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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Mnemosynis%2FAutumnRain</id>
		<title>Mnemosynis/AutumnRain - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Mnemosynis%2FAutumnRain"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Mnemosynis/AutumnRain&amp;action=history"/>
		<updated>2026-04-10T11:13:07Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Mnemosynis/AutumnRain&amp;diff=27305&amp;oldid=prev</id>
		<title>Mnemosynis: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Mnemosynis/AutumnRain&amp;diff=27305&amp;oldid=prev"/>
				<updated>2004-06-16T18:27:14Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Name: Autumn Rain&amp;lt;br&amp;gt;&lt;br /&gt;
Player: Me! I get to play for once! Huzzah!&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: Journeys&amp;lt;br&amp;gt;&lt;br /&gt;
Concept: Nameless Hero&amp;lt;br&amp;gt;&lt;br /&gt;
Nature: Explorer&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Attributes:&amp;lt;br&amp;gt;&lt;br /&gt;
Strength &amp;amp;bull;&amp;amp;bull;&amp;amp;bull; Charisma &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull; Perception &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Dexterity &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull; Manipulation &amp;amp;bull;&amp;amp;bull; Intelligence &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Stamina &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull; Appearance &amp;amp;bull;&amp;amp;bull;&amp;amp;bull; Wits &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Favored Abilities:&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Sail &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Survival &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Performance &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Brawl &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Melee &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Presence &amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Other Abilities:&amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics &amp;amp;bull;&amp;amp;bull; (Native: Riverspeak, Old Realm, Flametongue)&amp;lt;br&amp;gt;&lt;br /&gt;
Socialize &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Investigation &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Lore &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Occult &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Athletics &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Awareness &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Bureaucracy &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Backgrounds:&amp;lt;br&amp;gt;&lt;br /&gt;
Artifact &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Celestial Manse &amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Salary &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Acquaintances &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Savant &amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Backing (Gold Faction) &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Connections (Guild) &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Connections (Bureau of Seasons) &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Colleges:&amp;lt;br&amp;gt;&lt;br /&gt;
The Captain &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
The Gull &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
The Ship's Wheel &amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
The Musician &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Virtues:&amp;lt;br&amp;gt;&lt;br /&gt;
Compassion &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Temperance &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Conviction &amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Valor &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Willpower &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Essence &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;lt;br&amp;gt;&lt;br /&gt;
Personal pool 11&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral pool 32&amp;lt;br&amp;gt;&lt;br /&gt;
Committed 9&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Starmetal Smashfists:&amp;lt;br&amp;gt;&lt;br /&gt;
Speed 11 Accuracy 10 Damage 8L Defence 10&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Soak: 4B / 2L&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Charms:&amp;lt;br&amp;gt;&lt;br /&gt;
Unswerving Juggernaut Principle, Becoming the Wilderness,&amp;lt;br&amp;gt;&lt;br /&gt;
Sky and Rain Mantra, Stone Skipping Spirit,&amp;lt;br&amp;gt;&lt;br /&gt;
Heart-Brightening Presentation Style, Unobstucted Blow,&amp;lt;br&amp;gt;&lt;br /&gt;
Impeding the Flow, Marvelous Inclusion of Details,&amp;lt;br&amp;gt;&lt;br /&gt;
Forgotten Earth, Prior Warning,&amp;lt;br&amp;gt;&lt;br /&gt;
Soft Presence Practice, Perfection in Life,&amp;lt;br&amp;gt;&lt;br /&gt;
Hot-Eyed Snake Whispering&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Combos:&amp;lt;br&amp;gt;&lt;br /&gt;
Whisper in the King's Ear Technique&amp;lt;br&amp;gt;&lt;br /&gt;
(Heart-Brighteneing Presentation Style + Hot-Eyed Snake Whispering)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Artifacts:&amp;lt;br&amp;gt;&lt;br /&gt;
Starmetal Hearthstone Bracers, Starmetal Smashfists,&amp;lt;br&amp;gt;&lt;br /&gt;
Traveller's Staff&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hearthstone:&amp;lt;br&amp;gt;&lt;br /&gt;
Gem of Starlight&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
History:&amp;lt;br&amp;gt;&lt;br /&gt;
Autumn Rain grew up in Great Forks. Since a very young age he's been afflicted with a&amp;lt;br&amp;gt;&lt;br /&gt;
strong case of wanderlust. As a young man he left home to see the rest of the Scavenger&amp;lt;br&amp;gt;&lt;br /&gt;
Lands and it's many cities, and from there hopefully the rest of the world would follow.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He spent the next few years wandering the lands, seeing such places as Nexus, Lookshy,&amp;lt;br&amp;gt;&lt;br /&gt;
Port Calin, and from a distance anyway, Mount Metagapala. He didn't have much money&amp;lt;br&amp;gt;&lt;br /&gt;
so from place to place he would play his lute with decent skill for money or food depending&amp;lt;br&amp;gt;&lt;br /&gt;
on what he could get. He came to experiance the rough-and-tumble world of the Scavenger&amp;lt;br&amp;gt;&lt;br /&gt;
Lands firsthand, and eventually become a part of it himself.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Then he started getting more and more adventurous, straying more and more from the beaten&amp;lt;br&amp;gt;&lt;br /&gt;
paths than man had created into the wilderness to see ruins that had already been picked&amp;lt;br&amp;gt;&lt;br /&gt;
clean by looters, but were still grand nonetheless.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He grew more and more brave until at last he set his sights on the more grand ruins, and&amp;lt;br&amp;gt;&lt;br /&gt;
it was on the fisrt steps of the road to Denansdor that he Exalted. Yet he never got to see&amp;lt;br&amp;gt;&lt;br /&gt;
the Empty City, as the men who met him at the gates called to to a greater purpose.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
To Heaven.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There he was surrounded by wonder and delight like he never had seen before. And for a while&amp;lt;br&amp;gt;&lt;br /&gt;
it was all fantastic and wondrous, he eventually longed again for the wind and rain of Creation.&amp;lt;br&amp;gt;&lt;br /&gt;
He allied himself with the Gold Faction, finding them to be the more aggreable to his mind, and&amp;lt;br&amp;gt;&lt;br /&gt;
was assigned to the Southern Convention, where his real story begins.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Back to [[Mnemosynis]]&lt;/div&gt;</summary>
		<author><name>Mnemosynis</name></author>	</entry>

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