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		<title>Miedvied/ShinzuiTemple - Revision history</title>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Miedvied/ShinzuiTemple&amp;diff=27788&amp;oldid=prev</id>
		<title>Miedvied: *</title>
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				<updated>2004-04-14T21:52:55Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This order of warrior-monks was local to the area roughly two&lt;br /&gt;
hundred miles south of Diamond Hearth long before the first settler had&lt;br /&gt;
thought to make a home in the ice-blasted wilderness. The monks have&lt;br /&gt;
long venerated death and carnage; and, in the pattern of cycles and&lt;br /&gt;
polar opposites, life and peace. The Shinzui temple itself is a small&lt;br /&gt;
Shadowland that does not extend outside the boundaries of the temple&lt;br /&gt;
itself; both a disquieting presence and a blessing to the small village&lt;br /&gt;
based around the temple.&lt;br /&gt;
&lt;br /&gt;
The village grew due to the tradition of temple leaders to demand&lt;br /&gt;
that initiates hone their endurance and martial skill by engaging on&lt;br /&gt;
lone hunts in the blasted icelands; and as the monks themselves learn to&lt;br /&gt;
eat nothing but ice and drink nothing but water, the meat was given over&lt;br /&gt;
to anyone nearby. This allowed for the formation of a group of sedentary&lt;br /&gt;
villagers, as the monks fulfilled their need to roam for food. &lt;br /&gt;
&lt;br /&gt;
The village itself is mostly a three-story affair; the lowest is two&lt;br /&gt;
levels  below ground, which is used during the heavy snow months for&lt;br /&gt;
travel.The second lowest is also below ground, but usually overgrown&lt;br /&gt;
with stalactites formed by what little ice manages to trickle through&lt;br /&gt;
with time. It is here that villagers often gather their water and, in&lt;br /&gt;
some places, hold the larger shrines to their ancestors. The top-most&lt;br /&gt;
level is almost always buried in snow, and is used primarily for house&lt;br /&gt;
altars, storage, and the smoking and salting of meats. The village is&lt;br /&gt;
&amp;lt;b&amp;gt;extremely&amp;lt;/b&amp;gt; dedicated to ancestor worship, helped along in no small&lt;br /&gt;
amount by how many ancestors end up as ghosts in the temple.&lt;br /&gt;
&lt;br /&gt;
Shinzui Temple is the only element of the village to remain&lt;br /&gt;
aboveground; several stories above ground, supported on a massive&lt;br /&gt;
fibonacci spiral of ice; massive stalagmites of ice with crafted skulls&lt;br /&gt;
mounted atop them punctuating the walkways every so often. The temple&lt;br /&gt;
itself is a several-story affair itself, appearing with fluted tiles and&lt;br /&gt;
ornate smaller-roofs-on-larger-roofs. For one moment during each dawn&lt;br /&gt;
and each sunset the temple becomes entirely transparent, revealing every&lt;br /&gt;
warrior and initiate within bowing in the large central altar. The&lt;br /&gt;
remainder of the day finds the temple walls a forbidding blue-white that&lt;br /&gt;
defies spying (those attempting to use occult spying of less than Solar&lt;br /&gt;
circle potency, or without first using celestial circle countermagic,&lt;br /&gt;
are most pitied by Heaven, for their eyes quickly turn to ice, and then&lt;br /&gt;
melt down their cheeks before refreezing in permanent tears marring the&lt;br /&gt;
scryer's cheeks.)&lt;br /&gt;
&lt;br /&gt;
Though housing a small shadowland, and being and cultivating a&lt;br /&gt;
powerful death cult, Shinzui Temple is not yet affiliated with any&lt;br /&gt;
Deathlords. Those that have tried to find purchase there have been&lt;br /&gt;
rebuffed - violently - since time immemorial (leadership of Shinzui&lt;br /&gt;
Temple has only changed hands once; it was only two hundred years before&lt;br /&gt;
the disappearance of the Empress that the First Age lunar that founded&lt;br /&gt;
the temple was lost in battle with the Fae; it is said that nine hundred&lt;br /&gt;
and ninety nine Fair Folk Nobles were slain by the great Ice Lord,&lt;br /&gt;
before the very last two standing on the field of battle each stabbed&lt;br /&gt;
him together, piercing both his hearts at once, and felling him.) It is&lt;br /&gt;
said that the great Ice Lord was he that first created the race of&lt;br /&gt;
Horned Snow Hunters, by breeding with the snow leopards naturally found&lt;br /&gt;
in the area. He founded the Snow Hunter Form martial art.&lt;br /&gt;
&lt;br /&gt;
The current leadership is the great Ice Lord's student. He&lt;br /&gt;
currently possesses no goals for the temple except that which his mentor&lt;br /&gt;
had always instilled in him; the cultivation of enlightenment through&lt;br /&gt;
adversity, the protection of the village based around the temple, and&lt;br /&gt;
the prevention of the growth of the Deathlord's power (while the temple&lt;br /&gt;
venerates death, and indeed many of its members are ghosts, none of&lt;br /&gt;
those affiliated with the temple believe that the Deathlords belong in&lt;br /&gt;
Creation itself; the temple contains members of both the living and the&lt;br /&gt;
dead as an attempt at to show that even the worst trial - death - is&lt;br /&gt;
overcome. It is not itself encouraging the spread of death into the&lt;br /&gt;
living world.) This leader is a No-Moon known simply as Icefoe. His&lt;br /&gt;
appearance is that of a horned snow hunter (see Creatures of the Wyld)&lt;br /&gt;
roughly fifteen feet from head to tail, and twelve feet in height at his&lt;br /&gt;
shoulder. He has not been seen in non-animal form in several decades.&lt;br /&gt;
His pelt is so bright a white as to cause blindness in those that do not&lt;br /&gt;
come prepared for it. &lt;br /&gt;
&lt;br /&gt;
Icefoe's prominent student, and second-in-command of the temple is&lt;br /&gt;
known as Thrashing Snowtooth. A man that stands almost eight feet in&lt;br /&gt;
height, with skin the purple-black of dusk, he is a full moon that&lt;br /&gt;
follows in his teacher's (and unbeknownst to him, father's) totem of the&lt;br /&gt;
Horned Snow Hunter. Though he lacks his father's overwhelming potency in&lt;br /&gt;
charms and skills and experience, he is unquestionably the most&lt;br /&gt;
tenacious and raging member of the temple. He long ago failed to find&lt;br /&gt;
enlightenment and the path to it - a failure of his father's. His father&lt;br /&gt;
trained him from birth to be the angriest, hardest, roughest member of&lt;br /&gt;
the village. It was done from love; to prove to Luna that this boy&lt;br /&gt;
should, too, be Exalted. His father succeeded in this, but in this&lt;br /&gt;
bloody-minded training he deeply scarred his son's soul and psyche. It&lt;br /&gt;
is said that the only peace brought to him is when he meditates over his&lt;br /&gt;
many memories of the First Age (it is suspected that he may have&lt;br /&gt;
recieved the great Ice Lord's own spark, but this is highly unlikely)&lt;br /&gt;
while crafting the many sculptures of ice that form the firmament of the&lt;br /&gt;
temple. &lt;br /&gt;
&lt;br /&gt;
Thrashing Snowtooth, too, has an acolyte; a newly exalted&lt;br /&gt;
changing moon, the girl has not yet picked up her full name of&lt;br /&gt;
adulthood, and still goes by the name of Kylie. It is suspected she will&lt;br /&gt;
lead the temple far sooner than Thrashing Snowtooth; and not through&lt;br /&gt;
physical means. She has a wit sharper than any Snow Hunter's horn, and a&lt;br /&gt;
mind as keen as the Abyssals' own blades. She is probably the most&lt;br /&gt;
manipulative member of the temple, and often arranges to find herself in&lt;br /&gt;
a life of something like comfort, at least relative to her surroundings&lt;br /&gt;
(there is no end of men in the village that have attempted to court her;&lt;br /&gt;
none have yet succeeded.)&lt;br /&gt;
&lt;br /&gt;
Every member of the temple initiates as a mortal; no ghosts are&lt;br /&gt;
accepted unless they were born and raised in the Shinzui village.&lt;br /&gt;
Mortals are trained to venerate death, and to prepare their souls for&lt;br /&gt;
ritual suicide once they become too old to serve - and continue serving&lt;br /&gt;
as ghosts. None are encouraged to die before their time in mortal life&lt;br /&gt;
has ended, however; this would be an affront to the celestial order. It&lt;br /&gt;
is through this ritual suicide and potent sorcery that the leaders of&lt;br /&gt;
the temple have consistently gauranteed a large production of ghosts&lt;br /&gt;
from the initiates of the temple - and ghosts of outstanding power at&lt;br /&gt;
that. &lt;br /&gt;
&lt;br /&gt;
The temple is, save for the times that it is called upon to go to&lt;br /&gt;
war in defense of the village around it (most often from fair folk or&lt;br /&gt;
barbarian incursions), dedicated truly to enlightenment, meditation, and&lt;br /&gt;
a philosophical life. This in no way prevents it from being staffed by&lt;br /&gt;
warriors of immense power. The Sidereals overseeing this part of&lt;br /&gt;
Creation have expressed interest in infiltrating the temple, but have&lt;br /&gt;
not yet succeeded - the great Ice Lord has always thwarted their&lt;br /&gt;
attempts. With the changing of hands to Icefoe, and the possible chaos&lt;br /&gt;
that Kylie may wreak, there is a chance that the sidereals will indeed&lt;br /&gt;
infiltrate the temple within the coming days - though it is just as&lt;br /&gt;
likely that a solar may find himself here, the most promising warrior of&lt;br /&gt;
the temple.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Figures of Note:&amp;lt;/b&amp;gt;\\&lt;br /&gt;
&lt;br /&gt;
Sayn is the temple artificer (a heroic ghost). He has been with the&lt;br /&gt;
temple several hundred years, having been the student of the great Ice&lt;br /&gt;
Lord himself. He is quite possibly the most keen-minded member of the&lt;br /&gt;
temple; and the least spiritual. He, of all members, is the least&lt;br /&gt;
brainwashed; he often finds much pleasure outside of the temple, often&lt;br /&gt;
doing his best to take a lady or three to bed before returning to the&lt;br /&gt;
temple. He gets his fill of drink and music and pathos; he lives it up&lt;br /&gt;
as best he can (something he did not get to do in life; his own father&lt;br /&gt;
was the Ice Lord, and as such, he found his own life to be most&lt;br /&gt;
miserable and hard.) &lt;br /&gt;
&lt;br /&gt;
He alone forges the many artifacts handed to the ghost-monks, and&lt;br /&gt;
indeed some of the artifacts given to the living, though most of those&lt;br /&gt;
are produced by Icefoe. He has no political ambitions, per se; being a&lt;br /&gt;
member of the temple gives him great veneration from the ancestor cult&lt;br /&gt;
of the area, temporal power of a sort, and a most extensive forge with&lt;br /&gt;
which to indulge his life's joy - crafting.&lt;/div&gt;</summary>
		<author><name>Miedvied</name></author>	</entry>

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