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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Han%27ya%2FRatik</id>
		<title>Han'ya/Ratik - Revision history</title>
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		<updated>2026-04-10T22:48:40Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Han%27ya/Ratik&amp;diff=20654&amp;oldid=prev</id>
		<title>Han'ya: *</title>
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				<updated>2008-06-27T20:45:54Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Ratik =&lt;br /&gt;
&amp;lt;b&amp;gt;Changing Moon&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Rat Totem&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tell: Whiskers&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Concept: Plague Rat&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Motivation: Protect what is his&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| Strength 2 || Perception 2 || Charisma 2 ||&lt;br /&gt;
|| Dexterity 4 (F) || Intelligence 3 || Manipulation 4 ||&lt;br /&gt;
|| Stamina 3 || Wits 2 || Appearance 5 ||&lt;br /&gt;
&lt;br /&gt;
|| Essence 2 || Willpower 6 ||&lt;br /&gt;
|| Essence Pool &amp;lt;nowiki&amp;gt;14/32&amp;lt;/nowiki&amp;gt; ||&lt;br /&gt;
&lt;br /&gt;
|| Compassion 1 || Conviction 3 ||&lt;br /&gt;
|| Temperance 3 || Valor 2 ||&lt;br /&gt;
&lt;br /&gt;
|| MA 2 || Thrown 2 || Integrity 2 || Presence 3 || Resistance 1 ||&lt;br /&gt;
|| Survival 1 || Investigation 2 || Lore 1 || Athletics 2 || Awareness 2 ||&lt;br /&gt;
|| Dodge 2 || Stealth 3 || Larceny (F) 5 || Linguistics 2 || Socialize 2 ||&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Languages:&amp;lt;/b&amp;gt; Flame-tongue (Chiaroscuro dialect +1), Riverspeak, High Realm&lt;br /&gt;
&lt;br /&gt;
*Resources 3 - The spoils of his gang's exploits. Mostly drugs and hard currency, with some valuable trinkets that they're waiting to cool off before they resell them.&lt;br /&gt;
*Followers 2 - His gang&lt;br /&gt;
*Influence 1 - Gangs are a dime a dozen in Chiaroscuro, but they're no less dangerous for that. The neighbourhood in which his gang operates is very much his territory.&lt;br /&gt;
*Reputation 1 - Cunning&lt;br /&gt;
*Heart's Blood 2 - Crow, white-furred lap dog, jackal, old lion, mangy terrier, ferret, strangler's serpent, fine racing horse&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Humble Mouse Shape&amp;lt;/b&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Deadly Beastman Transformation&amp;lt;/b&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Second Dexterity Excellency&amp;lt;/b&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;First Appearance Excellency&amp;lt;/b&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Golden Tiger Stance&amp;lt;/b&amp;gt; (2m, Reflexive 2, Instant) - Negates up to (Dexterity) points of DV penalties&lt;br /&gt;
 &amp;lt;b&amp;gt;Wary Swallow Method&amp;lt;/b&amp;gt; (1m, Reflexive 2, Instant) - Allows full DV use against an unexpected attack&lt;br /&gt;
 &amp;lt;b&amp;gt;Scorpion And Toad Absolution&amp;lt;/b&amp;gt; (2m, Reflexive, Instant) - +3 successes to all (Stamina+Resistance) rolls to&lt;br /&gt;
 resist poison or disease.&lt;br /&gt;
 &amp;lt;b&amp;gt;One Of The Herd&amp;lt;/b&amp;gt; (3m, Reflexive, Illusion, Scene) - -(Essence) internal to all rolls to identify the&lt;br /&gt;
 character. 1wp to overcome this Charm.&lt;br /&gt;
 &amp;lt;b&amp;gt;Irresistible Silver Spirit&amp;lt;/b&amp;gt; (5m, 1wp, Reflexive 1, (Essencex2) long ticks) - +1 success to all social&lt;br /&gt;
 actions. Ignore fatigue. Increase dice cap to (Attribute+Essence). Must work towards a stated social goal.&lt;br /&gt;
 All other actions require a reflexive Willpower roll and suffer a -2 internal.&lt;br /&gt;
 Must roll (Willpower) at a difficulty of (Essence) to end prematurely.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Soak: &amp;lt;nowiki&amp;gt;2L/3B(3L/4B)&amp;lt;/nowiki&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dodge DV: 4(5)&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Join Battle: 4&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Deadly Beastman Transformation Mutations&amp;lt;/b&amp;gt;&lt;br /&gt;
*Fur (&amp;lt;nowiki&amp;gt;+1B/1L&amp;lt;/nowiki&amp;gt; Soak)&lt;br /&gt;
*Tail (+1 to all Athletics rolls pertaining to balance)&lt;br /&gt;
*Claws &amp;amp; Fangs (Natural attacks inflict lethal damage)&lt;br /&gt;
*Ugly (Appearance 3 for intimidation, 1 for all other purposes)&lt;br /&gt;
*Enhanced Smell (+2 to all Perception rolls pertaining to smell)&lt;/div&gt;</summary>
		<author><name>Han'ya</name></author>	</entry>

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