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		<title>Han'ya/BWBNOHK - Revision history</title>
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		<updated>2026-04-11T04:16:47Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Han%27ya/BWBNOHK&amp;diff=20760&amp;oldid=prev</id>
		<title>Han'ya: *</title>
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				<updated>2009-01-01T15:04:59Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Brute Who Breaks Nations Over His Knee ==&lt;br /&gt;
=== Motivation: Destroy the necropoli of Sijan ===&lt;br /&gt;
=== Crunch ===&lt;br /&gt;
&lt;br /&gt;
|| Strength 5 || Perception 2 || Charisma 4 ||&lt;br /&gt;
|| Dexterity 3 || Intelligence 3 || Manipulation 2 ||&lt;br /&gt;
|| Stamina 4 || Wits 2 || Appearance 3 ||&lt;br /&gt;
&lt;br /&gt;
|| Essence 4 || Willpower 6 ||&lt;br /&gt;
|| Essence Pool &amp;lt;nowiki&amp;gt;18/38(44)&amp;lt;/nowiki&amp;gt; ||&lt;br /&gt;
&lt;br /&gt;
|| Compassion 3 || &amp;lt;b&amp;gt;Temperance 1&amp;lt;/b&amp;gt; ||&lt;br /&gt;
|| Conviction 3 || Valor 3 ||&lt;br /&gt;
&lt;br /&gt;
|| Archery 2 || MA 5 || Melee 5 || Thrown 1 || War 2 ||&lt;br /&gt;
|| Integrity 2 || Performance 2 || Presence 4 || Resistance 4 || Survival 1 ||&lt;br /&gt;
|| || Investigation 1 || Lore 2 || Medicine 1 || Occult 4 ||&lt;br /&gt;
|| Athletics 3 || Awareness 4 || Dodge 1 || || Stealth 1 ||&lt;br /&gt;
|| Bureaucracy 1 || Linguistics 3 || Ride 1 || Sail 1 || Socialize 1 ||&lt;br /&gt;
&lt;br /&gt;
|| &amp;lt;b&amp;gt;MA:&amp;lt;/b&amp;gt; Dark Messiah Style +2 ||&lt;br /&gt;
|| &amp;lt;b&amp;gt;Melee:&amp;lt;/b&amp;gt; Unarmed +2 ||&lt;br /&gt;
|| &amp;lt;b&amp;gt;Occult:&amp;lt;/b&amp;gt; Necromantic Adept, Demon-Summoning Adept ||&lt;br /&gt;
|| &amp;lt;b&amp;gt;Socialize:&amp;lt;/b&amp;gt; Ghosts +1 ||&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;First MA Excellency&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;MA Essence Flow&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Ravaging Blow&amp;lt;/b&amp;gt; (2m, Supplemental, Instant)- Extra successes count double for determining raw damage.&amp;lt;br&amp;gt;  If Dark Messiah Form is active, minimum damage +1. Can't be used w. a grapple.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Foe-Blinding Jab&amp;lt;/b&amp;gt; (3m, Supplemental, Crippling, Instant)- Enhances an unarmed attack. If it hits, damage is reduced to&amp;lt;br&amp;gt;  1 level, but the target is blinded in one eye. Exalts et al. heal after 24 hours. If desired, may obviate damage&amp;lt;br&amp;gt;  &amp;amp; render blindness temporary (5-10 minutes). Repeated invocations stack.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Dead Man's Grasp&amp;lt;/b&amp;gt; (1m per, Supplemental, Until released)- Enhances a clinch. Crush attacks deal lethal damage.&amp;lt;br&amp;gt;  Raw damage increases by one for every round he has already controlled the clinch, to a maximum increase of 7.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Inescapable Iron Grip&amp;lt;/b&amp;gt; (5m, Supplemental, Until released)- Enhances a clinch. Difficulty for target to escape increases&amp;lt;br&amp;gt;  by one for every action he has already controlled the grapple. Target also cannot breathe while being clinched.&amp;lt;br&amp;gt;  The roll to resist asphyxiation is (Sta+Res) diff. 3.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Dark Messiah Form&amp;lt;/b&amp;gt; (6m, Simple, Speed 5, Form, Scene)- Parry lethal &amp;amp; ranged attacks barehanded &amp;lt;nowiki&amp;gt;w/o&amp;lt;/nowiki&amp;gt; a stunt.&amp;lt;br&amp;gt; Unarmed attacks are piercing. No multiple-action penalties for the first 4 actions in a flurry.&amp;lt;br&amp;gt;  May not channel Virtues for duration.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;First Melee Excellency&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Five-Shadow Feint&amp;lt;/b&amp;gt; (2m per, Supplemental, Instant)- Target's DV decreases by one for every two motes spent.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Restless As The Dead (Taint)&amp;lt;/b&amp;gt; - He does not sleep and does not require sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Corpse-Body Resilience (3)&amp;lt;/b&amp;gt; - 3x-0&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Injury-Absorbing Discipline&amp;lt;/b&amp;gt; (10m, Simple, Obvious, Until daybreak)- Increase healing speed by a factor of 10.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Wounds Mean Nothing&amp;lt;/b&amp;gt; (4m, Reflexive 7, Obvious, Instant)- Negate all damage from one attack.&amp;lt;br&amp;gt;  After using, must immediately use most powerful feasible attack on nearest opponent.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Corpse-Might Surge&amp;lt;/b&amp;gt; (m, ,Scene)- Increase Str by one dot for every m spent.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Many Happy Returns&amp;lt;/b&amp;gt; (22m, 1wp)- First MA, Five-Shadow Feint, Ravaging Blow - +10 Accuracy, -5 to opponent's DV,&amp;lt;br&amp;gt;  extra successes on the attack roll count double for raw damage, +1 minimum damage if Dark Messiah Form is active.&lt;br /&gt;
&lt;br /&gt;
|| Artifact 5: [[Han'ya/Artifacts|Revealer of Secrets]] ||&lt;br /&gt;
|| Artifact 1: Snakeskin belt that functions as a +2 walkaway talisman ||&lt;br /&gt;
|| Liege 4: First And Forsaken Lion ||&lt;br /&gt;
|| Ally 1: The Daybreak caste who made the Revealer of Secrets and the talisman for him ||&lt;br /&gt;
|| Abyssal Manse 2: [[HearthstoneRelay/Journeys|The Labyrinth's Heart]] is the hearthstone ||&lt;/div&gt;</summary>
		<author><name>Han'ya</name></author>	</entry>

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