<?xml version="1.0"?>
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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=GoldenH%2FZephandraephel</id>
		<title>GoldenH/Zephandraephel - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=GoldenH%2FZephandraephel"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=GoldenH/Zephandraephel&amp;action=history"/>
		<updated>2026-04-10T12:42:17Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=GoldenH/Zephandraephel&amp;diff=68842&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=GoldenH/Zephandraephel&amp;diff=68842&amp;oldid=prev"/>
				<updated>2010-04-06T01:16:16Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:16, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=GoldenH/Zephandraephel&amp;diff=62745&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=GoldenH/Zephandraephel&amp;diff=62745&amp;oldid=prev"/>
				<updated>2010-04-06T00:36:01Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:36, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=GoldenH/Zephandraephel&amp;diff=51809&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=GoldenH/Zephandraephel&amp;diff=51809&amp;oldid=prev"/>
				<updated>2010-04-05T08:06:56Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:06, 5 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(2 intermediate revisions by 2 users not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Title:&amp;#160;  Starlit Keeper of Emerald Vines&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Title:&amp;#160;  Starlit Keeper of Emerald Vines&amp;lt;br&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;http://hammerand.com/GoldenHZephandraephel.jpg&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(In Old Realm) - Zephandraephel&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(In Old Realm) - Zephandraephel&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Player:&amp;#160; GoldenH&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Player:&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;GoldenH&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Caste:&amp;#160;  Day&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Caste:&amp;#160;  Day&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Concept: Secret Weapon&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Concept: Secret Weapon&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l139&quot; &gt;Line 139:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 139:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Manse&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Manse&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gem of Forgetting (Lvl 3, Bo3C p115)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gem of Forgetting (Lvl 3, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Bo3C&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;p115)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Air, Trigger: None, constant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Air, Trigger: None, constant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This arrowhead-shaped Hearthstone bears a pattern of swirling red and rose, and it's surface is perfectly smooth. Anyone who meets the bearer of this stone will be unable to remember her clearly later. Only repeated and prlonged exposure to the possessor of this stone will negate this effect. Thus, the bearer's family and friends will remember what she looks like, while random shpopkeepers will not. The player of any character who sees this Exalted after their first meeting must make an Intelligence roll at difficulty 3 for his character to remember who she is. Repeated contact lowers this difficulty.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This arrowhead-shaped Hearthstone bears a pattern of swirling red and rose, and it's surface is perfectly smooth. Anyone who meets the bearer of this stone will be unable to remember her clearly later. Only repeated and prlonged exposure to the possessor of this stone will negate this effect. Thus, the bearer's family and friends will remember what she looks like, while random shpopkeepers will not. The player of any character who sees this Exalted after their first meeting must make an Intelligence roll at difficulty 3 for his character to remember who she is. Repeated contact lowers this difficulty.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=GoldenH/Zephandraephel&amp;diff=20339&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=GoldenH/Zephandraephel&amp;diff=20339&amp;oldid=prev"/>
				<updated>2010-04-03T09:03:26Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:03, 3 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Title:&amp;#160;  Starlit Keeper of Emerald Vines&amp;lt;br&amp;gt; http://hammerand.com/GoldenHZephandraephel.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Title:&amp;#160;  Starlit Keeper of Emerald Vines&amp;lt;br&amp;gt; http://hammerand.com/GoldenHZephandraephel.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(In Old Realm) - Zephandraephel&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(In Old Realm) - Zephandraephel&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Player:&amp;#160; GoldenH&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Player:&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;GoldenH&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Caste:&amp;#160;  Day&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Caste:&amp;#160;  Day&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Concept: Secret Weapon&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Concept: Secret Weapon&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l139&quot; &gt;Line 139:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 139:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Manse&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Manse&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gem of Forgetting (Lvl 3, Bo3C p115)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gem of Forgetting (Lvl 3, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Bo3C&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;p115)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Air, Trigger: None, constant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Air, Trigger: None, constant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This arrowhead-shaped Hearthstone bears a pattern of swirling red and rose, and it's surface is perfectly smooth. Anyone who meets the bearer of this stone will be unable to remember her clearly later. Only repeated and prlonged exposure to the possessor of this stone will negate this effect. Thus, the bearer's family and friends will remember what she looks like, while random shpopkeepers will not. The player of any character who sees this Exalted after their first meeting must make an Intelligence roll at difficulty 3 for his character to remember who she is. Repeated contact lowers this difficulty.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This arrowhead-shaped Hearthstone bears a pattern of swirling red and rose, and it's surface is perfectly smooth. Anyone who meets the bearer of this stone will be unable to remember her clearly later. Only repeated and prlonged exposure to the possessor of this stone will negate this effect. Thus, the bearer's family and friends will remember what she looks like, while random shpopkeepers will not. The player of any character who sees this Exalted after their first meeting must make an Intelligence roll at difficulty 3 for his character to remember who she is. Repeated contact lowers this difficulty.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=GoldenH/Zephandraephel&amp;diff=20338&amp;oldid=prev</id>
		<title>GoldenH: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=GoldenH/Zephandraephel&amp;diff=20338&amp;oldid=prev"/>
				<updated>2006-06-04T03:22:23Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Title:   Starlit Keeper of Emerald Vines&amp;lt;br&amp;gt; http://hammerand.com/GoldenHZephandraephel.jpg&lt;br /&gt;
(In Old Realm) - Zephandraephel&amp;lt;br&amp;gt;&lt;br /&gt;
Player:  GoldenH&amp;lt;br&amp;gt;&lt;br /&gt;
Caste:   Day&amp;lt;br&amp;gt;&lt;br /&gt;
Concept: Secret Weapon&amp;lt;br&amp;gt;&lt;br /&gt;
Nature:  Bravo&amp;lt;br&amp;gt;&lt;br /&gt;
Anima:   A woven cross made from green and white flowers.&amp;lt;br&amp;gt;&lt;br /&gt;
Resonance: XXX&amp;lt;br&amp;gt;&lt;br /&gt;
Willpower: ooooox&amp;lt;br&amp;gt;&lt;br /&gt;
XP: 6/(16)3+4+3+3+3&lt;br /&gt;
&lt;br /&gt;
The Starlit Keeper appears as a figure cloaked in an assemblege of white silks with serrated edges like sunbursts draped around her. The corners are dyed red, offsetting her eastern complexion. Her hair is cut into short green spikes that droop downwards like a wilting flower.&lt;br /&gt;
&lt;br /&gt;
Attributes&amp;lt;pre&amp;gt;&lt;br /&gt;
oooo    Strength&lt;br /&gt;
ooooo   Dexterity&lt;br /&gt;
oo      Stamina&lt;br /&gt;
&lt;br /&gt;
ooo     Charisma&lt;br /&gt;
oo      Manipulation&lt;br /&gt;
oo      Appearance&lt;br /&gt;
&lt;br /&gt;
ooo     Perception&lt;br /&gt;
ooo     Intelligence&lt;br /&gt;
ooo     Wits&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Abilities&amp;lt;pre&amp;gt;&lt;br /&gt;
        Archery&lt;br /&gt;
        Brawl&lt;br /&gt;
        Martial Arts&lt;br /&gt;
ooooo  xMelee            +1 Dual Weapons,  +1 Knives&lt;br /&gt;
        Thrown&lt;br /&gt;
&lt;br /&gt;
o       Endurance&lt;br /&gt;
o       Performance&lt;br /&gt;
        Presence&lt;br /&gt;
o       Resistance&lt;br /&gt;
        Survival&lt;br /&gt;
&lt;br /&gt;
ooo     Craft            (First Age Ships)&lt;br /&gt;
        Investigation&lt;br /&gt;
oO     xLore&lt;br /&gt;
o       Medicine&lt;br /&gt;
oO     xOccult&lt;br /&gt;
&lt;br /&gt;
ooooo  xAthletics&lt;br /&gt;
oO     xAwareness&lt;br /&gt;
ooooo  xDodge&lt;br /&gt;
       xLarceny&lt;br /&gt;
ooooo  xStealth&lt;br /&gt;
&lt;br /&gt;
       Bureaucracy&lt;br /&gt;
oO     Linguistics       Old Realm, Seatounge, Holy High Speech&lt;br /&gt;
       Ride&lt;br /&gt;
oO    xSail&lt;br /&gt;
oO    xSocialize&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Charms&amp;lt;pre&amp;gt;&lt;br /&gt;
Fault-Finding Scrutiny  C3 E2&lt;br /&gt;
Wood Withering Method   C3 E2&lt;br /&gt;
&lt;br /&gt;
Ration's Nimble Perch    A1 E1&lt;br /&gt;
Spider Pounce Technique  A1 E1&lt;br /&gt;
&lt;br /&gt;
Concealing Distraction Discipline S3 E2&lt;br /&gt;
Mist and Shadow Technique         S5 E2&lt;br /&gt;
&lt;br /&gt;
Elegant Flowing Deflection    M1 E1&lt;br /&gt;
Fluttering Moth Defense       M3 E2&lt;br /&gt;
Hundred Razor Circle          M4 E2&lt;br /&gt;
Incomparable Sentinel Stance  M5 E2&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Backgrounds&amp;lt;pre&amp;gt;&lt;br /&gt;
oooo   Contacts&lt;br /&gt;
ooo    Spies&lt;br /&gt;
ooo    Resources&lt;br /&gt;
o      Leige&lt;br /&gt;
oo     Artifact&lt;br /&gt;
ooo    Manse&lt;br /&gt;
ooo    Resources&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Virutes&amp;lt;pre&amp;gt;&lt;br /&gt;
oo     Compassion&lt;br /&gt;
oo     Conviction&lt;br /&gt;
oooo   Temperence&lt;br /&gt;
oo     Valor&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Willpower 6&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
oo     Essence&lt;br /&gt;
12/12  Personal Essence&lt;br /&gt;
22/30  Peripheral Essence &lt;br /&gt;
8      Committed Essence&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Artifact (5 levels)&lt;br /&gt;
&lt;br /&gt;
Shield Bracer (Artifact 2): 3 motes&amp;lt;br&amp;gt;&lt;br /&gt;
-1 successes from all melee attacks&amp;lt;br&amp;gt;&lt;br /&gt;
-2 successes from all missile attacks&amp;lt;br&amp;gt;&lt;br /&gt;
Also, hearthstone socket (p78 CB:D)&lt;br /&gt;
&lt;br /&gt;
A completely black exoskeleton, smooth and metallic.&lt;br /&gt;
&lt;br /&gt;
Voracious Rune (Artifact 3)&amp;lt;br&amp;gt;&lt;br /&gt;
Spd: +5 Acc: +2 Dam: +3L Def: +2 Commitment: 5 motes&lt;br /&gt;
&lt;br /&gt;
This soulsteel knife blade was forged centuries ago in the halls of&lt;br /&gt;
the ghost kings as a more refined method of feasting on the life of&lt;br /&gt;
mortals, but despite this ceremonial purpose it is well-suited for&lt;br /&gt;
combat. One edge is covered with spikes and bristles seemingly at&lt;br /&gt;
random but actually cleverly designed to be able to grab onto any&lt;br /&gt;
blade from a thin rapier to a grand daiklaive. The actual cutting edge&lt;br /&gt;
seems to be ground too steeply to produce a fine point, but the&lt;br /&gt;
reality is that the blade can cut as well as the thinnest weapon.&lt;br /&gt;
Between either edge is a wide channel, within which contains a&lt;br /&gt;
elaborate channel where a unique old-realm character is engraved with&lt;br /&gt;
a strange rosy metal, the calligraphy borrowing elements from unsavory&lt;br /&gt;
characters, the combined result yielding the weapon's true name.&lt;br /&gt;
&lt;br /&gt;
Unlike most soulsteel weapons, Voracious Rune naturally transfers the&lt;br /&gt;
stolen essence to the attuned holder. But it's most potent ability is&lt;br /&gt;
the fact that on any successful hit, a single unsoakable level of&lt;br /&gt;
damage is done in addition to any damage that is rolled (this is a&lt;br /&gt;
perfect effect). This means that a successful hit always drains&lt;br /&gt;
Essence away from the target, making it a fearsome weapon indeed.&lt;br /&gt;
&lt;br /&gt;
If this function is not desired, the flat of the blade can be gently&lt;br /&gt;
pressed against the flesh of the target, stealing essence without&lt;br /&gt;
doing any damage. This requires a difficulty 3 Dex + Melee roll in&lt;br /&gt;
combat. A standard difficulty 2 roll to do bashing damage succeeds,&lt;br /&gt;
but still add one unsoakable level of lethal damage as with any other&lt;br /&gt;
attack.&lt;br /&gt;
&lt;br /&gt;
Manse&amp;lt;br&amp;gt;&lt;br /&gt;
Gem of Forgetting (Lvl 3, Bo3C p115)&lt;br /&gt;
Air, Trigger: None, constant&lt;br /&gt;
This arrowhead-shaped Hearthstone bears a pattern of swirling red and rose, and it's surface is perfectly smooth. Anyone who meets the bearer of this stone will be unable to remember her clearly later. Only repeated and prlonged exposure to the possessor of this stone will negate this effect. Thus, the bearer's family and friends will remember what she looks like, while random shpopkeepers will not. The player of any character who sees this Exalted after their first meeting must make an Intelligence roll at difficulty 3 for his character to remember who she is. Repeated contact lowers this difficulty.&lt;br /&gt;
&lt;br /&gt;
Other items:&amp;lt;br&amp;gt;&lt;br /&gt;
Armor (Concealed plates) 5L/6B, -2 mobility, 2 fatigue&lt;br /&gt;
&lt;br /&gt;
4 Exceptional Long Knifes&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
base knife stats&lt;br /&gt;
+3    +0    +1    -2  R1 S1&lt;br /&gt;
&lt;br /&gt;
spd   acc   dam   def&lt;br /&gt;
+2    +1&lt;br /&gt;
      +1    +2&lt;br /&gt;
+1                +2&lt;br /&gt;
      +2    +1&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
young, short, and well-proportioned, Zephy is the child of an eastern&lt;br /&gt;
couple who were devoured by the Dowager's unnatural hunger for&lt;br /&gt;
soulsteel implements. From a young age she possessed an uncanny talent&lt;br /&gt;
for getting into places she shouldn't be and breaking things before&lt;br /&gt;
she was cought.&lt;br /&gt;
&lt;br /&gt;
The Dowager never seemed to care, until her attention was drawn to the&lt;br /&gt;
young child by instinct instead of by messenger. The young girl had&lt;br /&gt;
found herself in a glittering room of jade and soulsteel, where ivy&lt;br /&gt;
grew along the wall and cracks of the ancient room hollowed long ago&lt;br /&gt;
by Dragon King artisans. The young girl had not accounted for things&lt;br /&gt;
that wanted her dead. In an instant the Dowager offered her fleeting&lt;br /&gt;
spirit the chance to survive, and as Exaltation gripped her like a&lt;br /&gt;
sort of dark angel and drowned her in it's shadowy Essence, the vines&lt;br /&gt;
coiled away from her body and made themselves subservient to her.&lt;br /&gt;
&lt;br /&gt;
The Dowager already had made her plans by the time the child's last&lt;br /&gt;
breath had returned to her lungs, and set about teaching the virtues&lt;br /&gt;
of temperence and patience. From the mindless labor of feeding blood&lt;br /&gt;
to the emerald constructs, she learned sacrifice and acceptance. From&lt;br /&gt;
the crystal echoings of flower-bells that whispered the dreams of the&lt;br /&gt;
Malfeans when held to her ears, she learned compassion and vengence.&lt;br /&gt;
From the ancient tomes that scattered the library's halls she learned&lt;br /&gt;
what the Dowager deemed it necessary for her to learn: the art of&lt;br /&gt;
ships, the ways of spirits, and how to channel her essence in ways&lt;br /&gt;
unnatural to the living world.&lt;br /&gt;
&lt;br /&gt;
Finally, the girl was deemed ready to be unleashed upon the world, and&lt;br /&gt;
so the Dowager took her deep into the Labyrinth to meet her forbidden&lt;br /&gt;
masters. There the rites of power burned at her memory and her body,&lt;br /&gt;
mysterious runes writ large across the face of oblivion in quickly&lt;br /&gt;
fading ash. Once the incomprhensible runes were memorized, her soul&lt;br /&gt;
was thus bound, and the Dowager draped her in a white gown of many&lt;br /&gt;
sashes with the many tips dipped in red ink. Thus attired Starlit&lt;br /&gt;
Keeper of the Emerald Vines stepped upon the dark ship destined to&lt;br /&gt;
carry her to her destiny on the West. There she would meet Pontificus,&lt;br /&gt;
Spymaster and ally, who watched the halls of the Dead while&lt;br /&gt;
&amp;quot;Zephandraephel&amp;quot;. Two years have passed since this day, and many among&lt;br /&gt;
the living quiver in fear when a dove with red-tipped wings is sighted&lt;br /&gt;
pecking on corpses in the bay, many among the living retreating in&lt;br /&gt;
fear to dark places within their homes with the drapes drawn shut and&lt;br /&gt;
wondering why they never thought to take precautions against when she,&lt;br /&gt;
their dark mistress, would return to their home.&lt;br /&gt;
&lt;br /&gt;
= Custom Charms =&lt;br /&gt;
&lt;br /&gt;
Mist and Shadow Technique&lt;br /&gt;
Cost: 2 motes&lt;br /&gt;
Duration: One Turn&lt;br /&gt;
Type: Supplemental&lt;br /&gt;
Minimum Stealth: 5&lt;br /&gt;
Minimum Essence: 2&lt;br /&gt;
Prerequisite Charms: Concealing Distraction Discipline&lt;br /&gt;
&lt;br /&gt;
Emulating the mists that rise to conceal the sun, the Abyssal works&lt;br /&gt;
his essence to fade away leaving nothing but a rapidly-dissipating&lt;br /&gt;
puff of fog. It is nearly impossible to pierce this invisibility.&lt;br /&gt;
Close up, subtle hints allow an attack to only suffers a difficulty&lt;br /&gt;
penalty of the deathknight's permanant Essence. But unless using some&lt;br /&gt;
sort of magical aid to detect invisible foes it becomes nearly&lt;br /&gt;
impossible to penetrate the disguise, adding a difficulty of the&lt;br /&gt;
abyssal's Stealth on any Per + Awe roll to detect the character.&lt;/div&gt;</summary>
		<author><name>GoldenH</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=GoldenH/Zephandraephel&amp;diff=20340&amp;oldid=prev</id>
		<title>Chi-ras-1-209-112-95-252.mc.net: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=GoldenH/Zephandraephel&amp;diff=20340&amp;oldid=prev"/>
				<updated>2005-08-12T03:10:03Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:10, 12 August 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(One intermediate revision by one other user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Title:&amp;#160;  Starlit Keeper of Emerald Vines&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://hammerand.com/GoldenHZephandraephel.jpg&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Title:&amp;#160;  Starlit Keeper of Emerald Vines&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(In Old Realm) - Zephandraephel&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(In Old Realm) - Zephandraephel&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Player:&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;GoldenH&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Player:&amp;#160; GoldenH&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Caste:&amp;#160;  Day&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Caste:&amp;#160;  Day&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Concept: Secret Weapon&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Concept: Secret Weapon&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l139&quot; &gt;Line 139:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 139:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Manse&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Manse&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gem of Forgetting (Lvl 3, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Bo3C&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;p115)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gem of Forgetting (Lvl 3, Bo3C p115)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Air, Trigger: None, constant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Air, Trigger: None, constant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This arrowhead-shaped Hearthstone bears a pattern of swirling red and rose, and it's surface is perfectly smooth. Anyone who meets the bearer of this stone will be unable to remember her clearly later. Only repeated and prlonged exposure to the possessor of this stone will negate this effect. Thus, the bearer's family and friends will remember what she looks like, while random shpopkeepers will not. The player of any character who sees this Exalted after their first meeting must make an Intelligence roll at difficulty 3 for his character to remember who she is. Repeated contact lowers this difficulty.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This arrowhead-shaped Hearthstone bears a pattern of swirling red and rose, and it's surface is perfectly smooth. Anyone who meets the bearer of this stone will be unable to remember her clearly later. Only repeated and prlonged exposure to the possessor of this stone will negate this effect. Thus, the bearer's family and friends will remember what she looks like, while random shpopkeepers will not. The player of any character who sees this Exalted after their first meeting must make an Intelligence roll at difficulty 3 for his character to remember who she is. Repeated contact lowers this difficulty.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chi-ras-1-209-112-95-252.mc.net</name></author>	</entry>

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