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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Malfeas</id>
		<title>Malfeas - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Malfeas"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;action=history"/>
		<updated>2026-04-09T17:45:22Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82997&amp;oldid=prev</id>
		<title>Eric Minton: Moved the Erymanthoi under Sondok.</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82997&amp;oldid=prev"/>
				<updated>2010-08-10T15:53:49Z</updated>
		
		<summary type="html">&lt;p&gt;Moved the Erymanthoi under Sondok.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 15:53, 10 August 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;b&amp;gt;Patrok&amp;lt;/b&amp;gt;, the Havens of the Wanderers&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;b&amp;gt;Patrok&amp;lt;/b&amp;gt;, the Havens of the Wanderers&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;b&amp;gt;Sondok&amp;lt;/b&amp;gt;, Warden, She-Who-Stands-In-Doorways&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;b&amp;gt;Sondok&amp;lt;/b&amp;gt;, Warden, She-Who-Stands-In-Doorways&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;***&amp;lt;b&amp;gt;Erymanthoi&amp;lt;/b&amp;gt;, the Blood Apes&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;b&amp;gt;Unknown&amp;lt;/b&amp;gt;, Expressive, Unknown Title&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;b&amp;gt;Unknown&amp;lt;/b&amp;gt;, Expressive, Unknown Title&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;[[BogMod/Grindle|Grindle]]&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;, the Demon Heralds (([[BogMod]]))&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;[[BogMod/Grindle|Grindle]]&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;, the Demon Heralds (([[BogMod]]))&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot; &gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Baashael&amp;lt;/b&amp;gt;, Reflective, the Apostle of Blood&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;Wearing a robe of hair-thin copper wire, Baashael has the form of a seething column of dark blood taller than a man half again. He is the law of his master, and adjudicates disputes within the Market. Baashael can call blood from its veins, and for this reason he is much feared among demons with blood, rather than the more common ichor or stranger vitae, and of course among mortals. He is full of rage, hateful, destructive, and cannot be swayed by temptations of the flesh. Baashael is creeping, subtle, but swift and horrifyingly deadly. His favor cannot be won because he has no favor &amp;lt;i&amp;gt;to&amp;lt;/i&amp;gt; win, and mercy is an alien concept to him.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Baashael&amp;lt;/b&amp;gt;, Reflective, the Apostle of Blood&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;Wearing a robe of hair-thin copper wire, Baashael has the form of a seething column of dark blood taller than a man half again. He is the law of his master, and adjudicates disputes within the Market. Baashael can call blood from its veins, and for this reason he is much feared among demons with blood, rather than the more common ichor or stranger vitae, and of course among mortals. He is full of rage, hateful, destructive, and cannot be swayed by temptations of the flesh. Baashael is creeping, subtle, but swift and horrifyingly deadly. His favor cannot be won because he has no favor &amp;lt;i&amp;gt;to&amp;lt;/i&amp;gt; win, and mercy is an alien concept to him.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Emputhanei&amp;lt;/b&amp;gt;, the Winged Choristers&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The emputhanei take the form of red-haired, pubescent human girls, with their arms replaced by brass-feathered wings. The upper halves of their faces are concealed by eyeless iron masks. Their mouths are filled with delicate fangs, and they cannot speak except in birdlike caws and croaks. They will rapaciously snatch and devour any quantity of gold they find, and sing a wordless song of porcelain beauty and spiteful malice as they do. They cannot abide the gleam of steel or the sound of glass breaking, and can be shockingly violent when irritated. They flap in great flocks about the rafters of the Demon City, but even more of them languish, wings clipped, in Market tents or the palaces of demonic magnates.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Emputhanei&amp;lt;/b&amp;gt;, the Winged Choristers&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The emputhanei take the form of red-haired, pubescent human girls, with their arms replaced by brass-feathered wings. The upper halves of their faces are concealed by eyeless iron masks. Their mouths are filled with delicate fangs, and they cannot speak except in birdlike caws and croaks. They will rapaciously snatch and devour any quantity of gold they find, and sing a wordless song of porcelain beauty and spiteful malice as they do. They cannot abide the gleam of steel or the sound of glass breaking, and can be shockingly violent when irritated. They flap in great flocks about the rafters of the Demon City, but even more of them languish, wings clipped, in Market tents or the palaces of demonic magnates.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*unknown&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**unknown&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;***&amp;lt;b&amp;gt;Erymanthoi&amp;lt;/b&amp;gt;, the Blood Apes&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Eric Minton</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82961&amp;oldid=prev</id>
		<title>71.203.97.24: /* Malfeas, the Demon City */</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82961&amp;oldid=prev"/>
				<updated>2010-08-10T03:26:09Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Malfeas, the Demon City&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:26, 10 August 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Amalion&amp;lt;/b&amp;gt;, Fifth Soul, the Manse of Echoes Ascending &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Amalion&amp;lt;/b&amp;gt;, Fifth Soul, the Manse of Echoes Ascending &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Kujulu&amp;lt;/b&amp;gt;, Wisdom, The Walker of a Thousand Glowing Paths&amp;lt;/i&amp;gt; ([[Caelene]])&amp;lt;br&amp;gt;As any novice geomancer knows, for a manse to be build there must be energy for the manse to tap into and control. While his creator is an architect beloved by all who see her smiling face, Kujulu is rarely seen at all. He dwells within the various dragon lines that weave and wander throughout Malfeas; when a more tangible form is needed, he takes the shape of a man of indeterminate age made up of tiny flecks of opalescent Essence. His presence can be foretold by the pulse of Essence that always accompanied him, not unlike that of the center of an uncapped demense.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Kujulu&amp;lt;/b&amp;gt;, Wisdom, The Walker of a Thousand Glowing Paths&amp;lt;/i&amp;gt; ([[Caelene]])&amp;lt;br&amp;gt;As any novice geomancer knows, for a manse to be build there must be energy for the manse to tap into and control. While his creator is an architect beloved by all who see her smiling face, Kujulu is rarely seen at all. He dwells within the various dragon lines that weave and wander throughout Malfeas; when a more tangible form is needed, he takes the shape of a man of indeterminate age made up of tiny flecks of opalescent Essence. His presence can be foretold by the pulse of Essence that always accompanied him, not unlike that of the center of an uncapped demense.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ihiyo&amp;lt;/b&amp;gt;, the Breath of the Earth&amp;lt;/i&amp;gt; ([[Caelene]])&amp;lt;br&amp;gt;The Ihiyo are often used by Kujulu as temporary markers for notable nexuses of dragon lines for later development into demenses. They speak in tinny high-pitched voices, giving diagnostics on the local geomancy even without being bidden. They appear as ever-mutating crystals with peculiar matrices that change color depending on the flavor of the local dragon lines. Some geomancers have been known to use the Ihiyo in a modification of the shadow manse, using the demons as the markers for the manse's boundaries rather than the traditional paper and bamboo.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Caelene/&lt;/ins&gt;Ihiyo &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| Ihiyo]]&lt;/ins&gt;&amp;lt;/b&amp;gt;, the Breath of the Earth&amp;lt;/i&amp;gt; ([[Caelene]])&amp;lt;br&amp;gt;The Ihiyo are often used by Kujulu as temporary markers for notable nexuses of dragon lines for later development into demenses. They speak in tinny high-pitched voices, giving diagnostics on the local geomancy even without being bidden. They appear as ever-mutating crystals with peculiar matrices that change color depending on the flavor of the local dragon lines. Some geomancers have been known to use the Ihiyo in a modification of the shadow manse, using the demons as the markers for the manse's boundaries rather than the traditional paper and bamboo.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Ipithymia&amp;lt;/b&amp;gt;, 13th Soul, the Street of Golden Lanterns&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Ipithymia&amp;lt;/b&amp;gt;, 13th Soul, the Street of Golden Lanterns&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Suntarankal&amp;lt;/b&amp;gt;, 15th Soul, the Crucible of Brass and Iron&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Suntarankal&amp;lt;/b&amp;gt;, 15th Soul, the Crucible of Brass and Iron&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot; &gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I've removed Herannuen, as her Yozi progenitor is not specified in the text. [[Quendalon]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I've removed Herannuen, as her Yozi progenitor is not specified in the text. [[Quendalon]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;i&amp;gt;Added stats for the Ihiyo, will work on the stats for Kujulu soonish. - [[Caelene]]&amp;lt;/i&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>71.203.97.24</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82947&amp;oldid=prev</id>
		<title>Caelene: /* Malfeas, the Demon City */</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82947&amp;oldid=prev"/>
				<updated>2010-08-07T18:09:23Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Malfeas, the Demon City&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:09, 7 August 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot; &gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Massassi&amp;lt;/b&amp;gt;, The Formless Forms&amp;lt;/i&amp;gt; ([[DS]])&amp;lt;br&amp;gt;When the Primordial War first began, Ligier sought some means of fighting against the Exalted.&amp;#160; He is not Autocthon, and could never create Exalted Shards; but he did unleash the Massassi, crafted of the Hollow Knight's own flesh, blood and bone.&amp;#160; The Massassi themselves have no more substance than a shadow; however, they are adept at taking control of a human host.&amp;#160; Some cultists summon them and willingly allow themselves to be driven by the Massassi, vicariously triumphing through its strength; some Exalts use them as spies without compare.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Massassi&amp;lt;/b&amp;gt;, The Formless Forms&amp;lt;/i&amp;gt; ([[DS]])&amp;lt;br&amp;gt;When the Primordial War first began, Ligier sought some means of fighting against the Exalted.&amp;#160; He is not Autocthon, and could never create Exalted Shards; but he did unleash the Massassi, crafted of the Hollow Knight's own flesh, blood and bone.&amp;#160; The Massassi themselves have no more substance than a shadow; however, they are adept at taking control of a human host.&amp;#160; Some cultists summon them and willingly allow themselves to be driven by the Massassi, vicariously triumphing through its strength; some Exalts use them as spies without compare.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Amalion&amp;lt;/b&amp;gt;, Fifth Soul, the Manse of Echoes Ascending &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Amalion&amp;lt;/b&amp;gt;, Fifth Soul, the Manse of Echoes Ascending &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Kujulu&amp;lt;/b&amp;gt;, Wisdom, The Walker of a Thousand Glowing Paths&amp;lt;/i&amp;gt; ([[Caelene]])&amp;lt;br&amp;gt;As any novice geomancer knows, for a manse to be build there must be energy for the manse to tap into and control. While his creator is an architect beloved by all who see her smiling face, Kujulu is rarely seen at all. He dwells within the various dragon lines that weave and wander throughout Malfeas; when a more tangible form is needed, he takes the shape of a man of indeterminate age made up of tiny flecks of opalescent Essence. His presence can be foretold by the pulse of Essence that always accompanied him, not unlike that of the center of an uncapped demense.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ihiyo&amp;lt;/b&amp;gt;, the Breath of the Earth&amp;lt;/i&amp;gt; ([[Caelene]])&amp;lt;br&amp;gt;The Ihiyo are often used by Kujulu as temporary markers for notable nexuses of dragon lines for later development into demenses. They speak in tinny high-pitched voices, giving diagnostics on the local geomancy even without being bidden. They appear as ever-mutating crystals with peculiar matrices that change color depending on the flavor of the local dragon lines. Some geomancers have been known to use the Ihiyo in a modification of the shadow manse, using the demons as the markers for the manse's boundaries rather than the traditional paper and bamboo.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Ipithymia&amp;lt;/b&amp;gt;, 13th Soul, the Street of Golden Lanterns&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Ipithymia&amp;lt;/b&amp;gt;, 13th Soul, the Street of Golden Lanterns&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Suntarankal&amp;lt;/b&amp;gt;, 15th Soul, the Crucible of Brass and Iron&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Suntarankal&amp;lt;/b&amp;gt;, 15th Soul, the Crucible of Brass and Iron&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Caelene</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82564&amp;oldid=prev</id>
		<title>Han'ya at 13:09, 28 June 2010</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82564&amp;oldid=prev"/>
				<updated>2010-06-28T13:09:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 13:09, 28 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mumadomna&amp;lt;/b&amp;gt;, Defining, the Brazen Patriarch&amp;lt;/i&amp;gt; ([[Quendalon]])&amp;lt;br&amp;gt;From a high minaret that looks out over the black infinities of the Demon City, the Brazen Patriarch calls the demons to prayer.&amp;#160; Mumadomna is a massive, imposing near-human presence, clad in rich vestments of many colors, crowned with a tall mitre of blue glass and bearing a staff of ivory and gold.&amp;#160; In Creation, he travels astride a water buffalo made of green sand.&amp;#160; His voice is sonorous and deep with the power of the Yozis.&amp;#160; He keeps his many faces within a compartment inside his chest so that he may switch them about at his whim; each compels those who listen to his sermon to succumb to a different sin.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mumadomna&amp;lt;/b&amp;gt;, Defining, the Brazen Patriarch&amp;lt;/i&amp;gt; ([[Quendalon]])&amp;lt;br&amp;gt;From a high minaret that looks out over the black infinities of the Demon City, the Brazen Patriarch calls the demons to prayer.&amp;#160; Mumadomna is a massive, imposing near-human presence, clad in rich vestments of many colors, crowned with a tall mitre of blue glass and bearing a staff of ivory and gold.&amp;#160; In Creation, he travels astride a water buffalo made of green sand.&amp;#160; His voice is sonorous and deep with the power of the Yozis.&amp;#160; He keeps his many faces within a compartment inside his chest so that he may switch them about at his whim; each compels those who listen to his sermon to succumb to a different sin.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ur-Namuur&amp;lt;/b&amp;gt;, Wisdom, The Mask Who Stalks the Dance of Time&amp;lt;/i&amp;gt; ([[Nero's Boot]])&amp;lt;br&amp;gt;All things once obeyed Clariandra, for she was regent and queen of all things that crawled or swam or flew.&amp;#160; Even time itself was hers to beckon or dismiss, and Ur-Namuur, the Mask Who Stalks the Dance of Time, was her herald in these things.&amp;#160; Once, Ur-Namuur could travel the weft and warp of time, stepping between the moments like a spider in his web, but after the dawn of the First Age, such gifts were lost to him.&amp;#160; Entrapped in Malfeas, Ur-Namuur cannot walk Creation, nor may he be summoned, for should he walk the world once more, time would be his to conquer.&amp;#160; In visage, Ur-Namuur is a titanic clockwork man, with a timepiece in his chest; like all the clocks of the Hell-realm, Ur-Namuur cannot tell proper time, and thus is lost in the eternity of imprisonment.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ur-Namuur&amp;lt;/b&amp;gt;, Wisdom, The Mask Who Stalks the Dance of Time&amp;lt;/i&amp;gt; ([[Nero's Boot]])&amp;lt;br&amp;gt;All things once obeyed Clariandra, for she was regent and queen of all things that crawled or swam or flew.&amp;#160; Even time itself was hers to beckon or dismiss, and Ur-Namuur, the Mask Who Stalks the Dance of Time, was her herald in these things.&amp;#160; Once, Ur-Namuur could travel the weft and warp of time, stepping between the moments like a spider in his web, but after the dawn of the First Age, such gifts were lost to him.&amp;#160; Entrapped in Malfeas, Ur-Namuur cannot walk Creation, nor may he be summoned, for should he walk the world once more, time would be his to conquer.&amp;#160; In visage, Ur-Namuur is a titanic clockwork man, with a timepiece in his chest; like all the clocks of the Hell-realm, Ur-Namuur cannot tell proper time, and thus is lost in the eternity of imprisonment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mosarel&amp;lt;/b&amp;gt;, 14th Soul, the Rabid Angel&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;An immense scabrous giant, skin scarred and plague-ravaged, whose every pus-stained footprint could drown a city block, crawls through the jet streets of Malfeas, and where he breathes there is madness. The green fires of rage and bloodlust shine from his eyes and mouth, forming an aurora halo about his head. On each of his brass fangs is written one verse of the Furious Clamor Sutra. In his wake travels the Market of Rage, the foremost mercenary market in the Demon City, administered by his souls and staffed by his spawn. Mosarel is rage itself, and his passage tips entire layers into the anarchic slaughter that his spawn &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make a living off of&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mosarel&amp;lt;/b&amp;gt;, 14th Soul, the Rabid Angel&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;An immense scabrous giant, skin scarred and plague-ravaged, whose every pus-stained footprint could drown a city block, crawls through the jet streets of Malfeas, and where he breathes there is madness. The green fires of rage and bloodlust shine from his eyes and mouth, forming an aurora halo about his head. On each of his brass fangs is written one verse of the Furious Clamor Sutra. In his wake travels the Market of Rage, the foremost mercenary market in the Demon City, administered by his souls and staffed by his spawn. Mosarel is rage itself&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, the embodiment of his master's bloodlust and rage&lt;/ins&gt;, and his passage tips entire layers into the anarchic slaughter that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/ins&gt;his spawn&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s livelihood&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Volsk&amp;lt;/b&amp;gt;, Expressive, the Greenfire Cerebrate&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;Camped in an immense circus tent between Mosarel's shoulders, Volsk takes the form of a great floating blaze of green boreal fire, within which is faintly visible the outline of a withered body&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;curled like a cut stem beneath a gigantic head. His domain is the minds of others, and his presence brings bloodshed. The personalities of the weak-minded are overwritten and replaced with insane savagery at his will. His only pleasure is in thus exerting his dominance over others, in the breaking of wills and the senseless destruction of peace. He walks the city for years on end, delighting in the carnage he sows, and the stones themselves grind against each other at his passing.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Volsk&amp;lt;/b&amp;gt;, Expressive, the Greenfire Cerebrate&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;Camped in an immense circus tent between Mosarel's shoulders, Volsk takes the form of a great floating blaze of green boreal fire, within which is faintly visible the outline of a withered body curled like a cut stem beneath a gigantic head. His domain is the minds of others, and his presence brings bloodshed. The personalities of the weak-minded are overwritten and replaced with insane savagery at his will. His only pleasure is in thus exerting his dominance over others, in the breaking of wills and the senseless destruction of peace. He walks the city for years on end, delighting in the carnage he sows, and the stones themselves grind against each other at his passing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Shmir&amp;lt;/b&amp;gt;, the Wrathful Pipers&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The shmir are approximately man-height, and resemble long wooden staves. Their arms and legs fold perfectly flush against their bodies, and they often remain stationary for days on end. When touched with blood, their limbs unfurl into spastic, thrashing motion and their true functionality is revealed. The shmir are living musical instruments that convey their lord's hatred to the world. When they are played, somewhat like a gigantic saxophone, they can drive men mad with the sheer rage of their song. Brother will turn on brother, sons will devour the wombs of their mothers as if to atone for their own birth, and the elderly will crush the skulls of infants to the tunes of the shmir. A shmir's compliance and placidity can be secured by keeping it well-fed with blood and by playing it only occasionally. An angry shmir is a noisy shmir, and a noisy shmir is never a good thing unless it's your breath (and Essence) making the noise.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Shmir&amp;lt;/b&amp;gt;, the Wrathful Pipers&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The shmir are approximately man-height, and resemble long wooden staves. Their arms and legs fold perfectly flush against their bodies, and they often remain stationary for days on end. When touched with blood, their limbs unfurl into spastic, thrashing motion and their true functionality is revealed. The shmir are living musical instruments that convey their lord's hatred to the world. When they are played, somewhat like a gigantic saxophone, they can drive men mad with the sheer rage of their song. Brother will turn on brother, sons will devour the wombs of their mothers as if to atone for their own birth, and the elderly will crush the skulls of infants to the tunes of the shmir. A shmir's compliance and placidity can be secured by keeping it well-fed with blood and by playing it only occasionally. An angry shmir is a noisy shmir, and a noisy shmir is never a good thing unless it's your breath (and Essence) making the noise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Carmarog&amp;lt;/b&amp;gt;, Defining, the Genius of Slaughter&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;Carmarog has the form of a great ogre, skin ruddy and crosshatched with fierce scars, with fangs of brass and hair as black and soft as ink. The great cleaver he bears, named Gorepater by those who have seen it and lived, is never still, always biting at the flesh of his prey. Carmarog never tires and never rests, and he never leaves the battlefield. If he has to go somewhere, he takes the battlefield with him. He's that kind of being. The only physical contact he has with others outside of beating them to death or tearing them limb from limb consists of almost insultingly cursory blows to those who catch his eye, to give them prowess in the fray and bind them to his service.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Carmarog&amp;lt;/b&amp;gt;, Defining, the Genius of Slaughter&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;Carmarog has the form of a great ogre, skin ruddy and crosshatched with fierce scars, with fangs of brass and hair as black and soft as ink. The great cleaver he bears, named Gorepater by those who have seen it and lived, is never still, always biting at the flesh of his prey. Carmarog never tires and never rests, and he never leaves the battlefield. If he has to go somewhere, he takes the battlefield with him. He's that kind of being. The only physical contact he has with others outside of beating them to death or tearing them limb from limb consists of almost insultingly cursory blows to those who catch his eye, to give them prowess in the fray and bind them to his service.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Han'ya</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82468&amp;oldid=prev</id>
		<title>Han'ya: Fleshing out my demons.</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82468&amp;oldid=prev"/>
				<updated>2010-06-15T20:29:27Z</updated>
		
		<summary type="html">&lt;p&gt;Fleshing out my demons.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:29, 15 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mumadomna&amp;lt;/b&amp;gt;, Defining, the Brazen Patriarch&amp;lt;/i&amp;gt; ([[Quendalon]])&amp;lt;br&amp;gt;From a high minaret that looks out over the black infinities of the Demon City, the Brazen Patriarch calls the demons to prayer.&amp;#160; Mumadomna is a massive, imposing near-human presence, clad in rich vestments of many colors, crowned with a tall mitre of blue glass and bearing a staff of ivory and gold.&amp;#160; In Creation, he travels astride a water buffalo made of green sand.&amp;#160; His voice is sonorous and deep with the power of the Yozis.&amp;#160; He keeps his many faces within a compartment inside his chest so that he may switch them about at his whim; each compels those who listen to his sermon to succumb to a different sin.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mumadomna&amp;lt;/b&amp;gt;, Defining, the Brazen Patriarch&amp;lt;/i&amp;gt; ([[Quendalon]])&amp;lt;br&amp;gt;From a high minaret that looks out over the black infinities of the Demon City, the Brazen Patriarch calls the demons to prayer.&amp;#160; Mumadomna is a massive, imposing near-human presence, clad in rich vestments of many colors, crowned with a tall mitre of blue glass and bearing a staff of ivory and gold.&amp;#160; In Creation, he travels astride a water buffalo made of green sand.&amp;#160; His voice is sonorous and deep with the power of the Yozis.&amp;#160; He keeps his many faces within a compartment inside his chest so that he may switch them about at his whim; each compels those who listen to his sermon to succumb to a different sin.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ur-Namuur&amp;lt;/b&amp;gt;, Wisdom, The Mask Who Stalks the Dance of Time&amp;lt;/i&amp;gt; ([[Nero's Boot]])&amp;lt;br&amp;gt;All things once obeyed Clariandra, for she was regent and queen of all things that crawled or swam or flew.&amp;#160; Even time itself was hers to beckon or dismiss, and Ur-Namuur, the Mask Who Stalks the Dance of Time, was her herald in these things.&amp;#160; Once, Ur-Namuur could travel the weft and warp of time, stepping between the moments like a spider in his web, but after the dawn of the First Age, such gifts were lost to him.&amp;#160; Entrapped in Malfeas, Ur-Namuur cannot walk Creation, nor may he be summoned, for should he walk the world once more, time would be his to conquer.&amp;#160; In visage, Ur-Namuur is a titanic clockwork man, with a timepiece in his chest; like all the clocks of the Hell-realm, Ur-Namuur cannot tell proper time, and thus is lost in the eternity of imprisonment.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ur-Namuur&amp;lt;/b&amp;gt;, Wisdom, The Mask Who Stalks the Dance of Time&amp;lt;/i&amp;gt; ([[Nero's Boot]])&amp;lt;br&amp;gt;All things once obeyed Clariandra, for she was regent and queen of all things that crawled or swam or flew.&amp;#160; Even time itself was hers to beckon or dismiss, and Ur-Namuur, the Mask Who Stalks the Dance of Time, was her herald in these things.&amp;#160; Once, Ur-Namuur could travel the weft and warp of time, stepping between the moments like a spider in his web, but after the dawn of the First Age, such gifts were lost to him.&amp;#160; Entrapped in Malfeas, Ur-Namuur cannot walk Creation, nor may he be summoned, for should he walk the world once more, time would be his to conquer.&amp;#160; In visage, Ur-Namuur is a titanic clockwork man, with a timepiece in his chest; like all the clocks of the Hell-realm, Ur-Namuur cannot tell proper time, and thus is lost in the eternity of imprisonment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mosarel&amp;lt;/b&amp;gt;, 14th Soul, the Rabid Angel&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;An immense scabrous giant, skin scarred and plague-ravaged, whose every pus-stained footprint could drown a city block, crawls through the jet streets of Malfeas, and where he breathes there is madness. The green fires of rage and bloodlust shine from his eyes and mouth, forming an aurora halo about his head. On each of his brass fangs is written one verse of the Furious Clamor Sutra. In his wake travels the Market of Rage, the foremost mercenary market in the Demon City, administered by his souls and staffed by his spawn.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mosarel&amp;lt;/b&amp;gt;, 14th Soul, the Rabid Angel&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;An immense scabrous giant, skin scarred and plague-ravaged, whose every pus-stained footprint could drown a city block, crawls through the jet streets of Malfeas, and where he breathes there is madness. The green fires of rage and bloodlust shine from his eyes and mouth, forming an aurora halo about his head. On each of his brass fangs is written one verse of the Furious Clamor Sutra. In his wake travels the Market of Rage, the foremost mercenary market in the Demon City, administered by his souls and staffed by his spawn&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Mosarel is rage itself, and his passage tips entire layers into the anarchic slaughter that his spawn make a living off of&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Volsk&amp;lt;/b&amp;gt;, Expressive, the Greenfire Cerebrate&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Volsk&amp;lt;/b&amp;gt;, Expressive, the Greenfire Cerebrate&amp;lt;/i&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;([[Han'ya]])&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Camped in an immense circus tent between Mosarel's shoulders, Volsk takes the form of a great floating blaze of green boreal fire, within which is faintly visible the outline of a withered body, curled like a cut stem beneath a gigantic head. His domain is the minds of others, and his presence brings bloodshed. The personalities of the weak-minded are overwritten and replaced with insane savagery at his will. His only pleasure is in thus exerting his dominance over others, in the breaking of wills and the senseless destruction of peace. He walks the city for years on end, delighting in the carnage he sows, and the stones themselves grind against each other at his passing.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Shmir&amp;lt;/b&amp;gt;, the Wrathful Pipers&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The shmir are approximately man-height, and resemble long wooden staves. Their arms and legs fold perfectly flush against their bodies, and they often remain stationary for days on end. When touched with blood, their limbs unfurl into spastic, thrashing motion and their true functionality is revealed. The shmir are living musical instruments that convey their lord's hatred to the world. When they are played, somewhat like a gigantic saxophone, they can drive men mad with the sheer rage of their song. Brother will turn on brother, sons will devour the wombs of their mothers as if to atone for their own birth, and the elderly will crush the skulls of infants to the tunes of the shmir. A shmir's compliance and placidity can be secured by keeping it well-fed with blood and by playing it only occasionally. An angry shmir is a noisy shmir, and a noisy shmir is never a good thing unless it's your breath (and Essence) making the noise.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Shmir&amp;lt;/b&amp;gt;, the Wrathful Pipers&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The shmir are approximately man-height, and resemble long wooden staves. Their arms and legs fold perfectly flush against their bodies, and they often remain stationary for days on end. When touched with blood, their limbs unfurl into spastic, thrashing motion and their true functionality is revealed. The shmir are living musical instruments that convey their lord's hatred to the world. When they are played, somewhat like a gigantic saxophone, they can drive men mad with the sheer rage of their song. Brother will turn on brother, sons will devour the wombs of their mothers as if to atone for their own birth, and the elderly will crush the skulls of infants to the tunes of the shmir. A shmir's compliance and placidity can be secured by keeping it well-fed with blood and by playing it only occasionally. An angry shmir is a noisy shmir, and a noisy shmir is never a good thing unless it's your breath (and Essence) making the noise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Carmarog&amp;lt;/b&amp;gt;, Defining, the Genius of Slaughter&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Carmarog&amp;lt;/b&amp;gt;, Defining, the Genius of Slaughter&amp;lt;/i&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;([[Han'ya]])&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Carmarog has the form of a great ogre, skin ruddy and crosshatched with fierce scars, with fangs of brass and hair as black and soft as ink. The great cleaver he bears, named Gorepater by those who have seen it and lived, is never still, always biting at the flesh of his prey. Carmarog never tires and never rests, and he never leaves the battlefield. If he has to go somewhere, he takes the battlefield with him. He's that kind of being. The only physical contact he has with others outside of beating them to death or tearing them limb from limb consists of almost insultingly cursory blows to those who catch his eye, to give them prowess in the fray and bind them to his service.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ha-Rou&amp;lt;/b&amp;gt;, the Blade-Wolves&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The ha-rou take the form of great dire wolves five feet at the shoulder. Great flanged, curving blades sprout from them at the shoulders, knees, and paws, and all along their back. As the demon ages, the blades grow and increase in number. Ha-rou are rabid, mad things, and usually spend their lives fighting pit matches for the amusement of the denizens of the Demon City.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ha-Rou&amp;lt;/b&amp;gt;, the Blade-Wolves&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The ha-rou take the form of great dire wolves five feet at the shoulder. Great flanged, curving blades sprout from them at the shoulders, knees, and paws, and all along their back. As the demon ages, the blades grow and increase in number. Ha-rou are rabid, mad things, and usually spend their lives fighting pit matches for the amusement of the denizens of the Demon City.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Geshuggin&amp;lt;/b&amp;gt;, the Iron-Banded Slaughtermen&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The geshuggin are hulking figures, lumpy with unsightly brawn. Their heads are clad in bands of iron wrapped around their skulls, sometimes obscuring even their eyes or their mouths. The geshuggin live for the cutting of meat. They find work throughout the Demon City as executioners, disposers of bodies, butchers, and of course soldiers. Many of them will cut themselves if nothing else is handy. They often serve as entertainment in Malfean cage-matches.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Geshuggin&amp;lt;/b&amp;gt;, the Iron-Banded Slaughtermen&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The geshuggin are hulking figures, lumpy with unsightly brawn. Their heads are clad in bands of iron wrapped around their skulls, sometimes obscuring even their eyes or their mouths. The geshuggin live for the cutting of meat. They find work throughout the Demon City as executioners, disposers of bodies, butchers, and of course soldiers. Many of them will cut themselves if nothing else is handy. They often serve as entertainment in Malfean cage-matches.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Han'ya</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82459&amp;oldid=prev</id>
		<title>Han'ya: /* Malfeas, the Demon City */</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82459&amp;oldid=prev"/>
				<updated>2010-06-14T19:11:45Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Malfeas, the Demon City&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:11, 14 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mumadomna&amp;lt;/b&amp;gt;, Defining, the Brazen Patriarch&amp;lt;/i&amp;gt; ([[Quendalon]])&amp;lt;br&amp;gt;From a high minaret that looks out over the black infinities of the Demon City, the Brazen Patriarch calls the demons to prayer.&amp;#160; Mumadomna is a massive, imposing near-human presence, clad in rich vestments of many colors, crowned with a tall mitre of blue glass and bearing a staff of ivory and gold.&amp;#160; In Creation, he travels astride a water buffalo made of green sand.&amp;#160; His voice is sonorous and deep with the power of the Yozis.&amp;#160; He keeps his many faces within a compartment inside his chest so that he may switch them about at his whim; each compels those who listen to his sermon to succumb to a different sin.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mumadomna&amp;lt;/b&amp;gt;, Defining, the Brazen Patriarch&amp;lt;/i&amp;gt; ([[Quendalon]])&amp;lt;br&amp;gt;From a high minaret that looks out over the black infinities of the Demon City, the Brazen Patriarch calls the demons to prayer.&amp;#160; Mumadomna is a massive, imposing near-human presence, clad in rich vestments of many colors, crowned with a tall mitre of blue glass and bearing a staff of ivory and gold.&amp;#160; In Creation, he travels astride a water buffalo made of green sand.&amp;#160; His voice is sonorous and deep with the power of the Yozis.&amp;#160; He keeps his many faces within a compartment inside his chest so that he may switch them about at his whim; each compels those who listen to his sermon to succumb to a different sin.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ur-Namuur&amp;lt;/b&amp;gt;, Wisdom, The Mask Who Stalks the Dance of Time&amp;lt;/i&amp;gt; ([[Nero's Boot]])&amp;lt;br&amp;gt;All things once obeyed Clariandra, for she was regent and queen of all things that crawled or swam or flew.&amp;#160; Even time itself was hers to beckon or dismiss, and Ur-Namuur, the Mask Who Stalks the Dance of Time, was her herald in these things.&amp;#160; Once, Ur-Namuur could travel the weft and warp of time, stepping between the moments like a spider in his web, but after the dawn of the First Age, such gifts were lost to him.&amp;#160; Entrapped in Malfeas, Ur-Namuur cannot walk Creation, nor may he be summoned, for should he walk the world once more, time would be his to conquer.&amp;#160; In visage, Ur-Namuur is a titanic clockwork man, with a timepiece in his chest; like all the clocks of the Hell-realm, Ur-Namuur cannot tell proper time, and thus is lost in the eternity of imprisonment.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ur-Namuur&amp;lt;/b&amp;gt;, Wisdom, The Mask Who Stalks the Dance of Time&amp;lt;/i&amp;gt; ([[Nero's Boot]])&amp;lt;br&amp;gt;All things once obeyed Clariandra, for she was regent and queen of all things that crawled or swam or flew.&amp;#160; Even time itself was hers to beckon or dismiss, and Ur-Namuur, the Mask Who Stalks the Dance of Time, was her herald in these things.&amp;#160; Once, Ur-Namuur could travel the weft and warp of time, stepping between the moments like a spider in his web, but after the dawn of the First Age, such gifts were lost to him.&amp;#160; Entrapped in Malfeas, Ur-Namuur cannot walk Creation, nor may he be summoned, for should he walk the world once more, time would be his to conquer.&amp;#160; In visage, Ur-Namuur is a titanic clockwork man, with a timepiece in his chest; like all the clocks of the Hell-realm, Ur-Namuur cannot tell proper time, and thus is lost in the eternity of imprisonment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mosarel&amp;lt;/b&amp;gt;, 14th Soul, the Rabid Angel&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;An immense scabrous giant, skin scarred and plague-ravaged, whose every pus-stained footprint could drown a city block, crawls through the jet streets of Malfeas, and where he breathes there is madness. The green fires of rage and bloodlust shine from his eyes and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dread maw&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and form &lt;/del&gt;an aurora about his head. On each of his brass fangs is written one verse of the Furious Clamor Sutra. In his wake travels the Market of Rage, the foremost mercenary market in the Demon City, administered by his souls and staffed by his spawn.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mosarel&amp;lt;/b&amp;gt;, 14th Soul, the Rabid Angel&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;An immense scabrous giant, skin scarred and plague-ravaged, whose every pus-stained footprint could drown a city block, crawls through the jet streets of Malfeas, and where he breathes there is madness. The green fires of rage and bloodlust shine from his eyes and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mouth&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;forming &lt;/ins&gt;an aurora &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;halo &lt;/ins&gt;about his head. On each of his brass fangs is written one verse of the Furious Clamor Sutra. In his wake travels the Market of Rage, the foremost mercenary market in the Demon City, administered by his souls and staffed by his spawn.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Volsk&amp;lt;/b&amp;gt;, Expressive, the Greenfire Cerebrate&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Volsk&amp;lt;/b&amp;gt;, Expressive, the Greenfire Cerebrate&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Shmir&amp;lt;/b&amp;gt;, the Wrathful Pipers&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The shmir are approximately man-height, and resemble long wooden staves. Their arms and legs fold perfectly flush against their bodies, and they often remain stationary for days on end. When touched with blood, their limbs unfurl into spastic, thrashing motion and their true functionality is revealed. The shmir are living musical instruments that convey their lord's hatred to the world. When they are played, somewhat like a gigantic saxophone, they can drive men mad with the sheer rage of their song. Brother will turn on brother, sons will devour the wombs of their mothers as if to atone for their own birth, and the elderly will crush the skulls of infants to the tunes of the shmir. A shmir's compliance and placidity can be secured by keeping it well-fed with blood and by playing it only occasionally. An angry shmir is a noisy shmir, and a noisy shmir is never a good thing unless it's your breath (and Essence) making the noise.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Shmir&amp;lt;/b&amp;gt;, the Wrathful Pipers&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The shmir are approximately man-height, and resemble long wooden staves. Their arms and legs fold perfectly flush against their bodies, and they often remain stationary for days on end. When touched with blood, their limbs unfurl into spastic, thrashing motion and their true functionality is revealed. The shmir are living musical instruments that convey their lord's hatred to the world. When they are played, somewhat like a gigantic saxophone, they can drive men mad with the sheer rage of their song. Brother will turn on brother, sons will devour the wombs of their mothers as if to atone for their own birth, and the elderly will crush the skulls of infants to the tunes of the shmir. A shmir's compliance and placidity can be secured by keeping it well-fed with blood and by playing it only occasionally. An angry shmir is a noisy shmir, and a noisy shmir is never a good thing unless it's your breath (and Essence) making the noise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Carmarog&amp;lt;/b&amp;gt;, Defining, the Genius of Slaughter&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Carmarog&amp;lt;/b&amp;gt;, Defining, the Genius of Slaughter&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ha-Rou&amp;lt;/b&amp;gt;, the Blade-Wolves&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The ha-rou take the form of great dire wolves five feet at the shoulder. Great flanged, curving blades sprout from them at the shoulders, knees, and paws, and all along their back. As the demon ages, the blades grow and increase in number. Ha-rou are rabid, mad things, and usually spend their lives fighting pit matches for the amusement of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Carnival-goers&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ha-Rou&amp;lt;/b&amp;gt;, the Blade-Wolves&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The ha-rou take the form of great dire wolves five feet at the shoulder. Great flanged, curving blades sprout from them at the shoulders, knees, and paws, and all along their back. As the demon ages, the blades grow and increase in number. Ha-rou are rabid, mad things, and usually spend their lives fighting pit matches for the amusement of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the denizens of the Demon City&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Geshuggin&amp;lt;/b&amp;gt;, the Iron-Banded Slaughtermen&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The geshuggin are hulking figures, lumpy with unsightly brawn. Their heads are clad in bands of iron wrapped around their skulls, sometimes obscuring even their eyes or their mouths. The geshuggin live for the cutting of meat. They find work throughout the Demon City as executioners, disposers of bodies, butchers, and of course soldiers. Many of them will cut themselves if nothing else is handy. They often serve as entertainment in Malfean cage-matches.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Geshuggin&amp;lt;/b&amp;gt;, the Iron-Banded Slaughtermen&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The geshuggin are hulking figures, lumpy with unsightly brawn. Their heads are clad in bands of iron wrapped around their skulls, sometimes obscuring even their eyes or their mouths. The geshuggin live for the cutting of meat. They find work throughout the Demon City as executioners, disposers of bodies, butchers, and of course soldiers. Many of them will cut themselves if nothing else is handy. They often serve as entertainment in Malfean cage-matches.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Baashael&amp;lt;/b&amp;gt;, Reflective, the Apostle of Blood&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;Wearing a robe of hair, Baashael has the form of a seething column of blood taller than a man half again. He is the law of his master, and adjudicates disputes within the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Carnival&lt;/del&gt;. Baashael can call blood from its veins, and for this reason he is much feared among demons with blood, rather than the more common ichor or stranger vitae, and of course among mortals. He is full of rage, hateful, destructive, and cannot be swayed by temptations of the flesh. Baashael is creeping, subtle, but swift and horrifyingly deadly.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Baashael&amp;lt;/b&amp;gt;, Reflective, the Apostle of Blood&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;Wearing a robe of hair&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-thin copper wire&lt;/ins&gt;, Baashael has the form of a seething column of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dark &lt;/ins&gt;blood taller than a man half again. He is the law of his master, and adjudicates disputes within the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Market&lt;/ins&gt;. Baashael can call blood from its veins, and for this reason he is much feared among demons with blood, rather than the more common ichor or stranger vitae, and of course among mortals. He is full of rage, hateful, destructive, and cannot be swayed by temptations of the flesh. Baashael is creeping, subtle, but swift and horrifyingly deadly&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. His favor cannot be won because he has no favor &amp;lt;i&amp;gt;to&amp;lt;/i&amp;gt; win, and mercy is an alien concept to him&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Emputhanei&amp;lt;/b&amp;gt;, the Winged Choristers&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The emputhanei take the form of red-haired, pubescent human girls, with their arms replaced by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ash&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;black &lt;/del&gt;wings. The upper halves of their faces are concealed by eyeless iron masks. Their mouths are filled with delicate fangs, and they cannot speak except in birdlike caws and croaks. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The song they sing when given &lt;/del&gt;any quantity of gold &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is heartbreakingly sweet and otherworldly, but it pales in comparison to the songs &lt;/del&gt;they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can produce when given pure orichalcum. The melodies produced are otherworldly in their beauty&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;filled with aeons &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pain &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sorrow and longing to be free. The terrible sadness and awesome madness contained therein has been known to break the hardest hearts and shatter the strongest minds&lt;/del&gt;. They cannot abide the gleam of steel or the sound of glass breaking, and can be shockingly violent when irritated. They flap in great flocks about the rafters of the Demon City, but even more of them languish, wings clipped, in Market tents or the palaces of demonic magnates&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Emputhanei&amp;lt;/b&amp;gt;, the Winged Choristers&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The emputhanei take the form of red-haired, pubescent human girls, with their arms replaced by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brass&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feathered &lt;/ins&gt;wings. The upper halves of their faces are concealed by eyeless iron masks. Their mouths are filled with delicate fangs, and they cannot speak except in birdlike caws and croaks. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They will rapaciously snatch and devour &lt;/ins&gt;any quantity of gold they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;find&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and sing a wordless song &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;porcelain beauty &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spiteful malice as they do&lt;/ins&gt;. They cannot abide the gleam of steel or the sound of glass breaking, and can be shockingly violent when irritated. They flap in great flocks about the rafters of the Demon City, but even more of them languish, wings clipped, in Market tents or the palaces of demonic magnates.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Netraph&amp;lt;/b&amp;gt;, Indulgent, the Persistent Knife&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;Netreph has the form of a woman, and a woman of class and elegance, of refinement and delicacy and beauty. Always she carries knives carved from her own bones, with which she cuts herself and does what battle she may. Lovers she takes, legions of lovers, and to every one she gives slow madness, weakness to disease, burning pain in urination, genital warts, blindness, any of a host of maladies. A favored few receive a drop of her blood, a few hairs tucked into a cut, or a kiss that leaves a sore that does not heal. Netraph is also called Queen Doubt, for her voice by its very sound instills doubt, uncertainty, and treacherous sentiments. She delights to see beings fighting each other over something that is bad for them (such as herself)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*unknown&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*unknown&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**unknown&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**unknown&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Han'ya</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82458&amp;oldid=prev</id>
		<title>151.188.18.84 at 17:09, 14 June 2010</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=82458&amp;oldid=prev"/>
				<updated>2010-06-14T17:09:57Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:09, 14 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mumadomna&amp;lt;/b&amp;gt;, Defining, the Brazen Patriarch&amp;lt;/i&amp;gt; ([[Quendalon]])&amp;lt;br&amp;gt;From a high minaret that looks out over the black infinities of the Demon City, the Brazen Patriarch calls the demons to prayer.&amp;#160; Mumadomna is a massive, imposing near-human presence, clad in rich vestments of many colors, crowned with a tall mitre of blue glass and bearing a staff of ivory and gold.&amp;#160; In Creation, he travels astride a water buffalo made of green sand.&amp;#160; His voice is sonorous and deep with the power of the Yozis.&amp;#160; He keeps his many faces within a compartment inside his chest so that he may switch them about at his whim; each compels those who listen to his sermon to succumb to a different sin.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mumadomna&amp;lt;/b&amp;gt;, Defining, the Brazen Patriarch&amp;lt;/i&amp;gt; ([[Quendalon]])&amp;lt;br&amp;gt;From a high minaret that looks out over the black infinities of the Demon City, the Brazen Patriarch calls the demons to prayer.&amp;#160; Mumadomna is a massive, imposing near-human presence, clad in rich vestments of many colors, crowned with a tall mitre of blue glass and bearing a staff of ivory and gold.&amp;#160; In Creation, he travels astride a water buffalo made of green sand.&amp;#160; His voice is sonorous and deep with the power of the Yozis.&amp;#160; He keeps his many faces within a compartment inside his chest so that he may switch them about at his whim; each compels those who listen to his sermon to succumb to a different sin.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ur-Namuur&amp;lt;/b&amp;gt;, Wisdom, The Mask Who Stalks the Dance of Time&amp;lt;/i&amp;gt; ([[Nero's Boot]])&amp;lt;br&amp;gt;All things once obeyed Clariandra, for she was regent and queen of all things that crawled or swam or flew.&amp;#160; Even time itself was hers to beckon or dismiss, and Ur-Namuur, the Mask Who Stalks the Dance of Time, was her herald in these things.&amp;#160; Once, Ur-Namuur could travel the weft and warp of time, stepping between the moments like a spider in his web, but after the dawn of the First Age, such gifts were lost to him.&amp;#160; Entrapped in Malfeas, Ur-Namuur cannot walk Creation, nor may he be summoned, for should he walk the world once more, time would be his to conquer.&amp;#160; In visage, Ur-Namuur is a titanic clockwork man, with a timepiece in his chest; like all the clocks of the Hell-realm, Ur-Namuur cannot tell proper time, and thus is lost in the eternity of imprisonment.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ur-Namuur&amp;lt;/b&amp;gt;, Wisdom, The Mask Who Stalks the Dance of Time&amp;lt;/i&amp;gt; ([[Nero's Boot]])&amp;lt;br&amp;gt;All things once obeyed Clariandra, for she was regent and queen of all things that crawled or swam or flew.&amp;#160; Even time itself was hers to beckon or dismiss, and Ur-Namuur, the Mask Who Stalks the Dance of Time, was her herald in these things.&amp;#160; Once, Ur-Namuur could travel the weft and warp of time, stepping between the moments like a spider in his web, but after the dawn of the First Age, such gifts were lost to him.&amp;#160; Entrapped in Malfeas, Ur-Namuur cannot walk Creation, nor may he be summoned, for should he walk the world once more, time would be his to conquer.&amp;#160; In visage, Ur-Namuur is a titanic clockwork man, with a timepiece in his chest; like all the clocks of the Hell-realm, Ur-Namuur cannot tell proper time, and thus is lost in the eternity of imprisonment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mosarel&amp;lt;/b&amp;gt;, 14th Soul, the Rabid Angel&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;An immense scabrous giant, skin scarred and plague-ravaged, crawls through the jet streets of Malfeas, and where he breathes there is madness. In his wake travels the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Carnival &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Plagues&lt;/del&gt;, staffed by his spawn &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and peopled by the damned&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Mosarel&amp;lt;/b&amp;gt;, 14th Soul, the Rabid Angel&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;An immense scabrous giant, skin scarred and plague-ravaged&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, whose every pus-stained footprint could drown a city block&lt;/ins&gt;, crawls through the jet streets of Malfeas, and where he breathes there is madness&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The green fires of rage and bloodlust shine from his eyes and dread maw, and form an aurora about his head. On each of his brass fangs is written one verse of the Furious Clamor Sutra&lt;/ins&gt;. In his wake travels the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Market &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rage, the foremost mercenary market in the Demon City&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;administered by his souls and &lt;/ins&gt;staffed by his spawn.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Netraph&lt;/del&gt;&amp;lt;/b&amp;gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Indulgent&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Persistent Knife&lt;/del&gt;&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Netreph has the form of a woman&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a woman of class &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;elegance&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of refinement &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;delicacy and beauty&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Always she carries knives carved from her own bones, &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which she cuts herself and does what battle she may. Lovers she takes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;legions of lovers&lt;/del&gt;, and to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;every one she gives slow madness&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weakness to disease&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;burning pain in urination&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;genital warts&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;blindness, any &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a host &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;maladies&lt;/del&gt;. A &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;favored few receive a drop of her &lt;/del&gt;blood&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, a few hairs tucked into a cut, or a kiss that leaves a sore that does not heal&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Netraph &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also called Queen Doubt, for her voice by its very sound instills doubt, uncertainty&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;treacherous sentiments. She delights to see beings fighting each other over something that &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bad for them &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;such as herself&lt;/del&gt;).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Volsk&lt;/ins&gt;&amp;lt;/b&amp;gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Expressive, the Greenfire Cerebrate&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Shmir&amp;lt;/b&amp;gt;&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wrathful Pipers&lt;/ins&gt;&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The shmir are approximately man-height&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resemble long wooden staves. Their arms &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;legs fold perfectly flush against their bodies&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they often remain stationary for days on end&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When touched &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;blood&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their limbs unfurl into spastic&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thrashing motion &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their true functionality is revealed. The shmir are living musical instruments that convey their lord's hatred &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the world. When they are played&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;somewhat like a gigantic saxophone&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they can drive men mad with the sheer rage of their song. Brother will turn on brother&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sons will devour the wombs of their mothers as if to atone for their own birth&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and the elderly will crush the skulls &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;infants to the tunes &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the shmir&lt;/ins&gt;. A &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shmir's compliance and placidity can be secured by keeping it well-fed with &lt;/ins&gt;blood &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and by playing it only occasionally&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;An angry shmir &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a noisy shmir&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a noisy shmir &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;never a good thing unless it's your breath &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and Essence&lt;/ins&gt;) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;making the noise&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Carmarog&amp;lt;/b&amp;gt;, Defining, the Genius of Slaughter&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ha-Rou&amp;lt;/b&amp;gt;, the Blade-Wolves&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The ha-rou take the form of great dire wolves five feet at the shoulder. Great flanged, curving blades sprout from them at the shoulders, knees, and paws, and all along their back. As the demon ages, the blades grow and increase in number. Ha-rou are rabid, mad things, and usually spend their lives fighting pit matches for the amusement of Carnival-goers.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Ha-Rou&amp;lt;/b&amp;gt;, the Blade-Wolves&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The ha-rou take the form of great dire wolves five feet at the shoulder. Great flanged, curving blades sprout from them at the shoulders, knees, and paws, and all along their back. As the demon ages, the blades grow and increase in number. Ha-rou are rabid, mad things, and usually spend their lives fighting pit matches for the amusement of Carnival-goers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Geshuggin&amp;lt;/b&amp;gt;, the Iron-Banded Slaughtermen&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The geshuggin are hulking figures, lumpy with unsightly brawn. Their heads are clad in bands of iron wrapped around their skulls, sometimes obscuring even their eyes or their mouths. The geshuggin live for the cutting of meat. They find work throughout the Demon City as executioners, disposers of bodies, butchers, and of course soldiers. Many of them will cut themselves if nothing else is handy. They often serve as entertainment in Malfean cage-matches.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Baashael&amp;lt;/b&amp;gt;, Reflective, the Apostle of Blood&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;Wearing a robe of hair, Baashael has the form of a seething column of blood taller than a man half again. He is the law of his master, and adjudicates disputes within the Carnival. Baashael can call blood from its veins, and for this reason he is much feared among demons with blood, rather than the more common ichor or stranger vitae, and of course among mortals. He is full of rage, hateful, destructive, and cannot be swayed by temptations of the flesh. Baashael is creeping, subtle, but swift and horrifyingly deadly.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Baashael&amp;lt;/b&amp;gt;, Reflective, the Apostle of Blood&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;Wearing a robe of hair, Baashael has the form of a seething column of blood taller than a man half again. He is the law of his master, and adjudicates disputes within the Carnival. Baashael can call blood from its veins, and for this reason he is much feared among demons with blood, rather than the more common ichor or stranger vitae, and of course among mortals. He is full of rage, hateful, destructive, and cannot be swayed by temptations of the flesh. Baashael is creeping, subtle, but swift and horrifyingly deadly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Geshuggin&amp;lt;/b&amp;gt;, the Iron-Banded Slaughtermen&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The geshuggin are hulking figures, lumpy with unsightly brawn. Their heads are clad in bands of iron wrapped around their skulls, sometimes obscuring even their eyes or their mouths. The geshuggin live for the cutting of meat. They find work throughout the Demon City as executioners, disposers of bodies, butchers, and of course soldiers. Many of them will cut themselves if nothing else is handy. They often serve as entertainment in Carnival cage matches.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Emputhanei&amp;lt;/b&amp;gt;, the Winged Choristers&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The emputhanei take the form of red-haired, pubescent human girls, with their arms replaced by ash-black wings. The upper halves of their faces are concealed by eyeless iron masks. Their mouths are filled with delicate fangs, and they cannot speak except in birdlike caws and croaks. The song they sing when given any quantity of gold is heartbreakingly sweet and otherworldly, but it pales in comparison to the songs they can produce when given pure orichalcum. The melodies produced are otherworldly in their beauty, filled with aeons of pain and sorrow and longing to be free. The terrible sadness and awesome madness contained therein has been known to break the hardest hearts and shatter the strongest minds. They cannot abide the gleam of steel or the sound of glass breaking, and can be shockingly violent when irritated. They flap in great flocks about the rafters of the Demon City, but even more of them languish, wings clipped, in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Market &lt;/ins&gt;tents or the palaces of demonic magnates&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Shmir&amp;lt;/b&amp;gt;, the Wrathful Pipers&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The shmir are approximately man-height, and resemble long wooden staves. Their arms and legs fold perfectly flush against their bodies, and they often remain stationary for days on end. When touched with blood, their limbs unfurl into spastic, thrashing motion and their true functionality is revealed. The shmir are living musical instruments that convey their lord's hatred to the world. When they are played, somewhat like a gigantic saxophone, they can drive men mad with the sheer rage of their song. Brother will turn on brother, sons will devour the wombs of their mothers as if to atone for their own birth, and the elderly will crush the skulls of infants to the tunes of the shmir. A shmir's compliance and placidity can be secured by keeping it well-fed with blood and by playing it only occasionally. An angry shmir is a noisy shmir, and a noisy shmir is never a good thing unless it's your breath (and Essence) making the noise.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Netraph&amp;lt;/b&amp;gt;, Indulgent, the Persistent Knife&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;Netreph has the form of a woman, and a woman of class and elegance, of refinement and delicacy and beauty. Always she carries knives carved from her own bones, with which she cuts herself and does what battle she may. Lovers she takes, legions of lovers, and to every one she gives slow madness, weakness to disease, burning pain in urination, genital warts, blindness, any of a host of maladies. A favored few receive a drop of her blood, a few hairs tucked into a cut, or a kiss that leaves a sore that does not heal. Netraph is also called Queen Doubt, for her voice by its very sound instills doubt, uncertainty, and treacherous sentiments. She delights to see beings fighting each other over something that is bad for them (such as herself)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Emputhanei&amp;lt;/b&amp;gt;, the Winged Choristers&amp;lt;/i&amp;gt; ([[Han'ya]])&amp;lt;br&amp;gt;The emputhanei take the form of red-haired, pubescent human girls, with their arms replaced by ash-black wings. The upper halves of their faces are concealed by eyeless iron masks. Their mouths are filled with delicate fangs, and they cannot speak except in birdlike caws and croaks. The song they sing when given any quantity of gold is heartbreakingly sweet and otherworldly, but it pales in comparison to the songs they can produce when given pure orichalcum. The melodies produced are otherworldly in their beauty, filled with aeons of pain and sorrow and longing to be free. The terrible sadness and awesome madness contained therein has been known to break the hardest hearts and shatter the strongest minds. They cannot abide the gleam of steel or the sound of glass breaking, and can be shockingly violent when irritated. They flap in great flocks about the rafters of the Demon City, but even more of them languish, wings clipped, in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Carnival &lt;/del&gt;tents or the palaces of demonic magnates.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*unknown&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*unknown&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**unknown&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**unknown&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>151.188.18.84</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=80094&amp;oldid=prev</id>
		<title>Wordman: Script: fix links messed up in conversion</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=80094&amp;oldid=prev"/>
				<updated>2010-06-08T23:24:25Z</updated>
		
		<summary type="html">&lt;p&gt;Script: fix links messed up in conversion&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:24, 8 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Making&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Making&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Progeny Count: 5:9:7&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Progeny Count: 5:9:7&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[ATaxonomyOfMadness | A Taxonomy of Madness]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[ATaxonomyOfMadness|A Taxonomy of Madness]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Ligier&amp;lt;/b&amp;gt;, Fetich Soul, the Green Metal Sun ([[Raindoll/LigerStats|custom stats]], [[Ligier|other custom stats]])&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;lt;b&amp;gt;Ligier&amp;lt;/b&amp;gt;, Fetich Soul, the Green Metal Sun ([[Raindoll/LigerStats|custom stats]], [[Ligier|other custom stats]])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wordman</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=75288&amp;oldid=prev</id>
		<title>Eric Minton: /* Malfeas, the Demon City */</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=75288&amp;oldid=prev"/>
				<updated>2010-04-12T14:17:48Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Malfeas, the Demon City&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:17, 12 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;b&amp;gt;Sondok&amp;lt;/b&amp;gt;, Warden, She-Who-Stands-In-Doorways&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;b&amp;gt;Sondok&amp;lt;/b&amp;gt;, Warden, She-Who-Stands-In-Doorways&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;b&amp;gt;Unknown&amp;lt;/b&amp;gt;, Expressive, Unknown Title&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;b&amp;gt;Unknown&amp;lt;/b&amp;gt;, Expressive, Unknown Title&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;b&lt;/del&gt;&amp;gt;&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;i&lt;/del&gt;&amp;gt;[[BogMod/Grindle|Grindle]]&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;, the Demon Heralds (([[BogMod]]))&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;i&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;b&lt;/ins&gt;&amp;gt;[[BogMod/Grindle|Grindle]]&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;, the Demon Heralds (([[BogMod]]))&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Azimer&amp;lt;/b&amp;gt;, Warden, the Hollow Knight&amp;lt;/i&amp;gt; ([[Quendalon]])&amp;lt;br&amp;gt;Ligier is great among the demons of Malfeas.&amp;#160; He guards many treasures that he holds dear; he has many goals that he would see fulfilled.&amp;#160; The Hollow Knight serves as his right hand in such things.&amp;#160; Azimer appears as a knight clad wholly in shining green steel.&amp;#160; No flesh shows through his visor, nor through any chink in his armor.&amp;#160; His keen senses and skill in battle are without peer, and there are few in Malfeas or Creation who would dare stand against him when he wields his brother Gervesin in battle.&amp;#160; Should his visor be pried up, the armor falls away in a heap, lifeless and empty.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Azimer&amp;lt;/b&amp;gt;, Warden, the Hollow Knight&amp;lt;/i&amp;gt; ([[Quendalon]])&amp;lt;br&amp;gt;Ligier is great among the demons of Malfeas.&amp;#160; He guards many treasures that he holds dear; he has many goals that he would see fulfilled.&amp;#160; The Hollow Knight serves as his right hand in such things.&amp;#160; Azimer appears as a knight clad wholly in shining green steel.&amp;#160; No flesh shows through his visor, nor through any chink in his armor.&amp;#160; His keen senses and skill in battle are without peer, and there are few in Malfeas or Creation who would dare stand against him when he wields his brother Gervesin in battle.&amp;#160; Should his visor be pried up, the armor falls away in a heap, lifeless and empty.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Massassi&amp;lt;/b&amp;gt;, The Formless Forms&amp;lt;/i&amp;gt; ([[DS]])&amp;lt;br&amp;gt;When the Primordial War first began, Ligier sought some means of fighting against the Exalted.&amp;#160; He is not Autocthon, and could never create Exalted Shards; but he did unleash the Massassi, crafted of the Hollow Knight's own flesh, blood and bone.&amp;#160; The Massassi themselves have no more substance than a shadow; however, they are adept at taking control of a human host.&amp;#160; Some cultists summon them and willingly allow themselves to be driven by the Massassi, vicariously triumphing through its strength; some Exalts use them as spies without compare.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Massassi&amp;lt;/b&amp;gt;, The Formless Forms&amp;lt;/i&amp;gt; ([[DS]])&amp;lt;br&amp;gt;When the Primordial War first began, Ligier sought some means of fighting against the Exalted.&amp;#160; He is not Autocthon, and could never create Exalted Shards; but he did unleash the Massassi, crafted of the Hollow Knight's own flesh, blood and bone.&amp;#160; The Massassi themselves have no more substance than a shadow; however, they are adept at taking control of a human host.&amp;#160; Some cultists summon them and willingly allow themselves to be driven by the Massassi, vicariously triumphing through its strength; some Exalts use them as spies without compare.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Eric Minton</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=70620&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Malfeas&amp;diff=70620&amp;oldid=prev"/>
				<updated>2010-04-06T01:16:56Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:16, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	</feed>