<?xml version="1.0"?>
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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Nekomimi-Maiden%2FAppearanceHotfix</id>
		<title>Nekomimi-Maiden/AppearanceHotfix - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Nekomimi-Maiden%2FAppearanceHotfix"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;action=history"/>
		<updated>2026-04-11T08:09:35Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=86927&amp;oldid=prev</id>
		<title>Nekomimi-Maiden at 10:14, 3 September 2011</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=86927&amp;oldid=prev"/>
				<updated>2011-09-03T10:14:26Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 10:14, 3 September 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If taken a second time at Essence 6, said charm limits the maximum number of bonus dice that a social attacker can gain against you to be equal to their Essence.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If taken a second time at Essence 6, said charm limits the maximum number of bonus dice that a social attacker can gain against you to be equal to their Essence.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Artifacts like Salina's Girdle and Raiton's Mask function similarly, but do not stack with charms; only the most potent effect applies.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Artifacts like Salina's Girdle and Raiton's Mask function similarly, but do not stack with charms; only the most potent effect applies.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[http://exalted.xi.co.nz/wiki/Nekomimi-Maiden | Back to Top]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nekomimi-Maiden</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=86925&amp;oldid=prev</id>
		<title>Nekomimi-Maiden at 10:04, 3 September 2011</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=86925&amp;oldid=prev"/>
				<updated>2011-09-03T10:04:09Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 10:04, 3 September 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As Appearance is no longer so overpowering, the response no longer needs to be so overpowering.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As Appearance is no longer so overpowering, the response no longer needs to be so overpowering.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/&lt;/del&gt;Solar charm &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[from Ink Monkeys; blogs are down] &lt;/del&gt;which renders a character immune to the effects of Appearance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;MDV has its' type changed to Permanent. It reduces the maximum Composure-derived bonus others can gain against them, and maximum penalty they can suffer, by 3.&amp;#160; This renders them utterly immune to mortal Composure and mitigates the effects of supernatural Composure.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;Solar charm &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dark Visionary Defense / Staring at the Sun, &lt;/ins&gt;which &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;normally &lt;/ins&gt;renders a character immune to the effects of Appearance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/ins&gt;MDV&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;has its' type changed to Permanent. It reduces the maximum Composure-derived bonus others can gain against them, and maximum penalty they can suffer, by 3.&amp;#160; This renders them utterly immune to mortal Composure and mitigates the effects of supernatural Composure.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If taken a second time at Essence 6, said charm limits the maximum number of bonus dice that a social attacker can gain against you to be equal to their Essence.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If taken a second time at Essence 6, said charm limits the maximum number of bonus dice that a social attacker can gain against you to be equal to their Essence.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Artifacts like Salina's Girdle and Raiton's Mask function similarly, but do not stack with charms; only the most potent effect applies.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Artifacts like Salina's Girdle and Raiton's Mask function similarly, but do not stack with charms; only the most potent effect applies.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nekomimi-Maiden</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=84949&amp;oldid=prev</id>
		<title>67.170.2.235 at 18:22, 19 February 2011</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=84949&amp;oldid=prev"/>
				<updated>2011-02-19T18:22:16Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:22, 19 February 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal/Solar charm [from Ink Monkeys; blogs are down] which renders a character immune to the effects of Appearance and MDV has its' type changed to Permanent. It reduces the maximum Composure-derived bonus others can gain against them, and maximum penalty they can suffer, by 3.&amp;#160; This renders them utterly immune to mortal Composure and mitigates the effects of supernatural Composure.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal/Solar charm [from Ink Monkeys; blogs are down] which renders a character immune to the effects of Appearance and MDV has its' type changed to Permanent. It reduces the maximum Composure-derived bonus others can gain against them, and maximum penalty they can suffer, by 3.&amp;#160; This renders them utterly immune to mortal Composure and mitigates the effects of supernatural Composure.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If taken a second time at Essence 6, said charm limits the maximum number of bonus dice that a social attacker can gain against you to be equal to their Essence.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If taken a second time at Essence 6, said charm limits the maximum number of bonus dice that a social attacker can gain against you to be equal to their Essence.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Artifacts like &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Brigid&lt;/del&gt;'s Girdle and Raiton's &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mask &lt;/del&gt;function similarly, but do not stack with charms; only the most potent effect applies.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Artifacts like &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Salina&lt;/ins&gt;'s Girdle and Raiton's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mask &lt;/ins&gt;function similarly, but do not stack with charms; only the most potent effect applies.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>67.170.2.235</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=84947&amp;oldid=prev</id>
		<title>67.170.2.235 at 18:18, 19 February 2011</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=84947&amp;oldid=prev"/>
				<updated>2011-02-19T18:18:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:18, 19 February 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As Appearance is no longer so overpowering, the response no longer needs to be so overpowering.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As Appearance is no longer so overpowering, the response no longer needs to be so overpowering.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal/Solar charm [from Ink Monkeys; blogs are down] which renders a character immune to the effects of Appearance and MDV has its' type changed to Permanent. It reduces the maximum Composure-derived bonus others can gain against them, and maximum penalty they can suffer, by 3.&amp;#160; This renders them utterly immune to mortal Composure and mitigates the effects of supernatural Composure.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal/Solar charm [from Ink Monkeys; blogs are down] which renders a character immune to the effects of Appearance and MDV has its' type changed to Permanent. It reduces the maximum Composure-derived bonus others can gain against them, and maximum penalty they can suffer, by 3.&amp;#160; This renders them utterly immune to mortal Composure and mitigates the effects of supernatural Composure.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If taken a second time, said charm limits the maximum number of bonus dice that a social attacker can gain against you to be equal to their Essence.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If taken a second time &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at Essence 6&lt;/ins&gt;, said charm limits the maximum number of bonus dice that a social attacker can gain against you to be equal to their Essence.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Artifacts like Brigid's Girdle and Raiton's mask function similarly.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Artifacts like Brigid's Girdle and Raiton's mask function similarly&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, but do not stack with charms; only the most potent effect applies&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>67.170.2.235</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=84945&amp;oldid=prev</id>
		<title>67.170.2.235 at 18:16, 19 February 2011</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=84945&amp;oldid=prev"/>
				<updated>2011-02-19T18:16:42Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:16, 19 February 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Artifacts and Hearthstones that formerly granted Appearance have a reduced effect; they reduce the dice penalty a character can suffer by 1 [normally, to 2 dice], and increase the bonus they can receive by 1 [normally, to 4 dice].&amp;#160; Only one such artifact can have its’ effect work; a necklace of solar charisma may make you communicate more persuasively if you have the natural dignity to back it up, but adding on a Stone of Perfect Beauty, Orichalcum Infinite Resplendence Amulet, and Orichalcum Wings of the Raptor just communicate that you have too much wealth.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Artifacts and Hearthstones that formerly granted Appearance have a reduced effect; they reduce the dice penalty a character can suffer by 1 [normally, to 2 dice], and increase the bonus they can receive by 1 [normally, to 4 dice].&amp;#160; Only one such artifact can have its’ effect work; a necklace of solar charisma may make you communicate more persuasively if you have the natural dignity to back it up, but adding on a Stone of Perfect Beauty, Orichalcum Infinite Resplendence Amulet, and Orichalcum Wings of the Raptor just communicate that you have too much wealth.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As Appearance is no longer so overpowering, the response no longer needs to be so overpowering.&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Abyssal/Solar charm [from Ink Monkeys; blogs are down] which renders a character immune to the effects of Appearance and MDV has its' type changed to Permanent. It reduces the maximum Composure-derived bonus others can gain against them, and maximum penalty they can suffer, by 3.&amp;#160; This renders them utterly immune to mortal Composure and mitigates the effects of supernatural Composure.&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If taken a second time, said charm limits the maximum number of bonus dice that a social attacker can gain against you to be equal to their Essence.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Artifacts like Brigid's Girdle and Raiton's mask function similarly.&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>67.170.2.235</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=84623&amp;oldid=prev</id>
		<title>67.170.2.235 at 05:40, 28 January 2011</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=84623&amp;oldid=prev"/>
				<updated>2011-01-28T05:40:42Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:40, 28 January 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pretty much as it said on the opening page; Appearance is slightly too powerful as it stands.&amp;#160; It should be a complement to social combat, a weapon offering an accuracy/defense bonus, not an artifact offering free Second Excellency.&amp;#160; With this as the basic precept, I figured I'd make a hotfix to be reviewed, tested, and used or discarded as you like.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pretty much as it said on the opening page; Appearance is slightly too powerful as it stands.&amp;#160; It should be a complement to social combat, a weapon offering an accuracy/defense bonus, not an artifact offering free Second Excellency.&amp;#160; With this as the basic precept, I figured I'd make a hotfix to be reviewed, tested, and used or discarded as you like.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Basic change&lt;/del&gt;: Appearance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;now &lt;/del&gt;gives a dice &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bonus &lt;/del&gt;or penalty to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the aggressor in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;social attack, up to &lt;/del&gt;+/- 3.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Appearance 5 person attempts to sway loyalty &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Appearance 2 person&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gets +3 dice to her pool.&amp;#160; As a natural effect similar to a weapon's Accuracy&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these do not count against dice adders, but similarly do not increase &lt;/del&gt;the pool&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s calculation for the purposes of an excellency.&amp;#160; [A Solar still only has Cha+Pres for adding &lt;/del&gt;dice &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with First Excellency, not Cha+Pres+3]&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fundamental system changes&lt;/ins&gt;: Appearance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is renamed as “Composure”, and indicates body language, nonverbal gravitas, dignity, and poise.&amp;#160; As with Appearance in normal Exalted, this &lt;/ins&gt;gives &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;both &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;defensive and ‘offensive’ benefit ; when attempting social combat against someone, compare the Composure ratings of the attacker and the defender.&amp;#160; The attacker receives bonus &lt;/ins&gt;dice &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;equal to the difference if positive, &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an internal &lt;/ins&gt;penalty &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if negative, &lt;/ins&gt;to a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;maximum of &lt;/ins&gt;+/-3 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dice&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When addressing crowds &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;extras&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;use the average of the crowd; if exceptional characters are in the crowd&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lowest &lt;/ins&gt;pool &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is rolled and additional &lt;/ins&gt;dice &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are added to match such characters’ differing Composure ratings&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Perfect Symmetry (Lunars) &lt;/del&gt;and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;innate ability of Heart-Cutting Style (Raksha) relax the limit &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+/- [&lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;higher &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4 or Essence]&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;So an Essence 2 Lunar using Perfect Symmetry gets to apply up to +4 on her own social attacks and &lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4 on her enemy's&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;given sufficient difference of App.&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''Glorious Sunlit Apex, a Zenith Solar with Composure 4, is speaking to a crowd of average extras &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;railing against &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Immaculate Order.&amp;#160; However, he was not expecting to find Tranquil Lily, an Immaculate Monk with Composure 5, &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be amongst &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crowd. The ST informs him that he’ll lose one die from his roll, but roll a pool &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;three dice separately&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;He rolls his pool with the &lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1 penalty against Tranquil Lily&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;getting 6 successes&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and then &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;extra three &lt;/ins&gt;dice &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;against the crowd, adding two &lt;/ins&gt;for a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;total of eight&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Starting at Essence 4&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Perfect Symmetry also allows &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trading of bonus &lt;/del&gt;dice for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;successes at &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2:1 ratio when active&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Further alterations to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;base effect &lt;/del&gt;of Appearance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will be added &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they come up&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Solar Appearance modification should remain within &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bounds &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Solar charm use - such as, raising one's own Appearance by a given amount&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not 'completely invalidating a charm&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enhanced weapon's use'&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Abyssals no longer have &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;option of ‘cheating’ their way out &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;paying for Appearance, but also no longer have a minimum &lt;/ins&gt;Appearance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;based on Essence; however, there are still Abyssal Exalted who appear &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;horrific monsters&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Their player has the choice of eliminating &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ability to gain any degree &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Composure for most social attacks&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in exchange for converting any bonus dice on intimidation and fear&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;based social attacks directly into successes&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Effects that previously completely negated Appearance&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;such as Raiton&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s Mask &lt;/del&gt;and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ink Monkeys charm Staring at the Sun&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;now become scene-long if not already &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stage &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;effectiveness of an opponent's appearance down &lt;/del&gt;by one &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;step&lt;/del&gt;; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unmodified appearance cannot offer any dice bonus or penalty&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while Ess 2-5 &lt;/del&gt;Perfect &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Symmetry only offers +/-3&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ess 6+ Perfect Symmetry offers +/-6 rather than an infinite enhancement&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''The Bleak Harbinger of Decay’s half-skull visage unnerves and unsettles people almost as much as his unwavering stare; as he chose to be horrific rather than merely dignified with his Composure of 4, it grants him no bonus when politely bargaining with a Composure 2 merchant&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but gives him 2 bonus successes when he threatens to tear out the merchant’s throat for noncompliance.'&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Artifacts &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hearthstones that formerly granted Appearance have a reduced effect; they reduce &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dice penalty a character can suffer by 1 [normally, to 2 dice]&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;increase &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bonus they can receive &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1 [normally, to 4 dice].&amp;#160; Only &lt;/ins&gt;one &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;such artifact can have its’ effect work&lt;/ins&gt;; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a necklace of solar charisma may make you communicate more persuasively if you have the natural dignity to back it up&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but adding on a Stone of &lt;/ins&gt;Perfect &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Beauty, Orichalcum Infinite Resplendence Amulet&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Orichalcum Wings of the Raptor just communicate that you have too much wealth&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>67.170.2.235</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=84035&amp;oldid=prev</id>
		<title>67.170.2.235 at 05:09, 10 December 2010</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=84035&amp;oldid=prev"/>
				<updated>2010-12-10T05:09:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:09, 10 December 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Starting at Essence 4, Perfect Symmetry also allows the trading of bonus dice for successes at a 2:1 ratio when active.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Starting at Essence 4, Perfect Symmetry also allows the trading of bonus dice for successes at a 2:1 ratio when active.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Further alterations to the base effect of Appearance will be added as they come up.&amp;#160; Solar Appearance modification should remain within the bounds of Solar charm use - such as, raising one's own Appearance by a given amount, not 'completely invalidating a charm-enhanced weapon's use'.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Further alterations to the base effect of Appearance will be added as they come up.&amp;#160; Solar Appearance modification should remain within the bounds of Solar charm use - such as, raising one's own Appearance by a given amount, not 'completely invalidating a charm-enhanced weapon's use'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Effects that previously completely negated Appearance, such as Raiton's Mask and the Ink Monkeys charm Staring at the Sun, now become scene-long if not already and stage the effectiveness of an opponent's appearance down by one step; unmodified appearance cannot offer any dice bonus or penalty, while Ess 2-5 Perfect Symmetry only offers +/-3, and Ess 6+ Perfect Symmetry offers +/-6 rather than an infinite enhancement&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>67.170.2.235</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=31893&amp;oldid=prev</id>
		<title>Nekomimi-Maiden: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Nekomimi-Maiden/AppearanceHotfix&amp;diff=31893&amp;oldid=prev"/>
				<updated>2010-02-21T17:43:42Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Pretty much as it said on the opening page; Appearance is slightly too powerful as it stands.  It should be a complement to social combat, a weapon offering an accuracy/defense bonus, not an artifact offering free Second Excellency.  With this as the basic precept, I figured I'd make a hotfix to be reviewed, tested, and used or discarded as you like.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Basic change: Appearance now gives a dice bonus or penalty to the aggressor in a social attack, up to +/- 3.  Appearance 5 person attempts to sway loyalty of Appearance 2 person, gets +3 dice to her pool.  As a natural effect similar to a weapon's Accuracy, these do not count against dice adders, but similarly do not increase the pool's calculation for the purposes of an excellency.  [A Solar still only has Cha+Pres for adding dice with First Excellency, not Cha+Pres+3].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Perfect Symmetry (Lunars) and the innate ability of Heart-Cutting Style (Raksha) relax the limit to +/- [the higher of 4 or Essence].  So an Essence 2 Lunar using Perfect Symmetry gets to apply up to +4 on her own social attacks and -4 on her enemy's, given sufficient difference of App.&amp;lt;br&amp;gt;&lt;br /&gt;
Starting at Essence 4, Perfect Symmetry also allows the trading of bonus dice for successes at a 2:1 ratio when active.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Further alterations to the base effect of Appearance will be added as they come up.  Solar Appearance modification should remain within the bounds of Solar charm use - such as, raising one's own Appearance by a given amount, not 'completely invalidating a charm-enhanced weapon's use'.&lt;/div&gt;</summary>
		<author><name>Nekomimi-Maiden</name></author>	</entry>

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