<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Miedvied%2FSmallWyldHunt</id>
		<title>Miedvied/SmallWyldHunt - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Miedvied%2FSmallWyldHunt"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Miedvied/SmallWyldHunt&amp;action=history"/>
		<updated>2026-05-01T21:01:31Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Miedvied/SmallWyldHunt&amp;diff=27693&amp;oldid=prev</id>
		<title>Darloth: minor format</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Miedvied/SmallWyldHunt&amp;diff=27693&amp;oldid=prev"/>
				<updated>2004-11-29T21:11:25Z</updated>
		
		<summary type="html">&lt;p&gt;minor format&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Elite Fang of the Wyld Hunt ==&lt;br /&gt;
(5 Elite Troops, benefiting from Elementally-Empowered Exceptional Equipment)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Magnitude:&amp;lt;/b&amp;gt;1&amp;lt;br&amp;gt;      &lt;br /&gt;
&amp;lt;b&amp;gt;Hand to Hand:&amp;lt;/b&amp;gt; +4 to Attack / +4 to Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Ranged:&amp;lt;/b&amp;gt; +3 to Attack / +3 to Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Armor:&amp;lt;/b&amp;gt; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Drill:&amp;lt;/b&amp;gt; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Might:&amp;lt;/b&amp;gt; 1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Valor:&amp;lt;/b&amp;gt; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Order:&amp;lt;/b&amp;gt; Relaxed&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Movement:&amp;lt;/b&amp;gt; 300 yards&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Iniative:&amp;lt;/b&amp;gt; Charisma + Presence + 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Notes:&amp;lt;/b&amp;gt; The unit's armor is air-empowered, while it's weapons are fire-empowered. Specifically, the unit makes use of [these stats are adjusted for exceptoinal status] Great Swords (Spd 7, Acc 3, Dmg 7L(9L, with 1 wp), Def -2, Rate 3), Javelins (Acc +2, Damage 4L(6L, with 1wp), Rate 3, Range 30), and reinforced breastplate (8L/7B, mob 0, fatigue 0). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Leader:&amp;lt;/b&amp;gt; One Air-Aspect Dragon-Blood, 100 xp&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Attributes:&amp;lt;/b&amp;gt;Strength 3, Dexterity 4, Stamina 3, Charisma 5, Manipulation 2, Appearance 2, Perception 3, Intelligence 2, Wits 2,&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Virtues:&amp;lt;/b&amp;gt; Compassion 2, Conviction 2, Temperance 2, Valor 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Willpower:&amp;lt;/b&amp;gt; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Permanent Essence:&amp;lt;/b&amp;gt; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Essence Pool:&amp;lt;/b&amp;gt; 51 (13 committed)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Abilities:&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Linguistics 1, Lore 3, Occult 4(Spellcasting +1), Stealth 2, Thrown 3, &amp;lt;/i&amp;gt; Awareness 1, Endurance 1, Martial Arts 3, Resistance 1, Athletics 1, &amp;lt;i&amp;gt; Dodge 4(Armored +2), Melee 4 (Swords +3), Presence 4(Commanding Troops +2), &amp;lt;/i&amp;gt; Archery 1, Medicine 1, Performance 1, Ride 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Charms:&amp;lt;/b&amp;gt; Dragon Graced Weapon, Stoking Bonfire Style, Phantom Fire-Warrior Horde, Flickering Candle Meditation, Five-Dragon Fortitude, Five-Dragon Blocking Technique, Terrestrial Circle Sorcery (First Circle Demon Summoning, Ritual of Elemental Empowerment, Emerald Countermagic, Death of Obsidian Butterflies)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backgrounds:&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Breeding 5 (-2 to activate anima banner, +5 personal essence, +9 peripheral)&lt;br /&gt;
* Artifact 3 (Jade Reaper Daiklaive, Jade Reinforced Breasplate, Jade Hearthstone Bracers)&lt;br /&gt;
* Manse 3 (Gem of Grace; +3 to Charisma and Manipulation rolls. 3 Stones of Quick Thought; +3 dice to all dex and wits pools)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Merits and Flaws&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Prodigy (Melee)&lt;br /&gt;
* Prodigy (Presence)&lt;br /&gt;
* Tactical Instincts&lt;br /&gt;
&lt;br /&gt;
* One Eye&lt;br /&gt;
* Climate Sensitive (Arid, 2 pts.)&lt;br /&gt;
&lt;br /&gt;
* Beacon of Power (4 pts.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
I really like it, there's only one problem.  I only see 2 hearthstone slots, so you wouldn't be able to use all of those stones. - [[Malikai]]&lt;br /&gt;
&lt;br /&gt;
:I would think the daiklaive itself would provide the usual three stone settings. - [[Miedvied]]&lt;br /&gt;
&lt;br /&gt;
Only a Reaver Daiklaves only have one socket, its Grand Daiklaves that have three (Core book page 341). -  [[Malikai]]&lt;br /&gt;
&lt;br /&gt;
: usually. according to S&amp;amp;S(pg.33) an artifact can have up to it's rating in Hearthstone sockets so long as you pay the extra successes(5 per socket). -[[grypph]]&lt;br /&gt;
&lt;br /&gt;
:I get the impression it's quite rare though. Certainly, dragon-blooded daiklaves are likely to have the normal number, especially the mass-produced ones. &amp;lt;br&amp;gt; -- [[Darloth]]&lt;br /&gt;
&lt;br /&gt;
::Who says this guy's daiklave is mass-produced? He's got Breeding 5 and is a prodigy in battle and leadership. He sounds to me like a good family's favorite son and has clearly been at it for a while, and even if his blade isn't a weapon renowned in legend in song it's almost certainly a quality piece from a well-known craftsman. -[[Ben-San]]&lt;br /&gt;
&lt;br /&gt;
::Oh, I agree with you there. I didn't say -this- one had to be mass produced, it was a statement aimed at the general lot. Admittedly, rereading my post, that may have been inferred, but it wasn't meant to. I suppose that's the problem with such a granular artifact system... who's to say if this daiklave has 2 sockets or not, and what justifies taking a 2-socket daiklave over a 1-socket one, if the 1-socket is standard and all other things are equal?.&lt;br /&gt;
&lt;br /&gt;
::The only idea I've had is that perhaps if his daiklave does nothing else interesting, and has no other bonuses or tiny bits of niceness, then it might have 2 sockets instead.  Since an interesting family blade could probably justly have some of those things. &amp;lt;br&amp;gt; -- [[Darloth]]&lt;/div&gt;</summary>
		<author><name>Darloth</name></author>	</entry>

	</feed>