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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=LunarWar%2FHapushet</id>
		<title>LunarWar/Hapushet - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=LunarWar%2FHapushet"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=LunarWar/Hapushet&amp;action=history"/>
		<updated>2026-04-11T20:11:33Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=LunarWar/Hapushet&amp;diff=70032&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=LunarWar/Hapushet&amp;diff=70032&amp;oldid=prev"/>
				<updated>2010-04-06T01:16:48Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:16, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Mass Combat Charms =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Mass Combat Charms =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Crowd-Inciting Method (Cha)'': Simple; 4/3; Combo-OK, Emotion, Social; For 3m, 1wp, and +1m/point of Magnitude, the Lunar can lower the Temperance or Compassion of all members of a social unit by 1 for a scene for every success on a (Charisma + Performance) roll against a difficulty of (target unit’s Magnitude).&amp;#160; Successes can be applied to both Virtues, but the Virtues cannot be reduced by more than 2 dots each or below 1.&amp;#160; Low Virtues have the same effect as with the Emotion-Shaping Technique Charm.&amp;#160; In addition, the Lunar may force a group of characters into a unit so that they may be affected by this Charm if no target is currently a member of a unit.&amp;#160; The unit will automatically promote adequate special characters to function, and will choose as a leader a heroic character if at all possible, almost always the character available with the highest Essence.&amp;#160; The Lunar may choose to be the leader of the unit if no more qualified character presents himself. [Prereq.: Emotion-Shaping Technique.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Crowd-Inciting Method (Cha)'': Simple; 4/3; Combo-OK, Emotion, Social; For 3m, 1wp, and +1m/point of Magnitude, the Lunar can lower the Temperance or Compassion of all members of a social unit by 1 for a scene for every success on a (Charisma + Performance) roll against a difficulty of (target unit’s Magnitude).&amp;#160; Successes can be applied to both Virtues, but the Virtues cannot be reduced by more than 2 dots each or below 1.&amp;#160; Low Virtues have the same effect as with the Emotion-Shaping Technique Charm.&amp;#160; In addition, the Lunar may force a group of characters into a unit so that they may be affected by this Charm if no target is currently a member of a unit.&amp;#160; The unit will automatically promote adequate special characters to function, and will choose as a leader a heroic character if at all possible, almost always the character available with the highest Essence.&amp;#160; The Lunar may choose to be the leader of the unit if no more qualified character presents himself. [Prereq.: Emotion-Shaping Technique.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Crowd-Calming Pronouncement (Cha)'': Permanent; 4/3; No Keys; The Lunar may use the Crowd-Inciting Method to raise Virtues instead of lowering them – this use targets the same Virtues, but increases the base cost to 4m, 1wp + 2m&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[LunarWar/Hapushet&lt;/del&gt;/Magnitude&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;and the base difficulty is (Magnitude +2).&amp;#160; Temperance and Compassion cannot be increased by more than 2 or over 5 in this way. [Prereq.: Crowd-Inciting Method.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Crowd-Calming Pronouncement (Cha)'': Permanent; 4/3; No Keys; The Lunar may use the Crowd-Inciting Method to raise Virtues instead of lowering them – this use targets the same Virtues, but increases the base cost to 4m, 1wp + 2m/Magnitude and the base difficulty is (Magnitude +2).&amp;#160; Temperance and Compassion cannot be increased by more than 2 or over 5 in this way. [Prereq.: Crowd-Inciting Method.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Courage-Building Address (Man)'': Simple (Speed 5 in long ticks); 4/3; Combo-OK, Emotion, War; For 6m, 1wp +1m&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[LunarWar/Hapushet&lt;/del&gt;/Magnitude&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;, the Lunar may roll (Manipulation + Performance) against a difficulty of (unit’s Magnitude [-Drill if the Lunar is a special character in the unit]) and add +1 to Morale or Drill for the rest of the scene, to a maximum of 5, for each success. [Prereq.: Crowd-Calming Pronouncement.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Courage-Building Address (Man)'': Simple (Speed 5 in long ticks); 4/3; Combo-OK, Emotion, War; For 6m, 1wp +1m/Magnitude, the Lunar may roll (Manipulation + Performance) against a difficulty of (unit’s Magnitude [-Drill if the Lunar is a special character in the unit]) and add +1 to Morale or Drill for the rest of the scene, to a maximum of 5, for each success. [Prereq.: Crowd-Calming Pronouncement.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Glorious Battle Presence (Cha)'': Simple; 4/3; Emotion, War; For 6m, the Lunar reduces the Morale of up to (Essence) enemy units by 1 for the scene. [Prereq.: Crowd-Calming Pronouncement]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Glorious Battle Presence (Cha)'': Simple; 4/3; Emotion, War; For 6m, the Lunar reduces the Morale of up to (Essence) enemy units by 1 for the scene. [Prereq.: Crowd-Calming Pronouncement]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Heart-Striking Charge (Str and Dex)'': Supplemental; 4/3; Combo-OK, War; For 4m, the Lunar may target a special character in an enemy unit without the usual penalties for such targeting. [Prereq.: Courage-Building Address, Tiger-Claw Swat.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Heart-Striking Charge (Str and Dex)'': Supplemental; 4/3; Combo-OK, War; For 4m, the Lunar may target a special character in an enemy unit without the usual penalties for such targeting. [Prereq.: Courage-Building Address, Tiger-Claw Swat.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Horde Concealment Technique (Per)'': Supplemental; 4/3; Combo-OK; Reduce effective Magnitude for unit ambush by (Perception) for 3m. [Prereq.: Crowd-Calming Method.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Horde Concealment Technique (Per)'': Supplemental; 4/3; Combo-OK; Reduce effective Magnitude for unit ambush by (Perception) for 3m. [Prereq.: Crowd-Calming Method.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=LunarWar/Hapushet&amp;diff=52978&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=LunarWar/Hapushet&amp;diff=52978&amp;oldid=prev"/>
				<updated>2010-04-05T08:07:19Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:07, 5 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Mass Combat Charms =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Mass Combat Charms =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Crowd-Inciting Method (Cha)'': Simple; 4/3; Combo-OK, Emotion, Social; For 3m, 1wp, and +1m/point of Magnitude, the Lunar can lower the Temperance or Compassion of all members of a social unit by 1 for a scene for every success on a (Charisma + Performance) roll against a difficulty of (target unit’s Magnitude).&amp;#160; Successes can be applied to both Virtues, but the Virtues cannot be reduced by more than 2 dots each or below 1.&amp;#160; Low Virtues have the same effect as with the Emotion-Shaping Technique Charm.&amp;#160; In addition, the Lunar may force a group of characters into a unit so that they may be affected by this Charm if no target is currently a member of a unit.&amp;#160; The unit will automatically promote adequate special characters to function, and will choose as a leader a heroic character if at all possible, almost always the character available with the highest Essence.&amp;#160; The Lunar may choose to be the leader of the unit if no more qualified character presents himself. [Prereq.: Emotion-Shaping Technique.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Crowd-Inciting Method (Cha)'': Simple; 4/3; Combo-OK, Emotion, Social; For 3m, 1wp, and +1m/point of Magnitude, the Lunar can lower the Temperance or Compassion of all members of a social unit by 1 for a scene for every success on a (Charisma + Performance) roll against a difficulty of (target unit’s Magnitude).&amp;#160; Successes can be applied to both Virtues, but the Virtues cannot be reduced by more than 2 dots each or below 1.&amp;#160; Low Virtues have the same effect as with the Emotion-Shaping Technique Charm.&amp;#160; In addition, the Lunar may force a group of characters into a unit so that they may be affected by this Charm if no target is currently a member of a unit.&amp;#160; The unit will automatically promote adequate special characters to function, and will choose as a leader a heroic character if at all possible, almost always the character available with the highest Essence.&amp;#160; The Lunar may choose to be the leader of the unit if no more qualified character presents himself. [Prereq.: Emotion-Shaping Technique.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Crowd-Calming Pronouncement (Cha)'': Permanent; 4/3; No Keys; The Lunar may use the Crowd-Inciting Method to raise Virtues instead of lowering them – this use targets the same Virtues, but increases the base cost to 4m, 1wp + 2m[[/Magnitude]] and the base difficulty is (Magnitude +2).&amp;#160; Temperance and Compassion cannot be increased by more than 2 or over 5 in this way. [Prereq.: Crowd-Inciting Method.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Crowd-Calming Pronouncement (Cha)'': Permanent; 4/3; No Keys; The Lunar may use the Crowd-Inciting Method to raise Virtues instead of lowering them – this use targets the same Virtues, but increases the base cost to 4m, 1wp + 2m[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;LunarWar/Hapushet&lt;/ins&gt;/Magnitude]] and the base difficulty is (Magnitude +2).&amp;#160; Temperance and Compassion cannot be increased by more than 2 or over 5 in this way. [Prereq.: Crowd-Inciting Method.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Courage-Building Address (Man)'': Simple (Speed 5 in long ticks); 4/3; Combo-OK, Emotion, War; For 6m, 1wp +1m[[/Magnitude]], the Lunar may roll (Manipulation + Performance) against a difficulty of (unit’s Magnitude [-Drill if the Lunar is a special character in the unit]) and add +1 to Morale or Drill for the rest of the scene, to a maximum of 5, for each success. [Prereq.: Crowd-Calming Pronouncement.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Courage-Building Address (Man)'': Simple (Speed 5 in long ticks); 4/3; Combo-OK, Emotion, War; For 6m, 1wp +1m[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;LunarWar/Hapushet&lt;/ins&gt;/Magnitude]], the Lunar may roll (Manipulation + Performance) against a difficulty of (unit’s Magnitude [-Drill if the Lunar is a special character in the unit]) and add +1 to Morale or Drill for the rest of the scene, to a maximum of 5, for each success. [Prereq.: Crowd-Calming Pronouncement.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Glorious Battle Presence (Cha)'': Simple; 4/3; Emotion, War; For 6m, the Lunar reduces the Morale of up to (Essence) enemy units by 1 for the scene. [Prereq.: Crowd-Calming Pronouncement]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Glorious Battle Presence (Cha)'': Simple; 4/3; Emotion, War; For 6m, the Lunar reduces the Morale of up to (Essence) enemy units by 1 for the scene. [Prereq.: Crowd-Calming Pronouncement]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Heart-Striking Charge (Str and Dex)'': Supplemental; 4/3; Combo-OK, War; For 4m, the Lunar may target a special character in an enemy unit without the usual penalties for such targeting. [Prereq.: Courage-Building Address, Tiger-Claw Swat.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Heart-Striking Charge (Str and Dex)'': Supplemental; 4/3; Combo-OK, War; For 4m, the Lunar may target a special character in an enemy unit without the usual penalties for such targeting. [Prereq.: Courage-Building Address, Tiger-Claw Swat.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Horde Concealment Technique (Per)'': Supplemental; 4/3; Combo-OK; Reduce effective Magnitude for unit ambush by (Perception) for 3m. [Prereq.: Crowd-Calming Method.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Horde Concealment Technique (Per)'': Supplemental; 4/3; Combo-OK; Reduce effective Magnitude for unit ambush by (Perception) for 3m. [Prereq.: Crowd-Calming Method.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=LunarWar/Hapushet&amp;diff=25402&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=LunarWar/Hapushet&amp;diff=25402&amp;oldid=prev"/>
				<updated>2010-04-03T09:03:56Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class='diff-content' /&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:03, 3 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to LunarCharms&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;LunarCharms&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[Hapushet]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[Hapushet]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[Hapushet/Lunars2E]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[Hapushet/Lunars2E]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Mass Combat Charms =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Mass Combat Charms =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Crowd-Inciting Method (Cha)'': Simple; 4/3; Combo-OK, Emotion, Social; For 3m, 1wp, and +1m/point of Magnitude, the Lunar can lower the Temperance or Compassion of all members of a social unit by 1 for a scene for every success on a (Charisma + Performance) roll against a difficulty of (target unit’s Magnitude).&amp;#160; Successes can be applied to both Virtues, but the Virtues cannot be reduced by more than 2 dots each or below 1.&amp;#160; Low Virtues have the same effect as with the Emotion-Shaping Technique Charm.&amp;#160; In addition, the Lunar may force a group of characters into a unit so that they may be affected by this Charm if no target is currently a member of a unit.&amp;#160; The unit will automatically promote adequate special characters to function, and will choose as a leader a heroic character if at all possible, almost always the character available with the highest Essence.&amp;#160; The Lunar may choose to be the leader of the unit if no more qualified character presents himself. [Prereq.: Emotion-Shaping Technique.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Crowd-Inciting Method (Cha)'': Simple; 4/3; Combo-OK, Emotion, Social; For 3m, 1wp, and +1m/point of Magnitude, the Lunar can lower the Temperance or Compassion of all members of a social unit by 1 for a scene for every success on a (Charisma + Performance) roll against a difficulty of (target unit’s Magnitude).&amp;#160; Successes can be applied to both Virtues, but the Virtues cannot be reduced by more than 2 dots each or below 1.&amp;#160; Low Virtues have the same effect as with the Emotion-Shaping Technique Charm.&amp;#160; In addition, the Lunar may force a group of characters into a unit so that they may be affected by this Charm if no target is currently a member of a unit.&amp;#160; The unit will automatically promote adequate special characters to function, and will choose as a leader a heroic character if at all possible, almost always the character available with the highest Essence.&amp;#160; The Lunar may choose to be the leader of the unit if no more qualified character presents himself. [Prereq.: Emotion-Shaping Technique.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Crowd-Calming Pronouncement (Cha)'': Permanent; 4/3; No Keys; The Lunar may use the Crowd-Inciting Method to raise Virtues instead of lowering them – this use targets the same Virtues, but increases the base cost to 4m, 1wp + 2m/Magnitude and the base difficulty is (Magnitude +2).&amp;#160; Temperance and Compassion cannot be increased by more than 2 or over 5 in this way. [Prereq.: Crowd-Inciting Method.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Crowd-Calming Pronouncement (Cha)'': Permanent; 4/3; No Keys; The Lunar may use the Crowd-Inciting Method to raise Virtues instead of lowering them – this use targets the same Virtues, but increases the base cost to 4m, 1wp + 2m&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;/Magnitude&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;and the base difficulty is (Magnitude +2).&amp;#160; Temperance and Compassion cannot be increased by more than 2 or over 5 in this way. [Prereq.: Crowd-Inciting Method.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Courage-Building Address (Man)'': Simple (Speed 5 in long ticks); 4/3; Combo-OK, Emotion, War; For 6m, 1wp +1m/Magnitude, the Lunar may roll (Manipulation + Performance) against a difficulty of (unit’s Magnitude [-Drill if the Lunar is a special character in the unit]) and add +1 to Morale or Drill for the rest of the scene, to a maximum of 5, for each success. [Prereq.: Crowd-Calming Pronouncement.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Courage-Building Address (Man)'': Simple (Speed 5 in long ticks); 4/3; Combo-OK, Emotion, War; For 6m, 1wp +1m&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;/Magnitude&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, the Lunar may roll (Manipulation + Performance) against a difficulty of (unit’s Magnitude [-Drill if the Lunar is a special character in the unit]) and add +1 to Morale or Drill for the rest of the scene, to a maximum of 5, for each success. [Prereq.: Crowd-Calming Pronouncement.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Glorious Battle Presence (Cha)'': Simple; 4/3; Emotion, War; For 6m, the Lunar reduces the Morale of up to (Essence) enemy units by 1 for the scene. [Prereq.: Crowd-Calming Pronouncement]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Glorious Battle Presence (Cha)'': Simple; 4/3; Emotion, War; For 6m, the Lunar reduces the Morale of up to (Essence) enemy units by 1 for the scene. [Prereq.: Crowd-Calming Pronouncement]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Heart-Striking Charge (Str and Dex)'': Supplemental; 4/3; Combo-OK, War; For 4m, the Lunar may target a special character in an enemy unit without the usual penalties for such targeting. [Prereq.: Courage-Building Address, Tiger-Claw Swat.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Heart-Striking Charge (Str and Dex)'': Supplemental; 4/3; Combo-OK, War; For 4m, the Lunar may target a special character in an enemy unit without the usual penalties for such targeting. [Prereq.: Courage-Building Address, Tiger-Claw Swat.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Horde Concealment Technique (Per)'': Supplemental; 4/3; Combo-OK; Reduce effective Magnitude for unit ambush by (Perception) for 3m. [Prereq.: Crowd-Calming Method.]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;''Horde Concealment Technique (Per)'': Supplemental; 4/3; Combo-OK; Reduce effective Magnitude for unit ambush by (Perception) for 3m. [Prereq.: Crowd-Calming Method.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=LunarWar/Hapushet&amp;diff=25401&amp;oldid=prev</id>
		<title>Hapushet: War Charms</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=LunarWar/Hapushet&amp;diff=25401&amp;oldid=prev"/>
				<updated>2006-09-07T17:39:32Z</updated>
		
		<summary type="html">&lt;p&gt;War Charms&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Back to LunarCharms&amp;lt;br&amp;gt;&lt;br /&gt;
Back to [[Hapushet]]&amp;lt;br&amp;gt;&lt;br /&gt;
Back to [[Hapushet/Lunars2E]]&lt;br /&gt;
&lt;br /&gt;
= Mass Combat Charms =&lt;br /&gt;
;''Crowd-Inciting Method (Cha)'': Simple; 4/3; Combo-OK, Emotion, Social; For 3m, 1wp, and +1m/point of Magnitude, the Lunar can lower the Temperance or Compassion of all members of a social unit by 1 for a scene for every success on a (Charisma + Performance) roll against a difficulty of (target unit’s Magnitude).  Successes can be applied to both Virtues, but the Virtues cannot be reduced by more than 2 dots each or below 1.  Low Virtues have the same effect as with the Emotion-Shaping Technique Charm.  In addition, the Lunar may force a group of characters into a unit so that they may be affected by this Charm if no target is currently a member of a unit.  The unit will automatically promote adequate special characters to function, and will choose as a leader a heroic character if at all possible, almost always the character available with the highest Essence.  The Lunar may choose to be the leader of the unit if no more qualified character presents himself. [Prereq.: Emotion-Shaping Technique.]&lt;br /&gt;
;''Crowd-Calming Pronouncement (Cha)'': Permanent; 4/3; No Keys; The Lunar may use the Crowd-Inciting Method to raise Virtues instead of lowering them – this use targets the same Virtues, but increases the base cost to 4m, 1wp + 2m/Magnitude and the base difficulty is (Magnitude +2).  Temperance and Compassion cannot be increased by more than 2 or over 5 in this way. [Prereq.: Crowd-Inciting Method.]&lt;br /&gt;
;''Courage-Building Address (Man)'': Simple (Speed 5 in long ticks); 4/3; Combo-OK, Emotion, War; For 6m, 1wp +1m/Magnitude, the Lunar may roll (Manipulation + Performance) against a difficulty of (unit’s Magnitude [-Drill if the Lunar is a special character in the unit]) and add +1 to Morale or Drill for the rest of the scene, to a maximum of 5, for each success. [Prereq.: Crowd-Calming Pronouncement.]&lt;br /&gt;
;''Glorious Battle Presence (Cha)'': Simple; 4/3; Emotion, War; For 6m, the Lunar reduces the Morale of up to (Essence) enemy units by 1 for the scene. [Prereq.: Crowd-Calming Pronouncement]&lt;br /&gt;
;''Heart-Striking Charge (Str and Dex)'': Supplemental; 4/3; Combo-OK, War; For 4m, the Lunar may target a special character in an enemy unit without the usual penalties for such targeting. [Prereq.: Courage-Building Address, Tiger-Claw Swat.]&lt;br /&gt;
;''Horde Concealment Technique (Per)'': Supplemental; 4/3; Combo-OK; Reduce effective Magnitude for unit ambush by (Perception) for 3m. [Prereq.: Crowd-Calming Method.]&lt;/div&gt;</summary>
		<author><name>Hapushet</name></author>	</entry>

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