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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=FrivYeti%2FSaGAbyssalCharms</id>
		<title>FrivYeti/SaGAbyssalCharms - Revision history</title>
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		<updated>2026-04-12T05:22:09Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=FrivYeti/SaGAbyssalCharms&amp;diff=16666&amp;oldid=prev</id>
		<title>FrivYeti: *Houserules, not new stuff</title>
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				<updated>2005-12-10T02:20:06Z</updated>
		
		<summary type="html">&lt;p&gt;*Houserules, not new stuff&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Abyssal Anima and Charm Changes ==&lt;br /&gt;
&lt;br /&gt;
=== Anima Changes ===&lt;br /&gt;
&lt;br /&gt;
Dusk: The Dusk Caste gets the following anima abilities: &lt;br /&gt;
&lt;br /&gt;
1. By spending 5 motes, the Dusk Caste may raise his troops to a fighting pitch. Anyone fighting alonside the Dusk may choose to add one die to all Valor rolls for the duration of the scene. This is a fully optional bonus die, and if the character wishes to fail Valor checks, they may forgo it.&lt;br /&gt;
&lt;br /&gt;
2. By spending 5 motes, the Dawn Caste may fill his enemies with unholy fear. All Valor rolls made by the Dawn Caste's opponents are at +1 difficulty. &lt;br /&gt;
&lt;br /&gt;
Daybreak: The Daybreak Caste gest the following anima abilities instead of their standard anima: &lt;br /&gt;
&lt;br /&gt;
1. The Daybreak Caste may spend 5 motes to reduce the difficulty of any extended action by 1, to a minimum of 1. &lt;br /&gt;
&lt;br /&gt;
2. The Daybreak Caste may spend 5 motes to reduce the post-soak (pre-rolled) damage of a single effect by 2. This may reduce post-soak damage to 0. &lt;br /&gt;
&lt;br /&gt;
=== Dusk Caste Charms ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Archery:&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
Bloodthirsty Arrow: This Charm has an Essence minimum of 1. &amp;lt;br&amp;gt;&lt;br /&gt;
Flawless Archery Discipline: This Charm has an Essence minimum of 3. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Daybreak Caste Charms ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Investigation:&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
Incomparable Agony Technique: This Charm is opposed only by the Essence of the target, which is reduced immediately from the diepool of the Charm user. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Lore:&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
Essence-Scattering Blast: This Charm does not require Willpower to use.&lt;/div&gt;</summary>
		<author><name>FrivYeti</name></author>	</entry>

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