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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Molikai%2FWhatDoAbyssalsDoToFate</id>
		<title>Molikai/WhatDoAbyssalsDoToFate - Revision history</title>
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		<updated>2026-05-01T21:56:20Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Molikai/WhatDoAbyssalsDoToFate&amp;diff=70773&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Molikai/WhatDoAbyssalsDoToFate&amp;diff=70773&amp;oldid=prev"/>
				<updated>2010-04-06T01:17:00Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:17, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Molikai/WhatDoAbyssalsDoToFate&amp;diff=53575&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Molikai/WhatDoAbyssalsDoToFate&amp;diff=53575&amp;oldid=prev"/>
				<updated>2010-04-05T08:07:28Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:07, 5 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(2 intermediate revisions by 2 users not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So. Mechanically, Trying to read the fate of an abyssal, abyssal half-caste or ghost-blood suffers a +2 didfficulty, because part of their destiny is written out in the stars of the underworld. Fair enough: But how does it manifest in to a Sidereal? what are the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ramnifications&lt;/del&gt;?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So. Mechanically, Trying to read the fate of an abyssal, abyssal half-caste or ghost-blood suffers a +2 didfficulty, because part of their destiny is written out in the stars of the underworld. Fair enough: But how does it manifest in to a Sidereal? what are the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ramifications&lt;/ins&gt;?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Well, To my mind, it must show up as a fuzziness, an uncertainty, in the prediction: because, unless you are very good, it's hard to see what it is these individuals are doing.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Well, To my mind, it must show up as a fuzziness, an uncertainty, in the prediction: because, unless you are very good, it's hard to see what it is these individuals are doing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Logically, however, this Uncertainty &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wil lfollow &lt;/del&gt;through &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;int oeverything &lt;/del&gt;connected to every act these individuals perform. They must introduce complexity, uncertainty, fuzziness into the equation.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Logically, however, this Uncertainty &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will follow &lt;/ins&gt;through &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;into everything &lt;/ins&gt;connected to every act these individuals perform. They must introduce complexity, uncertainty, fuzziness into the equation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It follows, then, that when planning fate for events in which one of these people is involved, and anything those events affect, it must be more difficult, and errors are more likely: If this is the case, then multiple individuals with underworld ties must worsen the problem, and just by interacting with creation, create flaws in the tapestry that the sidereal conventions will be forced to correct.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It follows, then, that when planning fate for events in which one of these people is involved, and anything those events affect, it must be more difficult, and errors are more likely: If this is the case, then multiple individuals with underworld ties must worsen the problem, and just by interacting with creation, create flaws in the tapestry that the sidereal conventions will be forced to correct.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If this is correct, would it not follow that if you get enough people with death-tainted destinies &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;int ocreation&lt;/del&gt;, it could &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;potentiallly &lt;/del&gt;unravel the tapestry entirely?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If this is correct, would it not follow that if you get enough people with death-tainted destinies &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;into creation&lt;/ins&gt;, it could &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;potentially &lt;/ins&gt;unravel the tapestry entirely?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Would this not be a good reason to encourage as many ghost-blooded and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;abyssa lhalf&lt;/del&gt;-caste as possible? It can even be seen as an insiduous after effect of the Abyssal destiny: Just by existing, they corrupt the tapestry.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Would this not be a good reason to encourage as many ghost-blooded and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;abyssal half&lt;/ins&gt;-caste as possible? It can even be seen as an insiduous after effect of the Abyssal destiny: Just by existing, they corrupt the tapestry.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Whaddaya think?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Whaddaya think?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I think it would take a really huge infusion of them to unravel the tapestry.&amp;#160; The Contagion was outside of Fate, killed 90% of humanity, and yet the Tapestry didn't fail.&amp;#160; Mind you, even though the tapestry might not unravel, it does give a big benny to Abyssal operations.&amp;#160; Also, you might wish to link the Discussion page to this, since you seem to be inviting open commentary on your thoughts. --JohnBiles&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I think it would take a really huge infusion of them to unravel the tapestry.&amp;#160; The Contagion was outside of Fate, killed 90% of humanity, and yet the Tapestry didn't fail.&amp;#160; Mind you, even though the tapestry might not unravel, it does give a big benny to Abyssal operations.&amp;#160; Also, you might wish to link the Discussion page to this, since you seem to be inviting open commentary on your thoughts. --&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;JohnBiles&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Done. I was debating that, decided against, but you outvote the bit of me that says no. I concur, and I don't see the mere presence of death-types as destroying the tapestry: More that.. well. Let's say I have an entire circle of abyssals, each with a dozen half-caste and ghost-blooded serving them, all running and ruling a&amp;#160; city. HOW hard is it going to be to chart fates involving that city? how many errors are going to start cropping up, leading to errors in causality, and demons and fair folk entering creation through the resultant holes? Which, of course, can only make the problem worse. This isn't about destroying fates: This is abnout blurring &amp;lt;i&amp;gt;Everyone's&amp;lt;/i&amp;gt; fate. - [[Molikai]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Done. I was debating that, decided against, but you outvote the bit of me that says no. I concur, and I don't see the mere presence of death-types as destroying the tapestry: More that.. well. Let's say I have an entire circle of abyssals, each with a dozen half-caste and ghost-blooded serving them, all running and ruling a&amp;#160; city. HOW hard is it going to be to chart fates involving that city? how many errors are going to start cropping up, leading to errors in causality, and demons and fair folk entering creation through the resultant holes? Which, of course, can only make the problem worse. This isn't about destroying fates: This is abnout blurring &amp;lt;i&amp;gt;Everyone's&amp;lt;/i&amp;gt; fate. - [[Molikai]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Essence-users in general cause that effect though? Just think of the headache planning fate for the Blessed Isle is, where all those dragonbloods can often evade well-planned fates just by changing the way things are. Abyssals are just worse for it, with their inherant +2 difficulty. I think the Loom and Sidereals are used to coping with uncertainty spilling over and general weird stuff in general though. &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Essence-users in general cause that effect though? Just think of the headache planning fate for the Blessed Isle is, where all those dragonbloods can often evade well-planned fates just by changing the way things are. Abyssals are just worse for it, with their inherant +2 difficulty. I think the Loom and Sidereals are used to coping with uncertainty spilling over and general weird stuff in general though. &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Mmm. I did consider that, and there is a certain veracity in your agument: but all the types mentioned above are essence users, or have the potential to be so, and would have that effect, &amp;lt;i&amp;gt;on top&amp;lt;/i&amp;gt; of the effect of just being tied to the Underworld. Also, From what I recall - or at least in my games - the distortion caused by essence users only applies if they are actually using their charms, using essence: It's not a 24/7 event, but this is: these people generate that kind of interference just by existing. I'd tend to agree with you, though, that the effect would manifest t othe sidereals the same way: I just feel it might have a bigger impact. I got to thinking of it largely in terms of plotdevicium: It would be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rto &lt;/del&gt;the malfean's benefit to have all these dead&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/del&gt;tied floating around in creation. It does also make me wonder.. if they got a critical mass of dead-tied, if they gained control of fates in the underworld, they could probably influence fate in creation with these proxies.. muahaha. - [[Molikai]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Mmm. I did consider that, and there is a certain veracity in your agument: but all the types mentioned above are essence users, or have the potential to be so, and would have that effect, &amp;lt;i&amp;gt;on top&amp;lt;/i&amp;gt; of the effect of just being tied to the Underworld. Also, From what I recall - or at least in my games - the distortion caused by essence users only applies if they are actually using their charms, using essence: It's not a 24/7 event, but this is: these people generate that kind of interference just by existing. I'd tend to agree with you, though, that the effect would manifest t othe sidereals the same way: I just feel it might have a bigger impact. I got to thinking of it largely in terms of plotdevicium: It would be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/ins&gt;the malfean's benefit to have all these dead&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;tied floating around in creation. It does also make me wonder.. if they got a critical mass of dead-tied, if they gained control of fates in the underworld, they could probably influence fate in creation with these proxies.. muahaha. - [[Molikai&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Your spelling stinks. And anyway, just because the Loom goes all pear-shaped doesn't mean that reality will start to unwind. It probably will, but the Loom, which just controls fate and all that BS, won't directly be the cause. So yes, it would be supremely awesome if the Abyssals unwound the Loom. Everything would be all...chaosy...and stuff. Yay! - [[Han'ya&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Molikai/WhatDoAbyssalsDoToFate&amp;diff=28107&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Molikai/WhatDoAbyssalsDoToFate&amp;diff=28107&amp;oldid=prev"/>
				<updated>2010-04-03T09:04:11Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:04, 3 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I think it would take a really huge infusion of them to unravel the tapestry.&amp;#160; The Contagion was outside of Fate, killed 90% of humanity, and yet the Tapestry didn't fail.&amp;#160; Mind you, even though the tapestry might not unravel, it does give a big benny to Abyssal operations.&amp;#160; Also, you might wish to link the Discussion page to this, since you seem to be inviting open commentary on your thoughts. --JohnBiles&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I think it would take a really huge infusion of them to unravel the tapestry.&amp;#160; The Contagion was outside of Fate, killed 90% of humanity, and yet the Tapestry didn't fail.&amp;#160; Mind you, even though the tapestry might not unravel, it does give a big benny to Abyssal operations.&amp;#160; Also, you might wish to link the Discussion page to this, since you seem to be inviting open commentary on your thoughts. --&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;JohnBiles&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Done. I was debating that, decided against, but you outvote the bit of me that says no. I concur, and I don't see the mere presence of death-types as destroying the tapestry: More that.. well. Let's say I have an entire circle of abyssals, each with a dozen half-caste and ghost-blooded serving them, all running and ruling a&amp;#160; city. HOW hard is it going to be to chart fates involving that city? how many errors are going to start cropping up, leading to errors in causality, and demons and fair folk entering creation through the resultant holes? Which, of course, can only make the problem worse. This isn't about destroying fates: This is abnout blurring &amp;lt;i&amp;gt;Everyone's&amp;lt;/i&amp;gt; fate. - [[Molikai]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Done. I was debating that, decided against, but you outvote the bit of me that says no. I concur, and I don't see the mere presence of death-types as destroying the tapestry: More that.. well. Let's say I have an entire circle of abyssals, each with a dozen half-caste and ghost-blooded serving them, all running and ruling a&amp;#160; city. HOW hard is it going to be to chart fates involving that city? how many errors are going to start cropping up, leading to errors in causality, and demons and fair folk entering creation through the resultant holes? Which, of course, can only make the problem worse. This isn't about destroying fates: This is abnout blurring &amp;lt;i&amp;gt;Everyone's&amp;lt;/i&amp;gt; fate. - [[Molikai]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Molikai/WhatDoAbyssalsDoToFate&amp;diff=28106&amp;oldid=prev</id>
		<title>Han'ya: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Molikai/WhatDoAbyssalsDoToFate&amp;diff=28106&amp;oldid=prev"/>
				<updated>2007-04-13T22:43:41Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;So. Mechanically, Trying to read the fate of an abyssal, abyssal half-caste or ghost-blood suffers a +2 didfficulty, because part of their destiny is written out in the stars of the underworld. Fair enough: But how does it manifest in to a Sidereal? what are the ramifications?&lt;br /&gt;
Well, To my mind, it must show up as a fuzziness, an uncertainty, in the prediction: because, unless you are very good, it's hard to see what it is these individuals are doing.&lt;br /&gt;
Logically, however, this Uncertainty will follow through into everything connected to every act these individuals perform. They must introduce complexity, uncertainty, fuzziness into the equation.&lt;br /&gt;
It follows, then, that when planning fate for events in which one of these people is involved, and anything those events affect, it must be more difficult, and errors are more likely: If this is the case, then multiple individuals with underworld ties must worsen the problem, and just by interacting with creation, create flaws in the tapestry that the sidereal conventions will be forced to correct.&lt;br /&gt;
If this is correct, would it not follow that if you get enough people with death-tainted destinies into creation, it could potentially unravel the tapestry entirely?&lt;br /&gt;
Would this not be a good reason to encourage as many ghost-blooded and abyssal half-caste as possible? It can even be seen as an insiduous after effect of the Abyssal destiny: Just by existing, they corrupt the tapestry.&lt;br /&gt;
Whaddaya think?&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
I think it would take a really huge infusion of them to unravel the tapestry.  The Contagion was outside of Fate, killed 90% of humanity, and yet the Tapestry didn't fail.  Mind you, even though the tapestry might not unravel, it does give a big benny to Abyssal operations.  Also, you might wish to link the Discussion page to this, since you seem to be inviting open commentary on your thoughts. --JohnBiles&lt;br /&gt;
&lt;br /&gt;
Done. I was debating that, decided against, but you outvote the bit of me that says no. I concur, and I don't see the mere presence of death-types as destroying the tapestry: More that.. well. Let's say I have an entire circle of abyssals, each with a dozen half-caste and ghost-blooded serving them, all running and ruling a  city. HOW hard is it going to be to chart fates involving that city? how many errors are going to start cropping up, leading to errors in causality, and demons and fair folk entering creation through the resultant holes? Which, of course, can only make the problem worse. This isn't about destroying fates: This is abnout blurring &amp;lt;i&amp;gt;Everyone's&amp;lt;/i&amp;gt; fate. - [[Molikai]]&lt;br /&gt;
&lt;br /&gt;
Essence-users in general cause that effect though? Just think of the headache planning fate for the Blessed Isle is, where all those dragonbloods can often evade well-planned fates just by changing the way things are. Abyssals are just worse for it, with their inherant +2 difficulty. I think the Loom and Sidereals are used to coping with uncertainty spilling over and general weird stuff in general though. &amp;lt;br&amp;gt; -- [[Darloth]]&lt;br /&gt;
&lt;br /&gt;
: Mmm. I did consider that, and there is a certain veracity in your agument: but all the types mentioned above are essence users, or have the potential to be so, and would have that effect, &amp;lt;i&amp;gt;on top&amp;lt;/i&amp;gt; of the effect of just being tied to the Underworld. Also, From what I recall - or at least in my games - the distortion caused by essence users only applies if they are actually using their charms, using essence: It's not a 24/7 event, but this is: these people generate that kind of interference just by existing. I'd tend to agree with you, though, that the effect would manifest t othe sidereals the same way: I just feel it might have a bigger impact. I got to thinking of it largely in terms of plotdevicium: It would be to the malfean's benefit to have all these dead-tied floating around in creation. It does also make me wonder.. if they got a critical mass of dead-tied, if they gained control of fates in the underworld, they could probably influence fate in creation with these proxies.. muahaha. - [[Molikai]]&lt;br /&gt;
&lt;br /&gt;
Your spelling stinks. And anyway, just because the Loom goes all pear-shaped doesn't mean that reality will start to unwind. It probably will, but the Loom, which just controls fate and all that BS, won't directly be the cause. So yes, it would be supremely awesome if the Abyssals unwound the Loom. Everything would be all...chaosy...and stuff. Yay! - [[Han'ya]]&lt;/div&gt;</summary>
		<author><name>Han'ya</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Molikai/WhatDoAbyssalsDoToFate&amp;diff=28109&amp;oldid=prev</id>
		<title>Molikai: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Molikai/WhatDoAbyssalsDoToFate&amp;diff=28109&amp;oldid=prev"/>
				<updated>2006-04-27T11:34:53Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 11:34, 27 April 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Essence-users in general cause that effect though? Just think of the headache planning fate for the Blessed Isle is, where all those dragonbloods can often evade well-planned fates just by changing the way things are. Abyssals are just worse for it, with their inherant +2 difficulty. I think the Loom and Sidereals are used to coping with uncertainty spilling over and general weird stuff in general though. &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Essence-users in general cause that effect though? Just think of the headache planning fate for the Blessed Isle is, where all those dragonbloods can often evade well-planned fates just by changing the way things are. Abyssals are just worse for it, with their inherant +2 difficulty. I think the Loom and Sidereals are used to coping with uncertainty spilling over and general weird stuff in general though. &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: Mmm. I did consider that, and there is a certain veracity in your agument: but all the types mentioned above are essence users, or have the potential to be so, and would have that effect, &amp;lt;i&amp;gt;on top&amp;lt;/i&amp;gt; of the effect of just being tied to the Underworld. Also, From what I recall - or at least in my games - the distortion caused by essence users only applies if they are actually using their charms, using essence: It's not a 24/7 event, but this is: these people generate that kind of interference just by existing. I'd tend to agree with you, though, that the effect would manifest t othe sidereals the same way: I just feel it might have a bigger impact. I got to thinking of it largely in terms of plotdevicium: It would be rto the malfean's benefit to have all these dead=tied floating around in creation. It does also make me wonder.. if they got a critical mass of dead-tied, if they gained control of fates in the underworld, they could probably influence fate in creation with these proxies.. muahaha. - [[Molikai]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Molikai</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Molikai/WhatDoAbyssalsDoToFate&amp;diff=28108&amp;oldid=prev</id>
		<title>Darloth: essence-users all do that, to some extent.</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Molikai/WhatDoAbyssalsDoToFate&amp;diff=28108&amp;oldid=prev"/>
				<updated>2006-04-27T11:18:03Z</updated>
		
		<summary type="html">&lt;p&gt;essence-users all do that, to some extent.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 11:18, 27 April 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(2 intermediate revisions by 2 users not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So. Mechanically, Trying to read the fate of an abyssal, abyssal half-caste or ghost-blood suffers a +2 didfficulty, because part of their destiny is written out in the stars of the underworld. Fair enough: But how does it manifest in to a Sidereal? what are the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ramifications&lt;/del&gt;?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So. Mechanically, Trying to read the fate of an abyssal, abyssal half-caste or ghost-blood suffers a +2 didfficulty, because part of their destiny is written out in the stars of the underworld. Fair enough: But how does it manifest in to a Sidereal? what are the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ramnifications&lt;/ins&gt;?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Well, To my mind, it must show up as a fuzziness, an uncertainty, in the prediction: because, unless you are very good, it's hard to see what it is these individuals are doing.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Well, To my mind, it must show up as a fuzziness, an uncertainty, in the prediction: because, unless you are very good, it's hard to see what it is these individuals are doing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Logically, however, this Uncertainty &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will follow &lt;/del&gt;through &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;into everything &lt;/del&gt;connected to every act these individuals perform. They must introduce complexity, uncertainty, fuzziness into the equation.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Logically, however, this Uncertainty &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wil lfollow &lt;/ins&gt;through &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;int oeverything &lt;/ins&gt;connected to every act these individuals perform. They must introduce complexity, uncertainty, fuzziness into the equation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It follows, then, that when planning fate for events in which one of these people is involved, and anything those events affect, it must be more difficult, and errors are more likely: If this is the case, then multiple individuals with underworld ties must worsen the problem, and just by interacting with creation, create flaws in the tapestry that the sidereal conventions will be forced to correct.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It follows, then, that when planning fate for events in which one of these people is involved, and anything those events affect, it must be more difficult, and errors are more likely: If this is the case, then multiple individuals with underworld ties must worsen the problem, and just by interacting with creation, create flaws in the tapestry that the sidereal conventions will be forced to correct.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If this is correct, would it not follow that if you get enough people with death-tainted destinies &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;into creation&lt;/del&gt;, it could &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;potentially &lt;/del&gt;unravel the tapestry entirely?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If this is correct, would it not follow that if you get enough people with death-tainted destinies &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;int ocreation&lt;/ins&gt;, it could &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;potentiallly &lt;/ins&gt;unravel the tapestry entirely?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Would this not be a good reason to encourage as many ghost-blooded and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;abyssal half&lt;/del&gt;-caste as possible? It can even be seen as an insiduous after effect of the Abyssal destiny: Just by existing, they corrupt the tapestry.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Would this not be a good reason to encourage as many ghost-blooded and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;abyssa lhalf&lt;/ins&gt;-caste as possible? It can even be seen as an insiduous after effect of the Abyssal destiny: Just by existing, they corrupt the tapestry.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Whaddaya think?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Whaddaya think?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I think it would take a really huge infusion of them to unravel the tapestry.&amp;#160; The Contagion was outside of Fate, killed 90% of humanity, and yet the Tapestry didn't fail.&amp;#160; Mind you, even though the tapestry might not unravel, it does give a big benny to Abyssal operations.&amp;#160; Also, you might wish to link the Discussion page to this, since you seem to be inviting open commentary on your thoughts. --&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;JohnBiles&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I think it would take a really huge infusion of them to unravel the tapestry.&amp;#160; The Contagion was outside of Fate, killed 90% of humanity, and yet the Tapestry didn't fail.&amp;#160; Mind you, even though the tapestry might not unravel, it does give a big benny to Abyssal operations.&amp;#160; Also, you might wish to link the Discussion page to this, since you seem to be inviting open commentary on your thoughts. --JohnBiles&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Done. I was debating that, decided against, but you outvote the bit of me that says no. I concur, and I don't see the mere presence of death-types as destroying the tapestry: More that.. well. Let's say I have an entire circle of abyssals, each with a dozen half-caste and ghost-blooded serving them, all running and ruling a&amp;#160; city. HOW hard is it going to be to chart fates involving that city? how many errors are going to start cropping up, leading to errors in causality, and demons and fair folk entering creation through the resultant holes? Which, of course, can only make the problem worse. This isn't about destroying fates: This is abnout blurring &amp;lt;i&amp;gt;Everyone's&amp;lt;/i&amp;gt; fate. - [[Molikai]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Done. I was debating that, decided against, but you outvote the bit of me that says no. I concur, and I don't see the mere presence of death-types as destroying the tapestry: More that.. well. Let's say I have an entire circle of abyssals, each with a dozen half-caste and ghost-blooded serving them, all running and ruling a&amp;#160; city. HOW hard is it going to be to chart fates involving that city? how many errors are going to start cropping up, leading to errors in causality, and demons and fair folk entering creation through the resultant holes? Which, of course, can only make the problem worse. This isn't about destroying fates: This is abnout blurring &amp;lt;i&amp;gt;Everyone's&amp;lt;/i&amp;gt; fate. - [[Molikai]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Essence-users in general cause that effect though? Just think of the headache planning fate for the Blessed Isle is, where all those dragonbloods can often evade well-planned fates just by changing the way things are. Abyssals are just worse for it, with their inherant +2 difficulty. I think the Loom and Sidereals are used to coping with uncertainty spilling over and general weird stuff in general though. &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Essence-users in general cause that effect though? Just think of the headache planning fate for the Blessed Isle is, where all those dragonbloods can often evade well-planned fates just by changing the way things are. Abyssals are just worse for it, with their inherant +2 difficulty. I think the Loom and Sidereals are used to coping with uncertainty spilling over and general weird stuff in general though. &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: Mmm. I did consider that, and there is a certain veracity in your agument: but all the types mentioned above are essence users, or have the potential to be so, and would have that effect, &amp;lt;i&amp;gt;on top&amp;lt;/i&amp;gt; of the effect of just being tied to the Underworld. Also, From what I recall - or at least in my games - the distortion caused by essence users only applies if they are actually using their charms, using essence: It's not a 24/7 event, but this is: these people generate that kind of interference just by existing. I'd tend to agree with you, though, that the effect would manifest t othe sidereals the same way: I just feel it might have a bigger impact. I got to thinking of it largely in terms of plotdevicium: It would be to the malfean's benefit to have all these dead-tied floating around in creation. It does also make me wonder.. if they got a critical mass of dead-tied, if they gained control of fates in the underworld, they could probably influence fate in creation with these proxies.. muahaha. - [[Molikai]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Your spelling stinks. And anyway, just because the Loom goes all pear-shaped doesn't mean that reality will start to unwind. It probably will, but the Loom, which just controls fate and all that BS, won't directly be the cause. So yes, it would be supremely awesome if the Abyssals unwound the Loom. Everything would be all...chaosy...and stuff. Yay! - [[Han'ya]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Darloth</name></author>	</entry>

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