [[Autochthon]] went into exile he had no way of knowing who among the millions of people he snatched from creation happened to have a trace of the heritage of the Elemental Dragons. These unfortunate few sometimes had children that exalted as Dragon-Blooded, and those children often came together in adulthood to have Dragon-Blooded children of their own. So it went for hundreds of years, and with the advent of the [[Alchemicals]] the Dragon-Blooded became the legates and assistants to Autochthon's Chosen as they had been to the [[Solars]] before them. Over time however a change began to take place among the Dragon-Blooded: children exalted who were not from any of the five known aspects but rather had elemental affinities based on the elements of their new home, Crystal, Lighting, Steam, Metal, Oil, and Smoke. &lt;br /&gt;
&lt;br /&gt;
At first shunned by the 'normal' Dragon-Blooded over time these 'freaks' came together and had their own children, who grew up straight and true to their parent's new bloodlines. Born to be heroes they refused to surrender to social isolation and ostracism and within a few centuries were considered part of the structure of Dragon-Blooded society, though almost always kept in separate bloodlines by the 'old blood' families. &lt;br /&gt;
&lt;br /&gt;
Today Gents of all eleven bloodlines of terrestrials serve the Alchemicals as their assistants and shock troops. thanks to the work of the Dragon-Blooded the crisis of the Great Maker's body is much less than it might be, though a crisis it still is. The Dragon-Blooded of the 'Old Blood' is all but gone from Autochthonia, but the six new types have risen up to take their place, and are going strong today. &lt;br /&gt;
&lt;br /&gt;
== The Six Types of Autochthonian Terrestrial ==&lt;br /&gt;
&lt;br /&gt;
The Six Autochthonian Breeds of terrestrial are each similar to some of the old breeds of terrestrial, with one exception, that of Smoke, which takes on a small amount of the abilities of each other breed but is directly correlated to none. The Ability Packages and Anima Powers of Each breed are listed below.&lt;br /&gt;
&lt;br /&gt;
=== Crystal ===&lt;br /&gt;
&lt;br /&gt;
Crystal Aspects are mentally acute, being tied to the mind of the great maker. The most closely embody the secret and potent wisdom of the sleeping god and partake of his natural brilliance. As such their abilities are Integrity, Occult, Resistance, Computers, and War.&lt;br /&gt;
&lt;br /&gt;
==== Anima of the Crystal aspect ====&lt;br /&gt;
&lt;br /&gt;
Animas of the crystal aspect are jagged sharp-edged affairs typically taking the form of massive spires of crystal or Exo Machina such as crystalline dragons or even projections of the divine ministers. They often are accompanied by the crackle of electricity or the hum and click of computers. &lt;br /&gt;
&lt;br /&gt;
The Anima power of Crystal aspects is to interface with the gods of autochthonia. When their anima flares the crystal aspects may add (essence rating/2) dice to all rolls to interact or negotiate with any autchthonian sub god of less standing than the least god of a 4-dot artifact. (This bonus also explicitly applies to the pattern spiders that tend the Loom of Fate, should this ever become relevant.) Furthermore, when their anima effect is in play Crystal aspects take on some of the durability of adamant and may soak lethal and aggravated damage with their full stamina, as well as adding their essence to their stamina for all other purposes.&lt;br /&gt;
&lt;br /&gt;
=== Steam ===&lt;br /&gt;
&lt;br /&gt;
Athletics, Drive, Thrown &lt;br /&gt;
&lt;br /&gt;
==== Anima of the Steam aspect ====&lt;br /&gt;
&lt;br /&gt;
Steam aspect's animas are hazy and indistinct things, that don't take on any specific shapes but are accompanied by loud hissing sounds and the squeal of the steam-whistle. When their anima's flare they gain the benefits of the Night-caste anima power when it reaches bonfire level with respect to obscuring personal identity. they can deliberately invoke this effect immediately by spending 5 motes.    &lt;br /&gt;
 &lt;br /&gt;
=== Lightning ===&lt;br /&gt;
&lt;br /&gt;
Lighting's powers are heat, celerity, energy, and power: they form the energy that powers the great maker and conducts his thoughts to all parts of Autochthonia. Lighting finds the shortest path and locates the missing link while empowering the tools on which the Octet depends. As such the abilities of the Lightning Aspect are  Archery, Investigation, Lore, Presence, and - &lt;br /&gt;
=][= INFORMATION REDACTED: TOP SECRET! (By order of the International Orthodoxy Tripartite Conclave of year 4869 DA: Clearance Level: Luminus.) =][=&lt;br /&gt;
&lt;br /&gt;
==== The Anima of the Lighting Aspect ====&lt;br /&gt;
&lt;br /&gt;
Lightning aspects animas are sizzling yellows and blues, clashing with the sound of thunder and smelling of ozone. &lt;br /&gt;
&lt;br /&gt;
Lightning Aspect's animas are raging coronas of energy: for a cost of five motes, they can inflict (Essencex2) dice of bashing damage on anyone they touch or who touches them and force any person who takes at least one point of damage from the attack to save with [Stamina+Resistance] or be stunned at DC 3. This damage does nothing to the lightning aspect themselves or their possessions but can ignite flammable objects without sufficient conductivity for electricity, such as cloth and paper, and will almost certainly fry any electronics it comes into contact with that are not protected by being in the possession of a lightning aspect.&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
&lt;br /&gt;
Craft, Melee, Mechanics,&lt;br /&gt;
&lt;br /&gt;
==== Anima of the Metal Aspect ====&lt;br /&gt;
&lt;br /&gt;
The anima power of the Metal-Aspects &lt;br /&gt;
&lt;br /&gt;
=== Oil ===&lt;br /&gt;
&lt;br /&gt;
Oil's powers are lubrication and potential: they are tied to the circulatory systems of the great maker and partake of the hallowed blood that flows through his veins. As such their aspect abilities are Sail, Socialize, Martial Arts, Performance, and Linguistics.&lt;br /&gt;
&lt;br /&gt;
==== Anima of the Oil Aspect ====&lt;br /&gt;
&lt;br /&gt;
The anima power of Oil is similar to that of the Wood Aspect, becoming immune to poison and their touch conveying poison, except that they become immune to all artificial poisons instead of plant-based poisons. Neither is immune to animal poisons.&lt;br /&gt;
&lt;br /&gt;
=== Smoke ===&lt;br /&gt;
&lt;br /&gt;
The Smoke Aspects are known to be brooding and sullen, disaffected, and dissatisfied: seen by some as infected with a genetically encoded lesser version of Gremlins-syndrome they are not welcome in some of the eight nations, and often are found as leaders of tunnel-folk tribes. Smoke aspects really only came-into-their-own in the past 1000 years with the invention of their signature weapon type: &amp;quot;Firearms&amp;quot;. Before that, it was thought that these sorts of DBs didn't have as many aspect skills as the rest of the &amp;quot;new breeds&amp;quot; of dragon-blooded but when Gunpowder was discovered, bing, bang, boom: The Smoke-Aspects &amp;quot;found their muse&amp;quot;... Smoke aspects are, as it turns out, all about &amp;quot;assassination by sniping&amp;quot;: their  Aspect abilities, therefore, are Awareness, Dodge, Firearms, Stealth, and Survival  &lt;br /&gt;
&lt;br /&gt;
==== Anima of the Smoke Aspect ====&lt;br /&gt;
&lt;br /&gt;
The Anima power of smoke is to purge the body of disease. All diseases natural and artificial are purged from the body when their anima flares. However this comes at a price, the diseases so purged infect everyone within 1d yards at the time who is not immune to disease or another Smoke aspect.&lt;br /&gt;
&lt;br /&gt;
= Modern Times =&lt;br /&gt;
&lt;br /&gt;
It was among the 'Old Blood' of the terrestrials that the idea of [[Project Razor]] first occurred to the people of Autochthonia, some 10 years ago. The originator of the plan was an Earth Aspect of Yugash named [[Nemo of Utopia:Characters/Chanel_of_Esoteric_Wisdom|Chanel of Esoteric Wisdom]], an adjutant to Yugash's National Tripartite. She reasoned that the cache's of magical materials mined by the people of Yugash must be running out for a reason: and after consulting with many of the Alchemicals came to a shocking conclusion: Autochthon had planned to stay in the Void for thousands of years: but ''not'' almost Five Thousand. Parsing records and examining historical accounts she published a modest analytical paper on recurring resource shortages, which drew a simple but shocking conclusion: the great maker had prepared himself for an exile of only 4000 years. The paper made no judgments on the prudence of this choice, nor what was to be done about having remained in exile over 800 years 'too long', but the paper found willing ears among many of the more learned members of Autochthonian Society, including [[Fair Spoken Reshi]], who saw to it that it was distributed among most of Autochthonia's other nations as well. Soon many national tripartite came to the same conclusions as Chanel of Esoteric Wisdom from examining their own records. Slowly but surely a new idea spread among the leadership of the Eight nations and the three great city-states: &amp;quot;Project Razor&amp;quot;, a charm to breach the seal of eight divinities and return to [[Creation]]. Subtly encouraging this from behind the scenes were 'old blood' terrestrials in every nation, who reasoned that if they had endured in Autochthonia then surely others of their bloodlines had endured in the creation and could infuse new life into their flagging families, or provide them refuge in escaping from the World/God of Autochthon.&lt;/div&gt;</summary>
		<author><name>Nemo of Utopia</name></author>	</entry>

	</feed>