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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Locations%2FGlitteringCitadel</id>
		<title>Locations/GlitteringCitadel - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Locations%2FGlitteringCitadel"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Locations/GlitteringCitadel&amp;action=history"/>
		<updated>2026-05-01T05:39:56Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Locations/GlitteringCitadel&amp;diff=79945&amp;oldid=prev</id>
		<title>Wordman: Script: fix links messed up in conversion</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Locations/GlitteringCitadel&amp;diff=79945&amp;oldid=prev"/>
				<updated>2010-06-08T22:59:24Z</updated>
		
		<summary type="html">&lt;p&gt;Script: fix links messed up in conversion&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:59, 8 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed and constructed as a defence against the Fair Folk, the Glittering Citadel acts as a stabilising influence, bringing a section of the world that would normally fray this close to the Wyld fully into reality. This stasis function has the secondary effect of causing intense pain and even injury to any member of the Fair Folk who would approach it, the effect increasing as the unfortunate Fae moves closer to the Citadel. At a mile’s distance any creature of the Fair Folk suffers one die of aggravated damage per hour, increasing to one die per minute at a half-mile and finally one per turn (3 seconds) at anything less than 100yds, this damage, being an effect of the ultra-stable nature of Creation around the Glittering Citadel, bypasses any armour that the Fae may be wearing. If there is an Exalt in the Hearthstone chamber he may increase the damage the Manse inflicts on any Fair Folk by channelling his own Essence directly into the occult geometry of the Manse, causing an extra die of Aggravated damage (up to the character’s permanent Essence) for every 10 motes and 1 Willpower that he spends, this increased damage persists for an hour, during which time the Essence spent is considered committed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed and constructed as a defence against the Fair Folk, the Glittering Citadel acts as a stabilising influence, bringing a section of the world that would normally fray this close to the Wyld fully into reality. This stasis function has the secondary effect of causing intense pain and even injury to any member of the Fair Folk who would approach it, the effect increasing as the unfortunate Fae moves closer to the Citadel. At a mile’s distance any creature of the Fair Folk suffers one die of aggravated damage per hour, increasing to one die per minute at a half-mile and finally one per turn (3 seconds) at anything less than 100yds, this damage, being an effect of the ultra-stable nature of Creation around the Glittering Citadel, bypasses any armour that the Fae may be wearing. If there is an Exalt in the Hearthstone chamber he may increase the damage the Manse inflicts on any Fair Folk by channelling his own Essence directly into the occult geometry of the Manse, causing an extra die of Aggravated damage (up to the character’s permanent Essence) for every 10 motes and 1 Willpower that he spends, this increased damage persists for an hour, during which time the Essence spent is considered committed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* - back to[[Locations&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/GlitteringCitadel&lt;/del&gt;/AThousandAndOneManses]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* - back to[[Locations/AThousandAndOneManses]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wordman</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Locations/GlitteringCitadel&amp;diff=70114&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Locations/GlitteringCitadel&amp;diff=70114&amp;oldid=prev"/>
				<updated>2010-04-06T01:16:50Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:16, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed and constructed as a defence against the Fair Folk, the Glittering Citadel acts as a stabilising influence, bringing a section of the world that would normally fray this close to the Wyld fully into reality. This stasis function has the secondary effect of causing intense pain and even injury to any member of the Fair Folk who would approach it, the effect increasing as the unfortunate Fae moves closer to the Citadel. At a mile’s distance any creature of the Fair Folk suffers one die of aggravated damage per hour, increasing to one die per minute at a half-mile and finally one per turn (3 seconds) at anything less than 100yds, this damage, being an effect of the ultra-stable nature of Creation around the Glittering Citadel, bypasses any armour that the Fae may be wearing. If there is an Exalt in the Hearthstone chamber he may increase the damage the Manse inflicts on any Fair Folk by channelling his own Essence directly into the occult geometry of the Manse, causing an extra die of Aggravated damage (up to the character’s permanent Essence) for every 10 motes and 1 Willpower that he spends, this increased damage persists for an hour, during which time the Essence spent is considered committed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed and constructed as a defence against the Fair Folk, the Glittering Citadel acts as a stabilising influence, bringing a section of the world that would normally fray this close to the Wyld fully into reality. This stasis function has the secondary effect of causing intense pain and even injury to any member of the Fair Folk who would approach it, the effect increasing as the unfortunate Fae moves closer to the Citadel. At a mile’s distance any creature of the Fair Folk suffers one die of aggravated damage per hour, increasing to one die per minute at a half-mile and finally one per turn (3 seconds) at anything less than 100yds, this damage, being an effect of the ultra-stable nature of Creation around the Glittering Citadel, bypasses any armour that the Fae may be wearing. If there is an Exalt in the Hearthstone chamber he may increase the damage the Manse inflicts on any Fair Folk by channelling his own Essence directly into the occult geometry of the Manse, causing an extra die of Aggravated damage (up to the character’s permanent Essence) for every 10 motes and 1 Willpower that he spends, this increased damage persists for an hour, during which time the Essence spent is considered committed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* - back to Locations/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;GlitteringCitadel/AThousandAndOneManses]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* - back to&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Locations/GlitteringCitadel/AThousandAndOneManses]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Locations/GlitteringCitadel&amp;diff=53054&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Locations/GlitteringCitadel&amp;diff=53054&amp;oldid=prev"/>
				<updated>2010-04-05T08:07:20Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:07, 5 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed and constructed as a defence against the Fair Folk, the Glittering Citadel acts as a stabilising influence, bringing a section of the world that would normally fray this close to the Wyld fully into reality. This stasis function has the secondary effect of causing intense pain and even injury to any member of the Fair Folk who would approach it, the effect increasing as the unfortunate Fae moves closer to the Citadel. At a mile’s distance any creature of the Fair Folk suffers one die of aggravated damage per hour, increasing to one die per minute at a half-mile and finally one per turn (3 seconds) at anything less than 100yds, this damage, being an effect of the ultra-stable nature of Creation around the Glittering Citadel, bypasses any armour that the Fae may be wearing. If there is an Exalt in the Hearthstone chamber he may increase the damage the Manse inflicts on any Fair Folk by channelling his own Essence directly into the occult geometry of the Manse, causing an extra die of Aggravated damage (up to the character’s permanent Essence) for every 10 motes and 1 Willpower that he spends, this increased damage persists for an hour, during which time the Essence spent is considered committed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed and constructed as a defence against the Fair Folk, the Glittering Citadel acts as a stabilising influence, bringing a section of the world that would normally fray this close to the Wyld fully into reality. This stasis function has the secondary effect of causing intense pain and even injury to any member of the Fair Folk who would approach it, the effect increasing as the unfortunate Fae moves closer to the Citadel. At a mile’s distance any creature of the Fair Folk suffers one die of aggravated damage per hour, increasing to one die per minute at a half-mile and finally one per turn (3 seconds) at anything less than 100yds, this damage, being an effect of the ultra-stable nature of Creation around the Glittering Citadel, bypasses any armour that the Fae may be wearing. If there is an Exalt in the Hearthstone chamber he may increase the damage the Manse inflicts on any Fair Folk by channelling his own Essence directly into the occult geometry of the Manse, causing an extra die of Aggravated damage (up to the character’s permanent Essence) for every 10 motes and 1 Willpower that he spends, this increased damage persists for an hour, during which time the Essence spent is considered committed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* - back to [[/AThousandAndOneManses]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* - back to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Locations/&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;GlitteringCitadel&lt;/ins&gt;/AThousandAndOneManses]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Locations/GlitteringCitadel&amp;diff=25732&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Locations/GlitteringCitadel&amp;diff=25732&amp;oldid=prev"/>
				<updated>2010-04-03T09:03:58Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:03, 3 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed and constructed as a defence against the Fair Folk, the Glittering Citadel acts as a stabilising influence, bringing a section of the world that would normally fray this close to the Wyld fully into reality. This stasis function has the secondary effect of causing intense pain and even injury to any member of the Fair Folk who would approach it, the effect increasing as the unfortunate Fae moves closer to the Citadel. At a mile’s distance any creature of the Fair Folk suffers one die of aggravated damage per hour, increasing to one die per minute at a half-mile and finally one per turn (3 seconds) at anything less than 100yds, this damage, being an effect of the ultra-stable nature of Creation around the Glittering Citadel, bypasses any armour that the Fae may be wearing. If there is an Exalt in the Hearthstone chamber he may increase the damage the Manse inflicts on any Fair Folk by channelling his own Essence directly into the occult geometry of the Manse, causing an extra die of Aggravated damage (up to the character’s permanent Essence) for every 10 motes and 1 Willpower that he spends, this increased damage persists for an hour, during which time the Essence spent is considered committed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Designed and constructed as a defence against the Fair Folk, the Glittering Citadel acts as a stabilising influence, bringing a section of the world that would normally fray this close to the Wyld fully into reality. This stasis function has the secondary effect of causing intense pain and even injury to any member of the Fair Folk who would approach it, the effect increasing as the unfortunate Fae moves closer to the Citadel. At a mile’s distance any creature of the Fair Folk suffers one die of aggravated damage per hour, increasing to one die per minute at a half-mile and finally one per turn (3 seconds) at anything less than 100yds, this damage, being an effect of the ultra-stable nature of Creation around the Glittering Citadel, bypasses any armour that the Fae may be wearing. If there is an Exalt in the Hearthstone chamber he may increase the damage the Manse inflicts on any Fair Folk by channelling his own Essence directly into the occult geometry of the Manse, causing an extra die of Aggravated damage (up to the character’s permanent Essence) for every 10 motes and 1 Willpower that he spends, this increased damage persists for an hour, during which time the Essence spent is considered committed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* - back to /AThousandAndOneManses&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* - back to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;/AThousandAndOneManses&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Locations/GlitteringCitadel&amp;diff=25731&amp;oldid=prev</id>
		<title>Moxiane: Added the Glittering Citadel</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Locations/GlitteringCitadel&amp;diff=25731&amp;oldid=prev"/>
				<updated>2004-04-30T13:52:20Z</updated>
		
		<summary type="html">&lt;p&gt;Added the Glittering Citadel&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== The Glittering Citadel ==&lt;br /&gt;
by [[Moxiane]]&lt;br /&gt;
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=== Description ===&lt;br /&gt;
Nestled in a valley far to the north-west, on the very edge of Creation and looking down onto the plains of madness that constitute the Wyld, stands the Glittering Citadel. Set in eternal vigilance over one of the more common routes for Fair Folk incursions during the chaos that followed the Usurpation, the Glittering Citadel is a powerful barrier against the liquid insanity of the Fae, the stability of its Essence anathema to their very being.&lt;br /&gt;
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To those who behold it its name is instantly apt, as it is visible from the far end of its nameless valley, a gleaming spire of light in the distance. As one approaches, the glare resolves into a tower some three stories in height composed of imperishable crystal, a relic of the powerful sorceries still available in those long lost days, surrounded by a veritable sea of bones – all that remains of a vast army of hobgoblins driven by their Wyld-borne masters down the valley in a hopeless attempt to get past this irreducible thorn in the side of the Wyld.&lt;br /&gt;
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=== Special Features ===&lt;br /&gt;
Apart from its location, the Glittering Citadel has no extra features that were not incorporated into its defences. The excess energy from its Demesne (rated at &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull;, one point higher than the Manse and its Hearthstone), is channelled into those functions.&lt;br /&gt;
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=== Hearthstone Chamber ===&lt;br /&gt;
At the top of the tower, in a chamber of crystal so clear that one can see for miles, motes of light dance endlessly within five pillars of glass that surround the room. Occasionally one of these motes will detach from the pillar only to be drawn to a small niche set into the very point of the room, some 8’ above the floor, where, in a cradle of white jade and orichalcum, the Hearthstone of the Glittering Citadel, a [[HearthStones/IkselamEarth|Guardian Gem]] forms.&lt;br /&gt;
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=== Manse Defences ===&lt;br /&gt;
Designed and constructed as a defence against the Fair Folk, the Glittering Citadel acts as a stabilising influence, bringing a section of the world that would normally fray this close to the Wyld fully into reality. This stasis function has the secondary effect of causing intense pain and even injury to any member of the Fair Folk who would approach it, the effect increasing as the unfortunate Fae moves closer to the Citadel. At a mile’s distance any creature of the Fair Folk suffers one die of aggravated damage per hour, increasing to one die per minute at a half-mile and finally one per turn (3 seconds) at anything less than 100yds, this damage, being an effect of the ultra-stable nature of Creation around the Glittering Citadel, bypasses any armour that the Fae may be wearing. If there is an Exalt in the Hearthstone chamber he may increase the damage the Manse inflicts on any Fair Folk by channelling his own Essence directly into the occult geometry of the Manse, causing an extra die of Aggravated damage (up to the character’s permanent Essence) for every 10 motes and 1 Willpower that he spends, this increased damage persists for an hour, during which time the Essence spent is considered committed.&lt;br /&gt;
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* - back to /AThousandAndOneManses&lt;/div&gt;</summary>
		<author><name>Moxiane</name></author>	</entry>

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