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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=IsawaBrian%2FSolarThrownGeneral</id>
		<title>IsawaBrian/SolarThrownGeneral - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=IsawaBrian%2FSolarThrownGeneral"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;action=history"/>
		<updated>2026-04-10T01:51:33Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=79699&amp;oldid=prev</id>
		<title>Wordman: Script: fix links messed up in conversion</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=79699&amp;oldid=prev"/>
				<updated>2010-06-08T22:17:23Z</updated>
		
		<summary type="html">&lt;p&gt;Script: fix links messed up in conversion&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:17, 8 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt;&amp;#160; Permanent&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt;&amp;#160; Permanent&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt;Any Thrown Excellency&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt;Any Thrown Excellency&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;i&amp;gt;In the hands of a master, any object can be deadly, especially when hurled with the speed and precision of one of the Solar Exalted.&amp;#160; This Charm enhances a Solar's natural capabilities to use improvised thrown weapons.&amp;#160; Almost any object can be used-- wine goblets, dice, playing cards, and even more innocuous objects, such as a silk hankerchief.&amp;#160; Clearly inappropriate material may require the expenditure of 1 mote to charge with kinetic force.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[IsawaBrian&lt;/del&gt;/I&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;i&amp;gt;In the hands of a master, any object can be deadly, especially when hurled with the speed and precision of one of the Solar Exalted.&amp;#160; This Charm enhances a Solar's natural capabilities to use improvised thrown weapons.&amp;#160; Almost any object can be used-- wine goblets, dice, playing cards, and even more innocuous objects, such as a silk hankerchief.&amp;#160; Clearly inappropriate material may require the expenditure of 1 mote to charge with kinetic force.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/I&amp;gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Most improvised projectiles have Speed 5, Accuracy -2, Damage +0L, Rate 3, and Range 10, but larger objects (that can still be thrown with one hand) may sacrifice Accuracy or Rate to add to Damage, to a minimum of Accuracy -4 and Rate 1.&amp;#160; The Storyteller determines what is appropriate for a given object.&amp;#160; Using a relatively innocuous, insignificant, or otherwise apparently harmless object may aid in stunting to make a surprise attack in plain view, but does not automatically negate the difficulty penalty to do so.&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Most improvised projectiles have Speed 5, Accuracy -2, Damage +0L, Rate 3, and Range 10, but larger objects (that can still be thrown with one hand) may sacrifice Accuracy or Rate to add to Damage, to a minimum of Accuracy -4 and Rate 1.&amp;#160; The Storyteller determines what is appropriate for a given object.&amp;#160; Using a relatively innocuous, insignificant, or otherwise apparently harmless object may aid in stunting to make a surprise attack in plain view, but does not automatically negate the difficulty penalty to do so.&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;This Charm dedicated to years of goofy and clunky fun playing Ninjas and Superspies and all the dreams thereof, as well as to a certain Gambit fan I know.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[IsawaBrian&lt;/del&gt;/I&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;This Charm dedicated to years of goofy and clunky fun playing Ninjas and Superspies and all the dreams thereof, as well as to a certain Gambit fan I know.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Judicious Solar Skirmisher&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Judicious Solar Skirmisher&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wordman</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=79444&amp;oldid=prev</id>
		<title>Wordman: Script: fix links messed up in conversion</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=79444&amp;oldid=prev"/>
				<updated>2010-06-08T21:20:12Z</updated>
		
		<summary type="html">&lt;p&gt;Script: fix links messed up in conversion&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:20, 8 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt;&amp;#160; Permanent&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt;&amp;#160; Permanent&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt;Any Thrown Excellency&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt;Any Thrown Excellency&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;i&amp;gt;In the hands of a master, any object can be deadly, especially when hurled with the speed and precision of one of the Solar Exalted.&amp;#160; This Charm enhances a Solar's natural capabilities to use improvised thrown weapons.&amp;#160; Almost any object can be used-- wine goblets, dice, playing cards, and even more innocuous objects, such as a silk hankerchief.&amp;#160; Clearly inappropriate material may require the expenditure of 1 mote to charge with kinetic force.[[IsawaBrian&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/SolarThrownGeneral&lt;/del&gt;/I]]&amp;gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;i&amp;gt;In the hands of a master, any object can be deadly, especially when hurled with the speed and precision of one of the Solar Exalted.&amp;#160; This Charm enhances a Solar's natural capabilities to use improvised thrown weapons.&amp;#160; Almost any object can be used-- wine goblets, dice, playing cards, and even more innocuous objects, such as a silk hankerchief.&amp;#160; Clearly inappropriate material may require the expenditure of 1 mote to charge with kinetic force.[[IsawaBrian/I]]&amp;gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Most improvised projectiles have Speed 5, Accuracy -2, Damage +0L, Rate 3, and Range 10, but larger objects (that can still be thrown with one hand) may sacrifice Accuracy or Rate to add to Damage, to a minimum of Accuracy -4 and Rate 1.&amp;#160; The Storyteller determines what is appropriate for a given object.&amp;#160; Using a relatively innocuous, insignificant, or otherwise apparently harmless object may aid in stunting to make a surprise attack in plain view, but does not automatically negate the difficulty penalty to do so.&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Most improvised projectiles have Speed 5, Accuracy -2, Damage +0L, Rate 3, and Range 10, but larger objects (that can still be thrown with one hand) may sacrifice Accuracy or Rate to add to Damage, to a minimum of Accuracy -4 and Rate 1.&amp;#160; The Storyteller determines what is appropriate for a given object.&amp;#160; Using a relatively innocuous, insignificant, or otherwise apparently harmless object may aid in stunting to make a surprise attack in plain view, but does not automatically negate the difficulty penalty to do so.&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;This Charm dedicated to years of goofy and clunky fun playing Ninjas and Superspies and all the dreams thereof, as well as to a certain Gambit fan I know.[[IsawaBrian&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/SolarThrownGeneral&lt;/del&gt;/I]]&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;This Charm dedicated to years of goofy and clunky fun playing Ninjas and Superspies and all the dreams thereof, as well as to a certain Gambit fan I know.[[IsawaBrian/I]]&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Judicious Solar Skirmisher&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Judicious Solar Skirmisher&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wordman</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=69384&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=69384&amp;oldid=prev"/>
				<updated>2010-04-06T01:16:29Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:16, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=63287&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=63287&amp;oldid=prev"/>
				<updated>2010-04-06T00:36:15Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:36, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SolarThrownIsawaBrian/SolarThrownGeneral&lt;/del&gt;/IsawaBrian]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;SolarThrown&lt;/ins&gt;/IsawaBrian]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Graceful Skirmish Mastery&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Graceful Skirmish Mastery&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Cascade of Cutting Terror, Any Thrown Excellency&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Cascade of Cutting Terror, Any Thrown Excellency&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Solar who activates the Graceful Skirmish Mastery attunes herself to the dragon whiskers (see [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;IsawaBrianIsawaBrian/SolarThrownGeneral&lt;/del&gt;/SolarMeleeGeneral]] under Felicity of Style Method) that are attuned to acts of thrown missile combat.&amp;#160; By demonstrating her superior style and awe-inspiring abilities, the Lawgiver taps into the energies that surround her, gaining a much-needed edge on the battlefield.&amp;#160; For the rest of the scene, all benefits from Thrown Stunts-- dice, willpower, and Essence Bonuses-- are doubled.&amp;#160; Like all stunt benefits, these dice do not count against the Solar's maximum dice pool bonus.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Solar who activates the Graceful Skirmish Mastery attunes herself to the dragon whiskers (see [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;IsawaBrian&lt;/ins&gt;/SolarMeleeGeneral]] under Felicity of Style Method) that are attuned to acts of thrown missile combat.&amp;#160; By demonstrating her superior style and awe-inspiring abilities, the Lawgiver taps into the energies that surround her, gaining a much-needed edge on the battlefield.&amp;#160; For the rest of the scene, all benefits from Thrown Stunts-- dice, willpower, and Essence Bonuses-- are doubled.&amp;#160; Like all stunt benefits, these dice do not count against the Solar's maximum dice pool bonus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;i&amp;gt;In Second Edition, this Charm is very different, as its functions have been assumed by [[SolarExcellency/IsawaBrian|Glory of Thrown Felicitations]]:&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;i&amp;gt;In Second Edition, this Charm is very different, as its functions have been assumed by [[SolarExcellency/IsawaBrian|Glory of Thrown Felicitations]]:&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt;&amp;#160; Permanent&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt;&amp;#160; Permanent&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt;Any Thrown Excellency&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt;Any Thrown Excellency&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;i&amp;gt;In the hands of a master, any object can be deadly, especially when hurled with the speed and precision of one of the Solar Exalted.&amp;#160; This Charm enhances a Solar's natural capabilities to use improvised thrown weapons.&amp;#160; Almost any object can be used-- wine goblets, dice, playing cards, and even more innocuous objects, such as a silk hankerchief.&amp;#160; Clearly inappropriate material may require the expenditure of 1 mote to charge with kinetic force.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/I&amp;gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;i&amp;gt;In the hands of a master, any object can be deadly, especially when hurled with the speed and precision of one of the Solar Exalted.&amp;#160; This Charm enhances a Solar's natural capabilities to use improvised thrown weapons.&amp;#160; Almost any object can be used-- wine goblets, dice, playing cards, and even more innocuous objects, such as a silk hankerchief.&amp;#160; Clearly inappropriate material may require the expenditure of 1 mote to charge with kinetic force.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[IsawaBrian/SolarThrownGeneral&lt;/ins&gt;/I&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Most improvised projectiles have Speed 5, Accuracy -2, Damage +0L, Rate 3, and Range 10, but larger objects (that can still be thrown with one hand) may sacrifice Accuracy or Rate to add to Damage, to a minimum of Accuracy -4 and Rate 1.&amp;#160; The Storyteller determines what is appropriate for a given object.&amp;#160; Using a relatively innocuous, insignificant, or otherwise apparently harmless object may aid in stunting to make a surprise attack in plain view, but does not automatically negate the difficulty penalty to do so.&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;Most improvised projectiles have Speed 5, Accuracy -2, Damage +0L, Rate 3, and Range 10, but larger objects (that can still be thrown with one hand) may sacrifice Accuracy or Rate to add to Damage, to a minimum of Accuracy -4 and Rate 1.&amp;#160; The Storyteller determines what is appropriate for a given object.&amp;#160; Using a relatively innocuous, insignificant, or otherwise apparently harmless object may aid in stunting to make a surprise attack in plain view, but does not automatically negate the difficulty penalty to do so.&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;This Charm dedicated to years of goofy and clunky fun playing Ninjas and Superspies and all the dreams thereof, as well as to a certain Gambit fan I know.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/I&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;I&amp;gt;This Charm dedicated to years of goofy and clunky fun playing Ninjas and Superspies and all the dreams thereof, as well as to a certain Gambit fan I know.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[IsawaBrian/SolarThrownGeneral&lt;/ins&gt;/I&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Judicious Solar Skirmisher&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Judicious Solar Skirmisher&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=52342&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=52342&amp;oldid=prev"/>
				<updated>2010-04-05T08:07:06Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:07, 5 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(2 intermediate revisions by 2 users not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SolarThrown&lt;/del&gt;/IsawaBrian&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SolarThrownIsawaBrian/SolarThrownGeneral&lt;/ins&gt;/IsawaBrian&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Graceful Skirmish Mastery&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Graceful Skirmish Mastery&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 5m, 1wp; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Reflexive (Step 1 or 2)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 5m, 1wp; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Reflexive (Step 1 or 2)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-OK, Obvious&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-OK&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, Leader&lt;/ins&gt;, Obvious&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Cascade of Cutting Terror, Any Thrown Excellency&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Cascade of Cutting Terror, Any Thrown Excellency&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Solar who activates the Graceful Skirmish Mastery attunes herself to the dragon whiskers (see &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;IsawaBrian&lt;/del&gt;/SolarMeleeGeneral under Felicity of Style Method) that are attuned to acts of thrown missile combat.&amp;#160; By demonstrating her superior style and awe-inspiring abilities, the Lawgiver taps into the energies that surround her, gaining a much-needed edge on the battlefield.&amp;#160; For the rest of the scene, all benefits from Thrown Stunts-- dice, willpower, and Essence Bonuses-- are doubled.&amp;#160; Like all stunt benefits, these dice do not count against the Solar's maximum dice pool bonus.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Solar who activates the Graceful Skirmish Mastery attunes herself to the dragon whiskers (see &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[IsawaBrianIsawaBrian/SolarThrownGeneral&lt;/ins&gt;/SolarMeleeGeneral&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;under Felicity of Style Method) that are attuned to acts of thrown missile combat.&amp;#160; By demonstrating her superior style and awe-inspiring abilities, the Lawgiver taps into the energies that surround her, gaining a much-needed edge on the battlefield.&amp;#160; For the rest of the scene, all benefits from Thrown Stunts-- dice, willpower, and Essence Bonuses-- are doubled.&amp;#160; Like all stunt benefits, these dice do not count against the Solar's maximum dice pool bonus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;i&amp;gt;In Second Edition, this Charm is very different, as its functions have been assumed by [[SolarExcellency/IsawaBrian|Glory of Thrown Felicitations]]:&amp;lt;/i&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt;&amp;#160; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 2, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&amp;lt;/i&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Leader, Mirror (Improvised Assassin's Trick, Manual of Exalted Power: Abyssals p. 132)&amp;lt;/i&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt;&amp;#160; Permanent&amp;lt;/i&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt;Any Thrown Excellency&amp;lt;/i&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;i&amp;gt;In the hands of a master, any object can be deadly, especially when hurled with the speed and precision of one of the Solar Exalted.&amp;#160; This Charm enhances a Solar's natural capabilities to use improvised thrown weapons.&amp;#160; Almost any object can be used-- wine goblets, dice, playing cards, and even more innocuous objects, such as a silk hankerchief.&amp;#160; Clearly inappropriate material may require the expenditure of 1 mote to charge with kinetic force.&amp;lt;/I&amp;gt;&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;Most improvised projectiles have Speed 5, Accuracy -2, Damage +0L, Rate 3, and Range 10, but larger objects (that can still be thrown with one hand) may sacrifice Accuracy or Rate to add to Damage, to a minimum of Accuracy -4 and Rate 1.&amp;#160; The Storyteller determines what is appropriate for a given object.&amp;#160; Using a relatively innocuous, insignificant, or otherwise apparently harmless object may aid in stunting to make a surprise attack in plain view, but does not automatically negate the difficulty penalty to do so.&amp;lt;/i&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;I&amp;gt;This Charm dedicated to years of goofy and clunky fun playing Ninjas and Superspies and all the dreams thereof, as well as to a certain Gambit fan I know.&amp;lt;/I&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Judicious Solar Skirmisher&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Judicious Solar Skirmisher&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 6m, 1 wp; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 4; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 6m, 1 wp; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 4; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;None&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Leader&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Any other Thrown Excellency, Infinite Thrown Prowess, Thrown Essence Flow&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Any other Thrown Excellency, Infinite Thrown Prowess, Thrown Essence Flow&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Solar's &lt;/del&gt;mastery of skirmish combat and thrown missiles can be tapped to create a transcendent mastery of the battlefield.&amp;#160; The ideal moment for each thrown is well-known to the warrior, and he misses not a one of them.&amp;#160; Each shot slices through the sky with speed, skill, and grace.&amp;#160; Until the end of the scene, add the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character's &lt;/del&gt;Essence in successes to any Thrown roll.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Solar’s &lt;/ins&gt;mastery of skirmish combat and thrown missiles can be tapped to create a transcendent mastery of the battlefield.&amp;#160; The ideal moment for each thrown is well-known to the warrior, and he misses not a one of them.&amp;#160; Each shot slices through the sky with speed, skill, and grace.&amp;#160; Until the end of the scene, add the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character’s &lt;/ins&gt;Essence in successes to any Thrown roll.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Unconquered Missile Mandate&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Unconquered Missile Mandate&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 4m; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 3, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple (Speed 3, DV -1)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 4m; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 3, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple (Speed 3, DV -1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Obvious, &lt;/del&gt;Combo-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ok&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;OK, Leader, Obvious&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; None&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Sky-Cresting Javelin&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Sky-Cresting Javelin&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 4, Essence 4; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 4, Essence 4; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;None&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Leader&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Triple Distance Attack&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Triple Distance Attack&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The sheer power of the Solar's arm grants him the ability to strike down a foe at virtually any distance.&amp;#160; When activating Triple Distance Attack, the character may spend 1 mote to multiply the distance by (permanent Essence + 3) rather than simply 3.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The sheer power of the Solar's arm grants him the ability to strike down a foe at virtually any distance.&amp;#160; When activating Triple Distance Attack, the character may spend 1 mote to multiply the distance by (permanent Essence + 3) rather than simply 3.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot; &gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;To the Master's Grasp&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;To the Master's Grasp&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;None&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Leader&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Returning Weapon Concentration&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Returning Weapon Concentration&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Heaven itself blesses the rights of the Solars, and Creation obeys their mandate.&amp;#160; The world will not aid a weapon in escaping the grasp of its true owner, nor permit a thief to hold fast.&amp;#160; This Charm enhances its prerequisite.&amp;#160; Any unopposed attempt to physically retrieve a throwing weapon the character owns will succeed perfectly.&amp;#160; If the character is actually opposed-- a grasping hand or counteractive fields of power-- the success bonus raises from 3 successes to (permanent Essence + 3).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Heaven itself blesses the rights of the Solars, and Creation obeys their mandate.&amp;#160; The world will not aid a weapon in escaping the grasp of its true owner, nor permit a thief to hold fast.&amp;#160; This Charm enhances its prerequisite.&amp;#160; Any unopposed attempt to physically retrieve a throwing weapon the character owns will succeed perfectly.&amp;#160; If the character is actually opposed-- a grasping hand or counteractive fields of power-- the success bonus raises from 3 successes to (permanent Essence + 3).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot; &gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Retrieve the Fallen Weapon&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Retrieve the Fallen Weapon&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;None&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Leader&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Permanent&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Call the Blade (Thrown version)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Call the Blade (Thrown version)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See: [[IsawaBrian/SolarMeleeGeneral|Retrieve the Fallen Weapon]].&amp;#160; This charm is the same, except as noted above; where relevant, replace references to Melee with Thrown.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See: [[IsawaBrian/SolarMeleeGeneral|Retrieve the Fallen Weapon]].&amp;#160; This charm is the same, except as noted above; where relevant, replace references to Melee with Thrown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Solar Loyalty Synthesis&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 5; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Leader&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Permanent&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Infinite Thrown Mastery, Thrown Essence Flow&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rarely developed save by Lawgivers with specially designed throwing weapons or certain charms, the synthesis of personal connection to a throwing missile-- the connection between the direct control of the attack and the Solar's overpowering shard-- can be develop to attune a combination between efficiency and power, granting them the ability to utterly master a weapon and control it with the greatest of ease and mastery.&amp;#160;  When purchasing this Charm, the Solar chooses a single Thrown weapon that she owns (Not “Orichalcum Inferno Chakram Repeater;” this is instead “Sky-Burning Excellence the Orichalcum Inferno Chakram Repeater left waiting in my last self's final resting place for my next incarnation”) and from that point on, the character may use both Infinite Thrown Mastery and Thrown Essence Flow on archery rolls with that weapon.&amp;#160; Doing so makes any Excellencies so used Obvious.&amp;#160; If the weapon is stolen, lost, or destroyed, the Solar may reattune herself to another weapon at the cost of 1 experience point, and half the training time necessary to learn this Charm.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=22996&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=22996&amp;oldid=prev"/>
				<updated>2010-04-03T09:03:39Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:03, 3 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*SolarThrown/IsawaBrian&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;SolarThrown/IsawaBrian&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Graceful Skirmish Mastery&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Graceful Skirmish Mastery&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Cascade of Cutting Terror, Any Thrown Excellency&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Cascade of Cutting Terror, Any Thrown Excellency&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Solar who activates the Graceful Skirmish Mastery attunes herself to the dragon whiskers (see IsawaBrian/SolarMeleeGeneral under Felicity of Style Method) that are attuned to acts of thrown missile combat.&amp;#160; By demonstrating her superior style and awe-inspiring abilities, the Lawgiver taps into the energies that surround her, gaining a much-needed edge on the battlefield.&amp;#160; For the rest of the scene, all benefits from Thrown Stunts-- dice, willpower, and Essence Bonuses-- are doubled.&amp;#160; Like all stunt benefits, these dice do not count against the Solar's maximum dice pool bonus.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Solar who activates the Graceful Skirmish Mastery attunes herself to the dragon whiskers (see &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;IsawaBrian/SolarMeleeGeneral&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;under Felicity of Style Method) that are attuned to acts of thrown missile combat.&amp;#160; By demonstrating her superior style and awe-inspiring abilities, the Lawgiver taps into the energies that surround her, gaining a much-needed edge on the battlefield.&amp;#160; For the rest of the scene, all benefits from Thrown Stunts-- dice, willpower, and Essence Bonuses-- are doubled.&amp;#160; Like all stunt benefits, these dice do not count against the Solar's maximum dice pool bonus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;i&amp;gt;In Second Edition, this Charm is very different, as its functions have been assumed by [[SolarExcellency/IsawaBrian|Glory of Thrown Felicitations]]:&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;i&amp;gt;In Second Edition, this Charm is very different, as its functions have been assumed by [[SolarExcellency/IsawaBrian|Glory of Thrown Felicitations]]:&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=22995&amp;oldid=prev</id>
		<title>IsawaBrian: *Graceful Skirmish Mastery reworked, new charm added</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=22995&amp;oldid=prev"/>
				<updated>2010-03-24T23:30:56Z</updated>
		
		<summary type="html">&lt;p&gt;*Graceful Skirmish Mastery reworked, new charm added&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*SolarThrown/IsawaBrian&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Graceful Skirmish Mastery&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
  &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 5m, 1wp; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Reflexive (Step 1 or 2)&lt;br /&gt;
  &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-OK, Leader, Obvious&lt;br /&gt;
  &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;br /&gt;
  &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Cascade of Cutting Terror, Any Thrown Excellency&lt;br /&gt;
The Solar who activates the Graceful Skirmish Mastery attunes herself to the dragon whiskers (see IsawaBrian/SolarMeleeGeneral under Felicity of Style Method) that are attuned to acts of thrown missile combat.  By demonstrating her superior style and awe-inspiring abilities, the Lawgiver taps into the energies that surround her, gaining a much-needed edge on the battlefield.  For the rest of the scene, all benefits from Thrown Stunts-- dice, willpower, and Essence Bonuses-- are doubled.  Like all stunt benefits, these dice do not count against the Solar's maximum dice pool bonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;In Second Edition, this Charm is very different, as its functions have been assumed by [[SolarExcellency/IsawaBrian|Glory of Thrown Felicitations]]:&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt;  --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 2, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Leader, Mirror (Improvised Assassin's Trick, Manual of Exalted Power: Abyssals p. 132)&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt;  Permanent&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt;Any Thrown Excellency&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;In the hands of a master, any object can be deadly, especially when hurled with the speed and precision of one of the Solar Exalted.  This Charm enhances a Solar's natural capabilities to use improvised thrown weapons.  Almost any object can be used-- wine goblets, dice, playing cards, and even more innocuous objects, such as a silk hankerchief.  Clearly inappropriate material may require the expenditure of 1 mote to charge with kinetic force.&amp;lt;/I&amp;gt;  &lt;br /&gt;
&amp;lt;I&amp;gt;Most improvised projectiles have Speed 5, Accuracy -2, Damage +0L, Rate 3, and Range 10, but larger objects (that can still be thrown with one hand) may sacrifice Accuracy or Rate to add to Damage, to a minimum of Accuracy -4 and Rate 1.  The Storyteller determines what is appropriate for a given object.  Using a relatively innocuous, insignificant, or otherwise apparently harmless object may aid in stunting to make a surprise attack in plain view, but does not automatically negate the difficulty penalty to do so.&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;I&amp;gt;This Charm dedicated to years of goofy and clunky fun playing Ninjas and Superspies and all the dreams thereof, as well as to a certain Gambit fan I know.&amp;lt;/I&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Judicious Solar Skirmisher&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
  &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 6m, 1 wp; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 4; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple&lt;br /&gt;
  &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Leader&lt;br /&gt;
  &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;br /&gt;
  &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Any other Thrown Excellency, Infinite Thrown Prowess, Thrown Essence Flow&lt;br /&gt;
The Solar’s mastery of skirmish combat and thrown missiles can be tapped to create a transcendent mastery of the battlefield.  The ideal moment for each thrown is well-known to the warrior, and he misses not a one of them.  Each shot slices through the sky with speed, skill, and grace.  Until the end of the scene, add the character’s Essence in successes to any Thrown roll.&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Unconquered Missile Mandate&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
  &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 4m; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 3, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple (Speed 3, DV -1)&lt;br /&gt;
  &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-OK, Leader, Obvious&lt;br /&gt;
  &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;br /&gt;
  &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; None&lt;br /&gt;
Orichalcum forms a natural bond with the Shard of a Solar.  By use of this Charm, the Solar may extend that bond to another weapon, granting it the characteristics of orichalcum, or enhancing the natural potency of a weapon already made from that divine material.  For the rest of the scene, the weapon will count as orichalcum for the purposes of resistance to effects, effects that work on orichalcum, and for the purposes of gaining the orichalcum Magical Material bonuses. This bonus does not count against the limit that a character may receive from Charms. &lt;br /&gt;
&lt;br /&gt;
This bonus stacks with all magical material bonuses, including those from Orichalcum. If applied to a non-orichalcum weapon, they will allow the Solar to attune that weapon as though it were orichalcum. The character need-not re-apply this Charm to retain that attunement after the scene ends, but the orichalcum bonus will fade and if the weapon is de-attuned, Unconquered Missile Mandate must be reapplied.&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Sky-Cresting Javelin&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
  &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 4, Essence 4; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;br /&gt;
  &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Leader&lt;br /&gt;
  &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Triple Distance Attack&lt;br /&gt;
The sheer power of the Solar's arm grants him the ability to strike down a foe at virtually any distance.  When activating Triple Distance Attack, the character may spend 1 mote to multiply the distance by (permanent Essence + 3) rather than simply 3.&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;To the Master's Grasp&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
  &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;br /&gt;
  &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Leader&lt;br /&gt;
  &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Returning Weapon Concentration&lt;br /&gt;
Heaven itself blesses the rights of the Solars, and Creation obeys their mandate.  The world will not aid a weapon in escaping the grasp of its true owner, nor permit a thief to hold fast.  This Charm enhances its prerequisite.  Any unopposed attempt to physically retrieve a throwing weapon the character owns will succeed perfectly.  If the character is actually opposed-- a grasping hand or counteractive fields of power-- the success bonus raises from 3 successes to (permanent Essence + 3).&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Retrieve the Fallen Weapon&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
  &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;br /&gt;
  &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Leader&lt;br /&gt;
  &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Permanent&lt;br /&gt;
  &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Call the Blade (Thrown version)&lt;br /&gt;
See: [[IsawaBrian/SolarMeleeGeneral|Retrieve the Fallen Weapon]].  This charm is the same, except as noted above; where relevant, replace references to Melee with Thrown.&lt;br /&gt;
&lt;br /&gt;
----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Solar Loyalty Synthesis&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
  &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 5; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;br /&gt;
  &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Leader&lt;br /&gt;
  &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Permanent&lt;br /&gt;
  &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Infinite Thrown Mastery, Thrown Essence Flow&lt;br /&gt;
Rarely developed save by Lawgivers with specially designed throwing weapons or certain charms, the synthesis of personal connection to a throwing missile-- the connection between the direct control of the attack and the Solar's overpowering shard-- can be develop to attune a combination between efficiency and power, granting them the ability to utterly master a weapon and control it with the greatest of ease and mastery.   When purchasing this Charm, the Solar chooses a single Thrown weapon that she owns (Not “Orichalcum Inferno Chakram Repeater;” this is instead “Sky-Burning Excellence the Orichalcum Inferno Chakram Repeater left waiting in my last self's final resting place for my next incarnation”) and from that point on, the character may use both Infinite Thrown Mastery and Thrown Essence Flow on archery rolls with that weapon.  Doing so makes any Excellencies so used Obvious.  If the weapon is stolen, lost, or destroyed, the Solar may reattune herself to another weapon at the cost of 1 experience point, and half the training time necessary to learn this Charm.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;/div&gt;</summary>
		<author><name>IsawaBrian</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=23000&amp;oldid=prev</id>
		<title>IsawaBrian: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=23000&amp;oldid=prev"/>
				<updated>2009-08-06T08:54:28Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:54, 6 August 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Graceful Skirmish Mastery&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Graceful Skirmish Mastery&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;8m&lt;/del&gt;, 1wp; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Simple &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Speed 5&lt;/del&gt;)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5m&lt;/ins&gt;, 1wp; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Reflexive &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Step 1 or 2&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Basic&lt;/del&gt;, Obvious&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Combo-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;OK&lt;/ins&gt;, Obvious&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Cascade of Cutting Terror, Any Thrown Excellency&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Cascade of Cutting Terror, Any Thrown Excellency&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; One Scene&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Any other Thrown Excellency, Infinite Thrown Prowess, Thrown Essence Flow&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Any other Thrown Excellency, Infinite Thrown Prowess, Thrown Essence Flow&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Solar’s &lt;/del&gt;mastery of skirmish combat and thrown missiles can be tapped to create a transcendent mastery of the battlefield.&amp;#160; The ideal moment for each thrown is well-known to the warrior, and he misses not a one of them.&amp;#160; Each shot slices through the sky with speed, skill, and grace.&amp;#160; Until the end of the scene, add the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character’s &lt;/del&gt;Essence in successes to any Thrown roll.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Solar's &lt;/ins&gt;mastery of skirmish combat and thrown missiles can be tapped to create a transcendent mastery of the battlefield.&amp;#160; The ideal moment for each thrown is well-known to the warrior, and he misses not a one of them.&amp;#160; Each shot slices through the sky with speed, skill, and grace.&amp;#160; Until the end of the scene, add the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character's &lt;/ins&gt;Essence in successes to any Thrown roll.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Unconquered Missile Mandate&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Unconquered Missile Mandate&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IsawaBrian</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=22999&amp;oldid=prev</id>
		<title>IsawaBrian: *And yet more</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=22999&amp;oldid=prev"/>
				<updated>2009-07-31T23:30:07Z</updated>
		
		<summary type="html">&lt;p&gt;*And yet more&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:30, 31 July 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This bonus stacks with all magical material bonuses, including those from Orichalcum. If applied to a non-orichalcum weapon, they will allow the Solar to attune that weapon as though it were orichalcum. The character need-not re-apply this Charm to retain that attunement after the scene ends, but the orichalcum bonus will fade and if the weapon is de-attuned, Unconquered Missile Mandate must be reapplied.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This bonus stacks with all magical material bonuses, including those from Orichalcum. If applied to a non-orichalcum weapon, they will allow the Solar to attune that weapon as though it were orichalcum. The character need-not re-apply this Charm to retain that attunement after the scene ends, but the orichalcum bonus will fade and if the weapon is de-attuned, Unconquered Missile Mandate must be reapplied.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Sky-Cresting Javelin&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 4, Essence 4; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; None&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Triple Distance Attack&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The sheer power of the Solar's arm grants him the ability to strike down a foe at virtually any distance.&amp;#160; When activating Triple Distance Attack, the character may spend 1 mote to multiply the distance by (permanent Essence + 3) rather than simply 3.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;To the Master's Grasp&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; None&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Returning Weapon Concentration&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Heaven itself blesses the rights of the Solars, and Creation obeys their mandate.&amp;#160; The world will not aid a weapon in escaping the grasp of its true owner, nor permit a thief to hold fast.&amp;#160; This Charm enhances its prerequisite.&amp;#160; Any unopposed attempt to physically retrieve a throwing weapon the character owns will succeed perfectly.&amp;#160; If the character is actually opposed-- a grasping hand or counteractive fields of power-- the success bonus raises from 3 successes to (permanent Essence + 3).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;----&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Retrieve the Fallen Weapon&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; --; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Thrown 5, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; None&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Call the Blade (Thrown version)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;See: [[IsawaBrian/SolarMeleeGeneral|Retrieve the Fallen Weapon]].&amp;#160; This charm is the same, except as noted above; where relevant, replace references to Melee with Thrown.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IsawaBrian</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=22998&amp;oldid=prev</id>
		<title>IsawaBrian: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IsawaBrian/SolarThrownGeneral&amp;diff=22998&amp;oldid=prev"/>
				<updated>2009-07-28T08:43:54Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:43, 28 July 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Orichalcum forms a natural bond with the Shard of a Solar.&amp;#160; By use of this Charm, the Solar may extend that bond to another weapon, granting it the characteristics of orichalcum, or enhancing the natural potency of a weapon already made from that divine material.&amp;#160; For the rest of the scene, the weapon will count as orichalcum for the purposes of resistance to effects, effects that work on orichalcum, and for the purposes of gaining the orichalcum Magical Material bonuses. This bonus does not count against the limit that a character may receive from Charms. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Orichalcum forms a natural bond with the Shard of a Solar.&amp;#160; By use of this Charm, the Solar may extend that bond to another weapon, granting it the characteristics of orichalcum, or enhancing the natural potency of a weapon already made from that divine material.&amp;#160; For the rest of the scene, the weapon will count as orichalcum for the purposes of resistance to effects, effects that work on orichalcum, and for the purposes of gaining the orichalcum Magical Material bonuses. This bonus does not count against the limit that a character may receive from Charms. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This bonus stacks with all magical material bonuses, including those from Orichalcum. If applied to a non-orichalcum weapon, they will allow the Solar to attune that weapon as though it were orichalcum. The character need-not re-apply this Charm to retain that attunement after the scene ends, but the orichalcum bonus will fade and if the weapon is de-attuned, Unconquered Missile &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Madnate &lt;/del&gt;must be reapplied.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This bonus stacks with all magical material bonuses, including those from Orichalcum. If applied to a non-orichalcum weapon, they will allow the Solar to attune that weapon as though it were orichalcum. The character need-not re-apply this Charm to retain that attunement after the scene ends, but the orichalcum bonus will fade and if the weapon is de-attuned, Unconquered Missile &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mandate &lt;/ins&gt;must be reapplied.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IsawaBrian</name></author>	</entry>

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