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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=MartialArts%2FFurtiveRatStyle</id>
		<title>MartialArts/FurtiveRatStyle - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=MartialArts%2FFurtiveRatStyle"/>
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		<updated>2026-05-03T16:22:40Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=MartialArts/FurtiveRatStyle&amp;diff=80144&amp;oldid=prev</id>
		<title>Wordman: Script: fix links messed up in conversion</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=MartialArts/FurtiveRatStyle&amp;diff=80144&amp;oldid=prev"/>
				<updated>2010-06-08T23:34:50Z</updated>
		
		<summary type="html">&lt;p&gt;Script: fix links messed up in conversion&lt;/p&gt;
&lt;a href=&quot;http://exalted.xi.co.nz/w/index.php?title=MartialArts/FurtiveRatStyle&amp;amp;diff=80144&amp;amp;oldid=71147&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Wordman</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=MartialArts/FurtiveRatStyle&amp;diff=71147&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=MartialArts/FurtiveRatStyle&amp;diff=71147&amp;oldid=prev"/>
				<updated>2010-04-06T01:17:12Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;a href=&quot;http://exalted.xi.co.nz/w/index.php?title=MartialArts/FurtiveRatStyle&amp;amp;diff=71147&amp;amp;oldid=53948&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=MartialArts/FurtiveRatStyle&amp;diff=53948&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=MartialArts/FurtiveRatStyle&amp;diff=53948&amp;oldid=prev"/>
				<updated>2010-04-05T08:07:37Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:07, 5 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(2 intermediate revisions by 2 users not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Furtive Rat Style =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Furtive Rat Style =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[CelestialMartialArts|Celestial Martial Art]] by DeadManSeven.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[CelestialMartialArts|Celestial Martial Art]] by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;DeadManSeven&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Introduction ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Introduction ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So, you may notice that this style overlaps a bit with Ebon Shadow. This is intentional, as I wanted a stealthy assassination-based style that, while it could fit the typical ninja style, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;wasn't heavily rooted in it. Hopefully the two don't step on each others' toes that much.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So, you may notice that this style overlaps a bit with Ebon Shadow. This is intentional, as I wanted a stealthy assassination-based style that, while it could fit the typical ninja style, wasn't heavily rooted in it. Hopefully the two don't step on each others' toes that much.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is also my first animal style (after fifteen non-animal styles...), and the first style I've been able to write and complete in less than a day. Go inspiration!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is also my first animal style (after fifteen non-animal styles...), and the first style I've been able to write and complete in less than a day. Go inspiration!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot; &gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; Plague&amp;#160; Rat&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; Plague&amp;#160; Rat&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; Spreads The Disease&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; Spreads The Disease&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;(For a non-ASCII Charm tree, click [http://www.geocities.com/a1965917/FurtiveRat.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jpg &lt;/del&gt;here].)&amp;lt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;(For a non-ASCII Charm tree, click [http://www.geocities.com/a1965917/FurtiveRat.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;html &lt;/ins&gt;here].)&amp;lt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Nimble Rat Scales The Walls&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Nimble Rat Scales The Walls&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 2 motes&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 2 motes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l70&quot; &gt;Line 70:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 70:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Stealthy Rat Blends With Shadows&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Stealthy Rat Blends With Shadows&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the martial artist assumes this Form, she drops low to the ground, hunched and ready to move when spotted; until then, she remains motionless and silent, observing while she is obfuscated. If she is discovered, her enemy will quickly learn she is dangerous.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the martial artist assumes this Form, she drops low to the ground, hunched and ready to move when spotted; until then, she remains motionless and silent, observing while she is obfuscated. If she is discovered, her enemy will quickly learn she is dangerous&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Some practitioners of this style prefer to keep the naming scheme of its techniques consistant thoughout; in such cases, this Charm is called Furtive Rat Lies In Wait&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters in the Furtive Rat Form can spend their action for the turn preparing a spot to lay in ambush, unnoticeable by casual bystanders. If she remains perfectly still in a spot in the dark, she will remain overlooked. Anyone actively searching for her adds her Martial Arts rating to the difficulty to locate her. The character is unable to hide while others are watching her, but could conceivably dash out of sight and find a dark corner to lurk in. If she is discovered before she intends, the Furtive Rat is prepared for this; she adds her Martial Arts to her Dexterity for the purposes of determining her running and sprinting distances, and her unarmed attacks deal lethal damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters in the Furtive Rat Form can spend their action for the turn preparing a spot to lay in ambush, unnoticeable by casual bystanders. If she remains perfectly still in a spot in the dark, she will remain overlooked. Anyone actively searching for her adds her Martial Arts rating to the difficulty to locate her. The character is unable to hide while others are watching her, but could conceivably dash out of sight and find a dark corner to lurk in. If she is discovered before she intends, the Furtive Rat is prepared for this; she adds her Martial Arts to her Dexterity for the purposes of determining her running and sprinting distances, and her unarmed attacks deal lethal damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l98&quot; &gt;Line 98:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 98:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Many would paint the rat as a thief, but he is merely an opportunist, taking what he can - when he can get away with it. When the character successfully parries an attack, she may activate this Charm and roll her Essence; two or more successes indicates her succeeding in wrenching her opponent’s weapon from his grasp.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Many would paint the rat as a thief, but he is merely an opportunist, taking what he can - when he can get away with it. When the character successfully parries an attack, she may activate this Charm and roll her Essence; two or more successes indicates her succeeding in wrenching her opponent’s weapon from his grasp.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon mastery of this style, the Furtive Rat’s knowledge is broadened with the intent to keep the trinkets she takes for herself &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;– &lt;/del&gt;if &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;she scores three or more &lt;/del&gt;successes, Bold Rat Steals A Trinket will deattune artifact weapons in addition to disarming them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon mastery of this style, the Furtive Rat’s knowledge is broadened with the intent to keep the trinkets she takes for herself&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. As they are disarmed, enemies must roll their Essence; &lt;/ins&gt;if &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they score less &lt;/ins&gt;successes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;than the character on her Essence roll&lt;/ins&gt;, Bold Rat Steals A Trinket will deattune artifact weapons in addition to disarming them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l144&quot; &gt;Line 144:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 144:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Wily Rat Lives Another Day&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Wily Rat Lives Another Day&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The rat’s greatest weapon is disease, for it is like him, growing rapidly and destroying a body from the inside. The Furtive Rat learns strict control of toxins upon mastery of this style, and can employ them to devastate her foes.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The rat’s greatest weapon is disease, for it is like him, growing rapidly and destroying a body from the inside. The Furtive Rat learns strict control of toxins upon mastery of this style, and can employ them to devastate her foes&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Upon learning this Charm, the character adds her Essence to all rolls to resist disease and infection, including supernatural poisons, as that which is infected cannot again become diseased. Her very being becomes tainted with poison; ancient masters of this style have been rumoured to have cultivated techniques to make their very blood run with virulent plague&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Upon learning this Charm, the character adds her Essence to all rolls to resist disease and infection, including supernatural poisons, as that which is infected cannot again become diseased. Her very being becomes tainted with poison; ancient masters of this style have been rumoured to have cultivated techniques to make their very blood run with virulent plague. &lt;/del&gt;However, this is not the most feared technique of those that learn Plague Rat Spreads The Disease. When she has damaged an opponent, causing at least one level of lethal damage, she will pass on part of her toxic nature to him. Before the injury has healed, she can activate this Charm to encourage the disease to grow. The level of damage will not heal with simple rest, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all but &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most powerful curative magics (such as perfect effects against disease) fail &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;close the wound&lt;/del&gt;. Every day, the diseased target will take an additional, uncurable, lethal health level of damage as the poison spreads through his body. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A successful Intelligence + Medicine &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lore roll at difficulty 3 &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be enough &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;diagnose what is happening&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a roll of Essence + Medicine at a difficulty of &lt;/del&gt;the martial &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;artist’s &lt;/del&gt;Essence &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is required &lt;/del&gt;to cure &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the plague. Such a roll can only be attempted once per day&lt;/del&gt;. Particularly devious masters of the Furtive Rat Style use this gnawing poison as an extortion tactic; when they have gained what they demand, they release the target from the poison at the brink of death, and move on to find more marks to strong-arm.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, this is not the most feared technique of those that learn Plague Rat Spreads The Disease. When she has damaged an opponent, causing at least one level of lethal damage, she will pass on part of her toxic nature to him. Before the injury has healed, she can activate this Charm to encourage the disease to grow. The level of damage will not heal with simple rest, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it is beyond &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;scope of mortal medicine &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cure&lt;/ins&gt;. Every day, the diseased target will take an additional, uncurable, lethal health level of damage as the poison spreads through his body. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The target's death is inevitable, unless he is aided by someone skilled in supernatural healing. Any Charm that would purge the target of illness &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;heal all the health levels taken from the poison &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;restore him &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;full health. Thaumaturgical healers may also attempt to cure the disease&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shamans add &lt;/ins&gt;the martial &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;artist's &lt;/ins&gt;Essence &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in difficulty to rolls &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;administer a &lt;/ins&gt;cure. Particularly devious masters of the Furtive Rat Style use this gnawing poison as an extortion tactic; when they have gained what they demand, they release the target from the poison at the brink of death, and move on to find more marks to strong-arm.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just a few. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just a few. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Form-charm seems like a charm, but not like a form. It doesn't really relate to combat much, and while having ''some'' non-combat utility is nice, that really seems like it's just a stealth charm with &amp;quot;and you can do lethal damage&amp;quot; tacked on. Perhaps moving the stealth effect to a non-form charm, and putting something a bit more combat-related? &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Form-charm seems like a charm, but not like a form. It doesn't really relate to combat much, and while having ''some'' non-combat utility is nice, that really seems like it's just a stealth charm with &amp;quot;and you can do lethal damage&amp;quot; tacked on. Perhaps moving the stealth effect to a non-form charm, and putting something a bit more combat-related? &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::&amp;lt;I&amp;gt;The logic behind putting mostly non-combat effects in the Form is that, to me, the Form Charm is the one that's supposed to go up first. It's the heart of the style, and it helps you do things you'll do a lot of. Standing your ground is the last thing you want to do, so the Form helps you lay in wait to score a cheap hit, and then run like hell if your target didn't die. You can then also use it if they decide to give chase, where you disappear into the nearest shadowy storeroom/maze of alleys/large old mansion and proceed to Batman-kill whoever's following you. It's got non-combat applications, yes, but the Form is geared for the sort of combat the Furtive Rat is going to see. I was actually thinking of taking out the unarmed lethal damage stuff anyway, since you can get the initiative damage you need for the final Charm from from either Bitter Rat or stealth-attacking with Skulking Rat.&amp;lt;/I&amp;gt; - DM7&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ''Bold Rat Steals the Trinket'' feels powerful to me, but I'm not sure about it. It could be right-on (I'd need to consult the DB book), but a diff three roll to de-attune artifacts seems a bit much, as you could theoretically use that on a Deathlord and make it happen no problemo. Perhaps an opposed roll of sorts for attuned artifacts?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ''Bold Rat Steals the Trinket'' feels powerful to me, but I'm not sure about it. It could be right-on (I'd need to consult the DB book), but a diff three roll to de-attune artifacts seems a bit much, as you could theoretically use that on a Deathlord and make it happen no problemo. Perhaps an opposed roll of sorts for attuned artifacts?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::&amp;lt;I&amp;gt;A logical addendum.&amp;lt;/I&amp;gt; - DM7&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Plague-Bearing charm, as I'm guessing you hoped, is cool. My only problem with it is the Essence+Medicine roll to cure it. Since the Martial Artist has at least Essence 4, that's a diff 4 roll they've got to make. Taking a DB, well, they're gonna have a tough time, as you need at least 8 dice to cure the thing, and that means an Ess 4, Medicine 4 DB will have a 50-50 chance per day. Not a problem, really, as DB's are supposed to be weaker, and if you had a ''real'' doctor, he'd use an Excellency-type charm to help out. Not a problem. The problem, then, lies with Lunars (who one would think might even be inclined to learn this style!). Lunars have no Essence+Medicine charms, as they're attribute based. In addition, since they're attribute-based, the Lunar doctor is likely to have high Int, rather than high Medicine - meaning that while DB's can deal with this, Lunars can't. Would you consider making the roll either &amp;quot;Either Essence or Intelligence, plus medicine&amp;quot;? That helps Lunars out a bit, but shouldn't break things for anyone else, that badly. Just a thought. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Plague-Bearing charm, as I'm guessing you hoped, is cool. My only problem with it is the Essence+Medicine roll to cure it. Since the Martial Artist has at least Essence 4, that's a diff 4 roll they've got to make. Taking a DB, well, they're gonna have a tough time, as you need at least 8 dice to cure the thing, and that means an Ess 4, Medicine 4 DB will have a 50-50 chance per day. Not a problem, really, as DB's are supposed to be weaker, and if you had a ''real'' doctor, he'd use an Excellency-type charm to help out. Not a problem. The problem, then, lies with Lunars (who one would think might even be inclined to learn this style!). Lunars have no Essence+Medicine charms, as they're attribute based. In addition, since they're attribute-based, the Lunar doctor is likely to have high Int, rather than high Medicine - meaning that while DB's can deal with this, Lunars can't. Would you consider making the roll either &amp;quot;Either Essence or Intelligence, plus medicine&amp;quot;? That helps Lunars out a bit, but shouldn't break things for anyone else, that badly. Just a thought. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-- GreenLantern&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;GreenLantern&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'd just make it a standard Int + Medecine roll. You could just say &amp;quot;supernatural&amp;#160; aid is required&amp;quot; and this roll must be supplemented by a charm. As I think that's what your going for.&amp;#160; That an Essence + Medecine just feels, well, odd. -FlowsLikeBits.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'd just make it a standard Int + Medecine roll. You could just say &amp;quot;supernatural&amp;#160; aid is required&amp;quot; and this roll must be supplemented by a charm. As I think that's what your going for.&amp;#160; That an Essence + Medecine just feels, well, odd. -&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;FlowsLikeBits&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;::&amp;lt;I&amp;gt;Way better system than what I was using. It almost boils down to being the same anyway, since none of my players ever cared about any Medicine Charms. :)&amp;lt;/I&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;::&amp;lt;I&amp;gt;Also, I'm glad people are reading and liking my stuff. Thanks for your comments.&amp;lt;/I&amp;gt; - [[DeadManSeven]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=MartialArts/FurtiveRatStyle&amp;diff=29646&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=MartialArts/FurtiveRatStyle&amp;diff=29646&amp;oldid=prev"/>
				<updated>2010-04-03T09:04:24Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:04, 3 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Furtive Rat Style =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Furtive Rat Style =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[CelestialMartialArts|Celestial Martial Art]] by DeadManSeven.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[CelestialMartialArts|Celestial Martial Art]] by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;DeadManSeven&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Introduction ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Introduction ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So, you may notice that this style overlaps a bit with Ebon Shadow. This is intentional, as I wanted a stealthy assassination-based style that, while it could fit the typical ninja style, wasn't heavily rooted in it. Hopefully the two don't step on each others' toes that much.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So, you may notice that this style overlaps a bit with Ebon Shadow. This is intentional, as I wanted a stealthy assassination-based style that, while it could fit the typical ninja style, wasn't heavily rooted in it. Hopefully the two don't step on each others' toes that much.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l155&quot; &gt;Line 155:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 155:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;lt;I&amp;gt;A logical addendum.&amp;lt;/I&amp;gt; - DM7&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;lt;I&amp;gt;A logical addendum.&amp;lt;/I&amp;gt; - DM7&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Plague-Bearing charm, as I'm guessing you hoped, is cool. My only problem with it is the Essence+Medicine roll to cure it. Since the Martial Artist has at least Essence 4, that's a diff 4 roll they've got to make. Taking a DB, well, they're gonna have a tough time, as you need at least 8 dice to cure the thing, and that means an Ess 4, Medicine 4 DB will have a 50-50 chance per day. Not a problem, really, as DB's are supposed to be weaker, and if you had a ''real'' doctor, he'd use an Excellency-type charm to help out. Not a problem. The problem, then, lies with Lunars (who one would think might even be inclined to learn this style!). Lunars have no Essence+Medicine charms, as they're attribute based. In addition, since they're attribute-based, the Lunar doctor is likely to have high Int, rather than high Medicine - meaning that while DB's can deal with this, Lunars can't. Would you consider making the roll either &amp;quot;Either Essence or Intelligence, plus medicine&amp;quot;? That helps Lunars out a bit, but shouldn't break things for anyone else, that badly. Just a thought. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Plague-Bearing charm, as I'm guessing you hoped, is cool. My only problem with it is the Essence+Medicine roll to cure it. Since the Martial Artist has at least Essence 4, that's a diff 4 roll they've got to make. Taking a DB, well, they're gonna have a tough time, as you need at least 8 dice to cure the thing, and that means an Ess 4, Medicine 4 DB will have a 50-50 chance per day. Not a problem, really, as DB's are supposed to be weaker, and if you had a ''real'' doctor, he'd use an Excellency-type charm to help out. Not a problem. The problem, then, lies with Lunars (who one would think might even be inclined to learn this style!). Lunars have no Essence+Medicine charms, as they're attribute based. In addition, since they're attribute-based, the Lunar doctor is likely to have high Int, rather than high Medicine - meaning that while DB's can deal with this, Lunars can't. Would you consider making the roll either &amp;quot;Either Essence or Intelligence, plus medicine&amp;quot;? That helps Lunars out a bit, but shouldn't break things for anyone else, that badly. Just a thought. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-- GreenLantern&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;GreenLantern&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'd just make it a standard Int + Medecine roll. You could just say &amp;quot;supernatural&amp;#160; aid is required&amp;quot; and this roll must be supplemented by a charm. As I think that's what your going for.&amp;#160; That an Essence + Medecine just feels, well, odd. -FlowsLikeBits. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'd just make it a standard Int + Medecine roll. You could just say &amp;quot;supernatural&amp;#160; aid is required&amp;quot; and this roll must be supplemented by a charm. As I think that's what your going for.&amp;#160; That an Essence + Medecine just feels, well, odd. -&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;FlowsLikeBits&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;lt;I&amp;gt;Way better system than what I was using. It almost boils down to being the same anyway, since none of my players ever cared about any Medicine Charms. :)&amp;lt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;lt;I&amp;gt;Way better system than what I was using. It almost boils down to being the same anyway, since none of my players ever cared about any Medicine Charms. :)&amp;lt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;lt;I&amp;gt;Also, I'm glad people are reading and liking my stuff. Thanks for your comments.&amp;lt;/I&amp;gt; - DeadManSeven&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;lt;I&amp;gt;Also, I'm glad people are reading and liking my stuff. Thanks for your comments.&amp;lt;/I&amp;gt; - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;DeadManSeven&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=MartialArts/FurtiveRatStyle&amp;diff=29645&amp;oldid=prev</id>
		<title>DeadManSeven at 06:04, 30 May 2006</title>
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				<updated>2006-05-30T06:04:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Furtive Rat Style =&lt;br /&gt;
A [[CelestialMartialArts|Celestial Martial Art]] by DeadManSeven.&lt;br /&gt;
=== Introduction ===&lt;br /&gt;
So, you may notice that this style overlaps a bit with Ebon Shadow. This is intentional, as I wanted a stealthy assassination-based style that, while it could fit the typical ninja style, wasn't heavily rooted in it. Hopefully the two don't step on each others' toes that much.&lt;br /&gt;
&lt;br /&gt;
This is also my first animal style (after fifteen non-animal styles...), and the first style I've been able to write and complete in less than a day. Go inspiration!&lt;br /&gt;
=== Background ===&lt;br /&gt;
The Furtive Rat’s origins are placed by martial scholars in Nexus, home of thieves and cutthroats. Those who emulate the rat for power have little in the way of morals, killing and taking for their own personal gain. This is a favoured style of thieves and blades-for-hire, benefiting from skulduggery and merciless hit-and-run tactics. Knives, representing the vicious teeth of the rat, are treated as in-style weapons; many students take to carrying several knives strapped discretely to their person, each coated in a different deadly poison. All the Charms in the Furtive Rat Style are incompatible with armour, as armour is no friend to those wishing to hide silently in the night.&lt;br /&gt;
=== Charms ===&lt;br /&gt;
&amp;lt;pre&amp;gt;             Nimble Rat&lt;br /&gt;
          Scales The Walls&lt;br /&gt;
          /&lt;br /&gt;
  Bitter Rat          Stealthy  Rat&lt;br /&gt;
Bites The Hand --- Blends With Shadows&lt;br /&gt;
                     /&lt;br /&gt;
              Furtive&lt;br /&gt;
             Rat  Form&lt;br /&gt;
            /         \`&lt;br /&gt;
   Gutter  Rat        Skulking Rat&lt;br /&gt;
Knows The Streets   Plants The Knife&lt;br /&gt;
        |                   |&lt;br /&gt;
    Bold Rat          Fleeing  Rat&lt;br /&gt;
Steals  A Trinket   Evades  The Trap&lt;br /&gt;
            \         /&lt;br /&gt;
          Wily  Rat Lives&lt;br /&gt;
            Another Day&lt;br /&gt;
                 |&lt;br /&gt;
            Plague  Rat&lt;br /&gt;
        Spreads The Disease&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;I&amp;gt;(For a non-ASCII Charm tree, click [http://www.geocities.com/a1965917/FurtiveRat.html here].)&amp;lt;/I&amp;gt;&lt;br /&gt;
----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Nimble Rat Scales The Walls&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;br /&gt;
:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 2 motes&lt;br /&gt;
:&amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt; One Turn&lt;br /&gt;
:&amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt; Supplemental&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Martial Arts:&amp;lt;/B&amp;gt; 2&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt; 1&lt;br /&gt;
:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; none&lt;br /&gt;
&lt;br /&gt;
The cities are the rat’s playground; he moves effortlessly between walls and beneath floors, disturbing nobody. The martial artist adopts a crouching stance, keeping her bodyweight centred and even, ready to react to the slightest change. She adds her Essence to rolls to climb or balance, and her weight will not break any object that supports her, however fragile.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Bitter Rat Bites The Hand&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;br /&gt;
:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 3 motes&lt;br /&gt;
:&amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt; Instant&lt;br /&gt;
:&amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt; Reflexive&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Martial Arts:&amp;lt;/B&amp;gt; 3&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt; 1&lt;br /&gt;
:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Nimble Rat Scales The Walls&lt;br /&gt;
&lt;br /&gt;
Life in the gutter teaches the rat caution, for even a hand extended in friendship can quickly become a fist guided by anger. In anticipation of a new enemy, he vows to always bite at least once. If the martial artist takes damage from an attack, she may activate this Charm, rolling a single level of unsoakable lethal damage against her attacker. Bitter Rat Bites The Hand may only be used once per opponent each turn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Stealthy Rat Blends With Shadows&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;br /&gt;
:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 3 motes, 1 Willpower&lt;br /&gt;
:&amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt; One Scene&lt;br /&gt;
:&amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt; Reflexive&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Martial Arts:&amp;lt;/B&amp;gt; 3&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt; 2&lt;br /&gt;
:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Bitter Rat Bites The Hand&lt;br /&gt;
&lt;br /&gt;
The shadows are friend and home to the rat, hiding and protecting him in the dead of night. The martial artist adds half of her Martial Arts rating, rounded down, to the difficulty to attack her, provided she is at least partially hidden in shadow and darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Furtive Rat Form&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;br /&gt;
:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 7 motes&lt;br /&gt;
:&amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt; One Scene&lt;br /&gt;
:&amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt; Simple&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Martial Arts:&amp;lt;/B&amp;gt; 4&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt; 2&lt;br /&gt;
:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Stealthy Rat Blends With Shadows&lt;br /&gt;
&lt;br /&gt;
As the martial artist assumes this Form, she drops low to the ground, hunched and ready to move when spotted; until then, she remains motionless and silent, observing while she is obfuscated. If she is discovered, her enemy will quickly learn she is dangerous. Some practitioners of this style prefer to keep the naming scheme of its techniques consistant thoughout; in such cases, this Charm is called Furtive Rat Lies In Wait.&lt;br /&gt;
&lt;br /&gt;
Characters in the Furtive Rat Form can spend their action for the turn preparing a spot to lay in ambush, unnoticeable by casual bystanders. If she remains perfectly still in a spot in the dark, she will remain overlooked. Anyone actively searching for her adds her Martial Arts rating to the difficulty to locate her. The character is unable to hide while others are watching her, but could conceivably dash out of sight and find a dark corner to lurk in. If she is discovered before she intends, the Furtive Rat is prepared for this; she adds her Martial Arts to her Dexterity for the purposes of determining her running and sprinting distances, and her unarmed attacks deal lethal damage.&lt;br /&gt;
&lt;br /&gt;
This is a Martial Arts Form Charm, and cannot be used in conjunction with other Martial Arts Forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Gutter Rat Knows The Streets&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;br /&gt;
:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 6 motes&lt;br /&gt;
:&amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt; One Night&lt;br /&gt;
:&amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt; Simple&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Martial Arts:&amp;lt;/B&amp;gt; 5&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt; 2&lt;br /&gt;
:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Furtive Rat Form&lt;br /&gt;
&lt;br /&gt;
The wise rat will never be lost in his city. He knows not only the alleys but also the tunnels he has made for himself, and he travels both without fear. The martial artist is able to see in perfect darkness, her eyes shining brightly if exposed to a sudden light. She may also pause for a moment to steady her sense of direction, finding a path to an area she knows the location of without any references to her current surroundings. The path may not always be the safest route, but it is reasonably swift and will always bring her to her intended destination.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Bold Rat Steals A Trinket&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;br /&gt;
:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 4 motes&lt;br /&gt;
:&amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt; Instant&lt;br /&gt;
:&amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt; Supplemental&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Martial Arts:&amp;lt;/B&amp;gt; 5&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt; 3&lt;br /&gt;
:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Gutter Rat Knows The Streets&lt;br /&gt;
&lt;br /&gt;
Many would paint the rat as a thief, but he is merely an opportunist, taking what he can - when he can get away with it. When the character successfully parries an attack, she may activate this Charm and roll her Essence; two or more successes indicates her succeeding in wrenching her opponent’s weapon from his grasp.&lt;br /&gt;
&lt;br /&gt;
Upon mastery of this style, the Furtive Rat’s knowledge is broadened with the intent to keep the trinkets she takes for herself. As they are disarmed, enemies must roll their Essence; if they score less successes than the character on her Essence roll, Bold Rat Steals A Trinket will deattune artifact weapons in addition to disarming them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Skulking Rat Plants The Knife&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;br /&gt;
:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 7 motes, (1 Willpower)&lt;br /&gt;
:&amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt; Instant&lt;br /&gt;
:&amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt; Supplemental&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Martial Arts:&amp;lt;/B&amp;gt; 4&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt; 3&lt;br /&gt;
:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Furtive Rat Form&lt;br /&gt;
&lt;br /&gt;
The careful rat waits for his chance, watching in the shadows for the right moment to strike. The martial artist’s attack ignores armour. Also, any enemy struck by this attack has their wound penalties increased by one until they are completely healed; this effect only applies once.&lt;br /&gt;
&lt;br /&gt;
If the Furtive Rat is able to make an attack without being noticed, she is presented with more opportunities to land a killing blow; by spending a point of Willpower, the character does not add her Strength to the attack, but the damage is aggravated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Fleeing Rat Evades The Trap&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;br /&gt;
:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 6 motes, 1 health level&lt;br /&gt;
:&amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt; One Scene&lt;br /&gt;
:&amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt; Reflexive&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Martial Arts:&amp;lt;/B&amp;gt; 5&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt; 3&lt;br /&gt;
:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Skulking Rat Plants The Knife&lt;br /&gt;
&lt;br /&gt;
The rat is too smart and too quick to be caught. He knows the location of all the traps designed to catch him, and he escapes them with ease. The martial artist adds her Essence to any dodges she makes; this does not create a dodge pool, but does count towards a full dodge. She is also capable of extreme feats of contortion, her body bending and twisting as she slips free of bonds and between cracks; she can squeeze herself through gaps no wider than her palm, and adds three extra dice to escape being restrained. This includes escaping clinches.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Wily Rat Lives Another Day&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;br /&gt;
:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 12 motes, 1 Willpower&lt;br /&gt;
:&amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt; One Day&lt;br /&gt;
:&amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt; Simple&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Martial Arts:&amp;lt;/B&amp;gt; 5&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt; 3&lt;br /&gt;
:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Bold Rat Steals A Trinket, Fleeing Rat Evades The Trap&lt;br /&gt;
&lt;br /&gt;
The rat has not survived this long by winning every battle. He knows when is the right time to make his escape; living wounded is better than dying proud. The martial artist, too exhausted to continue and overcome by her injuries, collapses as the sun rises, and cannot be roused until the following night. She heals any damage that was dealt to her during the night she activates this Charm. This does not include health levels paid as costs for Charms or spells. While she sleeps, she does not regain essence, but as she wakes, she may roll to regain Willpower.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Plague Rat Spreads The Disease&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;br /&gt;
:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 10 motes, 1 lethal heath level&lt;br /&gt;
:&amp;lt;B&amp;gt;Duration:&amp;lt;/B&amp;gt; Varies&lt;br /&gt;
:&amp;lt;B&amp;gt;Type:&amp;lt;/B&amp;gt; Special&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Martial Arts:&amp;lt;/B&amp;gt; 5&lt;br /&gt;
:&amp;lt;B&amp;gt;Minimum Essence:&amp;lt;/B&amp;gt; 4&lt;br /&gt;
:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Wily Rat Lives Another Day&lt;br /&gt;
&lt;br /&gt;
The rat’s greatest weapon is disease, for it is like him, growing rapidly and destroying a body from the inside. The Furtive Rat learns strict control of toxins upon mastery of this style, and can employ them to devastate her foes. Upon learning this Charm, the character adds her Essence to all rolls to resist disease and infection, including supernatural poisons, as that which is infected cannot again become diseased. Her very being becomes tainted with poison; ancient masters of this style have been rumoured to have cultivated techniques to make their very blood run with virulent plague.&lt;br /&gt;
&lt;br /&gt;
However, this is not the most feared technique of those that learn Plague Rat Spreads The Disease. When she has damaged an opponent, causing at least one level of lethal damage, she will pass on part of her toxic nature to him. Before the injury has healed, she can activate this Charm to encourage the disease to grow. The level of damage will not heal with simple rest, and it is beyond the scope of mortal medicine to cure. Every day, the diseased target will take an additional, uncurable, lethal health level of damage as the poison spreads through his body. The target's death is inevitable, unless he is aided by someone skilled in supernatural healing. Any Charm that would purge the target of illness or heal all the health levels taken from the poison will restore him to full health. Thaumaturgical healers may also attempt to cure the disease, but shamans add the martial artist's Essence in difficulty to rolls to administer a cure. Particularly devious masters of the Furtive Rat Style use this gnawing poison as an extortion tactic; when they have gained what they demand, they release the target from the poison at the brink of death, and move on to find more marks to strong-arm.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Just a few. &lt;br /&gt;
* The Form-charm seems like a charm, but not like a form. It doesn't really relate to combat much, and while having ''some'' non-combat utility is nice, that really seems like it's just a stealth charm with &amp;quot;and you can do lethal damage&amp;quot; tacked on. Perhaps moving the stealth effect to a non-form charm, and putting something a bit more combat-related? &lt;br /&gt;
::&amp;lt;I&amp;gt;The logic behind putting mostly non-combat effects in the Form is that, to me, the Form Charm is the one that's supposed to go up first. It's the heart of the style, and it helps you do things you'll do a lot of. Standing your ground is the last thing you want to do, so the Form helps you lay in wait to score a cheap hit, and then run like hell if your target didn't die. You can then also use it if they decide to give chase, where you disappear into the nearest shadowy storeroom/maze of alleys/large old mansion and proceed to Batman-kill whoever's following you. It's got non-combat applications, yes, but the Form is geared for the sort of combat the Furtive Rat is going to see. I was actually thinking of taking out the unarmed lethal damage stuff anyway, since you can get the initiative damage you need for the final Charm from from either Bitter Rat or stealth-attacking with Skulking Rat.&amp;lt;/I&amp;gt; - DM7&lt;br /&gt;
* ''Bold Rat Steals the Trinket'' feels powerful to me, but I'm not sure about it. It could be right-on (I'd need to consult the DB book), but a diff three roll to de-attune artifacts seems a bit much, as you could theoretically use that on a Deathlord and make it happen no problemo. Perhaps an opposed roll of sorts for attuned artifacts?&lt;br /&gt;
::&amp;lt;I&amp;gt;A logical addendum.&amp;lt;/I&amp;gt; - DM7&lt;br /&gt;
* The Plague-Bearing charm, as I'm guessing you hoped, is cool. My only problem with it is the Essence+Medicine roll to cure it. Since the Martial Artist has at least Essence 4, that's a diff 4 roll they've got to make. Taking a DB, well, they're gonna have a tough time, as you need at least 8 dice to cure the thing, and that means an Ess 4, Medicine 4 DB will have a 50-50 chance per day. Not a problem, really, as DB's are supposed to be weaker, and if you had a ''real'' doctor, he'd use an Excellency-type charm to help out. Not a problem. The problem, then, lies with Lunars (who one would think might even be inclined to learn this style!). Lunars have no Essence+Medicine charms, as they're attribute based. In addition, since they're attribute-based, the Lunar doctor is likely to have high Int, rather than high Medicine - meaning that while DB's can deal with this, Lunars can't. Would you consider making the roll either &amp;quot;Either Essence or Intelligence, plus medicine&amp;quot;? That helps Lunars out a bit, but shouldn't break things for anyone else, that badly. Just a thought. &lt;br /&gt;
-- GreenLantern&lt;br /&gt;
&lt;br /&gt;
:I'd just make it a standard Int + Medecine roll. You could just say &amp;quot;supernatural  aid is required&amp;quot; and this roll must be supplemented by a charm. As I think that's what your going for.  That an Essence + Medecine just feels, well, odd. -FlowsLikeBits. &lt;br /&gt;
&lt;br /&gt;
::&amp;lt;I&amp;gt;Way better system than what I was using. It almost boils down to being the same anyway, since none of my players ever cared about any Medicine Charms. :)&amp;lt;/I&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;I&amp;gt;Also, I'm glad people are reading and liking my stuff. Thanks for your comments.&amp;lt;/I&amp;gt; - DeadManSeven&lt;/div&gt;</summary>
		<author><name>DeadManSeven</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=MartialArts/FurtiveRatStyle&amp;diff=29647&amp;oldid=prev</id>
		<title>FlowsLikeBits: Med</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=MartialArts/FurtiveRatStyle&amp;diff=29647&amp;oldid=prev"/>
				<updated>2006-05-09T16:46:21Z</updated>
		
		<summary type="html">&lt;p&gt;Med&lt;/p&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:46, 9 May 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(One intermediate revision by one other user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Furtive Rat Style =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Furtive Rat Style =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[CelestialMartialArts|Celestial Martial Art]] by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;DeadManSeven&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[CelestialMartialArts|Celestial Martial Art]] by DeadManSeven.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Introduction ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Introduction ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So, you may notice that this style overlaps a bit with Ebon Shadow. This is intentional, as I wanted a stealthy assassination-based style that, while it could fit the typical ninja style, wasn't heavily rooted in it. Hopefully the two don't step on each others' toes that much.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So, you may notice that this style overlaps a bit with Ebon Shadow. This is intentional, as I wanted a stealthy assassination-based style that, while it could fit the typical ninja style, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;wasn't heavily rooted in it. Hopefully the two don't step on each others' toes that much.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is also my first animal style (after fifteen non-animal styles...), and the first style I've been able to write and complete in less than a day. Go inspiration!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is also my first animal style (after fifteen non-animal styles...), and the first style I've been able to write and complete in less than a day. Go inspiration!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot; &gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; Plague&amp;#160; Rat&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; Plague&amp;#160; Rat&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; Spreads The Disease&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; &amp;#160; &amp;#160; Spreads The Disease&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;(For a non-ASCII Charm tree, click [http://www.geocities.com/a1965917/FurtiveRat.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;html &lt;/del&gt;here].)&amp;lt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;(For a non-ASCII Charm tree, click [http://www.geocities.com/a1965917/FurtiveRat.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;jpg &lt;/ins&gt;here].)&amp;lt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Nimble Rat Scales The Walls&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;B&amp;gt;&amp;lt;I&amp;gt;Nimble Rat Scales The Walls&amp;lt;/I&amp;gt;&amp;lt;/B&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 2 motes&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;Cost:&amp;lt;/B&amp;gt; 2 motes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l70&quot; &gt;Line 70:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 70:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Stealthy Rat Blends With Shadows&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Stealthy Rat Blends With Shadows&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the martial artist assumes this Form, she drops low to the ground, hunched and ready to move when spotted; until then, she remains motionless and silent, observing while she is obfuscated. If she is discovered, her enemy will quickly learn she is dangerous&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Some practitioners of this style prefer to keep the naming scheme of its techniques consistant thoughout; in such cases, this Charm is called Furtive Rat Lies In Wait&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the martial artist assumes this Form, she drops low to the ground, hunched and ready to move when spotted; until then, she remains motionless and silent, observing while she is obfuscated. If she is discovered, her enemy will quickly learn she is dangerous.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters in the Furtive Rat Form can spend their action for the turn preparing a spot to lay in ambush, unnoticeable by casual bystanders. If she remains perfectly still in a spot in the dark, she will remain overlooked. Anyone actively searching for her adds her Martial Arts rating to the difficulty to locate her. The character is unable to hide while others are watching her, but could conceivably dash out of sight and find a dark corner to lurk in. If she is discovered before she intends, the Furtive Rat is prepared for this; she adds her Martial Arts to her Dexterity for the purposes of determining her running and sprinting distances, and her unarmed attacks deal lethal damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters in the Furtive Rat Form can spend their action for the turn preparing a spot to lay in ambush, unnoticeable by casual bystanders. If she remains perfectly still in a spot in the dark, she will remain overlooked. Anyone actively searching for her adds her Martial Arts rating to the difficulty to locate her. The character is unable to hide while others are watching her, but could conceivably dash out of sight and find a dark corner to lurk in. If she is discovered before she intends, the Furtive Rat is prepared for this; she adds her Martial Arts to her Dexterity for the purposes of determining her running and sprinting distances, and her unarmed attacks deal lethal damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l98&quot; &gt;Line 98:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 98:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Many would paint the rat as a thief, but he is merely an opportunist, taking what he can - when he can get away with it. When the character successfully parries an attack, she may activate this Charm and roll her Essence; two or more successes indicates her succeeding in wrenching her opponent’s weapon from his grasp.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Many would paint the rat as a thief, but he is merely an opportunist, taking what he can - when he can get away with it. When the character successfully parries an attack, she may activate this Charm and roll her Essence; two or more successes indicates her succeeding in wrenching her opponent’s weapon from his grasp.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon mastery of this style, the Furtive Rat’s knowledge is broadened with the intent to keep the trinkets she takes for herself&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. As they are disarmed, enemies must roll their Essence; &lt;/del&gt;if &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they score less &lt;/del&gt;successes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;than the character on her Essence roll&lt;/del&gt;, Bold Rat Steals A Trinket will deattune artifact weapons in addition to disarming them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon mastery of this style, the Furtive Rat’s knowledge is broadened with the intent to keep the trinkets she takes for herself &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;– &lt;/ins&gt;if &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;she scores three or more &lt;/ins&gt;successes, Bold Rat Steals A Trinket will deattune artifact weapons in addition to disarming them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l144&quot; &gt;Line 144:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 144:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Wily Rat Lives Another Day&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;B&amp;gt;Prerequisites:&amp;lt;/B&amp;gt; Wily Rat Lives Another Day&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The rat’s greatest weapon is disease, for it is like him, growing rapidly and destroying a body from the inside. The Furtive Rat learns strict control of toxins upon mastery of this style, and can employ them to devastate her foes&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Upon learning this Charm, the character adds her Essence to all rolls to resist disease and infection, including supernatural poisons, as that which is infected cannot again become diseased. Her very being becomes tainted with poison; ancient masters of this style have been rumoured to have cultivated techniques to make their very blood run with virulent plague&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The rat’s greatest weapon is disease, for it is like him, growing rapidly and destroying a body from the inside. The Furtive Rat learns strict control of toxins upon mastery of this style, and can employ them to devastate her foes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, this is not the most feared technique of those that learn Plague Rat Spreads The Disease. When she has damaged an opponent, causing at least one level of lethal damage, she will pass on part of her toxic nature to him. Before the injury has healed, she can activate this Charm to encourage the disease to grow. The level of damage will not heal with simple rest, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it is beyond &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;scope of mortal medicine &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cure&lt;/del&gt;. Every day, the diseased target will take an additional, uncurable, lethal health level of damage as the poison spreads through his body. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The target's death is inevitable, unless he is aided by someone skilled in supernatural healing. Any Charm that would purge the target of illness &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;heal all the health levels taken from the poison &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;restore him &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;full health. Thaumaturgical healers may also attempt to cure the disease&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shamans add &lt;/del&gt;the martial &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;artist's &lt;/del&gt;Essence &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in difficulty &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rolls to administer &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cure&lt;/del&gt;. Particularly devious masters of the Furtive Rat Style use this gnawing poison as an extortion tactic; when they have gained what they demand, they release the target from the poison at the brink of death, and move on to find more marks to strong-arm.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Upon learning this Charm, the character adds her Essence to all rolls to resist disease and infection, including supernatural poisons, as that which is infected cannot again become diseased. Her very being becomes tainted with poison; ancient masters of this style have been rumoured to have cultivated techniques to make their very blood run with virulent plague. &lt;/ins&gt;However, this is not the most feared technique of those that learn Plague Rat Spreads The Disease. When she has damaged an opponent, causing at least one level of lethal damage, she will pass on part of her toxic nature to him. Before the injury has healed, she can activate this Charm to encourage the disease to grow. The level of damage will not heal with simple rest, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all but &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most powerful curative magics (such as perfect effects against disease) fail &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;close the wound&lt;/ins&gt;. Every day, the diseased target will take an additional, uncurable, lethal health level of damage as the poison spreads through his body. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A successful Intelligence + Medicine &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lore roll at difficulty 3 &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be enough &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;diagnose what is happening&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a roll of Essence + Medicine at a difficulty of &lt;/ins&gt;the martial &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;artist’s &lt;/ins&gt;Essence &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is required &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cure the plague. Such &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;roll can only be attempted once per day&lt;/ins&gt;. Particularly devious masters of the Furtive Rat Style use this gnawing poison as an extortion tactic; when they have gained what they demand, they release the target from the poison at the brink of death, and move on to find more marks to strong-arm.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just a few. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just a few. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Form-charm seems like a charm, but not like a form. It doesn't really relate to combat much, and while having ''some'' non-combat utility is nice, that really seems like it's just a stealth charm with &amp;quot;and you can do lethal damage&amp;quot; tacked on. Perhaps moving the stealth effect to a non-form charm, and putting something a bit more combat-related? &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Form-charm seems like a charm, but not like a form. It doesn't really relate to combat much, and while having ''some'' non-combat utility is nice, that really seems like it's just a stealth charm with &amp;quot;and you can do lethal damage&amp;quot; tacked on. Perhaps moving the stealth effect to a non-form charm, and putting something a bit more combat-related? &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::&amp;lt;I&amp;gt;The logic behind putting mostly non-combat effects in the Form is that, to me, the Form Charm is the one that's supposed to go up first. It's the heart of the style, and it helps you do things you'll do a lot of. Standing your ground is the last thing you want to do, so the Form helps you lay in wait to score a cheap hit, and then run like hell if your target didn't die. You can then also use it if they decide to give chase, where you disappear into the nearest shadowy storeroom/maze of alleys/large old mansion and proceed to Batman-kill whoever's following you. It's got non-combat applications, yes, but the Form is geared for the sort of combat the Furtive Rat is going to see. I was actually thinking of taking out the unarmed lethal damage stuff anyway, since you can get the initiative damage you need for the final Charm from from either Bitter Rat or stealth-attacking with Skulking Rat.&amp;lt;/I&amp;gt; - DM7&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ''Bold Rat Steals the Trinket'' feels powerful to me, but I'm not sure about it. It could be right-on (I'd need to consult the DB book), but a diff three roll to de-attune artifacts seems a bit much, as you could theoretically use that on a Deathlord and make it happen no problemo. Perhaps an opposed roll of sorts for attuned artifacts?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ''Bold Rat Steals the Trinket'' feels powerful to me, but I'm not sure about it. It could be right-on (I'd need to consult the DB book), but a diff three roll to de-attune artifacts seems a bit much, as you could theoretically use that on a Deathlord and make it happen no problemo. Perhaps an opposed roll of sorts for attuned artifacts?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::&amp;lt;I&amp;gt;A logical addendum.&amp;lt;/I&amp;gt; - DM7&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Plague-Bearing charm, as I'm guessing you hoped, is cool. My only problem with it is the Essence+Medicine roll to cure it. Since the Martial Artist has at least Essence 4, that's a diff 4 roll they've got to make. Taking a DB, well, they're gonna have a tough time, as you need at least 8 dice to cure the thing, and that means an Ess 4, Medicine 4 DB will have a 50-50 chance per day. Not a problem, really, as DB's are supposed to be weaker, and if you had a ''real'' doctor, he'd use an Excellency-type charm to help out. Not a problem. The problem, then, lies with Lunars (who one would think might even be inclined to learn this style!). Lunars have no Essence+Medicine charms, as they're attribute based. In addition, since they're attribute-based, the Lunar doctor is likely to have high Int, rather than high Medicine - meaning that while DB's can deal with this, Lunars can't. Would you consider making the roll either &amp;quot;Either Essence or Intelligence, plus medicine&amp;quot;? That helps Lunars out a bit, but shouldn't break things for anyone else, that badly. Just a thought. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Plague-Bearing charm, as I'm guessing you hoped, is cool. My only problem with it is the Essence+Medicine roll to cure it. Since the Martial Artist has at least Essence 4, that's a diff 4 roll they've got to make. Taking a DB, well, they're gonna have a tough time, as you need at least 8 dice to cure the thing, and that means an Ess 4, Medicine 4 DB will have a 50-50 chance per day. Not a problem, really, as DB's are supposed to be weaker, and if you had a ''real'' doctor, he'd use an Excellency-type charm to help out. Not a problem. The problem, then, lies with Lunars (who one would think might even be inclined to learn this style!). Lunars have no Essence+Medicine charms, as they're attribute based. In addition, since they're attribute-based, the Lunar doctor is likely to have high Int, rather than high Medicine - meaning that while DB's can deal with this, Lunars can't. Would you consider making the roll either &amp;quot;Either Essence or Intelligence, plus medicine&amp;quot;? That helps Lunars out a bit, but shouldn't break things for anyone else, that badly. Just a thought. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;GreenLantern&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-- GreenLantern&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'd just make it a standard Int + Medecine roll. You could just say &amp;quot;supernatural&amp;#160; aid is required&amp;quot; and this roll must be supplemented by a charm. As I think that's what your going for.&amp;#160; That an Essence + Medecine just feels, well, odd. -&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;FlowsLikeBits&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I'd just make it a standard Int + Medecine roll. You could just say &amp;quot;supernatural&amp;#160; aid is required&amp;quot; and this roll must be supplemented by a charm. As I think that's what your going for.&amp;#160; That an Essence + Medecine just feels, well, odd. -FlowsLikeBits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;::&amp;lt;I&amp;gt;Way better system than what I was using. It almost boils down to being the same anyway, since none of my players ever cared about any Medicine Charms. :)&amp;lt;/I&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;::&amp;lt;I&amp;gt;Also, I'm glad people are reading and liking my stuff. Thanks for your comments.&amp;lt;/I&amp;gt; - [[DeadManSeven]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FlowsLikeBits</name></author>	</entry>

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