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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=LunarRevisions%2FWhatAboutGifts</id>
		<title>LunarRevisions/WhatAboutGifts - Revision history</title>
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		<updated>2026-04-10T10:04:42Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://exalted.xi.co.nz/w/index.php?title=LunarRevisions/WhatAboutGifts&amp;diff=26578&amp;oldid=prev</id>
		<title>Blackedout: move</title>
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				<updated>2006-01-09T10:19:37Z</updated>
		
		<summary type="html">&lt;p&gt;move&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I've done away with them. I didn't like them--though I know other people did. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If you really want something like them (and want to use my revisions), here's a suggestion. (Bear in mind this is a suggestion only and should be revised as you see fit). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If your player desires some sort of physical enhancement--wings and limbs come to mind--I'm certainly alright with allowing a permanent Beastman-Transformation enhancing charm. &amp;lt;br&amp;gt; I recommend the following guidelines: &amp;lt;br&amp;gt;&lt;br /&gt;
*Functions only when in specific BT &lt;br /&gt;
*should correspond to one of the caste attributes &lt;br /&gt;
*increases the visibility of the Tell &lt;br /&gt;
*should have an Essence requirement &amp;lt;i&amp;gt;no higher than&amp;lt;/i&amp;gt; 3, and shouldn't be terribly world-shaking. &lt;br /&gt;
&amp;lt;br&amp;gt; I highly, highly advocate using Charms instead. There are plenty of Charms in the Lunar book that function very well. Yes, some of them need a little tweaking, but that's something that you as a player or ST should work out on your own.....or pester someone else with more time to do.&lt;/div&gt;</summary>
		<author><name>Blackedout</name></author>	</entry>

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