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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=IceAndWave%2FHouseRules</id>
		<title>IceAndWave/HouseRules - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=IceAndWave%2FHouseRules"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IceAndWave/HouseRules&amp;action=history"/>
		<updated>2026-04-09T20:49:50Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=IceAndWave/HouseRules&amp;diff=22403&amp;oldid=prev</id>
		<title>Moxiane: Unarmed attacks HR</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IceAndWave/HouseRules&amp;diff=22403&amp;oldid=prev"/>
				<updated>2005-02-24T16:58:17Z</updated>
		
		<summary type="html">&lt;p&gt;Unarmed attacks HR&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== House Rules ==&lt;br /&gt;
;&amp;lt;b&amp;gt;Dual-Wielding&amp;lt;/b&amp;gt;:Characters wielding two weapons at once get a bonus to one of Accuracy, Damage, Defence or Rate to one weapon, called the &amp;lt;i&amp;gt;primary&amp;lt;/i&amp;gt;, equal to 50% (rounded down) of the same attribute of her other weapon, the &amp;lt;i&amp;gt;secondary&amp;lt;/i&amp;gt;. If the character wishes to switch primary &amp;amp; secondary weapons &amp;lt;nowiki&amp;gt;and/or&amp;lt;/nowiki&amp;gt; alter which weapon statistic gets the bonus, she can do this with a non-rolled dice action. (If the character makes a Wits + governing combat Ability check and achieves at least 3 successes then this change can be performed reflexively - multiple attempts at this in a single turn increase the difficulty of the test cumulatively by 1).&lt;br /&gt;
;&amp;lt;b&amp;gt;Ranged Attack Initiative&amp;lt;/b&amp;gt;:Ranged weapons are considered to have a Speed equal to the rating of the governing Ability of the character wielding them, i.e.: a character with Archery &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull; using his bow has a Speed of +4 with it.&lt;br /&gt;
;&amp;lt;b&amp;gt;Sweeping Attacks&amp;lt;/b&amp;gt;:When fighting against large groups of Extras, instead of treating every three dice of post-soak damage as one health level of damage, roll damage caused as if fighting a single opponent with the same soak as the Extra. Every three successes on this roll kill one extra. Sweeping attacks should be performed as part of a Stunt, and have an effective Rate of 1.&lt;br /&gt;
;&amp;lt;b&amp;gt;Unarmed Attacks&amp;lt;/b&amp;gt;:The Fist and Kick profiles are subsumed into one single profile (given below). This profile assumes that the character is fighting using the dual-wielding rule above with the bonus being applied to Damage from the kick. This profile cannot be used in combination with any other weapon - an explicit exception to the same dual-wielding rule.&lt;br /&gt;
::&amp;lt;i&amp;gt;Unarmed&amp;lt;/i&amp;gt; - Speed +0, Accuracy +1, Damage +2B, Defence +2, Rate 5&lt;/div&gt;</summary>
		<author><name>Moxiane</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=IceAndWave/HouseRules&amp;diff=22405&amp;oldid=prev</id>
		<title>Moxiane: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IceAndWave/HouseRules&amp;diff=22405&amp;oldid=prev"/>
				<updated>2005-02-20T20:58:41Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:58, 20 February 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;De&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Spammed&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== House Rules ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&amp;lt;b&amp;gt;Dual&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wielding&amp;lt;/b&amp;gt;:Characters wielding two weapons at once get a bonus to one of Accuracy, Damage, Defence or Rate to one weapon, called the &amp;lt;i&amp;gt;primary&amp;lt;/i&amp;gt;, equal to 50% (rounded down) of the same attribute of her other weapon, the &amp;lt;i&amp;gt;secondary&amp;lt;/i&amp;gt;. If the character wishes to switch primary &amp;amp; secondary weapons &amp;lt;nowiki&amp;gt;and/or&amp;lt;/nowiki&amp;gt; alter which weapon statistic gets the bonus, she can do this with a non-rolled dice action. (If the character makes a Wits + governing combat Ability check and achieves at least 3 successes then this change can be performed reflexively - multiple attempts at this in a single turn increase the difficulty of the test cumulatively by 1).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&amp;lt;b&amp;gt;Ranged Attack Initiative&amp;lt;/b&amp;gt;:Ranged weapons are considered to have a Speed equal to the rating of the governing Ability of the character wielding them, i.e.: a character with Archery &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull; using his bow has a Speed of +4 with it.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&amp;lt;b&amp;gt;Sweeping Attacks&amp;lt;/b&amp;gt;:When fighting against large groups of Extras, instead of treating every three dice of post-soak damage as one health level of damage, roll damage caused as if fighting a single opponent with the same soak as the Extra. Every three successes on this roll kill one extra. Sweeping attacks should be performed as part of a Stunt, and have an effective Rate of 1.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Moxiane</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=IceAndWave/HouseRules&amp;diff=22404&amp;oldid=prev</id>
		<title>BerserkSeraph: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=IceAndWave/HouseRules&amp;diff=22404&amp;oldid=prev"/>
				<updated>2005-01-09T09:00:32Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:00, 9 January 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== House Rules ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;De&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Spammed&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&amp;lt;b&amp;gt;Dual&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wielding&amp;lt;/b&amp;gt;:Characters wielding two weapons at once get a bonus to one of Accuracy, Damage, Defence or Rate to one weapon, called the &amp;lt;i&amp;gt;primary&amp;lt;/i&amp;gt;, equal to 50% (rounded down) of the same attribute of her other weapon, the &amp;lt;i&amp;gt;secondary&amp;lt;/i&amp;gt;. If the character wishes to switch primary &amp;amp; secondary weapons &amp;lt;nowiki&amp;gt;and/or&amp;lt;/nowiki&amp;gt; alter which weapon statistic gets the bonus, she can do this with a non-rolled dice action. (If the character makes a Wits + governing combat Ability check and achieves at least 3 successes then this change can be performed reflexively - multiple attempts at this in a single turn increase the difficulty of the test cumulatively by 1).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&amp;lt;b&amp;gt;Ranged Attack Initiative&amp;lt;/b&amp;gt;:Ranged weapons are considered to have a Speed equal to the rating of the governing Ability of the character wielding them, i.e.: a character with Archery &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull; using his bow has a Speed of +4 with it.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&amp;lt;b&amp;gt;Sweeping Attacks&amp;lt;/b&amp;gt;:When fighting against large groups of Extras, instead of treating every three dice of post-soak damage as one health level of damage, roll damage caused as if fighting a single opponent with the same soak as the Extra. Every three successes on this roll kill one extra. Sweeping attacks should be performed as part of a Stunt, and have an effective Rate of 1.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&amp;lt;b&amp;gt;Unarmed Attacks&amp;lt;/b&amp;gt;:The Fist and Kick profiles are subsumed into one single profile (given below). This profile assumes that the character is fighting using the dual-wielding rule above with the bonus being applied to Damage from the kick. This profile cannot be used in combination with any other weapon - an explicit exception to the same dual-wielding rule.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;::&amp;lt;i&amp;gt;Unarmed&amp;lt;/i&amp;gt; - Speed +0, Accuracy +1, Damage +2B, Defence +2, Rate 5&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BerserkSeraph</name></author>	</entry>

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